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Karon Wodens
LFC
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Posted - 2006.09.07 15:44:00 -
[1]
Think about it... when you build a ship... or buy it in a box, it's not just one object... it's about a million of them, all carefully wrapped together. So I'm wondering why it shouldn't take time to assemble ships... heck, I remember putting together a Lego pirate ship took me a while, it's not like I could just right click it and *poof*
I seem to recall there being a skill for this at one time... or rather a set of skills, "Frigate assembly, cruiser assembly" etc... all to reduce the time required to put it together... has that idea been scrapped or what?
Caldari Prime: Think of that moment, remember what they did...
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Chasma Valdorius
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Posted - 2006.09.07 15:54:00 -
[2]
Aren't those skills for the *construction* of said ships? Anyway, I agree, it should take a little while to assemble and disassemble modules and ships.
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LUGAL MOP'N'GLO
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Posted - 2006.09.07 16:00:00 -
[3]
We aren't trying to be realistic here guys, we're trying to have fun because we're playing a game. Why make us wait? Is there a point to waiting? Answer? No. The reason we have to wait to build ships is so that someone with a crapload of ore at their station can't just go bing bang boom, there I built a ship and go get in a fight again. If we have to wait to assemble ships its just that... Waiting. It already takes 20seconds to switch ships anyways.
Oh and on Frigate Construction, its for building T2 Frigates (Construction of the Crow requires this skill to be at lvl II for example).
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Karon Wodens
LFC
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Posted - 2006.09.07 16:07:00 -
[4]
Originally by: LUGAL MOP'N'GLO We aren't trying to be realistic here guys....quote]
I'd love for one of the devs to see that... break their hearts. If CCP isn't trying to be realistic, then how come I'm not an alien with 4 eyes... how come my ship follows as design philosophy... how come the game has a newtonian physics engine... how come... a lot of things actually...
Caldari Prime: Think of that moment, remember what they did...
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LUGAL MOP'N'GLO
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Posted - 2006.09.07 16:44:00 -
[5]
Gameplay > Realism
End of Story.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Reggie Stoneloader
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Posted - 2006.09.08 04:03:00 -
[6]
I'd say the packaging and disassembly of a ship shouldn't take time. It's used for lots of things, like stripping a fitting to cannibalize a module during the delay between ship switches or just organizing a hangar. That sort of thing shouldn't be a time sink.
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Vaslav Tchitcherine
Swag Co.
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Posted - 2006.09.08 06:55:00 -
[7]
Originally by: Karon Wodens ... how come the game has a newtonian physics engine...
What?!
v. swag
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Za Po
Caldari
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Posted - 2006.09.08 08:10:00 -
[8]
Originally by: Karon Wodens I'd love for one of the devs to see that... break their hearts. If CCP isn't trying to be realistic, then how come I'm not an alien with 4 eyes... how come my ship follows as design philosophy... how come the game has a newtonian physics engine... how come... a lot of things actually...
Uhm. You might not be an alien with 4 eyes, but the ships are not more realistic than those of any other space game, and the physics engine is very much not newtonian.
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Revenant Force
Gallente ironwood ink
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Posted - 2006.09.08 10:46:00 -
[9]
No way do i want it to take time. Things already take forever to do in eve as it is, getting into the ship i baught and fitting it shouldn't take me 4 hours, that would slow down gameplay to even more of a crawl than the traveling time in eve already does.
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.09.08 11:44:00 -
[10]
No thanks, no time to assemble. That time is "paid" during construction.
And about realism, its CCP's story. They could for sakes make all chars female, and that would be the world we play in. So its not realism, but doesn't require you to be an alien with 4 eyes.. Have you even read the background story or seen the intro?
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Karon Wodens
LFC
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Posted - 2006.09.08 14:04:00 -
[11]
Yeah, they could, but they didn't... and what's the intro got to do with this?
Caldari Prime: Think of that moment, remember what they did...
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