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Endie von Posts
Bat Country Goonswarm Federation
2
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Posted - 2014.12.01 12:05:58 -
[1] - Quote
While Sion Kumitomo is running again for a CSM position, Mynnna, the second member that Goonswarm elected, has decided to stand down after a great couple of years. Through the rigorously democratic constitutional processes of Goonswarm (a GÇ£One Man, One VoteGÇ¥ structure where the man who has the vote is The Mittani), I have been asked to stand for the CSM.
In Eve, it is notorious that many senior leaders log into the actual game itself less and less as the years go by, choosing to play Jabber Online. That is not the case for me: I play Eve very regularly, both in large fleets and small gangs, and what keeps me tied to Eve are the roams with my corp, Bat Country, many of which I FC. Badly FC. IGÇÖve also experienced a range of Eve playstyles: IGÇÖve lived in wormholes, both solo and as part of a group; Bat Country regularly deploys as a corp to lowsec for weeks at a time in order to PvP and to lose titans; and when I started the corp we lived as an empire-space wardeccing group of newbies getting very excited at being paid ransoms of a hundred million ISK to leave people alone.
On the political side of Eve, I have been head of the Goonfleet Intelligence Agency for almost half a decade, as well as serving as chief diplomat for Goonswarm in the year after we accidentally slightly lost Delve due to being differently good at Eve. That period GÇô one of scrambling and recovery and of being the underdog GÇô still stands out for me as some of the best fun I have had in Eve and has shaped my attitudes to the game, to its problems, and to how CCP can shape the game universe to help the players to solve those problems.
IGÇÖm terrifyingly aware that the CSM is a great deal of work: last year, I declined the chance to stand as I was not in a position to commit sufficient time and effort to the role of CSM to justify my inclusion. This year is different, and I am very keen to help CCP to continue the exciting and radical changes that they have revealed in recent months, whilst hopefully encouraging them to throw in a little more carrot amidst the gleeful sticker that has been going on.
For those who are interested in my vision for Eve, I wrote a short series of fairly controversial blog posts in the summer in which I called for the system to favour smaller groups and a more fractured, Balkanised Eve Online: http://www.endie.net/wordpress/2014/07/the-most-unpopular-statement-in-todays-eve/ http://www.endie.net/wordpress/2014/07/192/ and http://www.endie.net/wordpress/2014/07/patchwork-eve-money-making/
As many in the CFC, on Reddit, on the late unlamented Kugu and even on the Test forums (R.I.P. me) know, I love to post and to communicate, and have never confined that to inflicting myself merely on Goons or Bat Country. I launched The Mittani dot com and have had several articles published by en24 GÇô a fairly rare double GÇô so I hope I bring that aspect of accessibility and openness to my candidature.
Contact info:
Blog: http://www.endie.net/ Twitter: @EndiePosts Reddit: https://www.reddit.com/user/EndiePosts/
Note: I donGÇÖt own the character GÇ£EndieGÇ¥ (to my great sorrow) so donGÇÖt evemail me on that!
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Icemandk
Paladin Order Fidelas Constans
27
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Posted - 2014.12.01 12:08:56 -
[2] - Quote
Finaly someone i can standby and might get me to vote for CSM again |
Lord TGR
Bat Country Goonswarm Federation
169
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Posted - 2014.12.01 12:15:15 -
[3] - Quote
Endie, posts we can believe in, and changes we can stand behind. |
BeBopAReBop RhubarbPie
The Conference Elite CODE.
1146
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Posted - 2014.12.01 15:41:16 -
[4] - Quote
I read the blog posts. How do these principles hold up in the context of the pheobe changes?
New player resources:
http://wiki.eveuniversity.org/Main_Page - General information
http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP
http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á
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Endie von Posts
Bat Country Goonswarm Federation
7
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Posted - 2014.12.01 15:48:35 -
[5] - Quote
BeBopAReBop RhubarbPie wrote:I read the blog posts. How do these principles hold up in the context of the pheobe changes?
I believe that they were not only compatible with it but that something like them was necessary for the Balkanised Eve I'd like to see. I posted at the time (I think that the article was called "Fifty Scales of Gray") to say that I welcomed them. I disagreed with a few details but those were changed anyway before it went live. |
Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3844
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Posted - 2014.12.01 23:06:04 -
[6] - Quote
I'm sad to see Mynnna standing down, but it's his call. Of all of the nullsec bloc-aligned representatives since I've followed the CSM I've thought highest of him. I see you share several of his views on null sov but with some additional thoughts of your own.
I will read up closely on your campaign platform as you release it.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
& Vote #2 Tora Bushido
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Corey Lean
GoonWaffe Goonswarm Federation
44
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Posted - 2014.12.01 23:14:14 -
[7] - Quote
Hope & Change! |
Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
45
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Posted - 2014.12.02 04:48:47 -
[8] - Quote
Well hello there!
My name is Lanctharus Onzo and I an one of the co-host and writers of the Cap Stable Podcast.
In early 2014 our podcast interviewed a great majority of the candidates for CSM9 and we will be doing the same for CSM10.
Here is our announcement: http://capstable.net/2014/12/01/council-of-stellar-management-x-call-for-candidate-interviews/
As we stated in the announcement, you can contact us to schedule your one on one interview via any of the following methods:
Email: [email protected] Twitter: @CapStable Or via our contact form
We look forward to speaking to you about your particular skill set and expertise in EVE Online and we hope you success in your candidacy.
Sincerely,
Lanctharus Onzo Co-host & Writer of the Cap Stable Podcast Military Director, Alea Iacta Est Universal
Writer, Co-host of the Cap Stable Podcast
Twitter: @Lanctharus
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Arkady Romanov
GoonWaffe Goonswarm Federation
540
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Posted - 2014.12.02 08:33:00 -
[9] - Quote
I think the most important thing is;
Endie, how do you feel about a compliant and subjugated Scotland continuing as a card carrying member of the glorious United Kingdom?
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Endie von Posts
Bat Country Goonswarm Federation
11
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Posted - 2014.12.02 08:45:07 -
[10] - Quote
Arkady Romanov wrote:I think the most important thing is; Endie, how do you feel about a compliant and subjugated Scotland continuing as a card carrying member of the glorious United Kingdom?
I can't hear you over the sound of my shackles rattling. |
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Mandinka
Determining Factor. The Gorgon Spawn
0
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Posted - 2014.12.02 15:40:33 -
[11] - Quote
Endie, what is the single biggest threat to Eve being placed on the game history junk pile.
Let me direct your response a little so you get my mean. Is it perhaps the never ending 'how to fix null sec' debate, or is it simply new players not resubbing after their trial because they weren't handled correctly. |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4360
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Posted - 2014.12.02 16:09:52 -
[12] - Quote
Endie von Posts wrote:Arkady Romanov wrote:I think the most important thing is; Endie, how do you feel about a compliant and subjugated Scotland continuing as a card carrying member of the glorious United Kingdom? I can't hear you over the sound of my shackles rattling.
45%
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Marlona Sky
D00M. Northern Coalition.
5690
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Posted - 2014.12.02 17:20:23 -
[13] - Quote
What are your thoughts in regards to your fellow goon Digi? Do you condone some of the things he does for the sake of 'the meta'? Things like driving to someones house, taking pictures from the street and attempting to use these as blackmail all over a video game? Almost the entirety of the game community things he is creepy and goes too far. Why do you continue to associate yourself with someone like that as part of the goon intelligence agency? Why should the voters trust someone with the CSM when you partake in such unethical actions?
If these questions are too hard ball for you, let me know and I will put on the kid gloves.
The Paradox
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Malcanis
Vanishing Point. The Initiative.
15828
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Posted - 2014.12.02 19:56:14 -
[14] - Quote
Endie von Posts wrote:BeBopAReBop RhubarbPie wrote:I read the blog posts. How do these principles hold up in the context of the pheobe changes? I believe that they were not only compatible with it but that something like them was necessary for the Balkanised Eve I'd like to see. I posted at the time (I think that the article was called "Fifty Scales of Gray") to say that I welcomed them. I disagreed with a few details but those were changed anyway before it went live. Edit: It is also important to stress that the CSM are not game designers: all they can really do is help provide feedback and input: CCP will not try to implement something some random blogger dreams up in his capacity as amateur game designer!
The "CSM are not game designers" thing needs to be qualified with "but they need to be very interested, informed and articulate about the design of the game".
CCP have a pretty good track record of implementing things that some random blogger (or poster) dreamed up, but they do tend to be resistant to CSMs pushing what CCP see as their "pet projects". That's far from the same thing as CCP being unwilling to listen to CSMs who have something to say about game issues though. For instance I invested considerable effort in making the case of a PP nerf, and while CCP weren't much interested in my ideas on exact game design to solve the problem, it was absolutely within our remit to highlight the issue, explain in detail the secondary and tertiary effects and provide a quick response to the initial objections, eg:
"Power projection allows massive events like the battle of B-R to take place, and that was amazingly successful in recruiting new players. Why would we want to disable such a powerful marketing tool?"
Played right, a CCP seat can allow you to have considerable influence on the future design of the game.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
15828
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Posted - 2014.12.02 20:01:46 -
[15] - Quote
Anyway Im gonna vote for you because I like your ideas on game design, and I am confident you'll be an effective advocate for them, and with the talents I know you have, I'm equally confident that you'll also be a very valuable asset for the CSM as a whole.
Endorsed.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Manfred Sideous
North Eastern Swat Pandemic Legion
980
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Posted - 2014.12.02 20:13:26 -
[16] - Quote
Endie is a good man and will be on my list. Seriously vote for this man he is the good stuff.
@EveManny
https://twitter.com/EveManny
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Endie von Posts
Bat Country Goonswarm Federation
12
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Posted - 2014.12.02 20:14:48 -
[17] - Quote
Mandinka wrote:Endie, what is the single biggest threat to Eve being placed on the game history junk pile.
Let me direct your response a little so you get my mean. Is it perhaps the never ending 'how to fix null sec' debate, or is it simply new players not resubbing after their trial because they weren't handled correctly.
You are spot on with the new players element. We delayed our latest newbie drive because retention is absolutely vital to success as an alliance, and that is no less true of the game as a whole: we get jobs, move into new houses, get married, have kids, get promoted and more and gradually more and more of us drift away each year. Eve has a strong newbie hose but it it could retain customers like WoW did it would be huge.
In games like WoW, there are designed timelines for new players and the first hour or so is all about feeding rewards to get people hooked: the first level takes a few minutes then DING you get to advance; you get your first new spell, new items, new abilities, new zones and so on all carefull shaped around you as you progress.
Eve doesn't do that as well yet, for all that it is getting better with time, and that doesn't even bring into consideration how key it is to get new players talking to and joining up with others: a real core part of BNI's success in retaining and motivating people, and something that most highsec (non-PvP) corps just don't do.
It's a sandbox, though: CCP can give us tools (and we have been and should be pushing for better ones) but it is also up to us. I think that Goons, Reddit, BNI and a few others do that really well, and that the next big growth for Eve will come when we can turn every B-R into thousands more retained players. |
Malcanis
Vanishing Point. The Initiative.
15832
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Posted - 2014.12.02 20:46:18 -
[18] - Quote
What are your goals for the CSM?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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ISD Ezwal
ISD Community Communications Liaisons
2797
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Posted - 2014.12.02 20:56:17 -
[19] - Quote
I have removed some rule breaking posts.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
7. Discussion of real life religion and politics is prohibited.
Discussion of real life religion and politics is strictly prohibited on the EVE Online forums. Discussions of this nature often creates animosity between forum users due to real life political or military conflicts. CCP promotes the growth of a gaming community where equality is at the forefront. Nationalist, religious or political afiliations are not part of EVE Online, and should not be part of discussion on the EVE Online forums.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Endie von Posts
Bat Country Goonswarm Federation
16
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Posted - 2014.12.02 21:06:37 -
[20] - Quote
Malcanis wrote:What are your goals for the CSM?
My hope is to be able to influence CCP in the direction I have talked about on my blog: an Eve of smaller groups, more frequent and more numerous wars fought between more localised actors. I want to log into TMC or EN24 or Crossing Zebras and see reports from a dozen wars spread across Eve.
This may seem counter-intuitive for someone who has helped build Goonswarm into the dominant actor in one of the two largest blocs the game has ever seen, but I feel passionately that an Eve of smaller groups offers greater chances for more leaders, more new FCs and more content creators. That will be good for us, for the rest of Eve and for the game as a whole.
For this reason I would like to try and influence CCP towards denser populations; towards an Eve that can see smaller groups stand alone and does not drive them into vast webs of neo-feudal relationships.
I think that most players would love to be part of something more human-sized in an Eve where a bunch of plucky new players can decide to take the plunge and grab a piece of nullsec to call their own without renting, without having to get the permission of one bloc and without bowing the knee to the other bloc.
Most importantly, I want to see it be extremely hard to remove an alliance from space as long as they keep turning up and defending it (not just using it, mind!) If someone doesn't defend their space, however then it should not require multiple fleets and masses of supers to swiftly take it from them. |
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BadAssMcKill
ElitistOps
917
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Posted - 2014.12.02 21:12:51 -
[21] - Quote
How do you think a smaller Eve would work with currently existing entities like BNI and the CFC |
Dirk Action
Sniggerdly Pandemic Legion
263
|
Posted - 2014.12.02 21:17:43 -
[22] - Quote
Will vote for you if you promise to post my music links into the CSMCCP skype channel |
Endie von Posts
Bat Country Goonswarm Federation
16
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Posted - 2014.12.02 21:21:51 -
[23] - Quote
BadAssMcKill wrote:How do you think a smaller Eve would work with currently existing entities like BNI and the CFC
I hope that there is no need for the CFC at some point. I think that a lot of alliances in the CFC and N3 huddle together because they know that by themselves, under the current sov mechanics, they are just targets to allow the big boys to have a merrie weeke of low-risk entertainment.
That's why I think, counter to received wisdom, that the new system should not make it easier to take sov. People are risk averse and if you make it easier to take sov then you just get even bigger groups. Make it harder to take defended sov and the need for huge blocs reduces. I don't think you'd have mass resets the next week (although PL showed the way on that with Phoebe, and are profitting by it) , but I think that without fear, you lose the major centripetal force that holds together otherwise-unstable blocs.
Hell, in most MMOs you can't hold a 50-person guild together for a few months without drama and schism. I want Eve to return to that default state of human turmoil and drama.
If you make it easier to take undefended sov, but extremely hard to take defended sov, then the PLs and the BLs get content : because people think it is worth keeping showing up for fights, and that they are safe if they do so, even if they lose; but they also know that if they blueball or punt timers then they will swiftly lose what they have built up. |
Endie von Posts
Bat Country Goonswarm Federation
16
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Posted - 2014.12.02 21:27:40 -
[24] - Quote
Dirk Action wrote:Will vote for you if you promise to post my music links into the CSMCCP skype channel
This man literally changed my life with his exquisite musical taste. |
Dirk Action
Sniggerdly Pandemic Legion
263
|
Posted - 2014.12.02 21:29:36 -
[25] - Quote
Endie von Posts wrote:Dirk Action wrote:Will vote for you if you promise to post my music links into the CSMCCP skype channel This man literally changed my life with his exquisite musical taste.
https://www.youtube.com/watch?v=e7Jwrg0but8 |
Marlona Sky
D00M. Northern Coalition.
5691
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Posted - 2014.12.02 22:05:04 -
[26] - Quote
Will you be using the philosophy and tactics you currently empower in the 'goon intelligence agency' to the CSM if elected?
The Paradox
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Sion Kumitomo
GoonWaffe Goonswarm Federation
214
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Posted - 2014.12.03 05:43:03 -
[27] - Quote
Endie is awesome, you should vote for him. |
Dirk Action
Sniggerdly Pandemic Legion
267
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Posted - 2014.12.03 20:27:32 -
[28] - Quote
Marlona Sky wrote:Will you be using the philosophy and tactics you currently empower in the 'goon intelligence agency' to the CSM if elected?
cmon marlona just say it straight
will you sic digi on the other CSM members |
Endie von Posts
Bat Country Goonswarm Federation
22
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Posted - 2014.12.03 20:45:38 -
[29] - Quote
Dirk Action wrote:Marlona Sky wrote:Will you be using the philosophy and tactics you currently empower in the 'goon intelligence agency' to the CSM if elected? cmon marlona just say it straight will you sic digi on the other CSM members
Yeah I am standing, not anyone else, and I have nothing to do with counter-intel. If anyone from that side of Eve runs then I am sure that they could quite reasonably expect to be asked about what they do and to answer for their decisions, but to ask me about it in the hope that someone out there gets confused and thinks I play that side of the game would just be dog-whistle politics.
I'm on good terms with plenty of people in hostile blocs and alliances (one of whom has been good enough to post in this thread while others have been very generous on twitter about my decision to run) and that is partly because they know my views on keeping what happens in-game, in-game.
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
300
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Posted - 2014.12.04 03:38:01 -
[30] - Quote
Endie von Posts wrote:Dirk Action wrote:Will vote for you if you promise to post my music links into the CSMCCP skype channel This man literally changed my life with his exquisite musical taste.
Please don't humor Dirk, he has bad taste in music and should be hanged (in-game of course) for it.
If elected to the CSM, will you host a weekly podcast discussing EVE with people across all party lines? You could call it **** on CSM (you don't have to break NDA).
EVE 101 Tutorial Series | Monthly Nullsec Recap | EVE Online Weekly
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Endie von Posts
Bat Country Goonswarm Federation
23
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Posted - 2014.12.04 09:50:52 -
[31] - Quote
Hendrick Tallardar wrote: If elected to the CSM, will you host a weekly podcast discussing EVE with people across all party lines? You could call it **** on CSM (you don't have to break NDA).
I am a huge fan of S*&^ on Zulu and Doink has been kind enough to host it early - sometimes as early as 2pm EST when Jeffraider has barely finished his second bottle - in order to let me join in from my filthy European Ruritania.
But Doink is also an unreliable shirker who hasn't arranged a podcast in weeks and who only serves to remind people how awful SA Goons are these days by inviting terrible Star Trek Online people on to make 2006-era jokes about gamers with a blithe lack of self-awareness.
To expand upon my earlier comments about friends across the game, Doink is a Pandemic Legion member who also has a character in my corp, Bat Country, where he could spy on us if he wants: I trust him to behave. We like to talk to our friends and Eve Online is just a silly game which isn't worth getting rawr rawr angry about over. We also have a very senior BNI leader in corp for the same reason, and a couple of others from the red side of Eve. Contrary to other peoples' fear and paranoia about Eve I've never been let down by any of the hostiles I've had in corp and I've made friends I wouldn't have otherwise, as a result. |
Varesk
Origin. Black Legion.
666
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Posted - 2014.12.07 01:53:02 -
[32] - Quote
Since you openly admit to being the man in charge of GIA, the goon intelligence agency, how do you think CCP can stop people from doxxing other players for the "Meta" game part of eve? As the leader of GIA, why do you support efforts of members of the GIA in their doxxing efforts? Also, what is your activity level? how often do you actually log in to play? |
Varesk
Origin. Black Legion.
666
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Posted - 2014.12.07 01:56:00 -
[33] - Quote
Why are you running for a CSM seat with an alt and not your main character? |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
301
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Posted - 2014.12.07 02:35:57 -
[34] - Quote
Endie is a good person and I like the ideas he is behind.
EVE 101 Tutorial Series | Monthly Nullsec Recap | EVE Online Weekly
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Icemandk
Paladin Order Fidelas Constans
28
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Posted - 2014.12.07 13:44:51 -
[35] - Quote
Varesk wrote:Why are you running for a CSM seat with an alt and not your main character?
If you try and read the last part of he's post you see that he don't own the real Endie character |
Endie von Posts
Bat Country Goonswarm Federation
24
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Posted - 2014.12.07 13:46:05 -
[36] - Quote
Varesk wrote:Since you openly admit to being the man in charge of GIA, the goon intelligence agency, how do you think CCP can stop people from doxxing other players for the "Meta" game part of eve? As the leader of GIA, why do you support efforts of members of the GIA in their doxxing efforts? Also, what is your activity level? how often do you actually log in to play?
I answered this already on this page about two posts ago but let me say again: I don't doxx people; none of my GIA people dox anyone; I have nothing to do with such activities.
As I said on reddit when you asked me the same thing, since nothing has changed:
"I don't want to do anything to anyone in Eve which I'd not be happy about them doing to me, and I would hate to get doxxed. Ergo I think doxxing people is ******, unpleasant, and if you want to look at it in totally detached lawl meta terms it is also stupidly counter-productive.
Edit: the nastiest thing I do is make rude jokes about people and God knows they do the same thing right back to me!" |
Endie von Posts
Bat Country Goonswarm Federation
24
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Posted - 2014.12.07 13:49:57 -
[37] - Quote
Varesk wrote:Also, what is your activity level? how often do you actually log in to play?
I answered this in the OP: I play Eve a lot, whether in mainfleet, mid-sized EG stuff, or roaming with Bat Country in small gangs.
Varesk wrote:Why are you running for a CSM seat with an alt and not your main character?
Again, as I explained in the OP, I don't own the character Endie, nor have I ever. Since quite a lot of people know who I am as "Endie" and not by the name of any of my 20-odd Eve characters, I decided to make a character that clearly identified me so that there was no confusion. |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
303
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Posted - 2014.12.08 19:22:00 -
[38] - Quote
Endie von Posts wrote:Varesk wrote:Since you openly admit to being the man in charge of GIA, the goon intelligence agency, how do you think CCP can stop people from doxxing other players for the "Meta" game part of eve? As the leader of GIA, why do you support efforts of members of the GIA in their doxxing efforts? Also, what is your activity level? how often do you actually log in to play? I answered this already on this page about two posts ago but let me say again: I don't doxx people; none of my GIA people dox anyone; I have nothing to do with such activities. As I said on reddit when you asked me the same thing, since nothing has changed: "I don't want to do anything to anyone in Eve which I'd not be happy about them doing to me, and I would hate to get doxxed. Ergo I think doxxing people is ******, unpleasant, and if you want to look at it in totally detached lawl meta terms it is also stupidly counter-productive. Edit: the nastiest thing I do is make rude jokes about people and God knows they do the same thing right back to me!"
So then, when the issue of one player collecting, posting, and sharing the personal information of other players was brought to light, and it seemingly has become a recurring theme with different examples cited each time, what do you feel is the appropriate response to curb that behavior?
Do you think it crosses the line into "real life harassment" that CCP have reinforced their policy on recently and should be condemned? Do you feel it's an internal cultural issue with that player's organization and the "us vs them at any cost" mentality that same player cites as his rationale? Do you feel that is a healthy aspect of the community that 50% of the sov holders have towards the game?
Clearly people are linking you to the actions of Digi and his usage of collecting other players personal out of game information. This is clearly due to the GIA, which you openly state you are the head of and thus are perceived to be the cause of these acts.
In the spirit of supporting the "meta-game" what do you think CCP can do both mechanically in-game and policy wise to limit the inherent danger Joe The Gamer can experience out of game by someone like that, without neutering the ability to commit acts such as the ones that destroyed Band of Brothers, the name snagging of Goonfleet by Karttoon etc.?
Please don't fall into the fallacy of thinking this is taking pot shots at you as some people tend to resort to when these questions are raised to them, I'm genuinely curious how you see this issue and how you would go about fixing it.
EVE 101 Tutorial Series | Monthly Nullsec Recap | EVE Online Weekly
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Endie von Posts
Bat Country Goonswarm Federation
28
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Posted - 2014.12.08 20:00:50 -
[39] - Quote
Hendrick Tallardar wrote:So then, when the issue of one player collecting, posting, and sharing the personal information of other players was brought to light, and it seemingly has become a recurring theme with different examples cited each time, what do you feel is the appropriate response to curb that behavior? Do you think it crosses the line into "real life harassment" that CCP have reinforced their policy on recently and should be condemned? Do you feel it's an internal cultural issue with that player's organization and the "us vs them at any cost" mentality that same player cites as his rationale? Do you feel that is a healthy aspect of the community that 50% of the sov holders have towards the game? Clearly people are linking you to the actions of Digi and his usage of collecting other players personal out of game information. This is clearly due to the GIA, which you openly state you are the head of and thus are perceived to be the cause of these acts.
I think that if someone has their private, personal details released without their permission then yes, that sounds like real life harassment and if CCP feel brave enough to enforce that then I would entirely welcome them doing so. Of course, someone could rules-lawyer that with specious "what if" hard cases, but I hope that I'm being pretty clear on the principle. I think that I've been extremely clear on my distaste for such practises.
Personally, I can only remember this happening once in the last couple of years, but that once was too often, and I hugely regret that it was by my alliance.
Quote: In the spirit of supporting the "meta-game" what do you think CCP can do both mechanically in-game and policy wise to limit the inherent danger Joe The Gamer can experience out of game by someone like that, without neutering the ability to prevent enemies in-game from committing acts such as the ones that destroyed Band of Brothers etc.? It is clearly the fear of being destroyed from the inside that caused those acts of doxxing to occur.
If CCP assigned some unique numeric ID to each player, and made it a strongly-enforced contractual term that you do not attempt to register with more than one such ID, and made public the characters linked to that numeric ID, then that would do what the counter intel guys do. But that would be such a huge and dramatic shift in the nature of Eve that I am not sure that the playerbase would accept it, and it would certainly strip away most of the backstabbing, convoluted, spying metagame that draws many people to Eve in the first place. I suspect that it would also not be even 80% effective.
But lets be clear: the spying metagame does not justify doxxing. It explains why counter-intel people try to find out if a given friendly character is owned by the same person as a hostile character: every major nullsec power has to do this to survive. But it does not justify publishing those details. So finding out that Manny was flying a titan for a CFC alliance and blowing it up? That's an in-game consequence and entirely fine. Publishing some of his details just to show off that it was him? Totally and utterly out of line.
Quote: Please don't fall into the fallacy of thinking this is taking pot shots at you (as some people tend to resort to when these questions are raised to them), I'm genuinely curious how you see this issue and how you would go about fixing it.
I'm not at all annoyed, and those are very fair questions: given that most of Eve probably thinks that Mittani still runs the GIA (something he happily encourages people to think), it is not surprising that plenty of them think that Digi has something to do with it. I imagine some CFC members do.
In fact, Digi is not in the GIA, and his only interaction with our agents is when he bans them and I have to tell him to leave them alone and unban them because they are our brave patriots fighting the dastardly enemy in his fiendish, underhanded war.
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Xander Phoena
Sniggerdly Pandemic Legion
502
|
Posted - 2014.12.08 20:10:21 -
[40] - Quote
All my dealings with Endie in the game or out combined with the writing on his blog makes me entirely confident that he would be a superb candidate for CSM. You have my vote mate.
www.crossingzebras.com
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Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
304
|
Posted - 2014.12.08 21:56:19 -
[41] - Quote
Endie von Posts wrote: I think that if someone has their private, personal details released without their permission then yes, that sounds like real life harassment and if CCP feel brave enough to enforce that then I would entirely welcome them doing so. Of course, someone could rules-lawyer that with specious "what if" hard cases, but I hope that I'm being pretty clear on the principle. I think that I've been extremely clear on my distaste for such practises.
Personally, I can only remember this happening once in the last couple of years, but that once was too often, and I hugely regret that it was by my alliance.
If CCP assigned some unique numeric ID to each player, and made it a strongly-enforced contractual term that you do not attempt to register with more than one such ID, and made public the characters linked to that numeric ID, then that would do what the counter intel guys do. But that would be such a huge and dramatic shift in the nature of Eve that I am not sure that the playerbase would accept it, and it would certainly strip away most of the backstabbing, convoluted, spying metagame that draws many people to Eve in the first place. I suspect that it would also not be even 80% effective.
But lets be clear: the spying metagame does not justify doxxing. It explains why counter-intel people try to find out if a given friendly character is owned by the same person as a hostile character: every major nullsec power has to do this to survive. But it does not justify publishing those details. So finding out that Manny was flying a titan for a CFC alliance and blowing it up? That's an in-game consequence and entirely fine. Publishing some of his details just to show off that it was him? Totally and utterly out of line.
I'm not at all annoyed, and those are very fair questions: given that most of Eve probably thinks that Mittani still runs the GIA (something he happily encourages people to think), it is not surprising that plenty of them think that Digi has something to do with it. I imagine some CFC members do.
In fact, Digi is not in the GIA, and his only interaction with our agents is when he bans them and I have to tell him to leave them alone and unban them because they are our brave patriots fighting the dastardly enemy in his fiendish, underhanded war. [/quote]
Thank you for those answers.
EVE 101 Tutorial Series | Monthly Nullsec Recap | EVE Online Weekly
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Dirk Action
Sniggerdly Pandemic Legion
271
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Posted - 2014.12.09 13:29:43 -
[42] - Quote
Endie von Posts wrote:Personally, I can only remember this happening once in the last couple of years, but that once was too often, and I hugely regret that it was by my alliance.
It's happened at least three times in recent history that I can remember (Manny, Erotica 1, Lucia Denniard). Just because they're less public incidents than the infamous K.com one, doesn't mean they aren't happening
Endie von Posts wrote:In fact, Digi is not in the GIA, and his only interaction with our agents is when he bans them and I have to tell him to leave them alone and unban them
So you're influential enough within GSF/CFC to tell him to reverse his decision as an IT guy (let me tell you just how hard that is in my own experiences, sysops are the least receptive people to be told that they're wrong), but not influential enough to either get him to stop doing it altogether or to remove him from the alliance? Because as I said above, his actions are less public now but they still happen, and that's a problem.
You've clearly said that you don't condone what he does, so does that mean others in GSF who are above you do? IIRC there's only 2 more people above you, and that's Mittani and Sion.
like he's already been banned from SA, the GSF homeland, for admitting to collecting personal info on people. Isn't that enough of a smoking gun? |
Endie von Posts
Bat Country Goonswarm Federation
44
|
Posted - 2014.12.09 13:51:11 -
[43] - Quote
Dirk Action wrote: So you're influential enough within GSF/CFC to tell him to reverse his decision as an IT guy (let me tell you just how hard that is in my own experiences, sysops are the least receptive people to be told that they're wrong), but not influential enough to either get him to stop doing it altogether or to remove him from the alliance? Because as I said above, his actions are less public now but they still happen, and that's a problem.
You've clearly said that you don't condone what he does, so does that mean others in GSF who are above you do? IIRC there's only 2 more people above you, and that's Mittani and Sion.
like he's already been banned from SA, the GSF homeland, for admitting to collecting personal info on people. Isn't that enough of a smoking gun?
I cannot ban people and I have to ask to get people unbanned, and every single time I do that it is a lengthy period costume drama.
There is not much more I can do except to repeat that I don't doxx people, I have nothing to do with it (I don't even remember anyone publishing any details about Lucia or Erotica, thankfully) and I disagree with other people doing so. It's not part of the game of Eve I play and it has nothing to do with the CSM. If that is getting boring then I apologise but that's the truth. |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
309
|
Posted - 2014.12.10 19:26:11 -
[44] - Quote
Endie von Posts wrote:it has nothing to do with the CSM.
Arguably it does, as the CSM can push for policy and EULA/TOS changes to prevent the sort of out of game harassment seen. We saw it with a firm usage of the CCP policies towards out of game harassment when the "Bonus Room" happened as well as with the EVE monument incident. These were out of game acts that CCP deemed detrimental to the community and took action against. They were even scolded on video game press sites, much like the Fanfest "suicidegate" as being an example of a community that has problems. Is it farfetched to think that collecting, using, or even spreading a player's out of game personal info is just as detrimental? If one player is actively, and even openly admitting to, collecting personal data outside of the game and using that information maliciously as is claimed then it's a problem that CCP and the CSM need to resolve if they want to keep the "meta game" healthy and still a part of the sandbox gameplay of EVE rather than have a huge PR issue that causes CCP to ban all actions associated with meta gaming. There seem to be far too many gray area rules that allow that sort of behavior to go unchecked.
In the cited cases, and yes there are others, a player is collecting real life info on others and has been seen spreading that personal info to other players, even if it's a select few. For example there are logs from TheMittani.com's Editor Jabber Channel in which The Mittani himself stated that he had Digi look into and Erotica 1's personal stuff and felt the need to share that information with TMC Editors who weren't involved in the "counter intel" and "spying" game, we were writers/editors discussing Erotica 1's application to join the staff (we unanimously decided not to accept the application). There is little purpose behind being told the personal life details of another player, even if they were banned. There was also the disclosure of Manny's personal life on K.com which you openly stated you admonish the act of. There is also, as Dirk stated, the case of Digi supposedly contacting Luccia out of game on a personal form of communication which she claims to never have disclosed. Again, there's no rhyme or reason for doing any of those things out of game. These, among others, are examples of the "meta game" going too far and potentially damaging to the EVE community and it's gameplay for the sake of internet space pixels.
There was one person elsewhere who poised that if we are to condemn the act of "doxxing" and using out of game personal information to either out the spy, harass, blackmail, or even intimidate them as being wrong then we must also condemn the act of spying. To them the two can't be separated as the only way to prevent spies is to eventually hit out of game information even if it's not intended. You stated you agree that you dislike "doxxing", so then what would you propose to CCP and as a CSM delegate to allow the act of in-game sandbox behavior such as spying and counter-intel not spilling over into out of game actions like the examples listed above?
Edit - Please note that this isn't a "Grr Goons" or "Grr Digi" post in any intended manner (though I personally find Digi to be woefully incompetent in his "space job" given the antics he's been up to). It's a "this is a problem with how the game and it's community behaves itself, how do you intend to fix it" post.
EVE 101 Tutorial Series | Monthly Nullsec Recap | EVE Online Weekly
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Endie von Posts
Bat Country Goonswarm Federation
46
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Posted - 2014.12.10 21:33:26 -
[45] - Quote
There is no need at all to feel a need to explain why you ask.
If CCP did feel the need to ask the CSM's opinion on this matter I would restate what I've said in my previous answers in the last few pages. If they pushed me for a definitive solution I'd have to hold my hands up and admit that I don't have one. But I think my distaste for anyone that acted like that, and my sanguine reaction if CCP chose to ban someone for publicly intruding on someone's personal life, out of game, should be pretty obvious. It's not something I would feel any desire to defend. |
Endie von Posts
Bat Country Goonswarm Federation
64
|
Posted - 2014.12.11 11:16:04 -
[46] - Quote
For any who are interested, I wrote up my assessment of how each of the major blocs and alliances have reacted to Phoebe, with scorecards for each. Some of the results may surprise http://www.endie.net/wordpress/2014/12/alliance-phoebe-scorecards/ |
Dave Gruber
University of Caille Gallente Federation
0
|
Posted - 2014.12.11 11:18:08 -
[47] - Quote
Well, you've definitely got my vote! |
Elizabet Forgrave
Alpha Trading
0
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Posted - 2014.12.11 11:45:30 -
[48] - Quote
+1 |
Mario Putzo
Welping and Dunking.
965
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Posted - 2014.12.11 18:48:35 -
[49] - Quote
retracted question as it has been answered/sidestepped already |
Sanara Estidal
Pro Synergy
25
|
Posted - 2014.12.12 08:42:47 -
[50] - Quote
I think I agree with a lot of what you say in your blogs. Are you planning on doing any of the podcasts? I like to hear the csm candidates needing to answer questions as they come. |
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Endie von Posts
Bat Country Goonswarm Federation
100
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Posted - 2014.12.12 08:50:42 -
[51] - Quote
Sanara Estidal wrote:I think I agree with a lot of what you say in your blogs. Are you planning on doing any of the podcasts? I like to hear the csm candidates needing to answer questions as they come.
Yes, I will do podcasts where invited. I've actually talked about my changes quite a bit on SoZ in this episode: http://episodes.shitonzulu.com/episode1.html |
Alekseyev Karrde
Noir. Suddenly Spaceships.
1687
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Posted - 2014.12.16 17:46:54 -
[52] - Quote
Mynnna is leaving some big shoes to fill but Endie's got the chops.
The best part of electing the head of the Goon Intelligence Agency is you never have to sit down and write him an EVE mail to tell him about something; he already knows! He's known since you talked about it in corp chat.
Now that's convenience.
"Alekseyev Karrde: mercenary of my heart."
-Arydanika, Voices from the Void
Hero of the CSM
Noir./Noir. Academy Recruiting: www.noirmercs.com
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Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
761
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Posted - 2014.12.16 20:09:54 -
[53] - Quote
Alekseyev Karrde wrote:Mynnna is leaving some big shoes to fill but Endie's got the chops.
The best part of electing the head of the Goon Intelligence Agency is you never have to sit down and write him an EVE mail to tell him about something; he already knows! He's known since you talked about it in corp chat.
Now that's convenience.
If you want to be absolutely sure he sees it, just send yourself an Eve mail!
Sabriz for CSMX!
A vote for Tora is a Vote for a HS Theme Park.
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Schwa Nuts
GoonWaffe Goonswarm Federation
82
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Posted - 2015.01.07 13:49:00 -
[54] - Quote
Endie is my favorite writer, and will be #1 on any ballot I see his name on. |
Lanctharus Onzo
Alea Iacta Est Universal Brave Collective
80
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Posted - 2015.01.12 08:39:55 -
[55] - Quote
Hello Endie,
It's been awhile since I posted this and I wanted to find out when you wanted to schedule your CSMX interview that no one will be listening to anyways.
:D
Writer, Co-host of the Cap Stable Podcast
Twitter: @Lanctharus
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Dave Korhal
Kite Co. Space Trucking Brave Collective
0
|
Posted - 2015.01.13 10:19:22 -
[56] - Quote
Endie,
1. In NC's recent Alliance Update, Vince said that "everyone in NC should be working towards owning an SC or Titan." For the major coalitions, it seems like supers have gone from a rare, valuable strategic asset to a mandatory piece of equipment. Do you think this super proliferation is a healthy step in an aging NullSec, or do you think it will stagnate NullSec and make it nigh-impossible to break their fleets and put a dent in the old superpowers' resources?
2. If Goonswarm was started today instead of 8 years ago, would they still be able to establish themselves as one of the major NullSec superpowers? Or would they have been repeatedly crushed by the older NullSec coalitions? What does this say about the current state of NullSec compared to 3-5 years after the game launched?
3. Do you think more NullSec systems should be added to the game? If so, should they follow the same mechanics as the rest of NullSec, or should they have different mechanics to encourage occupancy by different/younger coalitions? |
Speedkermit Damo
Demonic Retribution
377
|
Posted - 2015.01.13 11:34:12 -
[57] - Quote
Endie von Posts wrote:Malcanis wrote:What are your goals for the CSM? My hope is to be able to influence CCP in the direction I have talked about on my blog: an Eve of smaller groups, more frequent and more numerous wars fought between more localised actors. I want to log into TMC or EN24 or Crossing Zebras and see reports from a dozen wars spread across Eve. This may seem counter-intuitive for someone who has helped build Goonswarm into the dominant actor in one of the two largest blocs the game has ever seen, but I feel passionately that an Eve of smaller groups offers greater chances for more leaders, more new FCs and more content creators. That will be good for us, for the rest of Eve and for the game as a whole. For this reason I would like to try and influence CCP towards denser populations; towards an Eve that can see smaller groups stand alone and does not drive them into vast webs of neo-feudal relationships. I think that most players would love to be part of something more human-sized in an Eve where a bunch of plucky new players can decide to take the plunge and grab a piece of nullsec to call their own without renting, without having to get the permission of one bloc and without bowing the knee to the other bloc. Most importantly, I want to see it be extremely hard to remove an alliance from space as long as they keep turning up and defending it (not just using it, mind!) If someone doesn't defend their space, however then it should not require multiple fleets and masses of supers to swiftly take it from them.
What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve. I guess what I mean as that any changes to the game to bring this about a more balkanised Eve must mean breaking the coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec?
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
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Dave Korhal
Kite Co. Space Trucking Brave Collective
0
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Posted - 2015.01.13 20:29:16 -
[58] - Quote
Speedkermit Damo wrote:What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve? I guess what I mean is that any changes to the game to bring about a more balkanised Eve must mean breaking the power of coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec?
He's already addressed these in his articles on sov.
TL;DR: The giant coalitions exist because it's too easy to take sov; sheer firepower at specific timers is the biggest determining factor in sov, so a few dozen people with supers/T3s could take sov from hundreds of players that don't have similar resources without breaking a sweat. Hence everyone has to band into coalitions with equal firepower just to survive. Remake sov so it's persistence, not firepower, that determines who controls sov, so that a group of 100-200 newbros can force NC to put time & dedication into taking a single system from them (rather than steamrolling them with a dozen supers whenever their reinforcement timers pop), and the gigantic coalitions will no longer be necessary to survive. Once giant coalitions are no longer necessary, they'll fracture because it's a pain in the ass to keep 12,000 people cooperating with each other. |
Speedkermit Damo
Demonic Retribution
377
|
Posted - 2015.01.14 09:31:53 -
[59] - Quote
Dave Korhal wrote:Speedkermit Damo wrote:What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve? I guess what I mean is that any changes to the game to bring about a more balkanised Eve must mean breaking the power of coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec? He's already addressed these in his articles on sov. TL;DR: The giant coalitions exist because it's too easy to take sov; sheer firepower at specific timers is the biggest determining factor in sov, so a few dozen people with supers/T3s could take sov from hundreds of players that don't have similar resources without breaking a sweat. Hence everyone has to band into coalitions with equal firepower just to survive. Remake sov so it's persistence, not firepower, that determines who controls sov, so that a group of 100-200 newbros can force NC to put time & dedication into taking a single system from them (rather than steamrolling them with a dozen supers whenever their reinforcement timers pop), and the gigantic coalitions will no longer be necessary to survive. Once giant coalitions are no longer necessary, they'll fracture because it's a pain in the ass to keep 12,000 people cooperating with each other.
Good reply, however the question was directed at Endie, and it's his opinions I am interested in.
As far as I can see, the PP nerfs have had little effect on null-sec. It's still in a state of stagnation, and while null is dominated one coalition it always will be. Regardless of any changes to sov CCP makes.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
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Amyclas Amatin
SUNDERING Goonswarm Federation
578
|
Posted - 2015.01.14 09:57:08 -
[60] - Quote
I'm not sure how the cfc could have done any better. Could anything less or more really be expected of us?
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Endie von Posts
Bat Country Goonswarm Federation
126
|
Posted - 2015.01.21 14:53:49 -
[61] - Quote
Lanctharus Onzo wrote:[quote=Lanctharus Onzo]Well hello there! Hello Endie,
It's been awhile since I posted this and I wanted to find out when you wanted to schedule your CSMX interview that no one will be listening to anyways.
:D
Apologies: I have been sick as a dog and really got behind on my posting. I'll PM you to find out what dates suit you. |
Endie von Posts
Bat Country Goonswarm Federation
126
|
Posted - 2015.01.21 15:43:51 -
[62] - Quote
Dave Korhal wrote:Endie, 1. In NC's recent Alliance Update, Vince said that "everyone in NC should be working towards owning an SC or Titan." For the major coalitions, it seems like supers have gone from a rare, valuable strategic asset to a mandatory piece of equipment. Do you think this super proliferation is a healthy step in an aging NullSec, or do you think it will stagnate NullSec and make it nigh-impossible to break their fleets and put a dent in the old superpowers' resources? 2. If Goonswarm was started today instead of 8 years ago, would they still be able to establish themselves as one of the major NullSec superpowers? Or would they have been repeatedly crushed by the older NullSec coalitions? What does this say about the current state of NullSec compared to 3-5 years after the game launched? 3. Do you think more NullSec systems should be added to the game? If so, should they follow the same mechanics as the rest of NullSec, or should they have different mechanics to encourage occupancy by different/younger coalitions?
Apologies for the delay responding to you. I Blame H3N2 variant flu.
First, I should say that I am part of the supercapital problem. I have a titan and a supercarrier of my own, and have encouraged people in my corporation to get into supercaps to the extent that Bat Country (a small corp at the best of times) have the fifth or sixth most supers in the whole CFC. So IGÇÖm not coming to this from the point of view of a supercap-hating Goon with a lingering inferiority complex.
CCP had the chance to do something radical about supercaps years ago, but the genie is out of the bottle, now. I have heard figures mentioned that suggest that there is now a substantial, five-figure total of supercapitals in the game. Even assuming that only six or seven thousand of those are subscribed, CCP do not strike me as being in the sort of position where they can afford to have those accounts unsub, let alone the associated subcap accounts.
But I feel that they have to do something. Groups like Brave Newbies have amazed me with how far they have come in the past year, but the fact is that they cannot hope to compete with older groups like NCdot, PL or us in a serious sov war without essentially standing behind the shield of one of those groups. I am sure that I am far from alone in having newer players despondently mention that they feel it is impossible ever to catch up.
I donGÇÖt have a simple solution because I believe there is no longer a simple solution. Perhaps a specialised role can be found within the new sov revamp? Perhaps the long-suggested solution of GÇ£choose a station: ok here are the relevant number of capital componentsGÇ¥ is not yet impossible. But I donGÇÖt want to play a game where serious warfare is predicated upon only one class of ships, even if we have the most of those ships.
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Endie von Posts
Bat Country Goonswarm Federation
126
|
Posted - 2015.01.21 15:49:39 -
[63] - Quote
Dave Korhal wrote:Endie, 1. In NC's recent Alliance Update, Vince said that "everyone in NC should be working towards owning an SC or Titan." For the major coalitions, it seems like supers have gone from a rare, valuable strategic asset to a mandatory piece of equipment. Do you think this super proliferation is a healthy step in an aging NullSec, or do you think it will stagnate NullSec and make it nigh-impossible to break their fleets and put a dent in the old superpowers' resources? 2. If Goonswarm was started today instead of 8 years ago, would they still be able to establish themselves as one of the major NullSec superpowers? Or would they have been repeatedly crushed by the older NullSec coalitions? What does this say about the current state of NullSec compared to 3-5 years after the game launched? 3. Do you think more NullSec systems should be added to the game? If so, should they follow the same mechanics as the rest of NullSec, or should they have different mechanics to encourage occupancy by different/younger coalitions?
Re your second question: as it was, we were stood on and shoved-around by the major powers in 2006, and the disparity we faced back then was only one of being in cruisers while facing HACs and battleships. We didnGÇÖt succeed because of ability or ships: I suspect that the leadership and the resilient culture that saw us through would probably have had a chance today, too. But it would have been desperately hard, and we would have been faced with paying rent* or protection money to one of the hegemons. Not a glorious story.
I think that adding more, conventional K-Space systems would be inviting more renting by the same dominant blocs who would snap it up in a matter of days. I suggested on my blog that the solution was to make groups require less space: to allow for more dense occupation of space and to make it far harder to hold large tracts of space. I think that the Phoebe changes, although a trifle cart-before-horse in implementing the power projection changes before the profitable-nullsec changes, were at least a step in that direction.
*Technically we rented some belts in a system in Syndicate as it was!
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Endie von Posts
Bat Country Goonswarm Federation
126
|
Posted - 2015.01.21 15:55:19 -
[64] - Quote
Speedkermit Damo wrote: What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve? I guess what I mean is that any changes to the game to bring about a more balkanised Eve must mean breaking the power of coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec?
A more balkanised Eve absolutely implies an Eve in which the CFC and N3 cease to exist in their current, vast, unwieldy forms. Frankly I would like to see an Eve in which even an alliance the size of Goonswarm is seen as unnecessary. This should be done, as I suggested in my blog, not with the stick but with the carrot. Once people no longer feel the need to huddle up into megacoalitions then those vast blocs will drift (or fly!) apart, as the centripetal forces of fear that hold them together no longer counterbalances the centrifugal forces of drama and independent-minded leaders.
As to how this is achieved, I will spare people the need to read the vast tracts I wrote on the subject at endie.net in the summer of last year, but it is all there! |
Endie von Posts
Bat Country Goonswarm Federation
126
|
Posted - 2015.01.21 15:56:13 -
[65] - Quote
Dave Korhal wrote:Speedkermit Damo wrote:What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve? I guess what I mean is that any changes to the game to bring about a more balkanised Eve must mean breaking the power of coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec? He's already addressed these in his articles on sov. TL;DR: The giant coalitions exist because it's too easy to take sov; sheer firepower at specific timers is the biggest determining factor in sov, so a few dozen people with supers/T3s could take sov from hundreds of players that don't have similar resources without breaking a sweat. Hence everyone has to band into coalitions with equal firepower just to survive. Remake sov so it's persistence, not firepower, that determines who controls sov, so that a group of 100-200 newbros can force NC to put time & dedication into taking a single system from them (rather than steamrolling them with a dozen supers whenever their reinforcement timers pop), and the gigantic coalitions will no longer be necessary to survive. Once giant coalitions are no longer necessary, they'll fracture because it's a pain in the ass to keep 12,000 people cooperating with each other.
I wish that I had put it this concisely! |
Speedkermit Damo
Demonic Retribution
379
|
Posted - 2015.01.21 16:31:56 -
[66] - Quote
Endie von Posts wrote:Dave Korhal wrote:Speedkermit Damo wrote:What would a more balkanised Eve mean for the CFC? Does not the existence of the CFC and the "other" big bloc prevent a more balkanised Eve? I guess what I mean is that any changes to the game to bring about a more balkanised Eve must mean breaking the power of coalitions.
How does this sit with you as a senior Goon, and what do you think can be done to balkanise nullsec? He's already addressed these in his articles on sov. TL;DR: The giant coalitions exist because it's too easy to take sov; sheer firepower at specific timers is the biggest determining factor in sov, so a few dozen people with supers/T3s could take sov from hundreds of players that don't have similar resources without breaking a sweat. Hence everyone has to band into coalitions with equal firepower just to survive. Remake sov so it's persistence, not firepower, that determines who controls sov, so that a group of 100-200 newbros can force NC to put time & dedication into taking a single system from them (rather than steamrolling them with a dozen supers whenever their reinforcement timers pop), and the gigantic coalitions will no longer be necessary to survive. Once giant coalitions are no longer necessary, they'll fracture because it's a pain in the ass to keep 12,000 people cooperating with each other. I wish that I had put it this concisely!
Is it easy to take sov though? I have taken part in sov-war (small scale) and it didn't seem easy what with the endless timers. I guess it's easy to take sov with lots of Supers. With subcaps, not so much.
I'll read your articles on sov and nullsec.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
Dave Korhal
Kite Co. Space Trucking Brave Collective
7
|
Posted - 2015.01.21 17:49:59 -
[67] - Quote
Speedkermit Damo wrote:Is it easy to take sov though? I have taken part in sov-war (small scale) and it didn't seem easy what with the endless timers. I guess it's easy to take sov with lots of Supers. With subcaps, not so much.
I'll read your articles on sov and nullsec.
It is easy for the established powers to take sov from younger powers. The most recent example I can cite is the recent PL vs HERO war, in which PL managed to take a half-dozen systems from us, threatened an important gateway system, and nearly aborted one of our supers. Now note that all that was them playing with us; if they really wanted to, they would've held a half-week bashathon and conquered all of Catch, driving out the several thousand active BRAVE players. Once they did, they could essentially control Catch without actually living there. They could just fall back to NPC NullSec and just show up for timers to dissuade us from recapturing Catch and essentially turn it into a ghost region.
Thought experiment: if PL, CFC, or NC. wanted to, they could form a marauding band of supers, smash into every younger NullSec coalition that couldn't fight back, drive them from sov they had occupied for several months, and immediately move on, leaving desolated NullSec in their wake. It is feasible the supergroups could depopulate vast swaths of NullSec (albeit not practical, because they could make more ISK from renting it out) without putting a dent in their own resources.
The chances of them falling into a Vietnam War-like situation, where a superior force takes expensive losses trying to conquer territory from inferior-but-persistent defenders, is very slim. It is far more likely the defenders in this situation take crippling ISK losses while a more-expensive attacking force takes almost none because the defenders can't break through their reps.
Here I will reference the December 5th battle for HED-GP, which in my opinion should be mandatory study for anyone interested in supers vs subcaps balance, or the power struggles between older and newer coalitions. There, PL's subcap fleet got wiped out, leaving a few dozen capitals & supers at the mercy of 800 bloodthirsty BRAVE defenders. BRAVE had enough firepower to wipe out the capitals' drones, effectively neutering them. In response, PL's capitals turtled up, repping each other. BRAVE couldn't break through the reps, so what followed was a 2-hour fight to keep PL's supers tackled while we batphoned Black Legion to bring enough firepower to crack through their reps. In the end, we only managed to kill 1 super before NC warped in its own group of supers to reinforce PL's fleet, once again making them nigh-unbreakable.
Actually, Endie, I would like to hear your thoughts on that Battle for HED-GP, since it is (in my opinion) the best example of an all-out supers vs subcaps brawl in the game thus far.
In addition, what other fights over the past year do you think should be studied by the CSM?
Matt "Diplomatic Incident" Arcanth: "Miners are the spawn of Satan. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass. He's batshit insane."
|
Speedkermit Damo
Demonic Retribution
379
|
Posted - 2015.01.21 17:57:00 -
[68] - Quote
Dave Korhal wrote:Speedkermit Damo wrote:Is it easy to take sov though? I have taken part in sov-war (small scale) and it didn't seem easy what with the endless timers. I guess it's easy to take sov with lots of Supers. With subcaps, not so much.
I'll read your articles on sov and nullsec. It is easy for the established powers to take sov from younger powers. The most recent example I can cite is the recent PL vs HERO war, in which PL managed to take a half-dozen systems from us, threatened an important gateway system, and nearly aborted one of our supers. Now note that all that was them playing with us; if they really wanted to, they would've held a half-week bashathon and conquered all of Catch, driving out the several thousand active BRAVE players. Once they did, they could essentially control Catch without actually living there. They could just fall back to NPC NullSec and just show up for timers to dissuade us from recapturing Catch and essentially turn it into a ghost region. Thought experiment: if PL, CFC, or NC. wanted to, they could form a marauding band of supers, smash into every younger NullSec coalition that couldn't fight back, drive them from sov they had occupied for several months, and immediately move on, leaving desolated NullSec in their wake. It is feasible the supergroups could depopulate vast swaths of NullSec (albeit not practical, because they could make more ISK from renting it out) without putting a dent in their own resources. The chances of them falling into a Vietnam War-like situation, where a superior force takes expensive losses trying to conquer territory from inferior-but-persistent defenders, is very slim. It is far more likely the defenders in this situation take crippling ISK losses while a more-expensive attacking force takes almost none because the defenders can't break through their reps. Here I will reference the December 5th battle for HED-GP, which in my opinion should be mandatory study for anyone interested in supers vs subcaps balance, or the power struggles between older and newer coalitions. There, PL's subcap fleet got wiped out, leaving a few dozen capitals & supers at the mercy of 800 bloodthirsty BRAVE defenders. BRAVE had enough firepower to wipe out the capitals' drones, effectively neutering them. In response, PL's capitals turtled up, repping each other. BRAVE couldn't break through the reps, so what followed was a 2-hour fight to keep PL's supers tackled while we batphoned Black Legion to bring enough firepower to crack through their reps. In the end, we only managed to kill 1 super before NC warped in its own group of supers to reinforce PL's fleet, once again making them nigh-unbreakable. Actually, Endie, I would like to hear your thoughts on that Battle for HED-GP, since it is (in my opinion) the best example of an all-out supers vs subcaps brawl in the game thus far. In addition, what other fights over the past year do you think should be studied by the CSM?
This is where I believe Eve needs a new class of ship. A subcap designed to kill caps and supercaps.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
Dave Korhal
Kite Co. Space Trucking Brave Collective
7
|
Posted - 2015.01.21 18:25:51 -
[69] - Quote
Speedkermit Damo wrote:This is where I believe Eve needs a new class of ship. A subcap designed to kill caps and supercaps.
Isn't that what battleships are meant to be? Well, perhaps could be; I know they've fallen out of favor in the current meta, and it'd be nice to give them a bit more love.
But there is still the underlying problem of breaking through capital reps. The biggest issue with supers isn't the DPS, it's the reps, because once you reach a critical mass of supers repping each other you can survive forever against most fleets. (Players will argue capacitor draining is the solution to that, but since you can install Capital-grade remote cap transmitters that is no longer a problem once you reach a critical mass as well.) We'd need to make it so if you field a group of X supers, you could still lose a few to a slightly inferior force, rather than forcing your opponent to bring X+10 supers just to put a dent in your reps, but that would probably require redoing reps entirely.
Sadly, the only experience I have with capitals is on the frustrating receiving end, so I mainly know them as these nigh-unstoppable juggernauts rather than being familiar with what weaknesses they already have.
Matt "Diplomatic Incident" Arcanth: "Miners are the spawn of Satan. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass. He's batshit insane."
|
Dave Korhal
Kite Co. Space Trucking Brave Collective
7
|
Posted - 2015.01.21 18:42:12 -
[70] - Quote
Endie von Posts wrote:I am sure that I am far from alone in having newer players despondently mention that they feel it is impossible ever to catch up.
A dark newbro joke:
Q: "What's the best advice you can give to a new EVE player?" A: "Start 8 years ago."
But yes, I realize HERO started similarly to Goonswarm years ago. I've also heard plenty of taunts and insults that we do not belong in Nullsec because we're not powerful enough, or that we are only alive because the superpowers view us as pets or entertainment. If either are true, I think their truth would speak more about problems with Nullsec currently than a fatal flaw in HERO itself, namely that our biggest problem is we didn't "start 8 years ago".
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
|
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Malcanis
Vanishing Point. The Initiative.
15967
|
Posted - 2015.01.21 22:57:05 -
[71] - Quote
Dave Korhal wrote:Endie von Posts wrote:I am sure that I am far from alone in having newer players despondently mention that they feel it is impossible ever to catch up. A dark newbro joke: Q: "What's the best advice you can give to a new EVE player?" A: "Start 8 years ago." But yes, I realize HERO started similarly to Goonswarm years ago. I've also heard plenty of taunts and insults that we do not belong in Nullsec because we're not powerful enough, or that we are only alive because the superpowers view us as pets or entertainment. If either are true, I think their truth would speak more about problems with Nullsec currently than a fatal flaw in HERO itself, namely that our biggest problem is we didn't "start 8 years ago".
You should have seen some of the things that were said about Goonswarm when they were at a similar stage in their evolution.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Dave Korhal
Kite Co. Space Trucking Brave Collective
12
|
Posted - 2015.01.21 23:12:10 -
[72] - Quote
Malcanis wrote:You should have seen some of the things that were said about Goonswarm when they were at a similar stage in their evolution.
Granted, we haven't had leadership of a rival alliance state we didn't deserve to play the game yet.
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
|
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
361
|
Posted - 2015.01.25 00:49:15 -
[73] - Quote
Endie, I've asked this question of other candidates so I feel its only fair to ask you.
As someone who hails from a community that lauds itself as pro-newbie with its members and developed its own newbie education program internally, what are your thoughts on the New Player Experience in EVE in general? What do you think can be improved upon and adjusted to better incentivize players into subscribing etc.?
One point of contention I have with it is, it does a very poor job introducing and preparing players for the concept of permanent loss when undocked and attacked by other players (or when their ship is destroyed by NPCs). There is also the problem regularly stated that a new player "has no clue what there is to do" when starting out. It could be said this is because the "sandbox gameplay" doesn't open up for the player until several hours into the game and beginners tutorial is completed.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Endie von Posts
Bat Country Goonswarm Federation
127
|
Posted - 2015.01.26 11:21:59 -
[74] - Quote
Hendrick Tallardar wrote:Endie, I've asked this question of other candidates so I feel its only fair to ask you.
As someone who hails from a community that lauds itself as pro-newbie with its members and developed its own newbie education program internally, what are your thoughts on the New Player Experience in EVE in general? What do you think can be improved upon and adjusted to better incentivize players into subscribing etc.?
One point of contention I have with it is, it does a very poor job introducing and preparing players for the concept of permanent loss when undocked and attacked by other players (or when their ship is destroyed by NPCs). There is also the problem regularly stated that a new player "has no clue what there is to do" when starting out. It could be said this is because the "sandbox gameplay" doesn't open up for the player until several hours into the game and beginners tutorial is completed.
I've deliberately run through the NPE myself twice recently. It is improved in some ways, but the incredibly low number of skillpoints means that much of the time is spent waiting a few hours to train up enough to fit the stuff that makes it bearable.
I was asked about this on Capstable last night, and what i mentioned was the gulf between the NPE for WoW and Eve. WoW is brilliantly planned with very regular, well-signalled and effective improvements:
- You appear and there is the NPC who gives you a mission. - A few minutes in and you gain a level. - A few minutes and you finish a quest that gives you a better weapon or armour or wand or something similar - A few minutes more and the increasingly addictive "ding!" of another level occurs - Even playing at true newbie speeds, within an hour you have new spells, new abilities and so forth. - By the end of that first larval-stage, enthusiastic session you are probably tenth level, getting a new trait and moving onto the next zone.
Everything is laid out clearly, progressing you and ensuring that you are never hanging around waiting for something before you can proceed. Go back to being a new player with today's tiny number of skillpoints, able to do sod all, and it is a lesson in frustration and cockblocking. |
Endie von Posts
Bat Country Goonswarm Federation
127
|
Posted - 2015.01.26 11:22:58 -
[75] - Quote
That being said, the New Player Experience does get rid of the people who are not prepared to find other games to play while waiting around for Eve to let them have fun. You cannot get a more realistic training experience for Eve than that. |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
364
|
Posted - 2015.01.26 12:09:58 -
[76] - Quote
So, per your response, you would suggest increasing or adjusting the types of skills granted to a player at the start (perhaps have "Industrial" "PVP" etc. optoins to choose from that gives you the skills/skillbooks immediately to train) as well as streamline the process of explaining the base level mechanics?
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
|
Endie von Posts
Bat Country Goonswarm Federation
127
|
Posted - 2015.01.26 12:25:03 -
[77] - Quote
Hendrick Tallardar wrote:So, per your response, you would suggest increasing or adjusting the types of skills granted to a player at the start (perhaps have "Industrial" "PVP" etc. optoins to choose from that gives you the skills/skillbooks immediately to train) as well as streamline the process of explaining the base level mechanics?
I think that vastly accelerated training for the first few hours and days of the character's existence might be one aspect of it (this has been done before with implants), but I think that there is a need for a more guided and rewarding new player experience, and one that occurs somewhere that the rest of us cannot get at them: the equivalent of other games' "Newbie Zones". |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
364
|
Posted - 2015.01.26 12:38:39 -
[78] - Quote
The first issue I can see with accelerated skills is the abuse (eg. people making a mass of Maulus alts) it could lead to. Though, I'm sure a balance or even subsequent tweaking can be done to stem that to some degree.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Dave Korhal
Kite Co. Space Trucking Brave Collective
19
|
Posted - 2015.01.26 23:58:52 -
[79] - Quote
I don't know if that's really an issue; Mauluses can be trained extremely quickly as-is.
The most egregious part of new player skills to me is that you need to wait 6 hours to train into MWD, which is one of the most basic modules to me. It also requires knowing how useful it is and exactly what to train into, which isn't apparent to newbros. I wonder if it would be more useful to just let newbros fit neatly every T1 module from Minute 1.
So that's my question to you: Do you think newbros should be able to fit every T1 module from Minute 1? (I'll leave out extremely specialized modules like bomb launchers and triage. On the fence whether to include cloaking devices or not.)
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
|
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
364
|
Posted - 2015.01.27 02:37:17 -
[80] - Quote
The Mauluses were simply an example of a useful ship that could be expedited for a new player to get into.
Giving access to "nearly every T1" module right off the bat would be problematic from a balance perspective. it would make groups that cater solely to new players, such as yours, have a larger mass of effective pilots. Using the Maulus example again, you would be capable of putting a brand new player into one of your groups Maulus' a lot quicker. The ship, en masse, has proven to be very effective across numerous conflicts. If you were to buff the ability of a new player's ability to access specific modules, you would need to nerf the overall ability of those same modules so as to stem any abuse/gaming the function.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Dave Korhal
Kite Co. Space Trucking Brave Collective
19
|
Posted - 2015.01.27 04:44:09 -
[81] - Quote
I think you're grossly overestimating how much time it takes to train into those in the first place. Aside from specialized T1 modules like Gas Harvesters or Bomb Launchers or (perhaps) the Cloaking Device, I think it would only take 2-3 days to train all the skills necessary, which isn't that much of a difference... if you know which skill books to buy, which things are useful, which things aren't, etc. Automatically giving those skills to a newbro wouldn't give newbro organizations a larger mass of useful pilots than they already have because we already get them with a bit of advice & investment in skill books.
Note: Just realized that also lumped in T1 modules of more advanced weapons, like Heavy Launchers or Large Railguns, which was unintended. I meant the frigate-level versions of potential modules, like Shield Hardeners, Smartbombs, Weapon Upgrades, etc. The goal is to let new players fit a variant of every potential build off the bat, rather than giving them a partial toolbox and forcing them to look up what skills they need for modules they're not even sure they need.
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
|
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
366
|
Posted - 2015.01.27 10:43:13 -
[82] - Quote
The point, which you seem to be missing, is that by making it so a new player has immediate access to all, or a large majority of, T1 modules you would have to rebalance them so as to stem any abuse of those modules en masse. That would affect suicide ganking catalysts, the maulus example, and so forth.
As an aside, the question and follow up was directed towards Endie, whose thread this is, and not you. If you feel like addressing the topic, do so in your own campaign thread.
Edit - I know it's bringing up the doxxing thing again but it relates to CSM 10. In this Capstable Podcast discussion the topic of having the CSM 10 candidates personal information remain private came up after CCP announced that will be the policy. Do you agree with Marc Scaurus in that perhaps your personal information should be put out there in order to run for CSM despite the current climate of people within gaming (in general) investigating your personal life, contacting your family and so forth or do you feel this shift in policy is better for those on the CSM to prevent them from harassment?
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
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Endie von Posts
Bat Country Goonswarm Federation
128
|
Posted - 2015.01.28 08:49:35 -
[83] - Quote
I didn't get involved in that discussion because, while I sympathise with Dave's idea about starting the character off with sufficient skills for T1 ships, I'd prefer CCP procedurally granted individual skills in the course of the tutorial, pointing it out and saying "now you can use this module, now lets do that in your next mission". This grants a feeling of "earning it"; it means that it is not instant; and it means that the player has to do the tutorial to get these small-but-important boosts to new player ability, which will hopefully aid retention.
That said, Dave's idea would not be a huge issue, and I don't believe that the perennial bittervet fear of being swamped with newbies in mauluses is justified: for most of the history of the game, players started off with about 750,000 skill points, and could be in, for instance, a T1 ewar cruiser in a matter of hours if they chose the right starting build. The game did not collapse.
Regarding the Capstable discussion of CSM players' real identities, it is not relevant: CCP have decided to drop the need to publicise real identities and I welcome that (although my own name and information is easily found out and has been circulated in the past, and another senior member of Goonswarm suffered a Swatting attempt in the past couple of weeks). I heard nothing at all in that podcast that even began to form any valid "public interest" in the IRL identities of individuals that run for the CSM and, short of ensuring that Charles Manson or Abubakar Shekau cannot stand, I cannot imagine one, either. |
Dave Korhal
Kite Co. Space Trucking Brave Collective
21
|
Posted - 2015.01.29 04:46:50 -
[84] - Quote
Endie von Posts wrote:I didn't get involved in that discussion because, while I sympathise with Dave's idea about starting the character off with sufficient skills for T1 ships, I'd prefer CCP procedurally granted individual skills in the course of the tutorial, pointing it out and saying "now you can use this module, now lets do that in your next mission". This grants a feeling of "earning it"; it means that it is not instant; and it means that the player has to do the tutorial to get these small-but-important boosts to new player ability, which will hopefully aid retention.
Another idea could be to give them fully-fitted ships as rewards for the NPE, but have 1-2 modules they need to train into to use. That way they have some direction in planning their skills and get to see what a decently-fitted ship looks like.
Dave Korhal for CSM 10
Matt: "Mining is the devil's work. If any of you mine, I will AWOX you."
Vikkiman: "What about Dave?"
Matt: "Dave gets a pass; he's batshit insane."
|
Don Peyote
Love Squad Confederation of xXPIZZAXx
12
|
Posted - 2015.01.30 18:02:58 -
[85] - Quote
what's your favourite anime? |
Ko-Reen Machu'dog
Perkone Caldari State
1
|
Posted - 2015.01.30 18:58:00 -
[86] - Quote
if you're elected into the csm does that mean digi will start leaking internal discussions and profiles on ccp staff? |
Endie von Posts
Bat Country Goonswarm Federation
129
|
Posted - 2015.01.30 19:10:47 -
[87] - Quote
Don Peyote wrote:what's your favourite anime?
Anime is cartoons. |
Endie von Posts
Bat Country Goonswarm Federation
129
|
Posted - 2015.01.30 19:11:36 -
[88] - Quote
Ko-Reen Machu'dog wrote:if you're elected into the csm does that mean digi will start leaking internal discussions and profiles on ccp staff?
Yes. |
Ko-Reen Machu'dog
Perkone Caldari State
1
|
Posted - 2015.01.30 19:17:19 -
[89] - Quote
works for me |
Drogo Drogos
KarmaFleet Goonswarm Federation
4
|
Posted - 2015.02.07 21:16:28 -
[90] - Quote
With Endie on the CSM working with Manfred and CCP i cannot think of a better team to boost Eve into the direction of succes.
Endie is by far a man that has done anything what Eve has to offer and knows just about anything you can imagen.
If there is one man i want to vote for its you and i am 110% sure he is the best man for the job.
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StupidGenius Charante
Alea Iacta Est Universal Brave Collective
7
|
Posted - 2015.02.08 04:26:08 -
[91] - Quote
Cap Stable's Lanctharus recently sat down with Endie for an Interview: http://capstable.net/2015/02/08/endie-von-posts/ |
Endie von Posts
Bat Country Goonswarm Federation
138
|
Posted - 2015.02.09 09:56:08 -
[92] - Quote
StupidGenius Charante wrote:
I really enjoyed doing that interview, although the friendly approach Lanctharus took did perhaps tempt me into some politically controversial statements. |
Malcanis
Vanishing Point. The Initiative.
16084
|
Posted - 2015.02.09 11:35:01 -
[93] - Quote
Endie von Posts wrote:StupidGenius Charante wrote: I really enjoyed doing that interview, although the friendly approach Lanctharus took did perhaps tempt me into some politically controversial statements.
It is your duty to make controversial statements now.
It may as well be your pleasure too.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
|
Endie von Posts
Bat Country Goonswarm Federation
138
|
Posted - 2015.02.10 14:08:27 -
[94] - Quote
My Capstable interview is assessed in their weekly round-up show, starting from the 51 minute mark: http://capstable.net/2015/02/10/csm-x-show-4/ It's also worth listening to the rest of the show. |
Endie von Posts
Bat Country Goonswarm Federation
140
|
Posted - 2015.02.11 20:47:51 -
[95] - Quote
My play for the PL/Habit vote https://www.youtube.com/watch?v=DhvXST1Rc3g |
Endie von Posts
Bat Country Goonswarm Federation
140
|
Posted - 2015.02.11 20:48:52 -
[96] - Quote
Both originals are better but with a literal half a billion views I suspect that most Habit members will have that nagging feeling that they have seen "Shake it Off" somewhere before. |
Hendrick Tallardar
Habitual Euthanasia Pandemic Legion
389
|
Posted - 2015.02.12 02:37:17 -
[97] - Quote
That's a bad remix.
EVE Online Weekly & Monthly Nullsec Recaps | EVE 101 Tutorial Series
|
Endie von Posts
Bat Country Goonswarm Federation
140
|
Posted - 2015.02.12 10:04:22 -
[98] - Quote
Hendrick Tallardar wrote:That's a bad remix.
It's not a remix it's a mashup HA!
You're too old it's no surprise you don't get it. |
Coelomate
Gilliomate Corp
13
|
Posted - 2015.02.13 04:53:21 -
[99] - Quote
Hi Endie,
I've been looking into CSM candidates, and your interview, posts in this thread, and prior writings are incredibly impressive. I've meditated a lot on sov mechanics ever since running PFR through the sov meatgrinder after Phoebe launched, and everything you say echoes my (admittedly limited) experience.
Two questions, if only because I find the discussion fascinating: First, what aspects of Dominion sov do you think actually work, or even work well? Something that surprised me about PFR's misadventures in Etherium Reach and Scalding Pass was how much fun the timer system could occasionally be. I expected the entire thing to be a death march, but only most of it was - some nights mucking about with SBUs or sweating out the last few moments on a grind was actually kind of thrilling. I suspect that was mostly due to the small-scale nature of things though - there was never more than one super on the field - but I'm curious what (if any) aspects of the current system people with vastly more experience think might be worth salvaging.
Second, what do you think about the pacing of the changes - it's now more than three months after Phoebe we still have no concrete information about what comes next for sov. One of your blogs discuss a concern that jump drive nerfs being the stick without the carrot needed to make things work - something I agreed with at the time, and am getting more concerned about each day that passes without more news...
Love,
~Coelomate
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Endie von Posts
Bat Country Goonswarm Federation
141
|
Posted - 2015.02.13 11:19:50 -
[100] - Quote
Coelomate wrote:Hi Endie, Two questions, if only because I find the discussion fascinating: First, what aspects of Dominion sov do you think actually work, or even work well? Something that surprised me about PFR's misadventures in Etherium Reach and Scalding Pass was how much fun the timer system could occasionally be....
Timers can work. They work when they let an attacker and a defender essentially work collaboratively to set up a fight at a time both sides will show up. Admittedly, neither side goes into setting a timer wanting that outcome. But if both sides are, for instance, based in EU TZ and the timer comes out on their Saturday evening then you can have a great fight.
Or, and here is the catch, you can end up with two thousand people in a system, straining the server to breaking point, which is why distributing the sov goals in space could work. Picture, for instance, if all of the defender's systems in a constellation became vulnerable at the same time, but they only needed to win the majority of the timer fights in the constellation in order to save sov in the whole constellation? That is one very abstract example off the top of my head but you can see how spreading the fights out might lead to more fights, and smaller ones that require more people FCing, that cannot depend on jump-capable ships hopping around post-poebe and so on.
Don't jump on that as "Endie's solution for nullsec sov" by the way: I have given different examples before and will do so again of different approaches: the ideal would be a synthesis of many that minimises the weakness of each. I cannot bring myself, however, to do a James315 and influict a 14-page summary of my blog posts on the eve-o readers |
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Endie von Posts
Bat Country Goonswarm Federation
141
|
Posted - 2015.02.13 11:23:05 -
[101] - Quote
Coelomate wrote:Second, what do you think about the pacing of the changes - it's now more than three months after Phoebe we still have no concrete information about what comes next for sov. One of your blogs discuss a concern that jump drive nerfs being the stick without the carrot needed to make things work - something I agreed with at the time, and am getting more concerned about each day that passes without more news...
I agree, yes: I think that CCP were in "do something, do anything!" mode and that they brought in one element of a potential solution before the rest were even written-down, let alone on the table. From speaking to ex-employees of CCP I can tell you that the jump fatigue idea had been rattilng around for a very long time: I suspect that the clamour for action pushed them over the line to implementing it.
It's not a bad system in itself - I gave it a cautious welcome while suggesting that iteration would be needed - but making it harder to travel while leaving in place a system in which fights are still a long way away was rash, and I am confident that the initial bump in PvP stats has dissipated since then.
And to those CCP devs who have said to their customers (!) "don't complain that you are a long way from enemies when you blue everyone nearby" I would suggest that part of the job of game dev is to understand player nature and psychology, and not just to be good at balancing modules and ships. If you have a measure of success and prestige - holding sovereignty in the case of nullsec - then you cannot afford to be shocked and surprised and snarky when MMO players hit on the optimal approach to achieve the best "score" they can.
Don't blame the players: blame the game. |
Baki Yuku
Boob Heads Black Legion.
30
|
Posted - 2015.02.17 09:06:41 -
[102] - Quote
Hey Endi nice so see you running for CSM I like quite a few of your blog posts and the ideas & conclusions you present there.
Whats your take on fatigue in its current iteration specially the fact that fatigue is global? Do you think they'll eventually split it up in Subcapital fatigue and Capital fatigue and maybe Black ops fatigue? Because it feels like right now fatigue is too limiting it is basiclly like telling players oh you want to go on that 1900 CTA of your alliance well tuff luck for you no blopsing with your corp or going RF something 2 hours before the op. |
Dermeisen
Hedion University Amarr Empire
3
|
Posted - 2015.02.20 09:13:12 -
[103] - Quote
Endie, he's a goon even his enemies believe in.
A toast: to better thrones
+1 you're on my ballot. |
Speedkermit Damo
Demonic Retribution
387
|
Posted - 2015.02.20 11:46:43 -
[104] - Quote
Good luck Endie.
I sincerely hope that you, Manny, and Corebloodbrothers get elected and are able to ensure CCP get it right with regards to the nullsec fix. I fear that if CCP screws this up, it will be the final nail in the coffin for Eve online. I hope they appreciate this.
You have my vote.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
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Endie von Posts
Brutor Tribe Minmatar Republic
142
|
Posted - 2015.02.21 17:06:57 -
[105] - Quote
Baki Yuku wrote:Hey Endi nice so see you running for CSM I like quite a few of your blog posts and the ideas & conclusions you present there.
Whats your take on fatigue in its current iteration specially the fact that fatigue is global? Do you think they'll eventually split it up in Subcapital fatigue and Capital fatigue and maybe Black ops fatigue? Because it feels like right now fatigue is too limiting it is basiclly like telling players oh you want to go on that 1900 CTA of your alliance well tuff luck for you no blopsing with your corp or going RF something 2 hours before the op.
I spend much of any given day with one or two characters waiting for jump fatigue timers to get down to the level where I won't lock myself out of the game until tomorrow by jumping again. It is frustrating, and I understand that it must be even worse for those who don't have the luxury of several capable alts to swap between.
I think that the next key step will be to see what CCP propose for their sovereignty solution. If it leads to a substantial increase in nullsec density; if it leads to fractured politics and to more independent powers; and if it rewards those who get into space and fight for their sov (or for the sov of others that they want to take) then I believe that it will just be a matter of tweaking the jump fatigue system, perhaps in some of the ways you suggest.
I rather like the suggestion of separate queues: any mechanic that stops people having fun without a very good reason is a poor one, and the idea that I cannot use a blops bridge to hit a ratter because I have a strat op later is, as you suggest, essentially a ****-blocking mechanic. |
Rhavas
Future Corps Sleeper Social Club
388
|
Posted - 2015.02.23 03:28:01 -
[106] - Quote
After researching all of the 77 candidates, Endie is one of only nine to earn a full endorsement from me. He's on my list and he should be on yours, even if you're not a sov null player.
https://interstellarprivateer.wordpress.com/2015/02/22/csm-x-full-endorsements/
Author of Interstellar Privateer
Shattered Planets, Wormholes and Game Commentary
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Speedkermit Damo
Demonic Retribution
390
|
Posted - 2015.02.23 11:32:18 -
[107] - Quote
Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
Proclus Diadochu
Obstergo Red Coat Conspiracy
1960
|
Posted - 2015.02.25 13:12:22 -
[108] - Quote
The following is an excerpt of my endorsements for CSMX:
Quote:Having followed Endie's campaign closely, I can say that he has an amazing understanding of the null community, SOV mechanics, and the many facets within that area of gameplay and how it affects the overall game. I think that Endie is the representative needed to lead what I will recommend as the SOV Trifecta running this year! If you want to ensure that SOV has good players providing the needed recommendations and feedback as CCP leads in developing their revamp of those mechanics, Endie needs to be at the top of your list! The rest of the article/list is found here. Best of luck, Endie!
Minister of High Society | Twitter: @autoritare
E-mail: [email protected]
My Blog: http://diogenes-club.blogspot.com/
The Diogenes Club | Join W-Space | Down The Pipe
|
Bellak Hark
New Eden Media Organization
81
|
Posted - 2015.02.27 10:03:37 -
[109] - Quote
Here it is, finally. |
Amyclas Amatin
SUNDERING Goonswarm Federation
614
|
Posted - 2015.02.27 10:54:51 -
[110] - Quote
Speedkermit Damo wrote:Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict.
But do we move to empty unclaimed space or to someone else's degrading space?
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
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Speedkermit Damo
Demonic Retribution
392
|
Posted - 2015.02.28 23:49:12 -
[111] - Quote
Amyclas Amatin wrote:Speedkermit Damo wrote:Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict. But do we move to empty unclaimed space or to someone else's degrading space?
I don't know, as some space degrades, other regions improve I guess
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
Amyclas Amatin
SUNDERING Goonswarm Federation
615
|
Posted - 2015.03.01 02:34:49 -
[112] - Quote
Speedkermit Damo wrote:Amyclas Amatin wrote:Speedkermit Damo wrote:Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict. But do we move to empty unclaimed space or to someone else's degrading space? I don't know, as some space degrades, other regions improve I guess
I dare say you have not thought it through, but would find it amusing if we chase our tails running around space.
Hopefully we'll collapse from the sheer boredom and difficulty, and smaller, higher skilled and more elite entities will miraculously appear to fill in the power vacuum.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|
The Groundskeeper
Bat Country Goonswarm Federation
215
|
Posted - 2015.03.02 10:00:06 -
[113] - Quote
Speedkermit Damo wrote:Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict.
I am not sure that you have justified just *why* this discourages conflict, just asserted it. But leaving that to one side: no.
Each time we moved space as an alliance we reckoned on losing between a quarter and a third of our membership. They didn't, in general, leave for other alliances. They just stopped logging in and we eventually had to kick them. Their stuff was trapped in hostile space because they happened to be on holiday or posted abroad or whatever when we had to move, and it just seemed like too much effort either to smuggle it out or to start again with nothing.
So if CCP instituted something like that then they would almost certainly risk steadily losing nullsec players. Phoebe makes that even more likely: having to travel in a system written to make travel awkward and annoying is not a good idea! |
Speedkermit Damo
Demonic Retribution
392
|
Posted - 2015.03.02 10:58:37 -
[114] - Quote
The Groundskeeper wrote:Speedkermit Damo wrote:Endie,
Do you think there should be some incentive for sov-holding alliances to move around new Eden, for example for space to somehow degrade over time, therefore encouraging alliances to relocate and fight for better space and creating conflict and content.
For example we have some blocks (CFC, but not only them) which have sat unmoving in the same space for years and years. This discourages conflict. I am not sure that you have justified just *why* this discourages conflict, just asserted it. But leaving that to one side: no. Each time we moved space as an alliance we reckoned on losing between a quarter and a third of our membership. They didn't, in general, leave for other alliances. They just stopped logging in and we eventually had to kick them. Their stuff was trapped in hostile space because they happened to be on holiday or posted abroad or whatever when we had to move, and it just seemed like too much effort either to smuggle it out or to start again with nothing. So if CCP instituted something like that then they would almost certainly risk steadily losing nullsec players. Phoebe makes that even more likely: having to travel in a system written to make travel awkward and annoying is not a good idea! Edit oops I am Endie I guess I should look more carefully at which character I select on the relevant page before posting.
Hi Endie,
Here is my take on it. Using Goonswarm as an example. You guys hold Deklien, from what I understand it's some of the best space (correct me if I'm wrong) in nullsec with regard to moons and ratting space. You guys have held this region for at least as long as I have been playing - 2012.
Your position in Deklien is unassailable, and if you don't actually need any more space, where is the incentive to fight anyone for anything other than for the tears? Where are the conflict drivers?
If after time regions degraded in some way, while others got better, would that not create conflict and competition for the best space - whatever that means after the sov changes?
We need good reasons to fight each other again.
As for members not playing because moving is a pain, I imagine even more members stop playing because of boredom, no wars to fight.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
The Groundskeeper
Bat Country Goonswarm Federation
215
|
Posted - 2015.03.02 11:13:07 -
[115] - Quote
Speedkermit Damo wrote:[quote=The Groundskeeper][quote=Speedkermit Damo] Your position in Deklien is unassailable, and if you don't actually need any more space, where is the incentive to fight anyone for anything other than for the tears? Where are the conflict drivers?
If after time regions degraded in some way, while others got better, would that not create conflict and competition for the best space - whatever that means after the sov changes?
We need good reasons to fight each other again.
As for members not playing because moving is a pain, I imagine even more members stop playing because of boredom, no wars to fight.
One quibble: I don't think that anyone in nullsec is currently unassailable. I just think it would be horribly hard work to take down N3 or the CFC.
You have a fair point on the gradual effect of boredom on subs, but I repeat that losing even just a quarter of the nullsec playerbase every few months due to the system you suggest forcing constant moves and logistics on people - the low end of what we have seen - would soon see only a tiny remaining nullsec population.
I am confident you that Goonswarm, PL, NCdot and the like would move to NPC space, charge protection money by bullying others, and spend their time hitting the unprotected people who try to live in nullsec, driving yet further numbers out of the game. It would be a horrible outcome for Eve. Nullsec would be a desert. |
Speedkermit Damo
Demonic Retribution
392
|
Posted - 2015.03.02 12:29:41 -
[116] - Quote
The Groundskeeper wrote:Speedkermit Damo wrote:[quote=The Groundskeeper][quote=Speedkermit Damo] Your position in Deklien is unassailable, and if you don't actually need any more space, where is the incentive to fight anyone for anything other than for the tears? Where are the conflict drivers?
If after time regions degraded in some way, while others got better, would that not create conflict and competition for the best space - whatever that means after the sov changes?
We need good reasons to fight each other again.
As for members not playing because moving is a pain, I imagine even more members stop playing because of boredom, no wars to fight. One quibble: I don't think that anyone in nullsec is currently unassailable. I just think it would be horribly hard work to take down N3 or the CFC. You have a fair point on the gradual effect of boredom on subs, but I repeat that losing even just a quarter of the nullsec playerbase every few months due to the system you suggest forcing constant moves and logistics on people - the low end of what we have seen - would soon see only a tiny remaining nullsec population. I am confident that Goonswarm, PL, NCdot and the like would move to NPC space, charge protection money by bullying others, and spend their time hitting the unprotected people who try to live in nullsec, driving yet further numbers out of the game. It would be a horrible outcome for Eve. Nullsec would be a desert.
I'm sure you're right. It's why I voted for you
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
|
The Groundskeeper
Bat Country Goonswarm Federation
215
|
Posted - 2015.03.02 14:15:23 -
[117] - Quote
Let's see what CCPs Rizzie come up with this week and we'll know what sort of basis we are working from. |
Malcanis
Vanishing Point. The Initiative.
16155
|
Posted - 2015.03.02 19:48:25 -
[118] - Quote
The Groundskeeper wrote:Let's see what CCPs Rizzie come up with this week and we'll know what sort of basis we are working from.
The tension is just unbearable, isn't it?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Midge Mo'yb
Bat Country Goonswarm Federation
163
|
Posted - 2015.03.04 14:39:00 -
[119] - Quote
Endie #1 |
Baki Yuku
Boob Heads Black Legion.
31
|
Posted - 2015.03.19 12:27:13 -
[120] - Quote
Endie von Posts wrote:Baki Yuku wrote:Hey Endi nice so see you running for CSM I like quite a few of your blog posts and the ideas & conclusions you present there.
Whats your take on fatigue in its current iteration specially the fact that fatigue is global? Do you think they'll eventually split it up in Subcapital fatigue and Capital fatigue and maybe Black ops fatigue? Because it feels like right now fatigue is too limiting it is basiclly like telling players oh you want to go on that 1900 CTA of your alliance well tuff luck for you no blopsing with your corp or going RF something 2 hours before the op. I spend much of any given day with one or two characters waiting for jump fatigue timers to get down to the level where I won't lock myself out of the game until tomorrow by jumping again. It is frustrating, and I understand that it must be even worse for those who don't have the luxury of several capable alts to swap between. I think that the next key step will be to see what CCP propose for their sovereignty solution. If it leads to a substantial increase in nullsec density; if it leads to fractured politics and to more independent powers; and if it rewards those who get into space and fight for their sov (or for the sov of others that they want to take) then I believe that it will just be a matter of tweaking the jump fatigue system, perhaps in some of the ways you suggest. I rather like the suggestion of separate queues: any mechanic that stops people having fun without a very good reason is a poor one, and the idea that I cannot use a blops bridge to hit a ratter because I have a strat op later is, as you suggest, essentially a ****-blocking mechanic.
I would love nothing move then to see lots of small alliances all over the place again especially in the east like it used to be a long time ago. There is planty of room in the east and north east for small alliances to grow given that it is essentially worthless space once renting is part of eve-online history at least in its current form. But the main problem I have with the new sov system is that there are to many penalties for owning space for essentially no reward. Regions like Scalding Pass, Wicked Creek and Insmother will still be worthless due to poor truesec and poor moon density. With no way to ever improve your space to not be **** or be worth figthing for and losing ships for other then a worthless flag on a spaceship game map. |
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Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
1008
|
Posted - 2015.03.19 23:25:14 -
[121] - Quote
Baki Yuku wrote:I would love nothing move then to see lots of small alliances all over the place again especially in the east like it used to be a long time ago. There is planty of room in the east and north east for small alliances to grow given that it is essentially worthless space once renting is part of eve-online history at least in its current form. But the main problem I have with the new sov system is that there are to many penalties for owning space for essentially no reward. Regions like Scalding Pass, Wicked Creek and Insmother will still be worthless due to poor truesec and poor moon density. With no way to ever improve your space to not be **** or be worth figthing for and losing ships for other then a worthless flag on a spaceship game map.
Those are very valid concerns and I really hope CCP is considering them. In some ways I think renting space will be easier as the parent alliance can own Sov in the system, own the stations, but allow the renters to set up their own infrastructure hubs. Certain areas will probably need to be rebalanced as you said. With Endie and the others who made the CSM I'm sure these concerns will be addressed, and lately CCP has be handling feedback really well imo.
Sabriz for CSMX!
Consider voting Tora as well.
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