Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Morwen Lagann
Tyrathlion Interstellar
18
|
Posted - 2011.11.30 00:56:00 -
[31] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
GÖÑ
We only rage because we love you guys and this game. ._.
EDIT: Someone I know said they were still having the issue with windows jumping around, post-patch. I suggested they go into the settings and turn off window snapping entirely, on a hunch, and they said it seemed to have fixed the problem, if that helps you guys put it back in a functioning form sooner. /o\ |
Rhaegor Stormborn
BURN EDEN Northern Coalition.
144
|
Posted - 2011.11.30 01:00:00 -
[32] - Quote
CCP Punkturis wrote:Denidil wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! correct ambassador to send to calm the creepy nerd hordes. haha! most people are just going to read the original post and get really angry and post more and miss my comment anyways
Now fix the font. Iterate on it or something because it is terrible.
|
Kartaugh
CyberNet Holdings
5
|
Posted - 2011.11.30 01:12:00 -
[33] - Quote
I'm having a weird problem where sometimes clicking on a link that opens a window will just hide the entire interface, occasionally hiding just a few frames...very disconcerting...
"It's not that I am afraid to die. I just don't want to be there when it happens." - Boris Grushenko |
yumike
Eve of Madness
15
|
Posted - 2011.11.30 01:22:00 -
[34] - Quote
They were told in test server feedback that this wasn't acceptable.. But they pushed it to live anyway.. Sigh.
There was a 20+ page thread telling you why this was a bad idea, yet "you didnt see worth in keeping the feature in" according to ccp optimal. |
Caellach Marellus
Nephtys Ventures inc
159
|
Posted - 2011.11.30 01:29:00 -
[35] - Quote
Morwen Lagann wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! GÖÑ We only rage because we love you guys and this game. ._. EDIT: Someone I know said they were still having the issue with windows jumping around, post-patch. I suggested they go into the settings and turn off window snapping entirely, on a hunch, and they said it seemed to have fixed the problem, if that helps you guys put it back in a functioning form sooner. /o\
< The someone I know.
I've normally got my UI set up with the following going down the right.
Current target interface Overview Drones Cargo
After docking (in CQ, not tried in shipspinny mode yet) and undocking, Cargo is shifted up to the top of the list. Size of each individual remains the same.
Disabling window snapping fixes it, but losing both windowsnapping and windowlock is slowly messing my pretty UI as everything melts together like hot cheese on toast :(
And I don't like Cheese. |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
46
|
Posted - 2011.11.30 01:41:00 -
[36] - Quote
CCP Punkturis wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
many thanks for explanation as to the removal and the news of the inevitable return of locking pinned windows, i must have missed that part in the patch notes.... much shiney stuff to read about in there ^_^ |
Lors Dornick
Kallisti Industries
78
|
Posted - 2011.11.30 02:38:00 -
[37] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
The Dutchess hath spoken, and peace was returned unto the land.
Now get drunk and/or asleep.
You and your entourage has deserved it.
|
Kellaen
Terrulian Exo Arcologies
0
|
Posted - 2011.11.30 03:31:00 -
[38] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
While we're at it, can we have some more iteration on the session-change timer. That depleting bar was great, this tiny swirling circle again is almost as terrible as the previous one on large resolutions (and no, I don't want to 150% my entire UI to make it larger). |
Louis deGuerre
The Dark Tribe Against ALL Authorities
74
|
Posted - 2011.11.30 15:54:00 -
[39] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
But I was still working om my 6-page-megapost of rage
FIRE FRIENDSHIP TORPEDOES ! |
Bridget Helm
Science and Trade Institute Caldari State
4
|
Posted - 2011.11.30 16:13:00 -
[40] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
GÖ¬ GÖ½
Quote: I bring you the story of lost Pin in Eve with a Hey diddle de dum die dum de dum day the devs did fix something and it went a way Flop de der dop de da dummy what the hey
And the people did rise up and shout and besmurch Hum drum what de heck de dack do dack dor doday A with a cry of the Punk master they said sorry oh foo kack a hoo hack a se lee mis taak
So everything is fine now. All will be fixed Hey diddle de dum de dee hee ha hey wee Now if only they could fix those other mistakes Plum de da de dad humm Peee Eye EEEE
|
|
Julius Rigel
Sub-warp Racing Venture
6
|
Posted - 2011.11.30 16:18:00 -
[41] - Quote
CCP Punkturis wrote:This is the story of the Lock Pinned Windows feature that got lost and then saved again later
So this will be the flagship "new feature" of the summer expansion, like engine trails were for this one, I take it?
If it's not too much trouble, I'll take my rehashbrowns with a side of gravy, please. I also don't drink anything lighter than a French roast, don't even come near me with that acidic diner swill.
How do I tell when a metaphor has gone too far and lost its meaning? Is it at all correlated with the number of paragraphs? |
Fidelium Mortis
Quantum Cats Syndicate
2
|
Posted - 2011.11.30 16:22:00 -
[42] - Quote
CCP Punkturis wrote:ShadowMaster wrote:CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible! Glad to hear it. May I ask why it was removed? Was it a design choice to remove it or was it removed because it was broken due to some other change and the intention was always to bring it back? It was removed because of technical issues (with flying windows) and we didn't realize this option was so popular. As soon as we saw we made a mistake by removing it we decided to add it back in. But it was just too close to release to add it back in and still make sure the windows wouldn't be flying around. So we decided to just add it back in soon after this release so we have more time to do testing. This is the story of the Lock Pinned Windows feature that got lost and then saved again later
Speaking of flying windows, would it be tough to add an option to move all active windows to the center of the screen? While messing with UI scaling I had a couple instances where a window or its top bar were moved off the screen.
Edited |
Vircomore Amilupar
Solenus Directive Rieos Coalition
5
|
Posted - 2011.11.30 16:30:00 -
[43] - Quote
I am not necessarily raging - but this really could have been handled better. There really should have been some form of poll (either a public poll or an internal usage poll) to determine just how valuable the Pinning feature was to the playerbase. Fixing a minor inconvenience affecting a small number of players... by causing a larger inconvenience to a larger number of people is never the way to go.
This is the way I look at it:
"We discovered an issue with Heavy Launchers where they would occasionally display the incorrect amount of ammunition on their buttons."
"So we disabled Heavy Launchers." |
Dyner
Midgard Protectorate
63
|
Posted - 2011.12.01 19:53:00 -
[44] - Quote
CCP Punkturis wrote:everybody calm down, we're adding the option to lock windows back in as soon as possible!
RAWR!
/tackles
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |