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Granger
Gallente Tiberian Star
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Posted - 2006.09.05 16:14:00 -
[1]
CCP, could fix a lot of problems if they just got rid of bookmarks period, if anything maybe only allow a bookmark for a POS or a solarsystem, and add in a 5km warp in point to the list.
Ok so you fly a freighter, and you are worried about pirates, well do not fly a freighter in low sec, unless you are escorted or something... come on.
So you are in combat and you have to withdraw, out fit a cloaking device and warp to a planet, or if no cloak warp to a planet and start hopping around a few times and then make a run for the gate. If you are caught you are caught that is what insurance is for, and if you have implants then maybe you should be a carebear in empire or something...
Bookmarks cause server lagg, game lagg, combat lagg, just get rid of them..
That is my 2 cents.
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Scetrov
Gallente
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Posted - 2006.09.05 17:07:00 -
[2]
No Bookmarks mean no hidden complexes, rat spawns, asteroid belts, interesting objects. No bookmarks also means no safe spots.
Bookmarks have become part of the game, removing them would radicly change game play, CCP can't go back in time and remove them so they have to find a way of retaining the intended functionality of the bookmarks whilst removing the unintended functionality. --
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NOC Point
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Posted - 2006.09.06 04:04:00 -
[3]
Originally by: Scetrov No bookmarks also means no safe spots.
I'm thinking that this wouldnt be such a bad thing. You can still warp to planets/moons but would have to move around to be 'safe' Nothing kills combat opportunities more than safe spots.
This would also start to move combat away from gates, belts and stations where 99% of combat currently occurs. It would also enable hunters to set traps by sending tacklers to planets in case the prey warped there.
The current 'hot fix' of nerfing BM copying only hands a huge advantage to the people who have many bookmarks already. It's a quick way to discourage player expansion into low sec areas which I'm sure isn't what ccp would like.
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Bam1
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Posted - 2006.09.06 06:24:00 -
[4]
OH well get rid of them
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Kusariqqu
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Posted - 2006.09.06 11:52:00 -
[5]
If you got rid of bookmarks the game would be to predictable, it would force you only to go to celestial items in space. Alot of ppl will leave the game. Wat about hauler runs in 0.0? u thought of that? It would be impossiable to get away setup defence spots on gates. Get rid of them you would ruin the game period!
If anything this games needs is an open helm. Were you can type in quardinates X and Y and W axes and warp to them. So you can go were u like in a system making the game more open and more fun to play.
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Cerina Natal
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Posted - 2006.09.06 12:33:00 -
[6]
What about just getting rid of instants?? Making a perimeter around the gate like 200km where you could not warp to using bookmarks. i willing to bet that 90% of the bookmarks come from the concept of instant bookmarks...but this is a topic that have been thrown around a lot of times... There have been several threads about nerfing book marks to improve the game for gate campers and just as many threads on how to make the travelling in unsafe space more If you look at the real world people (pirates criminals ect.) always do there business at choke points because its easier. If you at the concept of travelling in EVE they have change from manual warp to all of the gates to autopilot (mostly related), nerfed dual MWD and AB, changed locking speed on ships to even the playing field, introduced boubles...and now they are talking about adding MWD and AB as a autopilot option...everything is in constant development but it takes time to develop a compromise that everyone can live with. some time ago there was a thread about eliminating gatecamps because Concord or the authority in charge would never allow a gate to be camped (properly true)....would kill the pirate side of the game for the most part. you would have to introduce in system movement features and tracking features making bobble deployment easier so that it would be more interesing/fun to be a pirate again...personally i would favour something like this....i mean how cool would it not be to see a frighter and a escord moving on your system scanner and then deploy the bobble so that you just pulled the frighter out of warp and left the escord hanging....or with combat enviorements pulling a fleet out at warp at the most unfortunate place in the galaxy with massive minuses to the fleet movement, targeting ect....now thatÆs real pirating or war tactics what ever you want to call it...would realy add other dimensions to the game if you would have to think of how you wore warping with your gang  Well back to topic...they are introducing new map, scanning you name it features might be a step in the right direction of moving some of the pressure off gates and into the space of the a solar system....im not saying thatÆs what going to happen but a lot of hard work and thought threw development have goon before all other features that have been added to the game....and they are most serenely going to find a clever way doing this....and well its properly not going to be something as drastic as saying "lets remove BM's all together"  So well you might just put your head to figuring out a cool way of making bookmarks a less important part of the game and write them down so that they can be posted when the Dev team decides to attend that issue (personally i would really like to see the 5-10k instants in my P&P go to hell...they lag my and other peoples client out! , and on top of that instant BM's have become one of the biggest sinkholes for isk...they cost nothing to produce and they are way more expensive then tritanium which is properly the cheapest item in the game...öyes knowledge is power but not the bookmark kind of knowledgeö)à.
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Trader ADAM
Amarr Hudsons Bay Company
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Posted - 2006.09.11 15:15:00 -
[7]
The Quetion here, as I see it is not really about BM, but wether 0.0 space is a PvP zone or not. By getting rid of instas you would make 0.0 space to risky for the average player. Nurfing BM would only benafit the PvP elamnet of the game.
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Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2006.09.11 16:10:00 -
[8]
I would say, that one of the reasons CCP is planning to have an increasingly large amount of extra "findable" content within systems is specifically to have more locations to escape to, which would replace safespots. And obviously ships not looking for combat could equip better scanners to find safer locations. -----------------------------------------------
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Gretchen Dawntreader
Minmatar Brutor tribe
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Posted - 2006.09.11 17:13:00 -
[9]
The OP has no more basis to blame all lag on BMs as I have to claim that BMs cause no lag.
Note that the node-crashing before the recent patch was due to massive bookmark copying, not by the mere existance of bookmarks.
Saying people should just belt up and deal with having their expensive ships and faction modules and pricey implants blown up because of random ganking, that people should just "get insurance" is such a silly thing to say, that it hardly deserves a response. I hang in a chat with people ranging from solo miners to combat veterans, and people are flying around in Machariels and using 300m isk named reppers and hardners and have crystal implants and if you think people are just going to risk that because you think removing BMs will somehow cure all your lag, well get a grip.
Priced a Mach lately?
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Reggie Stoneloader
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Posted - 2006.09.11 17:31:00 -
[10]
So don't fly what you can't afford to lose. You're telling me that a Machariel with a net worth close to two billion isk is too fragile and precious to be risked in PvP? I suppose you're right. Don't gank in it.
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