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CHIKA QRE
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Posted - 2006.08.18 19:59:00 -
[1]
Hello EVE community. I see CCP is trying really hard to introduce new features to game to attract new customers... forgeting one thing... LAG MONSTER!!!
So how about it ladies and gentleman of EVE? If you had power to decide CCP's direction what would it be? Making new features or fixing known HUGE LAG PROBLEM?
For the ones who never expirienced it I will give you a short summary. If there is a fleet battle involving 150+ pilots and any kind of pos+drones combo then games becomes unplayable. Modules react 1 minute after the command is given if you are lucky. Your ship will get popped by (not lagged pos or drones) without even you firing a single shot. You will be stuck in warp most of the time, or you would not be able to log into game thus wasting hours a day. No play, just sheer frustration. So for your $ your get frustrating instead of fun waste of time.
My message to CCP: Having 28k players in the game is useless if you dont support us having huge battles. If you are going to keep us limited to 30-40 then you are no different then anarchy online, WOW, SWG and other crap games that divide the population between servers. So get your arse on the problem, we are paying for what you promised and advertised and guess what: IT DOESN'T WORK!!!
And if you keep up with such bad performance you can kiss EVE China goodbye, those guys will not be as patient with you as we are. Don't tell me I havent warned you!!!
/emote breathes out after venting
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Sir Juri
Caldari Federation of Freedom Fighters
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Posted - 2006.08.18 20:03:00 -
[2]
both. And CCP are dooing both. Its easy to presume that their is dev's dooing fleet battles to. I bet we will argue about lag with fleet battles of 1000 next year or so.
damn need to make a new sig... |
Rhon Athress
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Posted - 2006.08.18 20:05:00 -
[3]
/signed
what is the point of Tier3 BS if I cant activate my guns....hm **** the guns I cant warp, cant move and then after 5 minutes of floating I woke up in station without my 200 mil BS and 100 mil implants.
CCP we realy dont need Kali, new BPO lotery sistem, new ships any new stuff. WE NEED PLAYABLE GAME.
100,000 subscribers * 15 $ monthly. Pls take a little bit less profit and make your 3yrs subscribers happy and get them playable game
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CHIKA QRE
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Posted - 2006.08.18 20:11:00 -
[4]
Edited by: CHIKA QRE on 18/08/2006 20:14:35
Originally by: Sir Juri both. And CCP are dooing both. Its easy to presume that their is dev's dooing fleet battles to. I bet we will argue about lag with fleet battles of 1000 next year or so.
Errrr... yeah... NOT!!! I dont pay for non-working games. If I took EVE to the next level I'm not comming back to mining veldspar and branwash-missions. I move forward or I move on. So what I'm interessted is fleet battles and alliance warfare. To be honest I don's see CCP doing anything about lag. In fact situation is getting worse and worse from week to week due to increased number of customers.If you haven't seen that then you haven't been in a big fleet fight.
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StoreSlem
Minmatar 4S Corporation Morsus Mihi
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Posted - 2006.08.18 20:19:00 -
[5]
What's most funny is how 350 people can be completely lagged, frozen out of this universe, yet there is allways 10-20 lucky people with no lag that happily go on killing whatever perma-lagged ship in range. Also POS are favoured, killing at will where others are left asking 'Why am I alone at a safespot? Why is nothing responding? Why is my hp going down?'
Yay. Oh and about doing both - they aren't. Game been **** like this for a long time, whatever they have on the issue is not enough. Content devs and art team and whatever are just draining money that could be spent on capable software engineers. "If you were experiencing a lag, it was not server related." |
Sir Juri
Caldari Federation of Freedom Fighters
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Posted - 2006.08.18 20:24:00 -
[6]
Originally by: CHIKA QRE Edited by: CHIKA QRE on 18/08/2006 20:14:35
Originally by: Sir Juri both. And CCP are dooing both. Its easy to presume that their is dev's dooing fleet battles to. I bet we will argue about lag with fleet battles of 1000 next year or so.
Errrr... yeah... NOT!!! I dont pay for non-working games. If I took EVE to the next level I'm not comming back to mining veldspar and branwash-missions. I move forward or I move on. So what I'm interessted is fleet battles and alliance warfare. To be honest I don's see CCP doing anything about lag. In fact situation is getting worse and worse from week to week due to increased number of customers.If you haven't seen that then you haven't been in a big fleet fight.
oh I been in fleets lagged out of C-J terribly etc etc. But CCP are working on it and they have explained why its so much lag in a system in 0.0. New servers new databases new hardware new coding new client/optimising etc etc. I dont doubt it will be sorted out, but I expect nomatter how much sorting they do we will still whine about lag in fleet battles consisting of thousands when bar has been raised.
And new content is needed, allways.
damn need to make a new sig... |
Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2006.08.18 20:26:00 -
[7]
Ugh, the same fricking arguments over, and over, and over <Insert drumming pink bunny.> Dragon code, go read up. --
Originally by: Ghosthowl At what level can i PVP?
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Shamis Orzoz
SniggWaffe
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Posted - 2006.08.18 20:28:00 -
[8]
Graphics don't make games good.
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Marcus Druallis
Quantum Industries Prime Orbital Systems
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Posted - 2006.08.18 20:32:00 -
[9]
Speak for yourself, I like graphics. But, the Devs are working on the lag. Why do you think the patch will make EVE unplayable on the old OS's. They are implementing Dragon Code. --
Originally by: Ghosthowl At what level can i PVP?
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Sir Juri
Caldari Federation of Freedom Fighters
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Posted - 2006.08.18 20:34:00 -
[10]
Originally by: Shamis Orzoz Graphics don't make games good.
No but without it you cant play... and I dont wanna bet on how big EVE is with same graphics as now in 2-3 years from now. Prolly back to beta population, with the growing competition by then.
damn need to make a new sig... |
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Samirol
Ore Mongers
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Posted - 2006.08.18 20:37:00 -
[11]
wait for the new code then ***** and whine
If you don't like the lag, don't zerg. As i understand it, every time they update the hardware, people are bringing bigger and bigger numbers to each battle. So even if they update it, 150 total people may be lag free, but alliances will be bringing more and more in.
Tier 1 BS Lotto |
Crunch Hardiron
Caldari Space Seals
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Posted - 2006.08.18 20:38:00 -
[12]
Originally by: Sir Juri
Originally by: Shamis Orzoz Graphics don't make games good.
No but without it you cant play...
Not true.
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Sir Juri
Caldari Federation of Freedom Fighters
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Posted - 2006.08.18 20:46:00 -
[13]
Originally by: Crunch Hardiron
Originally by: Sir Juri
Originally by: Shamis Orzoz Graphics don't make games good.
No but without it you cant play...
Not true.
and you play EVE when you can play THAT!! OMG R0X0RS!!! man now all we need is a text based EVE and we are all set. And no lag man cause it run on "notes"!
damn need to make a new sig... |
Wild Rho
Amarr Imperial Shipment
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Posted - 2006.08.18 20:51:00 -
[14]
Problem is if the devs make current fleet battles lag free people will just bring MORE ships and we'll be right back to where we started.
The problem is there's no real incentive to "not" blob up even knowing that it will generate lag and screw things up. At the end of the day a group will try and commit as many people to a fight as they can to ensure victory.
Oh and sitting ranting at CCP as if they want there to be lag during these engagements is, to be blunt, idiotic. They've already spent alot of money replacing pretty much all of tranquility with upgraded hardware and they are optimising code all the time. It's not like they have a swtich for turning lag on and off.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Idaeus
Gallente Crimson Wings Squadron
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Posted - 2006.08.18 20:54:00 -
[15]
I prefer workable. I still play GSIV and DR after 10 and 3 years (respectively) and they're text based FFS. ---- IOI? |
Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.08.18 20:57:00 -
[16]
If only it were so simple.
Do you honestly believe that CCP is not doing everything in their power to fix lag (what a silly concept all by itself, but I'm tired of arguing it) and also increase the content in the game?
BTW, in case you haven't figured it out, most of the "new content" isn't as much new content as it is fixes for old content that no longer serves it's purpose well enough. Sure, faction warfare is new. But system scanning and contracts are refinements on systems that can no longer (if ever) do what they need to do.
And the last thing that everone forgets is that each is a stepping stone to the next.
For instance, you can't "fix" local without first fixing scanning and maps. And you can't fix lag without updating the code base, optimizing and balancing.
If it were POSSIBLE to just simply "fix" lag CCP would have long since done it. It's a much more complicated issue than the majority seem to think it is. How does a mission runner in Jita affect a fleet battle in XZH ? The answer would suprise most people. ___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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Coran Ordus
Ominous Corp Ethereal Dawn
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Posted - 2006.08.18 21:02:00 -
[17]
Yes CCP, please fix teh interweb.
Look, I don't know how they distribute their engineers. But it does seem rather obvious that they are not total idiots, so let's give them the benefit of the doubt and say they have a few smart people constantly trying to think up ways to alleviate lag and keep everyone running smoothly.
The problem is that you have to be constantly shuttling real-time data to and from 200 computers spread across the world. Doing this and keeping the world consistent for all the participants is, to say the least, a difficult thing.
So then people whine and ask them to stop making new features, and fix the lag. Welcome to real programming 101: more people working on an issue != faster fix. Sometimes there are fundamental design choices that nothing will fix. They're not bugs, they're just compromises you have to choose one side of.
For instance, in big battles, it looks to be a similar problem to large-scale data replication. In which case you have one of two choices: fast or correct. The product I work on is mainly used for things like business websites. If someone's shopping cart or their form is suddenly 30 seconds out of date because of a server crash, well, they're a little annoyed, but it's not the end of the world. We offer the Correct option for when it matters, and the Fast option for when it doesn't.
Would you prefer a responsive universe where both sides think they won? Where joe thinks he blew up tom, and tom thinks he blew up joe? An inconsistent universe would be worthless to play in.
Better that the developers spend their time creating incentive not to have huge fleet battles. Better that they spend their time making the rest of the game fun, since the problem of huge fleet battles is fundamentally limited by things out of their control.
Now... don't get me wrong, I'm sure there are things still in their control: provider upgrades, better load balancing, etc. When you run into lag, it's not unreasonable to say 'there were 500 people and we couldn't do jack, please look into it.' But this 'stop doing anything else and fix this' argument is absurd and misguided, and I'm sick to death of seeing it come up. |
Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.08.18 21:15:00 -
[18]
Originally by: Coran Ordus
Now... don't get me wrong, I'm sure there are things still in their control: provider upgrades, better load balancing, etc. When you run into lag, it's not unreasonable to say 'there were 500 people and we couldn't do jack, please look into it.' But this 'stop doing anything else and fix this' argument is absurd and misguided, and I'm sick to death of seeing it come up.
Amen brother. Preach it.
___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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Price Watcher
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Posted - 2006.08.18 22:32:00 -
[19]
Originally by: Coran Ordus Now... don't get me wrong, I'm sure there are things still in their control: provider upgrades, better load balancing, etc. When you run into lag, it's not unreasonable to say 'there were 500 people and we couldn't do jack, please look into it.' But this 'stop doing anything else and fix this' argument is absurd and misguided, and I'm sick to death of seeing it come up.
Wrong. It needs to be brought up every day, 50 times a day until these problems are fixed.
Stable game > shiney new stuff that you can't use 'cause it don't work.
If we got no 'upgrades' for a year because they were fixing problems and bugs that would be fine by me. Make that 2 years.
Earth First! We will strip-mine the other planets later. |
Ediz Daxx
FinFleet Lotka Volterra
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Posted - 2006.08.18 22:36:00 -
[20]
Edited by: Ediz Daxx on 18/08/2006 22:37:55 Playable.
Gameplay is everything.. graphics is only there to ease your mind from having to picture it all.
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xeom
Veto.
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Posted - 2006.08.18 22:37:00 -
[21]
Originally by: Price Watcher
Originally by: Coran Ordus Now... don't get me wrong, I'm sure there are things still in their control: provider upgrades, better load balancing, etc. When you run into lag, it's not unreasonable to say 'there were 500 people and we couldn't do jack, please look into it.' But this 'stop doing anything else and fix this' argument is absurd and misguided, and I'm sick to death of seeing it come up.
Wrong. It needs to be brought up every day, 50 times a day until these problems are fixed.
Stable game > shiney new stuff that you can't use 'cause it don't work.
If we got no 'upgrades' for a year because they were fixing problems and bugs that would be fine by me. Make that 2 years.
Clearly they can't do both at the same time!
If you knew anything about software development you should know that throwing more programers at the problem isn't always better.If anything to many working on one thing and more problems start to arise.Please shut your mouth about things you have no idea about.
They have differen't teams for different tasks.
CCP where are our t2 shield power relays? | ..SIN is closed.New sig coming soon! |
Price Watcher
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Posted - 2006.08.18 22:40:00 -
[22]
Edited by: Price Watcher on 18/08/2006 22:41:54
Originally by: xeom Please shut your mouth about things you have no idea about.
Your rudeness does not silence me.
Every day, 50 times a day, until the problems/bugs are gone.
Earth First! We will strip-mine the other planets later. |
Arkanor
Gallente The Scope
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Posted - 2006.08.18 22:42:00 -
[23]
Originally by: Shamis Orzoz Graphics don't make games good.
They make them better.
Originally by: Ghosthowl WoW = hardcore paladins smashin dat face.
Originally by: HippoKing I just cried, you know that? |
Lisbo
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Posted - 2006.08.18 22:47:00 -
[24]
1. Dragon Code will fix nothing, at least nothing that would make a 300-men fleetbattle possible, so to all who think it will be the end-patch: its not (remember RMR, patches before RMR, the servers, the database, all should have fixed lag...they didnt, because its not possible, the problem IS and will REMAIN the impossibility to allocate serverpower on the fly, that will not change, dragon code doesnt it either). The serverpower always comes to late...because a node doesnt get boosted the day after...the system has to move slowly up a list...that takes days, and weeks. AND...the serverpower helps nothing when the grid is overloaded and 500ppl have to share data.
2. CCP made a big mistake in development: during the last year the improvments got fleetbattles from 100vs100 to 150vs150...playable with...lets say 10-20sec modul lag. BUUUTTT...in the same time they developed game-mechanics requiring to blob more and more (capitals, POS Warefare)...so they made their game worse for the users in the end, because doing what is required in situation-xy is connected with more problems than 1 year before.
for me the best gameplay was 2 months after exodus...before the next patch. then it went down and down, and since cap-ships are used regulary...EVE is only a lagfest. My last 4 months of gameplay were camping and lagging out badly fighting 2 big wars. BORING.
change the gameplay...as soon as possible. make small gangs and attacks on larger fronts (more systems) a better alternative to blobbing.
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CHIKA QRE
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Posted - 2006.08.18 23:56:00 -
[25]
Dragon code you say? Can you quote where does it say that it will adress lag? Dragon is about windows compliance and security. And some cosmetic changes for girls.
Lag stays enemy nr.1.
As a paying customer I have a right to complain, especially if the reason is there. I have chosen that my complain is a plea and an advice at the same time instead of 'just-another-complaint'.
Fix it or loose. Grinding is more fun in other games then EVE. Millions of subscribers justify my statement. EVE is special about something that is slowly being lost. When lost EVE will not be special any more, simple as that.
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Frezik
Celtic Anarchy Black Reign Syndicate
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Posted - 2006.08.19 00:05:00 -
[26]
Maybe if alliances came up with better ideas than "cram everyone in local at the same time", we wouldn't have these problems. ---- "Well in this case, he's being flamed, and rightly so, for whinning about a game mechanic that doesn't actually exist." -Lorth |
nahtoh
Caldari Bull Industries
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Posted - 2006.08.19 00:24:00 -
[27]
Originally by: CHIKA QRE Dragon code you say? Can you quote where does it say that it will adress lag? Dragon is about windows compliance and security. And some cosmetic changes for girls.
Load balancing improvements with dragon code as well numbnuts... ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |
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