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Cara Forelli
Green Skull LLC
795
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Posted - 2014.12.19 16:29:45 -
[31] - Quote
Ellen Madullier wrote:Enter any wormhole that leads to 'unknown' space. These contain relic and data sites found in nullsec. And keep in mind that "unknown space" (C1-C3) is not the same as "dangerous unknown space" (C4-C5) or "deadly unknown space" (C6). Only the lower class wormholes (C1-C3) have data/relic sites without rats.
Adventures
New player with questions? Join my public channel in game: House Forelli
GSLLC is recruiting
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Hawkine Sasen
Caldari Provisions Caldari State
4
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Posted - 2014.12.22 19:49:49 -
[32] - Quote
Thankyou everyone who has responded, you have given me some excellent advice that i will take on board.
also a Big thankyou to the person who kindly donated me the isk covering the cost of my loss.
im still learning but im having soo much fun. Looks like my new exploration visit is going to be in WH, now i know i can run sites without those pesky sleepers attacking me..
fly safe everyone and ill see you online (hopefully ill be cloaked so you wont see me ) |

Inxentas Ultramar
Ultramar Independent Contracting
1617
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Posted - 2014.12.22 22:26:20 -
[33] - Quote
OP, should you want to avoid solo smartbombers in a covops...
1. Have a bookmark < 1 AU of the gate, singling it out for 5 degree scans. Make the BM mid warp by warping on 100 on a gate. Use this BM in the future to pre-check gates before you commit.
2. Check his angle from the gate. He's catching targets coming from somewhere. His AoE range is limited and he has to keep at a distance from the gate, usually 5000m. That means you can warp on 0 from the gate as long as you avoid coming in at the expected angle.
3. Warp on your BM and then back to the gate, out of his range but somewhat closer. While cloaked move towards a position on the opposite side of the gate he has to keep over 5000m in order to fire his bombs. Slowboat 150Km out or pick a celestial in line, and use it to make a BM over 150Km range (minimum warp-to distance). Use THIS bookmark warp at 0 on the gate from an angle.
4. Pass often enough and the BS pilot will adjust his angle just for you, on occasion, or use an alt / friend to catch you. Just understand your advantage is being able to scout the grid itself before warping to 0 on anything.
5. Might as well just warp on 30 and slowboat the rest if it's an unsupported BS. |

Cherri Minoa
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
39
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Posted - 2014.12.23 00:59:07 -
[34] - Quote
I generally run 2 or 3 clients on three monitors and I get the following:
- "Dock" or "jump" acts as "warp to zero" : (sometimes) - Warping cloaked to a gate with the command "jump" lands me between 2.5km and 2.6km from the gate and I uncloak even though there is nothing within 2,000m : (very rare) - My overview won't update (the padlock icon stays on) and I have to click on another monitor to remove the padlock icon : (very often)
There seems to be some issue with EVE and multiple clients as if it is handling the window focus incorrectly.
"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson
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Davey Talvanen
Brave Newbies Inc. Brave Collective
7
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Posted - 2014.12.23 13:14:07 -
[35] - Quote
Sugar Smacks wrote:You could of hit the warp to 0 button instead of the jump button and it would of caused all of this. Next time when u land, start hitting the jump button over and over for the gate when your worried, it can't hurt.
This. A lot of the time when I reach a gate there is a delay between arrival and jump unless I spam the jump button.
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Tipa Riot
Federal Navy Academy Gallente Federation
72
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Posted - 2014.12.23 14:52:49 -
[36] - Quote
The measures to take:
- deactivate cloak a second before landing on grid
- spam jump button
On the other side if camped, wait with gate cloak at least until your cloak reactivation timer is gone.
I'm my own NPC alt.
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Major Trant
Future Corps Sleeper Social Club
1281
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Posted - 2014.12.23 17:10:21 -
[37] - Quote
I sometimes get the warp to zero effect when I've clicked the Jump or Dock button in the selected items window. Or at least I did and it was happening long before Rhea. I usually have 2 clients running in windows mode on dual screens.
I don't believe it is the result of dual clients. I've tried to establish what the problem is, but it doesn't replicate when you are looking. The best guess I have is that once upon a time I would spam the Jump/Dock button several times as I'm going to warp. More recently I am careful to click it once only and it seems to occur a lot less nowadays to the point that I can't remember the last time it happened. It seems to me that the client doesn't register the double/triple click properly and gets confused as to what the last command was, effectively cancelling the scheduled Jump/Dock action.
To the OP. When you are in this situation, it is hard to correctly judge how long things actually took. However, note that when you come out of warp normally, you are invulnerable for about 5 seconds during which time you cannot be targeted if you don't do anything. However, when you come out of a cloaked warp and are decloaked I often notice a couple of seconds where your ship then moves closer to the gate even though you are already in range, thus I suspect your invulnerability drops with the decloaking effect. The answer here is to spam the jump button if you have landed in a gate camp.
I would not advise decloaking early. The same gates that get camped regular are just as likely to have a cloaked Smart Bombing ship waiting for you. They will decloak and start bombing if they see you coming on D-Scan with far more likely chance of killing you.
Setting up perch bookmark about 200 Km above, below or to one side of the gate is the correct way to go, but this is a tedious process to do for every gate especially in areas you don't frequent regularly. As a priority you should do the ones that connect High Sec to Low Sec (Low sec side) and Low Sec to Null Sec (Null sec side), the first time you use them. These are the ones most likely to be camped. Then on the return journey warp to the bookmark and observe any camp before making the final warp and jump, in this case you can decloak prior to landing because you will be coming in at the wrong angle for the hidden smart bomber. When making such bookmarks ideally use an Interceptor fitted for speed and failing that a Slasher/Condor so fitted. Jump in, confirm it is clear of a camp and then start burning in a direction at a right angle from your distant out gate - so that the bookmark isn't inline with it. Avoid warping to 100K and then back-pedaling 50 Km to make your bookmark. Make your bookmarks at least 180 Km from the gate, because when you are coming in, you sometimes want to warp straight to the bookmark especially if scouting something else. However, depending on the type of gate when you jump in you can land up to 30 Km from the measured center of the gate and find you are too close to any bookmark placed 150 Km from the gate. |
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