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Pyrius Omega
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Posted - 2006.09.15 03:38:00 -
[1]
Hi,
Starting my lvl 4 missions this upcoming weekend. Got too bored w/ lvl 3. Have Raven w/ the following (just need to know if it is good enough to survive)
Highs: 6 cruise launcher 1 2x Heavy Nos I
Mids:
1x XL shield booster II 2x Invul fields II 3x Rat specific active hardeners
Lows: 1x Pseudoelectronic containment field 1x bcu II 3x pds II
Any and all ideas welcomed
ps ... not enough isks to buy the good stuff yet.
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Benglada
Finite Auxiliary
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Posted - 2006.09.15 03:44:00 -
[2]
invuls are pretty useless for missions... ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
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Twird
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Posted - 2006.09.15 03:55:00 -
[3]
Originally by: Benglada invuls are pretty useless for missions...
That is not necesarilly the case considering he already has 3 rat specific hardeners they may be better considering the stacking penalty and if he is doing missions in low sec they are great protection against pod pirates.
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Tunajuice
Demon Womb Xelas Alliance
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Posted - 2006.09.15 04:05:00 -
[4]
Some form of EW would do a lot more to pirates then 5 slots worth of resist midslots....
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Cutie Chaser
Caldari Science and Trade Institute
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Posted - 2006.09.15 04:26:00 -
[5]
At the very least, drop an invuln field for a shield amp, your using an x-large booster, so the 35% increase will be quite significant. That leaves you 4 midslots for hardeners, or 3 + a painter/web/ecm/wtf ever you want.
Make sure to load up your drone bay! Light drones make short work of frigates, and its a lot cheaper than paying for percision cruise missiles just to BBQ ships worth less then the cost of the ammo. 5x med and 5x light is standard.
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Ghoest
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Posted - 2006.09.15 05:23:00 -
[6]
Definetly get a shield amp.
Invulns are ok if youre running just 3 hardeners(1 missions specific and 2 invuln) or if your going against mercs or Zazamtaz. If your running 4 hardeners and not worried about ganker I would go with 2 each of mission specific hardeners.
Wherever you went - here you are.
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Pyrius Omega
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Posted - 2006.09.15 11:16:00 -
[7]
Ghoest,
Just as luck would have it...I drew for my first lvl 4 mission "The right hand of Zazzmatazz." So, would the following setup let me survive the mission?
Highs: 6x cruise missile launcher 1, 2x Heavy Nos Mids: 1x XL SB II, Ix Sh. Amp, 4 rat spec active hardners or 1x invul field II and 3 rat spec active hardners? Lows: 3x bcu II, 2x pds II
Mids maybe the issue...
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Hel Kali
Caldari ICE is Coming to EVE
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Posted - 2006.09.15 11:21:00 -
[8]
Following your fit, I suggest you to put 2x thermal , 2x em , 1 x invul XL shield booster and all these hardener will drain your capacitor .... --------------------------------------------------------------- My Videos |

Pyrius Omega
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Posted - 2006.09.15 11:26:00 -
[9]
Hel Kali,
Yes, there will be a drain on cap with that setup. I know it will be rough. What about 5x pds II in the lows?
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Zakgram
Apocalyptic Raiders Maelstrom Alliance
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Posted - 2006.09.15 11:34:00 -
[10]
Originally by: Pyrius Omega Hel Kali,
Yes, there will be a drain on cap with that setup. I know it will be rough. What about 5x pds II in the lows?
Damage control == chance to escape when you run out of cap. It's a must for mission running IMHO.
Personally I run with 2 x BCS 2 and 2 x PDS 2 - that way I can deal damage and add to the tank as well.
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Pyrius Omega
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Posted - 2006.09.15 11:48:00 -
[11]
Zakgram,
I wonder if it would be wise to use either a heavy cap inject (800s) or heavy cap booster II? I can go w/ the 2 pds II, 2 bcu II, and 1 pseudoelectronic containment field in the lows....
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