| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Phoenix Jones
Isogen 5
859
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Posted - 2014.11.14 15:03:56 -
[1] - Quote
The frigate wormholes need to be redone or removed.
If you remove them in total and just create cruiser size holes, you'd probably have more traffic.
If you don't want to remove them, you will have to allow procurers, and the deep space transport to go I to them also. You'd have to add in gas sites that spawn no sleepers in there also. That is a lot of patchwork to get these things to work. You may just want to change them to cruise size holes so that wormholers will actually use them.
The only other thing I can think that would cause people to use it is to remove the requirement to scan down frigate wormholes and just have them show up automatically on the overview as a warpable sig with no probing required. That's very anti wormhole, but would remove the need for destroyers, frigates and the rest to fit probe scanners (yes mobile depots and probes work also, but it's a bunch of extra steps to deal with something people don't gererally like.
This isn't like faction warfare. This is putting a cap on just little ships in order to access an entire system of space. Those little ships don't have the support themselves in order to live adequately in this micro space without mega band aids, such as the wolf rayet effects, which the bandaid excludes even more of the ships.
I like the concept, but the actual practical use is minimal if not none.
Debate whether this is a true and viable option for frig wormholes and those 25 new systems.
Yaay!!!!
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Phoenix Jones
Isogen 5
874
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Posted - 2014.11.16 15:37:38 -
[2] - Quote
We need a way to find some of these frigate wormholes. There somewhat difficult to get to. Could they be put into the movement bit or at least some static accesses to them.
Yaay!!!!
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Phoenix Jones
Isogen 5
874
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Posted - 2014.11.16 15:39:33 -
[3] - Quote
elitatwo wrote:Tekka wrote:This is a great idea, removal of the guest tab will add an appropriate level of risk and excitement plus an increased "feeling" of depth to Thera just as the no local list does in ordinary wormholes. And how do you suggest you exchange gear or other things to your buddies in that station? Magic?
Contract it.
Yaay!!!!
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Phoenix Jones
Isogen 5
875
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Posted - 2014.11.16 16:55:13 -
[4] - Quote
Asayanami Dei wrote:X4me1eoH wrote:S3ND3TH wrote:X4me1eoH wrote:Dwissi wrote:CSM.Leaks @EVE_CSM #tweetfleet Thera station guns will shoot any ship using interdiction bubbles within 250km, we don't want a permcamp fest at every station.
Not sure how official this statement is - but if it gets confirmed it should ease everyone's mind about the station camping. If the gun will shoot, just campers will use logistics, nothing changes Unless something changed, dictors with active bubbles can't receive logistics. Only heavy dictors, simple dictors can launch buble and warp out in spot more than 250km or make tank fit @EVE_CSM (CSM.Leaks) is not affiliated with CSM or CCP as far as I know, and is there only for comedy purposes.
10-4. Will continue to bubble undock on test server in 200,000 ehp devoter.
Yaay!!!!
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Phoenix Jones
Isogen 5
878
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Posted - 2014.11.17 00:49:51 -
[5] - Quote
epicurus ataraxia wrote:Dwissi wrote:Noriko Mai wrote:I can't jumpclone back to thera. It says it's not part of New Eden. Because its a wormhole - thus not-k-space - not a big surprise That is a surprise though, I think many believed as it had medical facilities it would be different. Can anyone confirm what happens If you set Thera as your home station and get podded in Kspace?  Some of us were planning to keep clones there. Edit from Fozzies dev blog Quote: The four stations in Thera will each have a full set of services, including cloning, office slots, and manufacturing. You will be able to set these stations as your medical clone location, and install Jump Clones if you wish.
So probably something that they are still working on.
If not though, Then Thera became more interesting.
Yaay!!!!
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Phoenix Jones
Isogen 5
880
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Posted - 2014.11.17 21:31:00 -
[6] - Quote
Why is it more interesting, because its creates the basis of a Use System for the space you play in. No Instant Transmission or Safari Land antics. You want to live there, base out of there, then you Have to Actually Live There.
It all depends how it works, but people were screaming that they couldn't pod death jump themselves everywhere anymore. Why should Thera be the exception?
Now I'm sure they will test it out. If you set your Medical Clone to Thera, will you show up there wherever you die? Or is setting a medical clone in Thera a specific benefit of being in a wormholish based system? Does this create a system of two medical clones? Yea kinda atm. I haven't tested this system yet.
I intend to.
Yaay!!!!
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Phoenix Jones
Isogen 5
920
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Posted - 2014.11.22 13:38:30 -
[7] - Quote
You will be able to jump clone into and out of thera.
Yaay!!!!
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