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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Hasikan Miallok
Republic University Minmatar Republic
1208
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Posted - 2014.12.10 03:17:27 -
[31] - Quote
1) Necrophilia
2) Karya Pamyu Pamyu
3) Kill la Kill outfits you can buy with Aura
4) grr goons ? |
Terranid Meester
Tactical Assault and Recon Unit
270
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Posted - 2014.12.10 03:34:50 -
[32] - Quote
Name of next update is Tethys fyi.
http://www.ubergizmo.com/2014/05/eve-online-ditches-expansion-model-gets-10-updates-instead/ |
Johan Civire
The Lyran Empire
870
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Posted - 2014.12.10 05:02:37 -
[33] - Quote
How about WiS release now? |
Saturday Beerun
Lost Ark Enterprises
8
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Posted - 2014.12.10 08:59:41 -
[34] - Quote
It will not contain any improvements.The latest "releases" appear to be a simplification of graphics.I'm not getting better fps though.Bland is not good.Perhaps we'll end up with beige ships all round,an automated F1 press to do everything. When I log in I am presented with a windows 98 scheme.Tell me that is a step forward.Convincingly! |
Amrthis
Intent Unspecified Fatal Ascension
0
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Posted - 2014.12.10 09:29:51 -
[35] - Quote
1.) beasts of greek mythology
2.) right click option for find in assets (just like find in contracts), rorqual fix i still remember when the compression array got introduced a devblog stated that something will be done for the rorqual to make me want to do more than park it in a pos. all thats happened since is its jump range got hammered and it got jump fatigue i those changes dont make me want to use it. t2 industrial core pirate destroyers and battlecruisers
3.) sleeper invasion (consequence of the dust 514 implant harvesting) something akin to sansha incursions (possibly sleeper incursions lol) |
Zappity
Stay Frosty. A Band Apart.
1640
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Posted - 2014.12.10 10:30:45 -
[36] - Quote
Sov of course. And I'd love to see dynamic system security status.
Zappity's Adventures for a taste of lowsec.
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I Love Boobies
All Hail Boobies
1289
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Posted - 2014.12.10 10:33:28 -
[37] - Quote
Definitely not a rework of the Rorqual. Doubt CCP will ever do anything about that after screwing it over with the compression changes. |
Amrthis
Intent Unspecified Fatal Ascension
0
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Posted - 2014.12.11 07:20:12 -
[38] - Quote
oh come on rorqual has got to get another look at especially considering how badly its screwed. |
Herzog Wolfhammer
Sigma Special Tactics Group
5789
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Posted - 2014.12.11 07:30:50 -
[39] - Quote
Drone bay on the Hyperion and a rework of the Imicus
Bring back DEEEEP Space!
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Serene Repose
1734
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Posted - 2014.12.11 08:29:22 -
[40] - Quote
Maybe Santa will bring decent computers with state of the art graphics cards so all the crybabies can finally see what the internet really looks like. Keep playing on those laptops though. I know an optometrist who's after a new yacht.
As for the OP...I'm not done with 2014 yet. Thanks all the same.
Gankers are sociopaths who would rather use their time-in-place advantage to jump and one-shot a noob than fight straight-up someone who poses a challenge to them. If you need to call a ganker a "person," have at it. He is what he is.
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WhyYouHeffToBeMad IsOnlyGame
5843
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Posted - 2014.12.11 09:06:08 -
[41] - Quote
well the cloaked-but-not structures mean only one thing.
AFK CLOAKING NERF
you've seen it here first!
mad? ( -í° -£-û -í°)
I'm a Snaper
Critically Preposterous is recruiting!
Hengle Teron > v(t) = dp / dt
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Fujiko MaXjolt
ACME HARDWARE
17
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Posted - 2014.12.11 11:20:08 -
[42] - Quote
1) Somnarium - because of sleepers 2) POS revamp - yeah, right, I'd love it it'll never happen 3) Minmatar T3 destroyer
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Arla Sarain
176
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Posted - 2014.12.11 12:03:18 -
[43] - Quote
1) Name: Atron Redesign 2) Notable features: Atron Redesign 3) Atron Redesign
New age of EVE - Coming January 2015 |
Aiyshimin
Brutor Tribe Minmatar Republic
206
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Posted - 2014.12.11 12:34:06 -
[44] - Quote
1) Tethys, and release is actually in February (not guessing, this is what CCP has planned)
2) It will contain at least the following (+90% certainty) - Ishtar nerf - removal of indy teams - further UI tweaks - further PBR tweaks and extending PBR to stations etc - new starmap release - Caldari D3 - ongoing world events unfold (Caroline star, circadians etc) - a small batch of module tiericide
Highly possible things: - T3 subsystem rebalancing by toning down the strongest subs (source: informal Fozzie interview on a Twitch stream) - super rebalancing (same source) - enhanced NPE (dev blogs) - tweaks to hacking mini-game (dev post) - changes to awoxing
Wild guesses: - recon & logi balancing pass - minor balancing passes on select T1 and navy faction ships - Worm nerf - new NPC race
. |
Shalashaska Adam
Partial Safety
83
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Posted - 2014.12.11 12:38:09 -
[45] - Quote
Jan release will hopefully feature the removal of every UI and graphical change made in Rhea.
I'd even like to see a video on it, perhaps titled something like "EVE moves into the 21st century with new colour icons". |
Reicine Ceer
Deep Core Mining Inc. Caldari State
195
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Posted - 2014.12.11 14:11:09 -
[46] - Quote
DaReaper wrote:
1) Take a guess as to what the next release cycle might be called.
2) state what you would love to see in the jan release, no matter how crazy
3) make a realistic stab at what you think might actually be coming
4) make a stab crazy or otherwise, as to what 2015 will hold for eve/new eden.
1) Part of me wonders if perhaps there'll be linked names to things/ships/etc within the game; "Rhea" for example could lead to another release called "Ibis" (which'd also fit with your Egyptian suggestion).
2) a) Cometary mining, where you gotta keep up! Must first scan it down, and then once you're within say, 2AU, you can pick it up on your OV as an object to warp to. After that, afterburners on and start mining!
b) Planetary Ring mining, where you have a ton of dud asteroids, and "seams" of minerals throughout. Would require a nice little fleet to do it efficiently, with scouts up ahead looking for nice ore veins amongst common minerals like veld/scord or purely empty asteroids. I love the idea of finding crashed mining ships on some asteroids, only scan-able at close range, that have a cargohold full of randomised minerals/2% chance of phat lewt/etc, and maybe the odd pirate base amongst the asteroids - kinda like accidentally stirring up a hornets' nest. The potential for emergent play in this alone is amazing when you think about it.
c) Considering the recent pirate clothes released with Rhea, I would looooooove to see a total overhaul of the pirate factions and how you can interact with them. The potential for entirely new missions and status and gameplay is staggering; imagine being able to join a pirate faction, and be able to legitimately shoot anyone that comes by, or being able to buy/unlock some module that changes your ship transponder, meaning that other pilots see you as no more than an appropriately-sized red cross... in an asteroid field.. just floating there (oh and not having the other npcs shoot at you too). Glorious.
d) A minor thing, but one I've harped on about for a long time - change the stations visual look and feel, based on the traffic that it receives - there's already some work I saw the art dept. had put into this before, with holographic billboards - the moar traffic, the moar adverts. I want to see this, for definite, but I salivate at the thought of a station way out in the middle of nowhere, having been stripped of unused modules and barely anything more than a hangar bay and a repairshop, with others on trade routes *looking like a trading station*, and others used for mass ship storage *looking like they hold thousands of ships*, and others still that're mainly used for cargo/mineral storage *looking like they hold that stuff*. The art assets would require changed to accommodate this, and some code that measures the activity and adjust stuff accordingly over a period of a month or so, maybe even with (de)construction "work" going on outside the station to intimate that the station is going through a prioritisation change. Now, imagine Jita 4-4. Gargantuan; heaving ports belching forth ships of different sizes (battleship and up coming out of a different exit to ships smaller than that, because it makes sense), millions of lights studding the hull with obvious observation areas and defensive structures outshone by advertising billboards both NPC and corp/alliance-bought (maybe even alliance-submitted out-of-game and verified as cool to be shown, with players on high bandwidth internets being able to opt-in to download them automagically if they're within range of it), and NPC activity to bolster the notion of it being a massive port. One can dream, eh? ;)
e) Silly little minigames, maybe even similar to the hacking stuff already in the game and such, that can be played either alone or with fleetmates. Two-player Snake, card games, etc etc. Some sort of framework that perhaps even players could submit content for. Sitting for two hours, waiting for something to happen - it's an accepted part of EVE, and that's cool, but there should be some encouragement to keep players interacting within EVE, instead of sitting with it alt-tabbed and playing something else while you listen to voice comms for the call to action.. ;)
3) Others have answered this more knowledgeably than I.
4) See 2). |
DaReaper
Net 7
1433
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Posted - 2014.12.11 20:56:27 -
[47] - Quote
1 has been answered, sorta... Proteus is the jan release.
OMG Comet Mining idea!!! Comet Mining!
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Shaleb Heworo
Viziam Amarr Empire
35
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Posted - 2014.12.12 14:08:22 -
[48] - Quote
Is there any Info out yet on what we can expect? OBG removal and recon rebalancing sure would be nice. Pilgrim needs that neut range bonus! |
Bagrat Skalski
Poseidaon
7333
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Posted - 2014.12.12 14:24:38 -
[49] - Quote
Give ability to join CONCORD and do missions like freely engaging people with security status lower than -5 in high sec.
Don't look any further for negative energy, you will find it by being lazy.
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Desimus Maximus
Embargo.
140
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Posted - 2014.12.12 14:27:35 -
[50] - Quote
More Sov Changes:
1 Billion/month sov bill for first system.
11 Billion/month for next system.
12 Billion/month for next system.
13 Billioin/month for next system.
So on and so forth...
Wardec Changes:
War Declaration Skill. Corp/Alliance CEO. 1 wardec per skill level up to 5. 5x training multiplier.
Warmonger Skill. War Declaration V pre-req. Allows for up to 5 additional war declarations for a total of 10 per Corp/Alliance.
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Sol Project
Sebiestor Tribe Minmatar Republic
152
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Posted - 2014.12.12 14:29:52 -
[51] - Quote
Bagrat Skalski wrote:Give ability to join CONCORD and do missions for freely engaging people with security status lower than -5 in high sec. People can already do that and lots actually do.
I know that most -5 just hide in station all the time ... ... but those who don't actually get hunted, which is fun.
Your idea has no ground in any way anyway, as long as the majority of gankers are carebears who hide in station all the time, with stupidly false excuses as of why they do it.
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Mr Epeen
It's All About Me
6950
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Posted - 2014.12.12 14:44:57 -
[52] - Quote
I don't much care what the next expansion holds for us, as long as the ability to delete the starting skills is included.
Anal, I know, but that single mining skill stands out like a sore thumb on my characters skill sheets and it bugs me.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Sol Project
Sebiestor Tribe Minmatar Republic
153
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Posted - 2014.12.12 14:49:12 -
[53] - Quote
Mr Epeen wrote:I don't much care what the next expansion holds for us, as long as the ability to delete the starting skills is included. Anal, I know, but that single mining skill stands out like a sore thumb on my characters skill sheets and it bugs me. Mr Epeen Miner Miner Miner Miner!!!!
*pokes Mr. E* |
DaReaper
Net 7
1434
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Posted - 2014.12.12 18:15:08 -
[54] - Quote
Shaleb Heworo wrote:Is there any Info out yet on what we can expect? OBG removal and recon rebalancing sure would be nice. Pilgrim needs that neut range bonus!
Has been said many times already:
Off Grid Boosting can't be adjusted till Dogma rewrite is complete. Once you hear that Dogma is redone then OGB is in the gun sites for a nerf
OMG Comet Mining idea!!! Comet Mining!
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DaReaper
Net 7
1434
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Posted - 2014.12.12 18:17:47 -
[55] - Quote
Mr Epeen wrote:I don't much care what the next expansion holds for us, as long as the ability to delete the starting skills is included. Anal, I know, but that single mining skill stands out like a sore thumb on my characters skill sheets and it bugs me. Mr Epeen
What?!?! that skill is AWESOME (not sarcasm) if it was not for that skill I would of left eve after 2 weeks in 04.. been here nearly 11 years all thanks to mining
OMG Comet Mining idea!!! Comet Mining!
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Josef Djugashvilis
2753
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Posted - 2014.12.12 18:37:28 -
[56] - Quote
First:
Proteus is turning the game into Hello Kitty - Eve is meant to be - propper 'ard innit?
I wanna be able to turn everything in Proteus off
In fact I wanna be able to turn off everything introduced since, I dunno, say 2005 onwards.
Proteus has totally ruined my game-play and I am gonna rage quit after X years of playing Eve
Apart from the above, I am looking forward to Proteus.
This is not a signature.
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Josef Djugashvilis
2753
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Posted - 2014.12.12 18:39:49 -
[57] - Quote
Mr Epeen wrote:I don't much care what the next expansion holds for us, as long as the ability to delete the starting skills is included. Anal, I know, but that single mining skill stands out like a sore thumb on my characters skill sheets and it bugs me. Mr Epeen
That starting skill is a minor issue surely?
This is not a signature.
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Mr Epeen
It's All About Me
6958
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Posted - 2014.12.12 18:52:07 -
[58] - Quote
DaReaper wrote:Mr Epeen wrote:I don't much care what the next expansion holds for us, as long as the ability to delete the starting skills is included. Anal, I know, but that single mining skill stands out like a sore thumb on my characters skill sheets and it bugs me. Mr Epeen What?!?! that skill is AWESOME (not sarcasm) if it was not for that skill I would of left eve after 2 weeks in 04.. been here nearly 11 years all thanks to mining
It's awesome for a miner, but the same applies. If I made a miner I'd want to be able to delete the gunnery, astrometrics and racial frigate skills. By the same token a builder needs not have gunnery, mining, astrometrics, navigation, ship and armor/shield skills.
I actually made a proposal in F&I for the ability to start with no skills injected. As well as having a nicer look on Eveboard, zero waste would get me a better price for my insanely focused characters.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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DaReaper
Net 7
1435
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Posted - 2014.12.12 19:12:01 -
[59] - Quote
Josef Djugashvilis wrote:First:
Proteus is turning the game into Hello Kitty - Eve is meant to be - propper 'ard innit?
I wanna be able to turn everything in Proteus off
In fact I wanna be able to turn off everything introduced since, I dunno, say 2005 onwards.
Proteus has totally ruined my game-play and I am gonna rage quit after X years of playing Eve
Apart from the above, I am looking forward to Proteus.
Lol this is definatly a given
OMG Comet Mining idea!!! Comet Mining!
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SFM Hobb3s
Wrecking Shots Black Legion.
241
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Posted - 2014.12.12 19:13:57 -
[60] - Quote
1) A bathroom in captain's quarters
2) Removal of all sov timers (now you gotta live there to keep it)
3) Bomb EHP reduction to 1/6 current (ie more than 2 bombs will destroy themselves)
4) Make battleships relevant (see 3)
5) All reps on Cain |
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