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Priory
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Posted - 2006.09.09 07:03:00 -
[1]
I see the skill book under science when Show Only Available is turned off.
But my question is, is it in game? and if it is, where can I find more info on it?
It sounds kinda interesting to me : /
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LUGAL MOP'N'GLO
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Posted - 2006.09.09 07:11:00 -
[2]
I'm thinking you are referring to Astrogeology which is a book that increases mining yield and is a skill requirement to fly a mining barge.
~~~~~~~~~ I wish my lawn was EMO so it would cut itself. I approve of this message. |

Baleorg
Gallente Guys of Sarcasm
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Posted - 2006.09.09 07:14:00 -
[3]
well there IS archealogy as well "Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 5% increase in chance of archaeological find per level."
i think you need it for some COSMOS agent missions tbh i woudl be interested what it actually does.. like being in a mission and seeing those "hallow rock" "infested rock" "strange asteroid formation" if you can do something with em
---
BTW: When in doubt, clear your cache :-P |

Wendat Huron
Lupus Industries
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Posted - 2006.09.09 07:43:00 -
[4]
Question is, fs it worth the hassle? Previous experiences says no.
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Zissou
5 November
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Posted - 2006.09.09 08:56:00 -
[5]
Archaeology is required to use the Analyzer module used in COSMOS areas.
Is it worth it? Well it can be if it finds you the right objects! 
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2006.09.09 09:15:00 -
[6]
Edited by: Baleorg on 09/09/2006 09:22:24 like.. WHAT and where do i find those objects? ---
BTW: A GOOD Cache-Cleaner |

Zissou
5 November
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Posted - 2006.09.09 09:58:00 -
[7]
Originally by: Baleorg Edited by: Baleorg on 09/09/2006 09:22:24 like.. WHAT and where do i find those objects?
C O S M O S = C L U E
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Baldour Ngarr
Artemis Rising
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Posted - 2006.09.09 10:06:00 -
[8]
There's more details in the missions forum, see the sticky about COSMOS information.
In short:
there are some complexes with spawn containers that you can't simply open and look inside. For some of them, you need the Hacking skill and a codebreaker to make them available; for others, you need Archaeology and an Analyzer module.
The stuff you get out of these places, is used for building the Cosmos blueprints (weird and wonderful modules with, generally, less fitting and/or less penalties for use than T2 stuff), some of which are extremely valuable, a large number of which are completely worthless. You also need specialist Industry skills to be able to build them (Yan Jung Technology, or Angel Encryption Methods, or some such, depending on what sort of blueprint you've got).
All in all, if you're only vaguely interested in going to have a look, it's probably not worth the investment. If it sounds like an interesting niche career because you're a builder type anyway, then train them both to 1 and go poke around, see what you can find. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
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