| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 70 80 .. 80 :: one page |
| Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Mulco
Dark Star Mining and Industry inc.
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Posted - 2009.09.27 23:50:00 -
[1501]
50 pages and 1,5k replies should in my opinion be enough to warant a proper response from a dev, hope we get one soon (tm).
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Kenpachi Viktor
Gradient Electus Matari
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Posted - 2009.09.28 13:21:00 -
[1502]
/flog ===============
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Sir Substance
Minmatar Wormhole supervisory and Investigation team Blanket Men
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Posted - 2009.09.29 12:41:00 -
[1503]
oh no you dont!
BACK<------------- TO THE FIRST PAGE!
/flog ------ I, for one, welcome our new console overlords!
lets pop that *****! get your piece of the luminare titan here |

TexasWARlord
North Domain Defense Forces
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Posted - 2009.09.29 19:50:00 -
[1504]
Much like waiting for petitions to be answered: Holding your breath is not advised..
With all the suggestions and workaround info posted you think it could get some answer 
/FLOGGED
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Eagle Hawkstrike
M.I.M.M.S
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Posted - 2009.09.30 06:55:00 -
[1505]
I love this idea, the modular system looks awesome. Free floating guns I'm not phased with, normal stations have those, but the rest of it in modular form would make it look so much more better.
/sign
 My position in the corp "Logistics Coordinator" just a fancy name for Janitor. |

RedLion
Caldari State Constructions
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Posted - 2009.09.30 14:16:00 -
[1506]
/floggg
Also, being able to construct big complexes in empire would be nice!
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |

BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.10.01 06:04:00 -
[1507]
Originally by: CCP Xhagen Furthermore it needs to be noted that roughly 60% of all issues brought up by the CSM have either been already added to the game or are on the horizon
That's a good percentage, assuming it's accurate then good job on most things CCP/CSM. However, I think the majority of attention is currently on a certain 3 year old thread that refuses to die. I'm glad 60% of other things have been put in, about what about this? And don't tell me that "Funky POS recommendation" was all the attention this topic will get, that truly was a sorry excuse on both CCP and CSM's part.
oh, and bump from page 3.
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TexasWARlord
North Domain Defense Forces
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Posted - 2009.10.01 11:35:00 -
[1508]
Originally by: TexasWARlord
Quote: CCP Abathur
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
That said, I am quite sure this has been suggested before but only GOD could locate it in all theses 3 YEARS of postings.
Understandable it would take time but why not just introduce this as a TIII Player Owned Station ?
The main gripe here seems to be how would we impliment it and what would happen to the old POS's ?
Anyone who saw this (especialy if the bugs that now exist have been even half fixed) would WANT to replace the old one(s)...
And I did see it somewhere and agree, eventualy they could be phased out entirely.
This brings us back to DOMINION. Seeing how MANY existing POS's will no longer be needed then it would stand to reason that the market will be flooded with thousands of very very cheap POS's... What better time to hit the recycle button.
CCP has already stated a buyback program is NOT going to be offered, so why not make it a ingrediant in the TIII building process.
Introduce it as a fragment of Mag sites and when reversed a TIII BPC is produced, when manufactured (like any faction POS) a current L/M/S POS is required to complete the build...
Skill it or do not, this would solve the recycling process and it would also bolster commerce and exploration.
"Exploration of Mags for the Sleeper Station Fragments" "Mining (Undoubtably like a faction POS it would need additional ore)" "Industry (Those who cannot build it will want it built" "PVE and Traders (Being its TIII I am quite sure some TIII parts would be needed)
And CCP think of the JOY you would bring to the ART department dreaming up concept ART for a TIII Sleeper intergrated look to the skin of this BRILLIANT and BOLD new POS
Note: They did a awesome job on the Sleeper Stations we have now (and it didnt take 3 years) imagine letting them run rampant with this new concept art. Use the base design of this POS as its been offered but make it look deep, dark, scarey, tantalizing and delicious...  LIKE EVE ITSELF !
Mods could be handled the same way... 
This can work into DOMINION if they get a loud enough cry from the people who PAY
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eliminator2
Gallente
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Posted - 2009.10.01 12:02:00 -
[1509]
looks and sounds brilliant id buy one :D -----------------------------------------------
I met Eliminator1..... I chewed it up, and spat it out. Now, he is my minion.
I kill miners and mission runners people say, I call them target pra |

Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.01 12:56:00 -
[1510]
Originally by: BeanBagKing
Originally by: CCP Xhagen Furthermore it needs to be noted that roughly 60% of all issues brought up by the CSM have either been already added to the game or are on the horizon
That's a good percentage, assuming it's accurate then good job on most things CCP/CSM. However, I think the majority of attention is currently on a certain 3 year old thread that refuses to die. I'm glad 60% of other things have been put in, about what about this? And don't tell me that "Funky POS recommendation" was all the attention this topic will get, that truly was a sorry excuse on both CCP and CSM's part.
oh, and bump from page 3.
I agree that was a very poor excuse for representation for this IDEA, and this needs to be discussed with CCP by the CSM yet again, this time be more transparent about it, don't drag us around for 3 to 6 months just to let it fall through the cracks.
New things yet to be seen to come in Dom, but I don't think it will involve making pos's look or function better. Support the DEAD HORSE POS's |

Mahtie
BROTHERHOOD OF SPARTA
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Posted - 2009.10.01 21:06:00 -
[1511]
Vote Evelgrivion !
Evelgrivion for CSM Evelgrivion for CSM Evelgrivion for CSM Evelgrivion for CSM Evelgrivion for CSM
Vote Evelgrivion ! ****************************************** [i]I propose Evelgrivion as 2010 CSM Member. Vote Evelgrivion 2010 ! http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410 |

Jinx Barker
Caldari GFB Scientific
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Posted - 2009.10.02 02:05:00 -
[1512]
Here is to 51 more pages CCP .... lol , 2006.. check. 2007... check... 2008... check... 2009 check! YAY 4 More years, 4 more years, 4 more years...
Oj, sorry everybody, I just got too excited, thought all of a sudden its presidential elections again - but it is not. Just a thread ongoing from 2006. CCP - Do this already.
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Mahtie
BROTHERHOOD OF SPARTA
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Posted - 2009.10.02 17:03:00 -
[1513]
SPAM!!!
A system is been putted in place to force community ideas into the game.
Evelgrivion, the man that will bring us dockable, modular, incarna friendly POS !
Vote Evelgrivion !
Evelgrivion for CSM! ****************************************** [i]I propose Evelgrivion as 2010 CSM Member. Vote Evelgrivion 2010 ! http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410 |

Exie
Phantasmal Collective Wicked Nation
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Posted - 2009.10.02 18:56:00 -
[1514]
would seriously love this idea to be implemented... no change really to how the POS works just how it looks... in my mind it is a pretty easy project once artwork is done. E...
We be Jammin' |

kangwo
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Posted - 2009.10.04 18:11:00 -
[1515]
flogged, this would also be nice as you COULD create that ...shanty town thing...CCP was talking about the other day i mean expansion..............why not add an long part of an station to other peoples POS...........................
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High Star
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Posted - 2009.10.06 06:28:00 -
[1516]
Back this goes from page 4!
This idea will NEVER die.
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Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.06 23:31:00 -
[1517]
Originally by: High Star Back this goes from page 4!
This idea will NEVER die.
bump Support the DEAD HORSE POS's |

RedLion
Caldari State Constructions
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Posted - 2009.10.07 01:02:00 -
[1518]
I was thinking that this would be awesome for outposts and/or also for building pos in astroid fields!
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |

Cryten Jones
Gallente Eldritch Storm The Matari Consortium
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Posted - 2009.10.08 11:56:00 -
[1519]
I was kinda expecting someone to ask about this at the panel Q&A at Fanfest....
-CJ
Originally by: Nogap toosmall
and your understanding of probability is on par with a radish.
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ServantOfMask
Minmatar Eye Bee Em
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Posted - 2009.10.08 12:01:00 -
[1520]
flogalicious flogadelic flogahorse
back from page 4 you naughty horse!
im waiting on the lock now... it'd be a fast way to kill the dead horse but ofcourse CCP SEEM (note the stress on SEEM) to care about their PR nowadays so it may be too blunt. but if they gave a REAL ratsass about this they would atleas not attempt to silence us with 3 sentence lip service.
keep flogging the horse i recommend listening to Flogging Molly while you are at it. "Misina Arlath
GIRL = Guy In Real Life MMORPG = Many Men Online Role Playing Girls." |

ServantOfMask
Minmatar Eye Bee Em
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Posted - 2009.10.09 07:25:00 -
[1521]
page 3?? already?
KEEP FLOGGING MEN! "Misina Arlath
GIRL = Guy In Real Life MMORPG = Many Men Online Role Playing Girls." |

Nick Bete
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Posted - 2009.10.09 17:10:00 -
[1522]
The dream will never die.... |

RedLion
Caldari State Constructions
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Posted - 2009.10.09 22:05:00 -
[1523]
the dream will die if they implement this :)
- - - - - - - - - - - - - - - - - - - - - - - The Gallenteans must be destroyed - - - - - - - - - - - - - - - - - - - - - - - |

The Gr4veDigger
Minmatar Rogue Clones
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Posted - 2009.10.10 02:05:00 -
[1524]
Just read a few pages of this epic thread, just thought, as to define them between combat/sov POS and Industrial POS, the t3 system could be implemented, i suppose alot like outposts, different sub-systems put together inside the tower itself could give different bonuses and abilities. The more expensive and skill intensive the sub-systems, the more dangerous your POS could be, or the more industrially powerful it could be. Sacrificing shields and defenses for more module space.
And i want to know, is why a small group of Mercs in Break their Will get 3 Auxiliary Power Cores, and we ain't got any? They could require their own fuel, as many others have previously posted, as to balance them. I suppose they'd also be like Reactor Control Units, in having taken up a module slot, using CPU power, for a % gain of Power.
/signed
*bumpage* Keep shooting, no one ordered you to die soldier! |

Jinx Barker
Caldari GFB Scientific
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Posted - 2009.10.10 03:23:00 -
[1525]
Look ma, I am in a "FIX THE DAMN POS ALREADY, CCP!!!" thread.
Gosh darn it.
/me flogs the horse some more.
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Syberbolt8
Gallente Knights of Kador Freedom of Elbas
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Posted - 2009.10.10 22:46:00 -
[1526]
To the first page, yet again.
FFS, this isnt the t3 pos your looking for, it is however the tier 2 pos your looking for, at least IMO Support the DEAD HORSE POS's |

Alezander Jagen
Caldari Provisions
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Posted - 2009.10.11 08:57:00 -
[1527]
/flog
We keep the old POS's there, just add in docking mechanisms for the new POS. With people only needing POSs for moons and construction (if they don't have an outpost) there might be more of an incentive for them to buy a dockable version (with hangar upgrade) and make it a home. |

Cygwin Gaad
Caldari The Element Syndicate Black Mesa Project
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Posted - 2009.10.11 09:47:00 -
[1528]
/flog.
they might even fix the gallente tower bug while theyre at it. -
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Jojo Jackson
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Posted - 2009.10.11 11:27:00 -
[1529]
lol, just thought of a new eve-job :) => POS fotograph *g*
With a system like this it would be actual fun just to explore all system to check out what corps/allys made out of there POS, collect screenshots of them and present them within a small newspaper maybe.
Maybe it should be posible, to add another main-tower modul if you run out of CPU or Power-GRID. With this you might build real Mega-City like POS-Complexes.
Well, it might be used to build SUPER-Deathstars ... but why not. If you take the pur number of Titans and Supercarrier out there ... they must have a real use except blobbing ;).
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TexasWARlord
North Domain Defense Forces
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Posted - 2009.10.11 12:59:00 -
[1530]
Originally by: Syberbolt8 To the first page, yet again.
FFS, this isnt the t3 pos your looking for, it is however the tier 2 pos your looking for, at least IMO
My suggestion was made to make this a reality with as little pain as possible. TIII building mechanics are already in place and work relativly easily. Combine that with a simple way to address the recycling and eventual phasing out of the old POS's by using them in the build process and it is a win - win.
We get a new modular POS system, CCP rids themselves of the old ones eventualy without the ****ing and moaning to come over there not being a buyback program for the 1 Billion now useless POS's from the dominion SOV change's. And even those stuck in the past arent required to change... It's optional
So as you say FFS... Who cares if its TIII or TII labeled, the idea was presented this way to make it happen and with current mechanics that are in place. One benefit of TIII would be that the artwork could be visualy pleasing based on sleeper current designs and skins without huge redesigns to current artwork.
Keeping it relativly simple to implement and design ummmm might make the concept roll forward a bit faster. 
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