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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4242
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Posted - 2014.11.24 13:01:28 -
[1] - Quote
Once again, coming polling day, I'm looking for your votes
As with the last time I ran, my platform has two main legs; Industry, and Third party Development. There's a generous helping of other PvE interest in there as well. I spend most of my time in Highsec, so I'm sure you'll understand a degree of self interest there.
For those of you who don't know me:
I'm a Industrialist, doing relatively small scale T2 manufacturing in Highsec, doing so trade to feed the industry, along with being an additional revenue stream. I'm also a third party developer, responsible for: https://www.fuzzwork.co.uk/ https://evelexicon.com/ https://evebloggers.com/ https://github.com/fuzzysteve/ I'm also one of the primary sources for converted versions of the Static Data Extract, for all your Eve database requirements.
The past year's been a good one, with massive strides forward for the Third party development community. The SSO is up and running, with various sites now using it, and people working on ways to integrate it into others. Come Rhea, we should have the first authenticated CREST endpoint, allowing for almost real time Market Data queries. And we have a developer who has it as a primary job function, to build the tools, which let the third party community build tools for the general user.
Industry has taken some massive strides as well, albeit with a few missteps. Some things are a little too quick to make. Drug labs need a purpose. But in general, the interface is massively improved (now with a collapsing top ) and RSI is on the decline.
I can't take all the credit for the changes which have happened. CCP Foxfour and CCP Seagull have been driving things. However, what you gave them, through electing me last year, was a Mandate. That enough players cared about such things, that it needed a serious look, and serious work. Lets keep that mandate in place.
Over the next year, we should see a further roll out of CREST endpoints, enabling third party developers to build the tools to make things better for their users.
Corporation and Alliances are on the table to be reworked, and with the right input, they should be able to allow Industrial corporations to manage their risk better, gating access to resources in sensible fashions, giving them the ability to recruit, without the massive risk that can entail right not.
POS are going to be worked on, and all use cases need to be properly managed. From the POS used to park a super carrier, to that of a moon miner, or a POS stuffed with various assembly arrays and labs, singlehandedly increasing the manufacturing index several percentage points. None of those should be overlooked.
The scale of POS is also important. A unified system, scaling up from the personal depot, to the mighty outpost. A unified system where you don't need to tear down all your labs, to upgrade a medium tower to a large tower.
I'd (still) like to see more activities added to mining. I don't want to take away the 'target rock, turn on laser, wait' method, but I want to see the ability to mine in a faster, but less efficient fashion (asteroid chunks flying everywhere). I want to see a new way to find the asteroids in the first place. And finally, I want to see the ability to claim the asteroids you find for your corp, so someone mining them from under you, becomes a legal target for you. (I've written more on this elsewhere. It's longer than suitable for here)
We managed it last year. I'd like to think we can do it again. With your help and votes, we can continue to make a positive difference.
(And maybe we can finally get some decent hats)
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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kais58
Origin. Black Legion.
28
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Posted - 2014.11.24 14:34:09 -
[2] - Quote
I endorse this product and/or service.
Seriously though, steve has been a great voice for the 3rd party dev community and an all round solid CSM member. |
Dersen Lowery
Drinking in Station
1295
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Posted - 2014.11.24 15:27:13 -
[3] - Quote
I've voted for you every time you've thrown your hat in the ring, and this time will be no exception.
Proud founder and member of the Belligerent Desirables.
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Bam Stroker
Van Diemen's Demise Pandemic Legion
250
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Posted - 2014.11.25 00:19:01 -
[4] - Quote
It was great talking to you in Vegas and finding out that you also have a lot of diverse and constructive opinions outside your main jam of 3rd party tools and industry. The amount of progress that CCP (particularly FoxFour) has made in the last 12 months with the API is pretty obvious even to me.
EVE Down Under 2014 (Australia's very own fanfest)
21st to 23rd November 2014 in Sydney, Australia
www.evedownunder.com
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Asayanami Dei
Adhocracy Incorporated Adhocracy
803
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Posted - 2014.11.25 00:32:56 -
[5] - Quote
Steve is pure awesome and I fully endorse him for another CSM term.
I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY
Youtube: /asayanami
Twitter: @asayanami
The Anthology
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3689
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Posted - 2014.11.25 00:54:05 -
[6] - Quote
I'm better known as a destroyer, but I do a *lot* of production and invention too. It may surprise you, but I encouraged people in the Minerbumping community to vote for you last year.
So a question, Steve. How do you feel about the balance changes that happened to production as a result of Crius and Phoebe?
My feeling is that the reduced amount of player input required for inventing and building modules, ammo and ships, and the (general) reduction in production hours required for most goods has led to increased overproduction and a fairly unhealthy economy.
This has real advantages (it's cheaper for newer players to buy those tech 2 modules they can fit) but it's also problematic in that newer players taking up production see less of a return on the capital they invest in things like module BPOs.
Chaos. Opportunity. Destruction. Excitement... Sabriz Adoudel for CSM 10
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Macker Momo
The Big Moe Eternal Pretorian Alliance
26
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Posted - 2014.11.25 01:37:42 -
[7] - Quote
Sabriz Adoudel wrote:I'm better known as a destroyer, but I do a *lot* of production and invention too. It may surprise you, but I encouraged people in the Minerbumping community to vote for you last year.
So a question, Steve. How do you feel about the balance changes that happened to production as a result of Crius and Phoebe?
My feeling is that the reduced amount of player input required for inventing and building modules, ammo and ships, and the (general) reduction in production hours required for most goods has led to increased overproduction and a fairly unhealthy economy.
This has real advantages (it's cheaper for newer players to buy those tech 2 modules they can fit) and it's certainly made ganking cheaper, but it's also problematic in that newer players taking up production see less of a return on the capital they invest in things like module BPOs.
Absolutely. Producing things is rewarding, but making ISK while doing so is better. ;-)
Eve releases are coming so quickly, I had to start wearing a seat belt.
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4256
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Posted - 2014.11.25 12:21:34 -
[8] - Quote
Sabriz Adoudel wrote: So a question, Steve. How do you feel about the balance changes that happened to production as a result of Crius and Phoebe?
My feeling is that the reduced amount of player input required for inventing and building modules, ammo and ships, and the (general) reduction in production hours required for most goods has led to increased overproduction and a fairly unhealthy economy.
Quote: Industry has taken some massive strides as well, albeit with a few missteps. Some things are a little too quick to make.
My general feeling is that the time for most T2 modules and ammo has fallen too far, so the market is swamped (though you have people moving to the next thing, letting it drain a bit. I'm not a huge fan of that being a requirement)
The lower prices are nice and all, for the consumer, but the market doesn't exist to make mass production /really/ worth it.
As for war, well, I'd prefer you didn't. I'd have to relocate production from the POS to a station, and contract people to move my stuff. (and turn the POS into a dickstar) And that's just annoying.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4186
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Posted - 2014.11.26 07:40:36 -
[9] - Quote
i'll be glad to see you again |
corbexx
eXceed Inc. No Holes Barred
953
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Posted - 2014.11.26 19:37:08 -
[10] - Quote
Steve Ronuken wrote: I can't take all the credit for the changes which have happened. CCP Foxfour and CCP Seagull have been driving things.
You deserve alot of it though, people don't see how much you have been pushing for all this.
Before I ran last year Two Step said how getting Steve on the CSM was super important, I can now appreciate how much this is true, He's worked really hard.
Totally has my support, Good luck on CSM X.
Corbexx for CSM X - Wormholes still deserve better
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BeBopAReBop RhubarbPie
The Conference Elite CODE.
1139
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Posted - 2014.11.29 16:18:34 -
[11] - Quote
I vote for Steve so that I don't have to think about industry. I love your site man!
New player resources:
http://wiki.eveuniversity.org/Main_Page - General information
http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP
http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á
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Malcanis
Vanishing Point. The Initiative.
15828
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Posted - 2014.11.30 19:37:42 -
[12] - Quote
Steve has been one of the most valuable members of the CSM in recent years, and if he's generous enough to give us another year of his time, we'd be fools not to take him up on the offer.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Jayne Fillon
441
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Posted - 2014.11.30 22:22:50 -
[13] - Quote
Hi Steve!
You won't need my vote to get elected, but I'll be giving it to you anyway. Good luck in the campaign.
Can't shoot blues if you don't have any. Long Live NPSI.
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Altrue
Exploration Frontier inc Brave Collective
1443
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Posted - 2014.12.01 10:05:57 -
[14] - Quote
I wonder how third party devs would do without you Steve
Good luck for CSM X!
Signature Tanking - Best Tanking
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Selaria Unbertable
POS Mortem Renegades Of Silence
46
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Posted - 2014.12.01 18:53:27 -
[15] - Quote
Steve Ronuken wrote:Once again, coming polling day, I'm looking for your votes ... Lots of stuff... (And maybe we can finally get some decent hats)
Hooray for hats :) But all the other points sound quite good too. I've read your suggestions on mining and the whole claim based approach, and really like the idea. Also, POS changes would be great.
Good luck! o/ |
BeBopAReBop RhubarbPie
The Conference Elite CODE.
1148
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Posted - 2014.12.01 21:47:17 -
[16] - Quote
Steve Ronuken wrote:(And maybe we can finally get some decent hats) grrr, turning eve into tf2, grr, grr.
=P
New player resources:
http://wiki.eveuniversity.org/Main_Page - General information
http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP
http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á
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Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
45
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Posted - 2014.12.02 04:50:22 -
[17] - Quote
Good to hear that you have decided to run again.
As you are aware we at the Cap Stable Podcast interviewed you during your run for CSM9 and we wish to do the same this year for CSM10.
Here is our announcement: http://capstable.net/2014/12/01/council-of-stellar-management-x-call-for-candidate-interviews/
As we stated in the announcement, you can contact us to schedule your one on one interview via any of the following methods:
Email: [email protected] Twitter: @CapStable Or via our contact form
We look forward to speaking to you about your particular skill set and expertise in EVE Online and we hope you success in your candidacy.
Sincerely,
Lanctharus Onzo Co-host & Writer of the Cap Stable Podcast Military Director, Alea Iacta Est Universal
Writer, Co-host of the Cap Stable Podcast
Twitter: @Lanctharus
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4353
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Posted - 2014.12.02 12:15:16 -
[18] - Quote
There's a reason I replied to your tweet with \o/
I'll have a look at my availability, and drop a mail your way with a range of times.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Malcanis
Vanishing Point. The Initiative.
15828
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Posted - 2014.12.02 20:07:55 -
[19] - Quote
Steve, rumours have reached me that your recipie for bolognaise sauce is made with disgusting slimy mince instead of good, honest chopped beef. How do you answer this vile, scurrilous accusation?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4364
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Posted - 2014.12.02 20:25:00 -
[20] - Quote
Malcanis wrote:Steve, rumours have reached me that your recipie for bolognaise sauce is made with disgusting slimy mince instead of good, honest chopped beef. How do you answer this vile, scurrilous accusation?
If your mince is slimy, then you're not getting a decent mince Ideally an extra lean steak mince, and a lower fat pork mince.
Once cooked, you'll have a mixture of sauce, and fine bits of meat.
http://www.fuzzysteve.co.uk/wp-content/gallery/meatysauce/15.jpg
(I possible overdid the parmesan in that picture)
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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BadAssMcKill
ElitistOps
921
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Posted - 2014.12.02 21:16:04 -
[21] - Quote
What do you think about CCP's feelings about awoxing, particularly the part in the minutes in which Fozzie says that spending time reading about mechanics shouldn't be as important |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4372
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Posted - 2014.12.03 12:32:05 -
[22] - Quote
BadAssMcKill wrote:What do you think about CCP's feelings about awoxing, particularly the part in the minutes in which Fozzie says that spending time reading about mechanics shouldn't be as important
The removal of the corp on corp aggression 'hole' in concord responses is something we'd been talking to CCP about for a few months before the summit. Just to give you a little context, and explain why there wasn't as much discussion on it as you might have expected for such a 'big' change.
I'm, in general, comfortable with the removal. I'd prefer it to be able to be toggled; with a delay (maybe 12 hours + up to downtime), and clear notification to current, new and potential members) but if that's not an option, then I can live with it being removed.
Getting people into a corporation shouldn't have to be a pain in the ass. A newbie being invited into a corporation isn't going to have spent time reading up on corp mechanics. Expecting them to have done it is naive. A group of newbies running a corp (because, for example, they came in as a group, and want a Flag of their own) can be expected to have read up a bit more, but the 'concord won't protect you' isn't particularly clear anywhere.
Long term, I'm wanting to see fairly extensive changes to the social grouping systems of Eve. Not just 'corp and alliance', or the addition of corp lite. But the ability to join cross corp social groups (along with full discoverability for them. One of the biggest problems at the moment).
Being able to find Spectre Fleet, for example, and join it, getting into a channel, a mailing list, bulletins, fleet adverts (and restrictions) and possibly even having a small kitty for donations, would be good.
Sure, it's possible to do it with out of game tools, but those /suck/ for discoverability.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Sion Kumitomo
GoonWaffe Goonswarm Federation
214
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Posted - 2014.12.03 15:07:03 -
[23] - Quote
Steve is a rad dude. He doesnGÇÖt indulge in the drama of the CSM, he works hard, and he has great ideas. He walks faster than anyone IGÇÖve ever met, and is preternaturally calm. IGÇÖve enjoyed this past year of working with him immensely, and I encourage you to vote for him this year to return him to the council.
IGÇÖm pretty sure heGÇÖs a Scottish ninja too. |
Mark726
Project Compass Holdings
124
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Posted - 2014.12.03 15:35:23 -
[24] - Quote
Another one I'm delighted to see running again! Good luck, and you'll definitely be on my ballot :-D
Author, EVE Travel
Author, EVE Lore Survival Guide
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Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2953
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Posted - 2014.12.03 19:20:47 -
[25] - Quote
All reps on Fuzzy! +1
Invalid signature format
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Rhavas
Future Corps Sleeper Social Club
330
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Posted - 2014.12.04 05:29:55 -
[26] - Quote
While Steve may still have some terrible ideas about AFK cloakers lurking in his brain, he has proved to punch way above his weight in value, as expected. Based on some level of reading between the lines, I don't think CCP would have gotten as far with CREST this year as they have without Steve there to provide the Voice of the Customer - in this case the data customer.
Steve strikes me as a solid, rational guy and his value to both the CSM and CCP is pretty obvious after watching him for a year. I already know he'll be getting an endorsement from me when I get around to writing that post.
Steve deserves to get back on CSM; make sure he's on your list!
Author of Interstellar Privateer
Shattered Planets, Wormholes and Game Commentary
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4385
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Posted - 2014.12.04 12:12:19 -
[27] - Quote
Rhavas wrote:While Steve may still have some terrible ideas about AFK cloakers lurking in his brain, he has proved to punch way above his weight in value, as expected. Based on some level of reading between the lines, I don't think CCP would have gotten as far with CREST this year as they have without Steve there to provide the Voice of the Customer - in this case the data customer.
Steve strikes me as a solid, rational guy and his value to both the CSM and CCP is pretty obvious after watching him for a year. I already know he'll be getting an endorsement from me when I get around to writing that post.
Steve deserves to get back on CSM; make sure he's on your list!
Thanks
To fill in a little detail about the first comment: I don't like AFK cloaking. So I think there should be some counter gameplay to it. (Not fuel, or having to rehit the button. That's dull and uninteresting). Something so that, with time and effort, you can 'hunt' the cloaker. An active one is safe enough, as they can move, and force people to restart.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Alan Mathison
EVE University Ivy League
11
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Posted - 2014.12.04 18:15:55 -
[28] - Quote
Steve:
To be honest, I don't know too much about your work on CSM9 beyond your review of the first post here, but knowing what has happened in the last six months (since I've been a player) indicates to me that you've been a solid advocate of things both in and out of just actual gameplay. Some of your ideas on POS and industry remain intriguing.
So, I'd like to ask you some question (which I know you've now seen) that I'm asking of folks I'm seriously considering.
Space has become littered with abandoned POS structures. What is your position on getting rid of them? I'd like to see, perhaps, a orbital degrading mechanic once the fuel is gone. This, then would open up the moons for pilots that will actually use them. The current mechanic, of course, involves Wardec-ing a possibly abandoned Corp and then sitting there for an extended period of time blapping the structures. I think something better is quite possible.
EVE seems to be popularly seen as more than a game, perhaps moving into the hobby realm. I'm aware that some discussions have been held with regard to finding a way to bring a more casual player or a more casual play-style option into EVE. Would you advocate this? If so, how might this be done without fundamentally changing the nature of the game? Would it?
It seems a given that CSM X and CCP will look at dealing with the SovNull question this term. Beyond that, from a gameplay perspective, what would you advocate as the next priority?
EVE players seem to be quite passionate about the game, yet it is said that the voting rate for CSM elections is lower than that of even the United States midterms. Does this diminish the validity of the CSM? What would you like to do to combat the voter apathy that we see and effectively educate the voters on the reality of what the CSM can effectively do?
Finally, and most importantly, do you like cats? :-)
By the way, your response to that last question in Sugar's thread: Well played, Sir. Well played! :)
Thanks so much!
--
Alan Mathison
Proud Sophmore, EVE University
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Lors Dornick
Kallisti Industries Solar Assault Fleet
1148
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Posted - 2014.12.04 20:34:25 -
[29] - Quote
Rhavas wrote: I don't think CCP would have gotten as far with CREST this year as they have without Steve there to provide the Voice of the Customer - in this case the data customer.
If Internal Audit wouldn't object, loudly, then one could guess that CCP SocksFour would have registered a cloud of characters (or hacked the db) just to vote for Uncle Stevie ...
CCP has shown support for 3:rd party support from very early on, but in a bit of a backhand way.
It has changed lately.
With our 3:rd party Ninja on CSM we can be sure that it's not slipping back to that without a fight.
CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4394
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Posted - 2014.12.04 21:13:33 -
[30] - Quote
Some way to remove abandoned structures is certainly needed. I suspect we won't see anything with the current system, as it should be leaving relatively soon, with teams working on a replacement.
If that timescale is too long, I'll certainly be advocating for something. Probably hacking related, as that's an existing mechanic, but with delays built in, so it's not 'forget to fuel my pos, and it's gone an hour later'. That's the kind of caveat that makes this more complicated to deal with.
For more casual players, I do want to see better ways to draw them into the community. Things such as social groups (like corps, but across corps, and not owning anything) would help here. It's already possible to play Eve casually, but the bigger corporations tend to require activity levels. Other groups should help.
Next things up (publicly), are corporations, sov/null and structures. They're the big pain points for existing players. However, also on the go is the New Player Experience. And that's very important. Having been spending time in Rookie help, I keep seeing the same questions coming up (we have a list). That suggests discoverability issues (one of Eve's big problems if you ask me.) so the UI needs more work. More hints. And making things more obvious. One example: The links in PI aren't immediately obvious how full they are. Adding a throb to them based on the capacity used, makes it more obvious.
Combating voter apathy is a difficult thing to do. We've been talking to CCP about it. As for the validity, that's a difficult thing to answer. The people who vote tend to be the people most hooked into the community, either personally, or because they're part of a group that told them it was a good idea. So it does represent that kind of person. I'd prefer bigger numbers, which means a bigger mandate. But CCP still find us useful
Yes, I like cats. Grew up with a couple of them. They're gone now And my apartment doesn't allow for pets.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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