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Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.26 15:03:54 -
[1] - Quote
I wonder if you agree that Nightmare is better than all Amarr T1 battleships in mission running? |

elitatwo
Eve Minions Poopstain Removal Team
479
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Posted - 2014.11.26 15:09:32 -
[2] - Quote
Yes
signature
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Kalihira
Ultramar Independent Contracting
26
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Posted - 2014.11.26 15:29:36 -
[3] - Quote
It should shouldn't it? for its pricetag...
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Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.26 16:12:02 -
[4] - Quote
Well, I would say Nightmare's pricetag is now very nice - 600 mil. ISK in opposition to over 1 bil. ISK in the past! It's trump card - ability to mount four tachyons with combined power of eight without energy grid overloading. |

Daniel Plain
Science and Trade Institute Caldari State
2172
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Posted - 2014.11.26 17:22:08 -
[5] - Quote
all things considered, the nightmare is a close second behind the paladin as far a laser ships go. its main down side is the lack of range bonus (range is more valuable than tracking in missions) while its main advantage is that its damage bonus is built in, so you do not need to train awfully long skills to get the best on-paper damage out of it.
I should buy an Ishtar.
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ThePhoniex
Army of the Monkey God
0
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Posted - 2014.11.26 20:20:54 -
[6] - Quote
Altair Taurus wrote:I wonder if you agree that Nightmare is better than all Amarr T1 battleships in mission running?
yes the mare is better. And at half the cost of a paladin its a better deal as well. But the paladin was MADE for mission running so it does mission running slightly better.
Nightmare Pros -shield tank so all lows are DPS/tracking -much cheaper than the paladin -better tracking -faster with AB- get to the GATE or get away from missiles
Paladin Pros -warps slightly faster -tanks a hell of a lot better, but has to be stationary -better range -better salvaging/tractor-ing
Both are much better than just a normal t1 battleship or a navy apoc at missioning. Their DPS is about equal, nightmare applies it better at close range while the paladin applies it better at long range. |

Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.26 21:49:53 -
[7] - Quote
I am not familiar with Paladin's capabilities but Nightmare can deal around 1000 turret/laser DPS while tanking Sansha's at 1200 DPS level for several minutes. That's awesome for laser boat!
BTW, when CCP plans to fix Abaddon cap? |

Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.26 22:41:24 -
[8] - Quote
Double post. |

Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.26 22:52:35 -
[9] - Quote
Double post. |

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3780
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Posted - 2014.11.27 03:21:28 -
[10] - Quote
If you are flying a Nightmare with enough value in modules to be worth ganking, please post your fit for critique so that the appropriate authorities can watchlist you and come and say hello.
Chaos. Opportunity. Destruction. Excitement... Sabriz Adoudel for CSM 10
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Daniel Plain
Science and Trade Institute Caldari State
2174
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Posted - 2014.11.27 04:59:20 -
[11] - Quote
FYI, there are only a handful of missions where the nightmare even needs a tank. i used to fly it with a pithii a-type small shield booster and finished pretty much every mission without trouble. 3300 tank is not only a complete overkill, it will also invite unwanted attention (and apparently already has).
I should buy an Ishtar.
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Antillie Sa'Kan
Forging Industries Silent Infinity
791
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Posted - 2014.11.27 05:19:13 -
[12] - Quote
I would like to introduce you to my good friends tracking disruption, damps, and ECM. They will happily make you wish you had bought a Paladin instead of a Nightmare in several missions. |

Altair Taurus
Federal Navy Academy Gallente Federation
0
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Posted - 2014.11.27 10:34:04 -
[13] - Quote
I do not fly Nightmare but I consider it at my mission boat against laser weak rats (BTW, this is purpose of this thread) and that's why I play with EFT around Nightmare to watch its extreme capabilities. Of course 3000 DPS tank is crazy idea but it seems possible only at expense of severely limiting tachyons range. |

Daniel Plain
Science and Trade Institute Caldari State
2176
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Posted - 2014.11.27 17:44:14 -
[14] - Quote
Antillie Sa'Kan wrote:I would like to introduce you to my good friends tracking disruption, damps, and ECM. They will happily make you wish you had bought a Paladin instead of a Nightmare in several missions. meh, been there. nothing you can't manage, as far as lvl4s go. from what i heard some 0.0 plexes can be a tad harder.
I should buy an Ishtar.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
765
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Posted - 2014.11.27 18:53:54 -
[15] - Quote
Daniel Plain wrote:FYI, there are only a handful of missions where the nightmare even needs a tank. i used to fly it with a pithii a-type small shield booster and finished pretty much every mission without trouble. 3300 tank is not only a complete overkill, it will also invite unwanted attention (and apparently already has).
I was running a dual pithi small booster tank on my low skilled alt's nightmare years ago. and yea a single booster works for most missions.
and yes nightmare is pretty dang awesome, although I have preferred the paladin for a pretty long time now.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3800
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Posted - 2014.11.28 03:50:41 -
[16] - Quote
Antillie Sa'Kan wrote:I would like to introduce you to my good friends tracking disruption, damps, and ECM. They will happily make you wish you had bought a Paladin instead of a Nightmare in several missions.
Confirming that Marauders are utterly ridiculous in any situation other than going up against 6+ players.
Chaos. Opportunity. Destruction. Excitement... Sabriz Adoudel for CSM 10
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khamael III
New Rome corp.
3
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Posted - 2014.11.29 14:22:51 -
[17] - Quote
simple
Tachion Nightmare is funny way: faster missions but sometimes you must move, use drones and watch for incoming damage and those pesky ecms
Mega pulse Paladin with some tacking enhancer and one LAR is the lazy and safer way: activate bastion, sometimes pulse LAR just in case, and lazorcook anything at 50km (including most of frigates) |
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