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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2006.09.12 19:35:00 -
[1]
Edited by: Sergeant Spot on 12/09/2006 19:56:08 If there is need of a few more Isk sinks, here is one thought:
Introduce a few of the un-released T2 items as NPC sold items and do NOT drop BPOs for them for players.
For example:
T2 Cap Power Relay (The item, NOT the BPO). --Have NPCs sell it at 75mil
T2 Cargo Expander (The item, NOT the BPO). --Have NPCs sell it at 40mil
etc
On a related note, having NPCs sell station containers at Outposts (both the old "conquorables, and the player built ones) would also be a modest Isk sink, AND useful.
(For those wondering what an "isk sink" is, and why we'd want them, it all has to do with "inflation")
*snip* This type of comment has no place in a signature, please remain courteous - Pirlouit
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lofty29
Gallente Aliastra
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Posted - 2006.09.12 19:38:00 -
[2]
Originally by: Sergeant Spot
T2 Cap Power Relay. --Have NPCs sell it at 75mil
T2 Cargo Expander --Have NPCs sell it at 40mil
75m.... ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
I pwnz0r your sig, muahaha - Tirg Noes i got beat by a girl >.< - Xorus |

Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2006.09.12 19:46:00 -
[3]
Originally by: lofty29
Originally by: Sergeant Spot
T2 Cap Power Relay. --Have NPCs sell it at 75mil
T2 Cargo Expander --Have NPCs sell it at 40mil
75m....
The existing in game 25% Cap Power Relays sell for 80 to 85mil.
The idea here is a bit different than a normal T2 item release. The idea is draw some Isk out of the game economy.
With every NPC bounty, every Overseer Effects cashed in, every insurance pay out, etc, Isk is ADDED to the economy.
Payments BETWEEN players do not remove it from the economy.
Blowing stuff up does NOT remove isk from the economy.
Purchasing stuff from NPCs does remove isk from the economy.
*snip* This type of comment has no place in a signature, please remain courteous - Pirlouit
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Azerrad InExile
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Posted - 2006.09.12 19:51:00 -
[4]
Edited by: Azerrad InExile on 12/09/2006 19:53:05
Originally by: Sergeant Spot Blowing stuff up does NOT remove isk from the economy.
Purchasing stuff from NPCs does remove isk from the economy.
Blowing pods up can remove isk from the economy if the player updates their clone and purchasing stuff from NPCs can remove isk from the economy only if it is not sold back to an NPC at a higher price (i.e. commodity good trading).
New T2 blueprints available on the market would be a good idea though I think. They could still have the normal T2 build costs to make them more expensive than the T1 stuff, but wouldn't have the insane mark-ups that come from limited supply.
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Krulla
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.12 19:53:00 -
[5]
Edited by: Krulla on 12/09/2006 19:52:54
Originally by: Azerrad InExile Blowing pods up can remove isk from the economy if the player updates their clone
You heard the man, help the economy today, podkill! 
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lofty29
Gallente Aliastra
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Posted - 2006.09.12 19:54:00 -
[6]
Originally by: Sergeant Spot
Originally by: lofty29
Originally by: Sergeant Spot
T2 Cap Power Relay. --Have NPCs sell it at 75mil
T2 Cargo Expander --Have NPCs sell it at 40mil
75m....
The existing in game 25% Cap Power Relays sell for 80 to 85mil.
Thats because they're rare and NPC vendors dont sell them  ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
I pwnz0r your sig, muahaha - Tirg Noes i got beat by a girl >.< - Xorus |

mazzilliu
Caldari SniggWaffe
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Posted - 2006.09.12 20:07:00 -
[7]
they should empty everyone's wallets, that'll sink ISK good.
will still draw sigs 4 isk click here |

FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.12 20:56:00 -
[8]
Originally by: Krulla Edited by: Krulla on 12/09/2006 19:52:54
Originally by: Azerrad InExile Blowing pods up can remove isk from the economy if the player updates their clone
You heard the man, help the economy today, podkill! 
If only people wouldn't logoff within ID bubbles to save their pods  _____________________________
siggys v. 0.5 |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.13 02:02:00 -
[9]
Originally by: FFGR
Originally by: Krulla Edited by: Krulla on 12/09/2006 19:52:54
Originally by: Azerrad InExile Blowing pods up can remove isk from the economy if the player updates their clone
You heard the man, help the economy today, podkill! 
If only people wouldn't logoff within ID bubbles to save their pods 
Loggout makes you warp out of bubbles?
What the ****? The point of a bubble is to prevent warp.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath |

Ephemeron
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Posted - 2006.09.13 02:34:00 -
[10]
The best idea for new isk sink would be to have premium ship customization. Where players can customize graphical look of their ships, and price they pay would depend on ship class and number of customization items.
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.09.13 02:48:00 -
[11]
Yep, paying for ship looks customisation would be a great isk sink.
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Ephemeron
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Posted - 2006.09.13 02:52:00 -
[12]
btw, I was playing Galactic Civilizations and found their ship customization interface pretty impressive. It's pretty simple to use and it creates a lot of possibilities. It has 3D ship model customization. Something like that would really work for EVE
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ArtemisEntreri
Turbulent
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Posted - 2006.09.13 02:53:00 -
[13]
Originally by: Ephemeron The best idea for new isk sink would be to have premium ship customization. Where players can customize graphical look of their ships, and price they pay would depend on ship class and number of customization items.
CCP doesn't like my pink fluffy dice  I'M NOT CRAZY!! WRAAAA!!!!!!!!!!!!!!! |

CharlieMurphy
Amarr Viziam
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Posted - 2006.09.13 02:56:00 -
[14]
Edited by: CharlieMurphy on 13/09/2006 02:57:16
Quote: If only people wouldn't logoff within ID bubbles to save their pods
so true but ccp doesnt care.. or perhaps more accurately ,cant do anything about it
Quote: The best idea for new isk sink would be to have premium ship customization. Where players can customize graphical look of their ships, and price they pay would depend on ship class and number of customization items.
now that is a good idea ,but not the appearance of a ship imagine when you cant buy your ship and pay 50 mill to have its engines upgraded, or its armour ,or what ever you can imagine and then think how that will affect the bounty system ,when you place that bounty on somebodys ship and not them people would become attached to their pimped out custom ships and it would actually matter when they died
the best isk sink of all tho is the charlie murphy benevolent fund.... contact me in game and ill help you sink your isk 
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Rocket Dog
Minmatar
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Posted - 2006.09.13 03:10:00 -
[15]
Whilst the larger optional sinks are a good idea I also think smaller unavoidable taxes would help. Docking fees, Stargate taxes, Hanger rental fees etc are possible ideas. Of course they would need to be adjusted according to the security rating of the system so as not to over tax newer players.
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Roxanna Kell
Holy Jihad
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Posted - 2006.09.13 03:21:00 -
[16]
it is SAD, that You get T2 BPOS from agent and corporations that didnt think for a second they could use it themselfs./ i mean what the hek? Player controlled market = Rich business people, and poor pvpers/ PvPers apart from those that have multiple accounts and do lots of missions, are prolly the poorest people in eve. that goes to the majority.
Quote: You have ONE advantage over me.....you can kiss my ass and I can't!!
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xlop
Gallente
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Posted - 2006.09.13 03:37:00 -
[17]
Edited by: xlop on 13/09/2006 03:38:23 good idea!!!
tbh, the boosters that they are thining of introducing, they should be sold by npcs for a set price and they would then have a set time they are effective!
so a +5% to missile dmg booster might cost 5mil and last for 4hours, which is worth it for agent runners and definitly worth it for pvpers!
but imo, the best of the best, would be attribue booster, +20% to a perticular attribute, lasts one day, costs 5mil isk! [it forces the current skill to stop training at the end of the booster time, so people cant boost a month long skill with one booster]
anyways, such a booster i can see me pluging into my main and my 2 alts everyday!!!! thats like 1.8bil isk per char per year! say 20k people use it, thats a good 3tril per month out of the game!
also +20% to a perticular attribue isnt that big a deal skill wise, it would turn the average 22pt attribue into 26.4pt
set attribue boosters would be a great great isk sink!
====================================================
edit:
just to prove how badly a good isk sink is required, the china server has already got outposts deployed! many allainces/corps have bought all the BS bpos and capital bpos inc componants!
thats from a server of 8k people [average users online at any one time] that have been playing for what, just over a month?
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.13 04:24:00 -
[18]
Originally by: CharlieMurphy Edited by: CharlieMurphy on 13/09/2006 02:57:16
Quote: If only people wouldn't logoff within ID bubbles to save their pods
so true but ccp doesnt care.. or perhaps more accurately ,cant do anything about it
Sure they can, they can make it so a logout/disconnect doesn't warp you if bubbled or scrammed.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath |

Sayamana
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Posted - 2006.09.13 04:55:00 -
[19]
If you want people to throw their isk there is some ways. Of course people will cry if its done, but well... people always cry..
Add a docking fee in npc empire & 0.0 stations based on the ship (1 isk for a pod, 10 for an ibis, 1M for a hac, 2M for a battleship). Could be also based on the station frequentation to avoid hub with tons of bored people.
Add a hangar rental in npc empire & 0.0 stations based on the station rental (as for corporation office price). Each month you have to pay a fee (5000 isk in an empty station, jita 4-4 hangar would cost 50M/month for a hangar rental). This will also reduce lag caused by multiples asset everywhere in the galaxy.
Add fuel consumption based on the ship size. Fuel would be sell only by npc in any station or outpost. A fuelled ship could use AB and MWD and run fullspeed, an unfuelled ship couldn't use AB & MWD and goes half speed.
That's some thought...
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Ephemeron
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Posted - 2006.09.13 05:58:00 -
[20]
Originally by: Sayamana If you want people to throw their isk there is some ways. Of course people will cry if its done, but well... people always cry..
Add a docking fee in npc empire & 0.0 stations based on the ship (1 isk for a pod, 10 for an ibis, 1M for a hac, 2M for a battleship). Could be also based on the station frequentation to avoid hub with tons of bored people.
Add a hangar rental in npc empire & 0.0 stations based on the station rental (as for corporation office price). Each month you have to pay a fee (5000 isk in an empty station, jita 4-4 hangar would cost 50M/month for a hangar rental). This will also reduce lag caused by multiples asset everywhere in the galaxy.
Add fuel consumption based on the ship size. Fuel would be sell only by npc in any station or outpost. A fuelled ship could use AB and MWD and run fullspeed, an unfuelled ship couldn't use AB & MWD and goes half speed.
That's some thought...
..and millions of mission runners cry out in terror
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Tehyarec
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Posted - 2006.09.13 06:10:00 -
[21]
2mil docking fee for a BS? Nuts. Something like 50k maybe would be OK.
ISK sinks just for the hell of it aren't a good thing in my books. Or next thing we know all items and ships wear out and need to be replaced, you need to buy food, spare parts, oxygen, fedos (well that one would rock actually), etc etc.
Getting T2 stuff for PVP is quite enough of an ISK sink for me at any rate 
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Ephemeron
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Posted - 2006.09.13 06:29:00 -
[22]
I demand fancy ship customization!
as isk sink of course
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Gong
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Posted - 2006.09.13 06:40:00 -
[23]
Edited by: Gong on 13/09/2006 06:42:32 If they implement isk sinks, then they should take from rich. If stuff that everyone needs in RL becomes more expensive, it hits the poor people a lot more than the rich. If you earn 600$ and need 550$ just to 'survive' then, you have 50$ dollars left. If your monthly costs increase only by 11% from 550$ to 610,50$ dollars, then you can't pay your bills anymore. A rich guy is almost not effected, because he needs only a fraction of his income for basic stuff.
Most fees on basic things in EVE would be the same: They'd hurt the poor without having any impact on the rich and just increase the gap between poor and rich.
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Rina Shanu
Phoenix Knights
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Posted - 2006.09.13 06:58:00 -
[24]
Originally by: mazzilliu they should empty everyone's wallets, that'll sink ISK good.
QFTL QFTW QFTS etc. the man has a point there .....
this ok dear? |

Xeliya
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Posted - 2006.09.13 12:24:00 -
[25]
Add income tax like it is in real life, the richer you become the more it takes off you income. So just like corp taxes it takes isk away from you as it comes in. Just apply it to EVERY part of the game from trade to escrow to bounties.
TBH it's annoying to see a few people who get lucky to get a HAC BPO or another good T2 item and make 100-1500% profit on it just because they were lucky then they end up buying more T2 BPOÆs, 40+ mill sp characters etc as they have so much damn isk.
Another thing that would spread out isk a bit better is to just release T2 BPO's or put in reverse engineering, it would make stuff cheaper and get rid of the 1500% profit HAC builders have.
In the end we would see more PVP IMO.
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Patch86
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.09.13 14:14:00 -
[26]
I wouldn't want T2 BPO's on the market, I think BPOs should still be about research (or would be, if they'd fix it already). Would like to see some T2 BPCs being sold by vendors, though.
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