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synK
Caldari Chrome Combat
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Posted - 2006.08.27 09:39:00 -
[1]
How? are there any weaknesses i can tap in on? whats the best defence on a rook, range? ive never faught one before, but in the near future this could happen, im in a cald AF and supported by a raven, there in a rook and supported by a Geddon, dont need 2 win. please dont flame, just any viable advantages i could get on a rook would be nice, ty!
sK
this is my sig |

Vicious Phoenix
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Posted - 2006.08.27 09:41:00 -
[2]
Edited by: Vicious Phoenix on 27/08/2006 09:41:23 You wil never beat a rook without a descent size gang because a rook can jam most anyhting more often than not with a single jammer. And all those mids, yikes.
Edit: Use smartbombs
CFW (Certified Forum Warrior) I kill people ingame too. |

Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.27 09:43:00 -
[3]
With multis they can have up to 120 km effective ECM range, with race specific ones more, so outranging it is no real option with that ship setup.
The best chance is probably to spam FoF missles like mad and hope most go for the rook, it has no real tank.
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Kashre
Minmatar Imperium Technologies Firmus Ixion
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Posted - 2006.08.27 09:45:00 -
[4]
Attack it about 200 times in a row and the laws of mathmatics pretty much dictate that he'll fail all his lock rolls at least once. Wont be too hard to kill him when that happens. I know someone who just lost a rook a couple days ago to a solo geddeon because he managed to fail to jam it with all bizzilionty jammers he had on.
The only other thing to do: jam him first. Something with a bunch of mid slots, a couple three sensor boosters and a couple three racial jammers would do it, assuming you can kill him in the 20 seconds you have for your cycle. +++
"Etiquette is for the Dojo. In war there is only victory or death." - Eiji Yoshikawa |

synK
Caldari Chrome Combat
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Posted - 2006.08.27 09:46:00 -
[5]
hmm, the gang COULD be including another scorp and a ferox, not certain yet, thanks for quick reply's.
so, as much damage as possible lol, could i orbit him at 500m with 4 fof launchers and do decent damage? this is my sig |

synK
Caldari Chrome Combat
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Posted - 2006.08.27 09:47:00 -
[6]
Edited by: synK on 27/08/2006 09:47:06
Originally by: Kashre Attack it about 200 times in a row and the laws of mathmatics pretty much dictate that he'll fail all his lock rolls at least once. Wont be too hard to kill him when that happens. I know someone who just lost a rook a couple days ago to a solo geddeon because he managed to fail to jam it with all bizzilionty jammers he had on.
The only other thing to do: jam him first. Something with a bunch of mid slots, a couple three sensor boosters and a couple three racial jammers would do it, assuming you can kill him in the 20 seconds you have for your cycle.
would a well fitted support scorpion/BB do it? this is my sig |

Vicious Phoenix
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Posted - 2006.08.27 09:48:00 -
[7]
Originally by: synK hmm, the gang COULD be including another scorp and a ferox, not certain yet, thanks for quick reply's.
so, as much damage as possible lol, could i orbit him at 500m with 4 fof launchers and do decent damage?
Problem with that is that if you're jammed, you can't scram.
CFW (Certified Forum Warrior) I kill people ingame too. |

Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.27 09:52:00 -
[8]
But you can still ram it.
*If* I had to use EW against a rook I would bring a gallente recon (or even just a celestis).
3 t2 sensor damperners on a rook with max skills = rook with 10 km locking range.
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synK
Caldari Chrome Combat
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Posted - 2006.08.27 09:53:00 -
[9]
hmmm sensor dampners, dnt think i cn use T2 but thats ok, lots of T1 will have to do. this is my sig |

Vicious Phoenix
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Posted - 2006.08.27 09:53:00 -
[10]
Doh, I totally forget about sensor damps, yeah that would work perfectly. Damp it, scram at range, warp in mid range damage dealer. Dead Rook.
CFW (Certified Forum Warrior) I kill people ingame too. |

Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.27 09:59:00 -
[11]
Edited by: Aramendel on 27/08/2006 10:04:54 The best t1 = t2.
The problem with damperners (and any EW other than ECM for that matter) is that it is effected by stacking penalities. 2nd damperner is only 87% effeciency, 3rd 57%, 4th 28%, 5th 10%..you get the picture.
So just spamming it with 15 damperners won't work. You need a few, but good ones. Aka someone with good skills and a ship with boni on them.
Just using 5 with no skill & shipboni will have a way smaller effect, let me calculate it.. /edit 5 phasedmuons with no ship or skillboni will reduce it to 18% of max targeting range, aka 33 km (comparsion: 3 with max skill and shipboni would reduce it to 5%).
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.27 10:03:00 -
[12]
rook sitting still vs arty tempest with good skills usually ends with dead rook or tempest warping out.
Recon ships die very fast, but you really need to gank them. Raven with javelin torps and good skills + few painters might hurt rook badly. Also drones are your friend. --------------------- Looking for frentix? Mail me. |

synK
Caldari Chrome Combat
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Posted - 2006.08.27 10:04:00 -
[13]
i c. im thinkin now, how about 2 griffins and maybe a BB, with dampners jammers and ECM, would these work? this is my sig |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.08.27 10:12:00 -
[14]
you eventually will jam the rook, but you need something to kill it in reasonable time. --------------------- Looking for frentix? Mail me. |

FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.08.27 10:14:00 -
[15]
Edited by: FFGR on 27/08/2006 10:14:43 Sensor damping will bring a rook to it's knees, since almost nobody uses a sensor booster on them.
Originally by: LUKEC rook sitting still vs arty tempest with good skills usually ends with dead rook or tempest warping out.
Recon ships die very fast, but you really need to gank them. Raven with javelin torps and good skills + few painters might hurt rook badly. Also drones are your friend.
I don't think that anyone in a cruiser/frig will sit still for a BS to be able to shoot him, but the ship like all caldari ones is "cow-ish". Even normal t1 torps do their jobs if you use even a single painter on the rook. It's primary defence is shields, that you also use to jam, armor is only used together with a big plate and leaves you with 1 slot that ussualy an EANM/damage control goes in there.
An average Rook pilot will have about 100km optimal with multi, 150km with racials and a 30-35km falloff on the ECM. Any attempt to use ECM at over optimal greatly reduces jamming chances. _____________________________
siggys v. 0.5 |

synK
Caldari Chrome Combat
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Posted - 2006.08.27 10:15:00 -
[16]
how about eccm castors? would they reduse the risk of at least the BS 2 not be jammed enough time 2 kill the rook? maybe 2-3 all pointed at the raven for defence? this is my sig |

Clais Monaige
Prodigy Enterprise Against ALL Authorities
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Posted - 2006.08.27 10:24:00 -
[17]
Edited by: Clais Monaige on 27/08/2006 10:24:34 If i know to fight against an ecm fitted ship - wouldn't it be usefull to fit eccm? Dunno how that cut's your fighting/tanking capability, but i think it's worth it if it dulls the Rook's teeth...
And launch drones before he jamms  _____________________________ - be excellent to each other -
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synK
Caldari Chrome Combat
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Posted - 2006.08.27 10:26:00 -
[18]
so far, there will be at least 1 griff and 1 BB, loaded with dampners and ecm jammers, if i get inclose with a griffin maybe able 2 pull open a couple of nos's on him aswell
this is my sig |

stummer
Reikoku Band of Brothers
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Posted - 2006.08.27 10:35:00 -
[19]
used a drone boat, get those drone engaging as soon as possable then , bump it to stop it warping off anywhere should die fairly quickly. t2 ftw.
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TheKiller8
Caldari S.A.S
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Posted - 2006.08.27 10:40:00 -
[20]
drones
CLICK ME! CLICK ME! CLICK ME! CLICK ME! |

Nafri
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.08.27 10:42:00 -
[21]
rook with 2 plates or with plate and hardener has quite some HP
and 7 jammers with 13.5 strength makes it very hard to kill him when your not atleast 5 ships.
Dampeners wont help much, he has about 205km basic targetting range. Best would be to jamm him first, which isnt easy aswell.
From Dusk till Dawn
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Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.27 11:18:00 -
[22]
Originally by: Nafri Dampeners wont help much, he has about 205km basic targetting range. Best would be to jamm him first, which isnt easy aswell.
187.5 with max skills.
But, as said, 3 t2 damperners on a gal recon/celestis with max skills will bring a ship to 5% of it's targeting range. For the rook thats just under 10 km.
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End Yourself
Core Domination
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Posted - 2006.08.27 11:19:00 -
[23]
interdictor + t2 long range sniper = dead rook
prolly about same result with fof boat instead of long range sniper. mainly need a scramble that can't be stopped with ecm = interdictor bubble
--- Fighting for peace is like screwing for virginity.
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Magnus Thermopyle
Chosen Path
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Posted - 2006.08.27 11:34:00 -
[24]
An ishtar or even a well setup vexor should be able to kill it, or atleast make it warp away. Just make sure you deploy the drones before he attacks and jams you (drones will auto-aggro on him).
Or if you use lots of sensor sthength mods, so you get like 60 in sensor strength.
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Buraken v2
Amarr Amarr Defence Initiative
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Posted - 2006.08.27 11:37:00 -
[25]
Curse + Few ECCM + Two Nos volleys on rook = nice loot i'll take it.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Megri
The Scope
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Posted - 2006.08.27 12:04:00 -
[26]
Edited by: Megri on 27/08/2006 12:05:14 double :|
In Game Killboard - Rent one like this... http://www.eden-online.com |

Megri
The Scope
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Posted - 2006.08.27 12:04:00 -
[27]
Ishtar and bump him repeatedly ^_^
In Game Killboard - Rent one like this... http://www.eden-online.com |

Bazman
Caldari The Establishment
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Posted - 2006.08.27 12:20:00 -
[28]
Haha, i found a good way to kill them
Launch your Beserker II's before he locks you :P I killed a Rook without even having a lock :P They actually tear him apart pretty quick before he could react -----
Sig removed, maximum allowed image dimensions are 400x120 and maximum allowed size is 24,000 bytes. Please contact [email protected] for more info (including a copy of your picture!) -wystler Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a |

Nafri
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.08.27 12:25:00 -
[29]
Originally by: Aramendel
Originally by: Nafri Dampeners wont help much, he has about 205km basic targetting range. Best would be to jamm him first, which isnt easy aswell.
187.5 with max skills.
But, as said, 3 t2 damperners on a gal recon/celestis with max skills will bring a ship to 5% of it's targeting range. For the rook thats just under 10 km.
must be gangmods -.-
From Dusk till Dawn
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Aramendel
Amarr Queens of the Stone Age
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Posted - 2006.08.27 12:28:00 -
[30]
Ah, true, I forgot those. Still, even then it would be like 12-3 km max. That will make it pretty much a sitting duck.
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