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Razorgate
Minmatar
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Posted - 2006.08.29 12:43:00 -
[1]
This is a bit embarrassing to ask for help on lvl 1 mission but this mission is really doing my head in.
I donĘt know the title but it is the mission where you have to save the passengers and there is a restriction to the size of the ship that can go through the warp gate.
My problem is when I go through the first gate I am bombarded straight away and my shields and armour are gone in seconds and I have to warp straight out of there. I have done the mission once before by the skin of my teeth.
I am in the Minmater Rifter if some one could please advise some setups or ships to be able to do this mission easily.
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K'hazard
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Posted - 2006.08.29 12:52:00 -
[2]
As I recall mission's name is Worlds Collide. After you go through blood gate preferably inside an destroyer on any other good frigate, as you sayd several blood rats will agro you, now you just run away from everything straight away after you warp inn. Go as far as your long range guns can hit and in the same time hit the rats thats attacking you. After that just try "Snipe" everyone but the blood rat thats circling some structure area ( i cant remember his name ) he like to hit from 7-9 km and keep that distance away from you. You can just leave him, or leave everyone and head dtraight for the next gate ( if u can tank them all ).
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Demolir
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Posted - 2006.08.29 13:20:00 -
[3]
It took me a while to get this one too. Now I've done it 5 or 6 time in a Rifter, so it seems easy now. 
Here is my approach:
- Setup is Std MLs and small rail gun to take out the bandits in the final room. AB and shield booster in mids. Damage control in low, and maybe an armor repper.
- When you warp in, don't go for the gate immediately in front of you (sorry I don't remember the faction for the gate). There is one behind you that is "guarded" by more bandits (they are about 120km away, while the gate is only about 45km away). Kick in AB to get there way ahead of rats.
- In second room, only two rats immedately aggro, and while they can deal some damage, I head strait for the next gate (15km away), kick in AB and shield booster.
- In 3rd (last) room is the damaged herron. You have to take out all of the bandits before you can rescue the crew. When I warp in, I head for space and snipe off the rats that follow. Depending on the shape my shield is in determine how far out into space I go and how fast. These rats are pretty easy, there are just a lot of them at once. Take them out at your pace, collect your loot, save the crew and return to base in plenty of time for the bonus.
I don't worry about killing the rats in rhe first two rooms. As it goes now, my shield is never even 50% gone before I'm warping out of the 2nd room and if I keep the rats in the 3rd room at distance, my shield rarely even takes a hit.
Hope this helps. 
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rylanta
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Posted - 2006.08.30 18:45:00 -
[4]
This is a lovely mission for earning LP's. You need a fast ship, a rifter is perfect. Warp in and head for closest gate, switch on AB. Rats will be 128km away from gate and you will be 43km ish, they will not get to you before you warp through. In 2nd stage engage AB again and head for next gate, 2 rats will agress, you can fire back but you will be in warp range again before they have done you much damage. YOU DO NOT HAVE TO KILL ANY RATS in stage 1 or 2. You are now into stage 3 and will drop out of warp appx 2km from the damaged heron, head for the heron and 3 rats will engage you. You can open the heron but you can not take the contents until you have killed all 3 of these rats, it should take you seconds to see them off, you can then remove the contents of the heron and bob's your uncle job done 242 lp's in the bank. In the nasty repetition that is lvl 1 missions this is a breath of fresh air to boost your standing's. Now if only you could get closer than 88km for the Mordus headhunters 1st watp gate life would be sweet :)
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Annuke
Caldari
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Posted - 2006.08.30 20:15:00 -
[5]
If I remeber correctly, World Collides mission has 2 gates after you enter the first area. Take the gate on the left...I die instantly if I take the right gate. Piece of cake if you can remember that and don't be afraid to ask for help from someone ingame.
"All that we see or seem is but a dream within a dream" Allen Edgar Poe |

Yukiko Kanezaki
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Posted - 2006.08.30 21:02:00 -
[6]
You want to take the cartel gate, not the gurista gate.
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Majin82
Caldari Arkhangelos Alliance Naval Intelligence Arkhangelos Command
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Posted - 2006.08.30 22:22:00 -
[7]
The first time I did level 1 WC I almost **** my pants. Why? Because I took the Right gate. If you take the left gate things are so much easier.
For your first time through, get a fast ship, go to the left gate, jump in and head to the 2nd jump gate right away. Jump in, head forward into the deep space and pick off the one that follow you. Then slowly kill the others who are in the area till you can get to the ships crew. Then go throught the 3rd gate (Gate to War Zone) it takes you right back to the start again.
I love WC now. It's so much fun and makes you have to think about how you are gonna do it. I just finished it again the other day for the 3rd time and this time I decided I wanted to kill every single ship in both camps. 2 Hours later I had killed everything in the mission and kicked my Security status up a nice amount. ------------------------------------- Sammael's Legion ARCH |

Razorgate
Minmatar
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Posted - 2006.09.01 12:17:00 -
[8]
Cheers people, completed the mission in no time. Just got to remember to pick the correct gate for future.
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.01 13:02:00 -
[9]
i roll this one in a destoryer or a malerdiction u can ignore all the rats quickly MWD thro the gates to the final stage blow up 4 ships and grab passangers and youre out (if u have assualt ship go back and kill everything else for reasonable ISK
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