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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Harvey James
The Sengoku Legacy
1023
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Posted - 2014.12.09 16:42:58 -
[1] - Quote
Rena Monachica wrote:So far .. no problems and I like the new UI. Deactivated the transparency though, it was too distracting
the PBR ... I dont hate it, but lets say that there is room for improvement.
Overall: Too. much. shiny.
Especially on the gallente hulls. The golden stuff on the amarr hulls could be toned down a bit too
what really stands out: The Ishtar: SUPERHYPERSHINY with puke green.
And the Kronos just looks bland. Her new color scheme plainly sucks
duvolle labs needs a new colour scheme .. it shares gold with amarr, lai dai, ishukone even gurista is similar .. and as above its bland , try something new with it,
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Harvey James
The Sengoku Legacy
1023
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Posted - 2014.12.09 16:50:18 -
[2] - Quote
could you please change the placement of missile hardpoints on the damnation having an odd launcher on the top is stupid and ugly looking
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Harvey James
The Sengoku Legacy
1023
|
Posted - 2014.12.09 17:28:19 -
[3] - Quote
Ssabat Thraxx wrote:OK, after playing around with settings for a while, the general UI is "generally acceptable" to me. By playing around I mean changing the color scheme back to black/grey and turning the transparency slider all the way down, lol
Still aggravated abotu the neocom changes. I though the old ones graphically represented what they did, not all of the new ones do, and theyre ugly.
Unlike apparently a lot of people , I like the new ship looks. I especially like that more defined differences in color are made for ships with smimilar "base" hulls, such as Pilgrim / Curse and Omen / Omen Navy Issue, etc.
Speaking of Pilgrim / Curse, I DO recall a short discussion from Fanfest 2014 about a rebalancing of Recons.... just sayin..
EDIT: Oh yeah, the new map is freaking AMAZING. GJ there!
pilgrim looks broken .. some weird lumpy grey stuff along the side
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Harvey James
The Sengoku Legacy
1024
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Posted - 2014.12.09 20:28:16 -
[4] - Quote
perhaps you could add more options too the neocom ? grouping and separators would be great options too add colour to the icons, more customisable in general please give us an icon for fitting manager . its annoying having too go through fitting - browse - corp fits/personal fits
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Harvey James
The Sengoku Legacy
1025
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Posted - 2014.12.09 20:35:17 -
[5] - Quote
Raiko Adaavi wrote:I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I'm also getting a lot more lag than i'm used to. I do like the cleaner simpler UI though... as well as all the new content (ships, wormhole systems, etc.)
its definitely laggier , drake looks like it needs too go through a spaceshipwash PI is even harder now with the extra lag like it isn't fiddly enough already .. PI needs a complete redo
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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