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GeoNoSiS
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Posted - 2003.10.17 10:20:00 -
[1]
I heard it in the Amarr channel in-game, that the oly missiles allowed in the Tournaments, would the following: Light missiles, Rockets, and finally Defenders. I have not found anything on the forums about this, so can anybody confirm this?
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Lola
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Posted - 2003.10.17 10:21:00 -
[2]
Linkage ----------------------------------------- Sig rented by Drethen Nerevitas. |

Unicode
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Posted - 2003.10.17 12:17:00 -
[3]
At least combat might last a little longer and not just depend on who can fire off thier cruise missiles quicker.
So does this mean that the much hyped Kestrel wont be used as much in the Championship as first thought?
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Discorporation
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Posted - 2003.10.17 12:19:00 -
[4]
4x4 light missiles per volley per group.
Yeah, no Kestrels, uh-huh.
[Heterocephalus glaber]
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j0sephine
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Posted - 2003.10.17 12:27:00 -
[5]
4x4 light missiles per volley per group.
... And 12 missiles in a launcher, so no longer the reloading penalty...
But in all honesty, that's 50 hp per missile (37.5 with lvl.5 rockets) am fairly sure you could do more (and instant) damage with conventional turrets compared to that. o.O
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Discorporation
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Posted - 2003.10.17 12:33:00 -
[6]
Use A-3 arbalests instead of M-12s and you will have a RoF of 3.60 secs (the kestrel missile RoF bonus not included)
That's 800 dmg/3.6 seconds
[Heterocephalus glaber]
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j0sephine
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Posted - 2003.10.17 12:38:00 -
[7]
"Use A-3 arbalests instead of M-12s and you will have a RoF of 3.60 secs (the kestrel missile RoF bonus not included)"
Hmm i think the missiles still suffer from blowing one another when fired faster than ~2 secs apart, though... so if you stagger the missiles with 4 launchers, any launcher repeating faster than 8 secs will fire too close to misiles fired by other launcher(s) resulting in nice fireworks and not much else.
Can be wrong about it, though; will have to check ;s
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Discorporation
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Posted - 2003.10.17 12:45:00 -
[8]
You might be right.
Then again, i won't be using Kestrels O.o
[Heterocephalus glaber]
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j0sephine
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Posted - 2003.10.17 12:51:00 -
[9]
"Then again, i won't be using Kestrels O.o"
I've noticed =)
... would suggest some sensor backups, having the opponent limited to ships of just one race makes the EW setup a no-brainer, really... -.o
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Discorporation
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Posted - 2003.10.17 12:54:00 -
[10]
I know ;)
[Heterocephalus glaber]
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Roba
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Posted - 2003.10.17 13:02:00 -
[11]
Umm... yah. But has anyone noticed that the kestrel is a good ship for reasons other then its missiles?
Like those three med slots and two low slots?
The missiles with the right skills can almost match turrets in dmg. Just because you can mix and match dmg types for the best combo for a certian ship type, but...
Since the launchers use no capac you can pack 3 sheild hardeners into those med slots. Say 2 EM 1 therm. Since you will most likely be dealing with punishers with lasers.
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j0sephine
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Posted - 2003.10.17 13:05:00 -
[12]
Edited by: j0sephine on 17/10/2003 13:06:44
"I know ;)"
Thought so, but my Ni-Kunni al..err, friend really insisted i'd brought that up... as far as i can tell she didn't vote much, but those few she did vote for... she truly wishes they do well ;s
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Athule Snanm
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Posted - 2003.10.17 13:23:00 -
[13]
I'm glad they decided to block heavy missiles etc. As it is for just about every setup there's a counter-setup - a team that relies on missiles that comes up against another team with solid missile defence is likely to find themselves in trouble. Likewise an EW team that's failed to disable an opponent is open to being taken down rapidly. Or a laser team if they come across an EM warded team, etc, etc.
Personally I think it would have been better if all houses were limited to Amarrian ships as Sarum now has a real disadvantage when it comes to EW. The different race pilot differences is nice, but the different ship restrictions may end up being a little inbalancing.
_______________________________
Doomheim - EVE's only hygiene! |

Discorporation
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Posted - 2003.10.17 13:29:00 -
[14]
Quote: Edited by: j0sephine on 17/10/2003 13:06:44
"I know ;)"
Thought so, but my Ni-Kunni al..err, friend really insisted i'd brought that up... as far as i can tell she didn't vote much, but those few she did vote for... she truly wishes they do well ;s
\o/ :D
[Heterocephalus glaber]
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Xander Teg
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Posted - 2003.10.17 13:44:00 -
[15]
Quote: Personally I think it would have been better if all houses were limited to Amarrian ships as Sarum now has a real disadvantage when it comes to EW. The different race pilot differences is nice, but the different ship restrictions may end up being a little inbalancing.
I agree that that the rules certainly favor the Tash-Murkon and Kor-Azor houses since there are restrictions placed on the other houses, esp Sarum. But i think this fits into the RP aspect of the game. A house that believes in the outright superiority of their race should live and die by their belief in that superiority. It fits IMO.
_________________ "For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack."
-Rudyard Kipling
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