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Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.14 00:49:02 -
[1] - Quote
I like wormholes, even though c1-3 sites dont give much profit, its something. The problem for me are other players, who kill me. Any idea how to prevent it? I dscan, but most of the time the tackler is cloaky (tengu with cloak subsystems mostly) so it doesnt help. Also i never saw any other ship or even a combat probe on dscan. Heres a link of the latest kill.
https://zkillboard.com/kill/43074579/
Im quite new and cant afford a tengu myself, so this isnt an option. |
Nightingale Actault
Big Richard Club Ghosts of Deep Space
76
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Posted - 2014.12.14 00:53:44 -
[2] - Quote
You'll need friends or alts if you want to prevent ganks with more than you're already doing.
Always make sure you've scanned the entire system. Have cloaked scouts on all the WH connections. Keep combat probes out and scanning for new ship signatures. If there is an active POS, have a cloaked scout there to watch for new logins.
Remember that dscan only has a 14AU range, so anything outside of that will be invisible to you. A good combat prober can get your position in a single scan so if you're not hitting dscan every couple seconds there is a chance you could be missing the probes. |
Orlacc
665
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Posted - 2014.12.14 01:04:25 -
[3] - Quote
Quite simply if you are new, you need to go into WHs with friends. WHs are not made for a solo new player. As mentioned above stay alert, and when possible aligned.
"Measure Twice, Cut Once."
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Jack Miton
Isogen 5
4003
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Posted - 2014.12.14 06:18:04 -
[4] - Quote
watch dscan
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Jack Hayson
Atztech Inc. Ixtab.
38
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Posted - 2014.12.14 09:37:42 -
[5] - Quote
I'll probably regret giving advice on how to avoid people like us... but anyway:
Tuketh Sagus wrote:Also i never saw any other ship or even a combat probe on dscan. Heres a link of the latest kill. Looks like you were in a combat anomaly. They don't need probes to find you there - only d-scan. Also as you have noticed they use a cloaky tackler, so the only chance you have of noticing them is when the cloaky jumps into your system. If you have the entire system in d-scan range (~14AU) you have a slight chance of seeing him when you smash the d-scan button like a mad man - if the system is bigger chances are you can't see him anyway. What most people do is that they put scouts on all wormholes and watch for new signatures, so you will notice when someone enters your system. (doesn't save you from someone who is already in your system, ofc)
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Edward Harris
Lazerhawks
47
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Posted - 2014.12.14 11:12:17 -
[6] - Quote
Tuketh Sagus wrote:The problem for me are other players, who kill me. Any idea how to prevent it?
You can't. This game is centered around pvp and there is no such thing as a pve safe-haven.
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Zedutchman
The Miners of Hyperion
13
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Posted - 2014.12.14 16:24:49 -
[7] - Quote
Yeah... They don't really need to probe you. I've been doing some gas mining recently and have learned some things.
1.... Don't do it during EU prime...
2.... Don't take anything expensive
3.... Don't linger, Don't AFK
4... Don't scan stationary.... you don't have to sit still to scan
5. ... If you see ANYTHING come up on D-scan..... Leave. It's not worth getting rolled up by a T3 fleet with intradictors.
6.... Stay out of C1's and C2's they are too heavily populated.
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Lloyd Roses
Blue-Fire
764
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Posted - 2014.12.14 16:53:52 -
[8] - Quote
Quite hard to defend yourself against incoming ganks. As everything wormhole, Intel/Recon is vital.
When running sites in one of those holes, you should know how many exits it has and if you can cover all relevant ones (i.E. every active that is not a frigate hole). If you can't keep eyes on each hole and watch your probe scanner, then there is no way of ensuring safety. If you're getting tackled by cloaky Tengus, do the following:
- Drop mobile depot in site when you start it (together with your tractor unit) - Once Tengu decloaks, refit warpcore stabs - warp out to a safe or a moon, the highsec is very likely bubbled
"I honestly thought I was in lowsec"
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Amak Boma
Dragon Factory
39
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Posted - 2014.12.14 17:46:02 -
[9] - Quote
warp stabs wont help if they have dictor/hic on grid if you warp on anomaly , move away alot , sleepers will still follow you and eventual ganker have to burn closer to get you you cant prevent being ganked if you are not careful. try to put alts on each hole connecting to you, if have them |
Kynric
Sky Fighters
210
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Posted - 2014.12.14 18:50:41 -
[10] - Quote
Everything you fly will eventually get killed, the trick is to make enough money that when it happens it is just a business expense. Yes watch d-scan. But also if you are high sec diving base yourself away from high traffic areas (derelik, khandid region, anywhere your entry systems are fairly empty will get you less visitors. You cant control where all the exits are but you can stack the deck a bit. Also skip the silly warp stabs and instead put a medium micro jump on that drake, that will get you away from some tacklers. Mostly just keep at it and watch dscan. |
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Derath Ellecon
Washburne Holdings Situation: Normal
2361
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Posted - 2014.12.14 20:43:09 -
[11] - Quote
As others have said dscan. If you have alts post cloaky scouts on open WH's etc.
For the last advice I recommend this song.
https://www.youtube.com/watch?v=6k86kx8rR5I |
Icarus Able
Revenant Tactical
509
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Posted - 2014.12.14 21:26:04 -
[12] - Quote
Stay aligned as much as possible doesnt matter what too switch it up as well.
When they unlcloak unless they are a bomber they have a 6 second wait time before they can even lock you so if aligned you can warpout every time. |
Trinkets friend
Sudden Buggery Prolapse.
1975
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Posted - 2014.12.14 23:46:15 -
[13] - Quote
Don't worry. Querschlager are good at hat they do - which is, apparently, dropping two Scimitars onto a solo Drake, because Drakes are that dangerous. If I were you I would feel more embarassed for them than angry or sad about what they did to your Drake.
Plenty of good advice in this thread, but the best i can give is to find yourself an unoccupied C1 with Z060, somehow, go inside, hump the 40 anoms, make 400M in bank, and probe your way out as the inbound connections spawn.
J's before K's.
Prolapse. Turning holes inside out with pew pew.
http://www.localectomy.blogspot.com.au
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Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 00:12:33 -
[14] - Quote
Lloyd Roses wrote:Quite hard to defend yourself against incoming ganks. As everything wormhole, Intel/Recon is vital.
When running sites in one of those holes, you should know how many exits it has and if you can cover all relevant ones (i.E. every active that is not a frigate hole). If you can't keep eyes on each hole and watch your probe scanner, then there is no way of ensuring safety. If you're getting tackled by cloaky Tengus, do the following:
- Drop mobile depot in site when you start it (together with your tractor unit) - Once Tengu decloaks, refit warpcore stabs - warp out to a safe or a moon, the highsec is very likely bubbled
Well the problem is that 1. I got to move , or I either dont catch up with BS or when a new wave spawns I get out of range and have to tank alot before they come. And until I have aligned and warped, I can watch the wonderfull blue bubble of doom. |
Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 00:14:37 -
[15] - Quote
Trinkets friend wrote:Don't worry. Querschlager are good at hat they do - which is, apparently, dropping two Scimitars onto a solo Drake, because Drakes are that dangerous. If I were you I would feel more embarassed for them than angry or sad about what they did to your Drake.
Plenty of good advice in this thread, but the best i can give is to find yourself an unoccupied C1 with Z060, somehow, go inside, hump the 40 anoms, make 400M in bank, and probe your way out as the inbound connections spawn.
Im not sad or angry, if i was, this game wouldnt be for me.
The wuestion is where to repair...
Btw, thanks for this wonderfull advice up there. |
Iyokus Patrouette
No Vacancies
221
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Posted - 2014.12.15 00:27:48 -
[16] - Quote
If you have a cloaky watching you constantly moving can be a pain for him to get close enough to jump you. maybe drop the target painter for a medium micro jump drive, and occasionally bounce around potentially putting you another 50km away from that cloaky ganker
---- Advocate for the initiation of purple coloured wormholes----
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Orlacc
666
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Posted - 2014.12.15 00:37:50 -
[17] - Quote
Tuketh Sagus wrote:Trinkets friend wrote:Don't worry. Querschlager are good at hat they do - which is, apparently, dropping two Scimitars onto a solo Drake, because Drakes are that dangerous. If I were you I would feel more embarassed for them than angry or sad about what they did to your Drake.
Plenty of good advice in this thread, but the best i can give is to find yourself an unoccupied C1 with Z060, somehow, go inside, hump the 40 anoms, make 400M in bank, and probe your way out as the inbound connections spawn. Im not sad or angry, if i was, this game wouldnt be for me. The wuestion is where to repair... Btw, thanks for this wonderfull advice up there.
Some, not all stations have repair facilities. When docked, r-click on ship and repair option will show.
"Measure Twice, Cut Once."
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Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 00:45:20 -
[18] - Quote
Orlacc wrote:Tuketh Sagus wrote:Trinkets friend wrote:Don't worry. Querschlager are good at hat they do - which is, apparently, dropping two Scimitars onto a solo Drake, because Drakes are that dangerous. If I were you I would feel more embarassed for them than angry or sad about what they did to your Drake.
Plenty of good advice in this thread, but the best i can give is to find yourself an unoccupied C1 with Z060, somehow, go inside, hump the 40 anoms, make 400M in bank, and probe your way out as the inbound connections spawn. Im not sad or angry, if i was, this game wouldnt be for me. The wuestion is where to repair... Btw, thanks for this wonderfull advice up there. Some, not all stations have repair facilities. When docked, r-click on ship and repair option will show.
Z060 is a 0sec static...unless im lucky i wont survive in 0sec until i find a repair facility. |
Jez Amatin
Enso Corp
45
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Posted - 2014.12.15 10:05:21 -
[19] - Quote
refit rep mods with a mobile depot?
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BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
114
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Posted - 2014.12.15 11:31:35 -
[20] - Quote
Good info in the thread so far.
At the risk of cutting off a kill in my future, a few other things.
PvE in PvP ships if you can. Take a look around for Drake (if you want to continue on Drakes) fits that are a bit more offensively oriented. You will probably die still but you can at least attempt to take a couple with you.
Flying ships that aren't automatically assumed to be PvE ships. Drakes are PvE Ships, it's the rep it has. Flying other ships can give people pause, make them have to change up what they'd like to be flying. The only requirement for PvE is that it can do the site inside a time period that won't cause actual bodily self harm. I use a Retribution for C2 sites. I'm sure if you ask nicely in his advice column Trinket will help you out with some ideas.
Prop mods are good, use one. Skill up and start T2'ing those modules up. If you haven't trained it yet, go buy Thermodynamics now and train it to 3 at minimum, no exceptions. You see someone come to kill you, you overheat everything. Every small boost in capability is important. Heat is love, Heat is life.
Probably the most useful bit of advice I read when I started out in W space and started Pvp-ing. http://www.mylootyourtears.com/?p=1352
TL:DR Decide now what you'll do when someone come calling for your corpse.
Change your overview settings to have "No Standing" as a coloured background. That way they'll clearly stand out on the overview when they come in and will give you an extra couple of seconds.
This'll be controversial but don't fly aligned. Instead stick around the wrecks and junk on grid and keep moving around it. Flying a cloaky close up to a moving target while dodging wrecks is annoying and increases the chance they'll mess it up and decloak in a bad spot. It'll also give you practice at manual piloting which is always fun. |
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Janeway84
Def Squadron Pride Before Fall
119
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Posted - 2014.12.15 12:31:25 -
[21] - Quote
Manually fly the ship! Dont sit still in 1 spot if you can avoid it. Makes it harder for people to aproach you cloaked if they risk getting decloaked by wreck or structure
Fly with a friend or alt account that sits off the wh and listens / watches for wh activations.
Run the data / relic sites since they have to use probes to find you, only chance they find you without probes is if they been inside that wh system before you and scanned and bookmarked those sites themselves.
Carry EC-300's can have a tiny chance of jamming a tackle ship so you can get out. Not everytime but sometimes.
If you want a drake to be more tanky fit t2 shield rigs. But for faster dps a missile rig can help.
Also sometimes its all gut feeling and luck that decides if you stay alive. You can try fit afterburner on the drake to give yourself more speed in the site and be able to get into align to warp out faster.
Safest way of c1 running is to pull out the instant you see something fishy on dscan, even its just a magnate Greed can kill you |
Liet Ormand
Center for Advanced Studies Gallente Federation
2
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Posted - 2014.12.15 15:11:14 -
[22] - Quote
I'll echo some of the advice here, but I want to mention a couple of things others have not.
I'm a new player too, been in ships for about two weeks now, and I'm really, really enjoying the intensity of exploration. I originally couldn't afford anything but tech I frigates, and now I stick with them for the reasons below.
1) When you see anyone else in the system, cloak up if you aren't already and stop doing things. If you see multiple ships enter the system, cloak up and scuttle (blow up) your core probes. Even if they can't see you, they can see your probes.
2) ** Important... I can see you want to bring enough firepower to take on the sleepers, which makes sense because those sites are far more common than the anomalies, but your ship has a 295m signature radius. The frigate I usually do wormholes in has a 40m signature radius. It's much harder to find me than it is to find you. Still possible.
No matter how much firepower you bring, the gankers will bring more. The only defense against them is seeing them first and hiding or running. If you're in a big ship like a drake, you're also a much more interesting target for them. A ganker who isn't hunting for money but rather for kicks isn't going to chase down a little imicus, but is going to put a whole lot of effort into killing a drake just because it's more interesting for him.
I have developed habits for hitting d-scan every 10 seconds or so (it's not as difficult as it sounds) unless I'm cloaked, and even then I do if I have probes out. If I see anything on the list, even other core probes, I make sure I'm cloaked and either recall or detonate my own probes. I never sit stationary and scan, and I never scan from any location to which someone can warp without scanning me down.
Even with all the above, you still get ganked. There are a lot of players in Eve for whom the only joy seems to be finding another player can get away with killing. A few will only kill you to take your cargo, others will defend territory, but the majority of them seem to be children from broken homes or who are bullied in real life and ganking is the only time they get to feel powerful.
My worst night I got killed three times, I lost a Probe and 2x Imicus. Even with that I was still cash positive, since the three ships cost me maybe 5m combined, and I got close to 15m from data and relic sites. The only thing that really annoyed me was the time lost. If your ship is only worth 1.5m or so ganking is just the price of doing business.
Final note... C1-C3 wormholes take patience and stealth, but they pay off. I had a good night two days ago, I got so involved in looting a wormhole system that I failed to notice the hole I'd entered through close behind me. Cue two days of looking for an exit in highsec reasonably close to my "home" system. As I jumped from wormhole to wormhole system, I kept hidden and looted sites when I could. It was intense, but very absorbing and fun. Kind of like "silent running" in the old submarine movies.
Yesterday I finally found an exit only 26 jumps from home... let me tell you, you've never been nervous until you've taken a half hour flight through systems from 0.5 - 0.9 sec level with 120m isk in cargo...in a frigate with no weapons.
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Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 16:08:16 -
[23] - Quote
BayneNothos wrote:Good info in the thread so far. At the risk of cutting off a kill in my future, a few other things. PvE in PvP ships if you can. Take a look around for Drake (if you want to continue on Drakes) fits that are a bit more offensively oriented. You will probably die still but you can at least attempt to take a couple with you. Flying ships that aren't automatically assumed to be PvE ships. Drakes are PvE Ships, it's the rep it has. Flying other ships can give people pause, make them have to change up what they'd like to be flying. The only requirement for PvE is that it can do the site inside a time period that won't cause actual bodily self harm. I use a Retribution for C2 sites. I'm sure if you ask nicely in his advice column Trinket will help you out with some ideas. Prop mods are good, use one. Skill up and start T2'ing those modules up. If you haven't trained it yet, go buy Thermodynamics now and train it to 3 at minimum, no exceptions. You see someone come to kill you, you overheat everything. Every small boost in capability is important. Heat is love, Heat is life. Probably the most useful bit of advice I read when I started out in W space and started Pvp-ing. http://www.mylootyourtears.com/?p=1352
TL:DR Decide now what you'll do when someone come calling for your corpse. Change your overview settings to have "No Standing" as a coloured background. That way they'll clearly stand out on the overview when they come in and will give you an extra couple of seconds. This'll be controversial but don't fly aligned. Instead stick around the wrecks and junk on grid and keep moving around it. Flying a cloaky close up to a moving target while dodging wrecks is annoying and increases the chance they'll mess it up and decloak in a bad spot. It'll also give you practice at manual piloting which is always fun.
What about sitting still next to your depot? Would this be any problem?
Time to find where Trinkets blog is...
Btw I think Im gonna swap to Brutix, but still need a gpod fit.
This is what I though:
[sleepix, Brutix] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Medium Armor Repairer II 400mm Reinforced Steel Plates II Magnetic Field Stabilizer II
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script
250mm Railgun II, Thorium Charge M 250mm Railgun II, Thorium Charge M 250mm Railgun II, Thorium Charge M 250mm Railgun II, Thorium Charge M 250mm Railgun II, Thorium Charge M 250mm Railgun II, Thorium Charge M Drone Link Augmentor II
Medium Hybrid Locus Coordinator II Medium Anti-Explosive Pump II Medium Trimark Armor Pump II
Hammerhead I x5
Problems: An empty midslot...any idea what to put in there? Because of the ammo the range is only 55km with max skills... If I swap ammo I can remove the Tracking computers, but what to place instead? And what I do against frigs?
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MooMooDachshundCow
Incertae Sedis
149
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Posted - 2014.12.15 16:41:03 -
[24] - Quote
Extra mid - consider an AB
Could you swap the DLA for a smartbomb for frigs? I doubt you'll be hurt by drone range, esp in magnetar where you can't target that far.
You COULD orbit your depot, for faster refit, but these sites don't scram, so you don't need to refit for stabs. That said you'll be safer further away from things that can be BM'ed and warped to such as wrecks, MTU, etc.
Consider staying away from the warping to give yourself a few extra seconds to escape.
Also, I doubt that you'll have enough capacitor when you have BS neuts on you. Look at cap recharge in mids/rigs. I also imagine you'd benefit from more armor tank, but I'm not sure as I haven't attempted low-end solo sites in awhile.
Yeah, well, it's just like my-áopinion, man.
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Derath Ellecon
Washburne Holdings Situation: Normal
2362
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Posted - 2014.12.15 16:52:15 -
[25] - Quote
Liet Ormand wrote: 1) When you see anyone else in the system, cloak up if you aren't already and stop doing things. If you see multiple ships enter the system, cloak up and scuttle (blow up) your core probes. Even if they can't see you, they can see your probes.
This is odd. Maybe you mean recall your probes?
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Ktersida Nyn'Amanyn
Querschlaeger
9
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Posted - 2014.12.15 16:56:48 -
[26] - Quote
hey, as far as i read everything is said about minimizing the risk of getting ganked while ratting solo in w-space. there is no 100% way to avoid it but if you stay alert it wonGÇÖt happen too often.
and thank you for your loot. guys like you are our PvE and we honour even the drop of a t1 frig.
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Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 17:28:51 -
[27] - Quote
Ktersida Nyn'Amanyn wrote:hey, as far as i read everything is said about minimizing the risk of getting ganked while ratting solo in w-space. there is no 100% way to avoid it but if you stay alert it wonGÇÖt happen too often. and thank you for your loot. guys like you are our PvE and we honour even the drop of a t1 frig.
I dropped 1m :P I would give you 10 for letting me go.
Thanks for leaving the sleeper loot, i looted and salvaged all for 11m.
And just FYI, if you had waited 1 minute I would be gone already.
And my question.... why do you scramble me with tengu and dont just bubble? |
Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 17:29:42 -
[28] - Quote
Derath Ellecon wrote:Liet Ormand wrote: 1) When you see anyone else in the system, cloak up if you aren't already and stop doing things. If you see multiple ships enter the system, cloak up and scuttle (blow up) your core probes. Even if they can't see you, they can see your probes.
This is odd. Maybe you mean recall your probes?
Yea... i wont blow up my sisters every time xD |
Tuketh Sagus
Strategic Holding - 2nd Division
1
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Posted - 2014.12.15 17:30:28 -
[29] - Quote
I changed the fit a little... Looks like im cap stable with 50hp repir /s
[sleepix, Brutix] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Medium Armor Repairer II Magnetic Field Stabilizer II Reactor Control Unit II
10MN Afterburner I Cap Recharger II Cap Recharger II Cap Recharger II
250mm Railgun II, Tungsten Charge M 250mm Railgun II, Tungsten Charge M 250mm Railgun II, Tungsten Charge M 250mm Railgun II, Tungsten Charge M 250mm Railgun II, Tungsten Charge M 250mm Railgun II, Tungsten Charge M Medium EMP Smartbomb II
Medium Anti-Explosive Pump II Medium Trimark Armor Pump II Medium Capacitor Control Circuit II
Hammerhead I x5
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Zedutchman
The Miners of Hyperion
13
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Posted - 2014.12.15 18:23:16 -
[30] - Quote
if you slap a T2 ECCM in your mid slot it'll make you twice as hard to scan down, I run 2 in my gas mining ship all the time. |
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