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Galithorn
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Posted - 2006.09.19 03:52:00 -
[1]
Does anyone know where I can find a listing of the ships in order of their strength? I've looked around this site and I can't find anything of the sort. I'd like to know which ship classes are stronger so I can make more of a long term plan. Something like frigate<cruiser<assault...
Another question, are there NPC ships in the asteroid belts in .2 space? I attacked a mining ship today with my frigate class and after 5 minutes finally killed him. He had all the time in the world to run away, but he just orbited my shooting me with a horrible laser.
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Imechal Ravpeim
Amarr
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Posted - 2006.09.19 04:09:00 -
[2]
I don't know about the miner thing... Could be some new sort of macro miner, who knows.
And different ships have different purposes... if you want just a plain damage dealer, get a battleship. Smaller and agile would be assualt frigates. A step inbetween would be heavy assault crusiers, though some of them can take out a battleship... There's way too much vareity to just have "The best" ship
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Hydrian Alante
The Loot Company
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Posted - 2006.09.19 04:29:00 -
[3]
Originally by: Galithorn Does anyone know where I can find a listing of the ships in order of their strength? I've looked around this site and I can't find anything of the sort. I'd like to know which ship classes are stronger so I can make more of a long term plan. Something like frigate<cruiser<assault...
Another question, are there NPC ships in the asteroid belts in .2 space? I attacked a mining ship today with my frigate class and after 5 minutes finally killed him. He had all the time in the world to run away, but he just orbited my shooting me with a horrible laser.
The nice Golden Battleship that the nightelves got is the best one atm. But donŠt think about it to fit it with something smaller than a non Tier 3 epic set.
kthxbye
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 05:01:00 -
[4]
the goblins and elves are strong classes as are the wizards (oh wait this is eve) the bigger the better
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Mrmuttley
House of Tempers
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Posted - 2006.09.19 05:26:00 -
[5]
The biggest is a titan but you probably wont ever fly one.
Freighter have huge number of hitpoints but no way to repair or defend themselves.
Dreadnaughts have a lot of hitpoints too but you'll never hit a frigate or a cruiser with their weapons unless they are stupid enough to be stationary around a hostile dread.
I'll let you in on a secret. There is no Uber Ship. No PWN Mobile no "I Win" setup. Not even an uber class of ships. Pick a class of ship andset up for the job at hand. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Got Lag? Dev Responses
Link-O-Matic |
Galithorn
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Posted - 2006.09.19 05:29:00 -
[6]
/sigh I'm not trying to find the strongest ship, but I was looking for a path I could take in order to continually upgrade.
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 05:33:00 -
[7]
cruisers then HACs or frigates thro to assault frigates
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Micia
Minmatar N.A.S.A. Cobra Alliance
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Posted - 2006.09.19 05:36:00 -
[8]
Originally by: Galithorn Does anyone know where I can find a listing of the ships in order of their strength?
EVE is a bit different from other games. One cannot judge "strength" so simply.
A basic progression might be:
Frigate >> Cruiser >> BattleCruiser >> Battleship...
...but there's a lot more to it than that.
Anyone of any race can fly any ship... and almost all of those ships have their place to excel at. The question really is, what do you want to do?
Once that question is answered, it will be a lot easier to help you find a ship with strengths you like.
You might want to check out the Ships' Section of the Item Database to read what some of the ships are capable of. (Start with your race for simplicity... most other races have comparable ships).
Remember... It's not a race to the "end". It's an opportunity to do best whatever it is you want to do. _______
Originally by: Devian 666 I use my mining disruptor, mining nos, mining hvy launchers and mining valks/acolytes on them.
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Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.09.19 05:45:00 -
[9]
Frigate > Cruiser > Assault Frig/Interceptor > Battlecruiser > Battleship > Heavy assault Cruiser > Recon ships > Command ships > Capital ships (carrier, dreadnaught, mothership, titan)
Thats more or less it.
Althought there are several paths off of that progression at several points. And this includes only combat ships.
___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 05:49:00 -
[10]
more ships in kali as well
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Xorus
Forum Moderator Interstellar Services Department
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Posted - 2006.09.19 06:18:00 -
[11]
Originally by: Miss Overlord more ships in kali as well
All thats being added is an extra BC and an extra BS so nothing really changes but as was pointed out there is no "i win" ship and all can be killed by other people, just find a ship that suits your style of play and go with it :) ---
Wanna Buy a Goat??- Tirg
Member of the 'Kaemonn is My Hero' club Member of the "Immy's Bald Head Appreciation Society" Xorus is currenly off duty counting trees in Siberia. -Ivan K How much is that goaty in the window, baaa baaaa - Cortes (Secretary, Bald Head Appreciation Society)
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spurious signal
Caldari Brainiacs
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Posted - 2006.09.19 06:47:00 -
[12]
First off, welcome to EVE.
Secondly, ignore the forum flametards, these forums are infested with idiots who like to act superior by accusing everyone who asks a question of being a "n00b" and telling them to "go back to wow" because they think it makes them sound older than they really are (most of them are about 14 yrs old).
Thirdly, as others have said, there isn't any direct answer to the "which ship is best" question because all ship types are good at different things.
That said however there is a natural progression of skill training requirements that, at it's simplest goes:
Frigate, Cruiser, Battleship.
This is complicated by intermediate ship classes, for example, Assault Frigates are kind of in-between frigates & cruisers, Battlecruisers are kind of in-between cruisers & battleships. This is *highly* simplified though - one of the fun things about EVE is learning what ship is useful for what job and how to fit them out usefully.
I'd suggest you spend some time checking out the Ships & Modules forum and getting the hang of things by simply trying them out
And feel free to ask questions on these forums but just be prepared to have to ignore roughly 90% of the responses since the forum community here is possibly the worst and least-helpful of any online game.
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Skawl
GeoTech
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Posted - 2006.09.19 07:59:00 -
[13]
As posted above, the most common path is prolly frigate, cruiser, battlecruiser, battleship for combat pilots.
Personlly, having done that I'm having much more fun flying an assault frig - and I coulda been in this long before the battleship if I'd specialised for it.
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Wild Rho
Amarr Imperial Shipment
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Posted - 2006.09.19 08:07:00 -
[14]
Just to complicate things a bit further no one ship class or type is inherintly better than another. While a cruiser is generally more powerful/stronger than a frigate a frigate still can destroy a cruiser if the pilot knows what he is doing. Heck, lone frigates have killed poorley equipped/piloted battleships before.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Dekiri
Useless Inc.
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Posted - 2006.09.19 08:12:00 -
[15]
Originally by: Xorus
but as was pointed out there is no "i win" ship and all can be killed by other people, just find a ship that suits your style of play and go with it :)
There is no "I win" ship anymore??? *checks if her NosDomi is still in the hangar* -------------- My dad can beat up your dad!
Support lowsec! |
Ryas Nia
Minmatar Stormriders
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Posted - 2006.09.19 08:24:00 -
[16]
one of the things you need to do is not think about what ship you want to fly but what you want to do in the game... that will decide your ship types.
If your a pvper you may want to go frigs > AF's > intercepters > HACs > Commandships
If your a mission runnner Frigs > cruisers > Battleship (i would skip BC's as they just suck up SP when you are better off putting them into a bs for missioning)
If your miner frigs > cruisers > mining barges > exumers
If your into production Frigs > haulers > mining barges > Freigters
If you want to do 0.0 sov wars frigs > intercepters > battle ships > capitalships (will take a good year min and you will suck ass with them for quite some time :( since you dont have good support skills)
Its not what ship when its what do you want to do.
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Nisse
Gallente J.H.E.N.R Pure.
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Posted - 2006.09.19 20:17:00 -
[17]
if you ever train for Command Ships (t2 battlecruisers), it may take a long while to train, and you may need to spend a long while training leadership skills too, but EVERYONE will want you in their gang in an engagement....
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Jargo Stonecutter
Gallente Syncore
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Posted - 2006.09.19 20:38:00 -
[18]
Nothing much to add to all those tips concerning the ships but: Get yourself the learning skills asap! Doesnt matter what ships you aim for in the end with learning skills adding to your attributes you will safe yourself quite some time in the end.
May you live in interresting times. |
Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.19 21:08:00 -
[19]
Originally by: Jargo Stonecutter Nothing much to add to all those tips concerning the ships but: Get yourself the learning skills asap! Doesnt matter what ships you aim for in the end with learning skills adding to your attributes you will safe yourself quite some time in the end.
... he will even safe more time when he quits because of boredom ...
i think EVE would be a better place if vets stop giving such advices like this one without saying what is reasonable and what not.
it might be true that learnings aren't bad - if you train the learnings to basic lvl3 or so you're set for your first few weeks/month in EVE ... when you can fly a half-decent ship and earn some money you train them further ...
but only saying "train the learnings" can bring newbies quite fast to the conclusion that they have to learn to advanced learnings lvl4 asap ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Jargo Stonecutter
Gallente Syncore
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Posted - 2006.09.19 21:52:00 -
[20]
Edited by: Jargo Stonecutter on 19/09/2006 21:54:03
Originally by: Ishquar Teh'Sainte
... he will even safe more time when he quits because of boredom ...
i think EVE would be a better place if vets stop giving such advices like this one without saying what is reasonable and what not.
it might be true that learnings aren't bad - if you train the learnings to basic lvl3 or so you're set for your first few weeks/month in EVE ... when you can fly a half-decent ship and earn some money you train them further ...
but only saying "train the learnings" can bring newbies quite fast to the conclusion that they have to learn to advanced learnings lvl4 asap
If he wants to plan ahead for quite some time learning skills are the way to go. Check EVE Mon for the time you can save by planning ahead and getting the learning skills to according levels. It can be very frustraiting to wait for skills to finish (hell all lvl5 are a pain) but if he cant take the waiting for skills he wont be playing for long anyway.
Here the link for EVE Mon if interested: EVE Mon
May you live in interresting times. |
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
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Posted - 2006.09.19 22:07:00 -
[21]
Edited by: Ishquar Teh''Sainte on 19/09/2006 22:09:55
Originally by: Jargo Stonecutter
If he wants to plan ahead for quite some time learning skills are the way to go. Check EVE Mon for the time you can save by planning ahead and getting the learning skills to according levels. It can be very frustraiting to wait for skills to finish (hell all lvl5 are a pain) but if he cant take the waiting for skills he wont be playing for long anyway.
Here the link for EVE Mon if interested: EVE Mon
lvl 5 learnings are a pita if you can't do anything at all in the game ... while for example cruiser lvl 5 is not so much of a problem as you can use a well-skilled cruiser ... and it doesn't matter if he has in 6 month more skillpoints with learnings than without training them if he cancels subscription after 4 weeks because he can't fly anything else than a rookieship ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
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Jargo Stonecutter
Gallente Syncore
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Posted - 2006.09.19 22:48:00 -
[22]
Learning skills lvl5 or even advanced learning skills are in most cases not even nessecary to save time. With lvl4 on them (takes only ~2 days per skill) you can save at least a few hours (sometimes even days) towards your chosen aim.
May you live in interresting times. |
Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 23:52:00 -
[23]
easier to train cybernetics 4 and go that way with +4 plants
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Gilbert Drillerson
DarkStar 1 Ascendant Frontier
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Posted - 2006.09.19 23:57:00 -
[24]
I notice that some people suggest command ships, but what you have to take into account is that it (arguebly) is the most demanding class of ship of all in terms of training time.
I wouldnt even start thinking about command ships until you have atleast 20 mill sp. It is a VERY specialized ship class and the realistic requirement in terms of supporting skills is at the level of dreadnaughts and titan tbh... a carrier is much easyer to train for since it doesnt require a single point in guns/missiles.
I also agree totally with the ppl saying that your training schedule will very much depend on what you want to do in eve.
I would suggest that a good route to take is frigs->cruisers->Battleships. The reason for that is that it will enable you to try some different aspects of eve and make sure you get the basic supporting skills in mechanic, eletronic, engenering and navigation as well as some skills in guns/missiles.
Then after about 3-4 months, it will be easyer to make a choise of what your long term career in eve may be: Miner, industry, pirate, alliance member in 0.0, mission runner, mean ganker, mercenary, POS specialist... the list is endless and will require different ships and training schedules.
Eve can be a long term game and there is always something new to do :)
/me starts training capital ships lvl 5 and settles down for 62 days of training that skill
Dont get mad - Get even |
Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.20 01:12:00 -
[25]
u could always make a few billion and buy a 10-15m skillpont trained toon off the sell forums
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Lala Ru
Gallente Quasar Industries Northern Regions Alliance
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Posted - 2006.09.20 16:20:00 -
[26]
In terms of combat ships:
Frigate < Destroyer < Cruiser < Battlecruiser < Battleship.
Frigate variants are Covert Ops, Interceptors, and Assault Frigates.
Destroyer variants are Indirectors.
Cruiser variants are Heavy Assault Cruisers, Logistivcs, and Recon Ships.
Battlecruiser vatiants are Command Ships.
Industrial Ships are haulers, which can upgrde into Transport Ships.
Mining Barges are for mining, which can upgrade into Exhumers.
Dreadnoughts are for seiging Player Owned Structures.
Carriers are for fleet support.
Freighters haul massive amounts of goods.
Motherships are mobile starbases.
Titans are mobile starbases combined with a Superweapon of Doom.
Shuttles are for moving around.
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Jobie Thickburger
Gallente Intergalactic Mining
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Posted - 2006.09.20 16:55:00 -
[27]
Edited by: Jobie Thickburger on 20/09/2006 16:59:27 Edited by: Jobie Thickburger on 20/09/2006 16:57:38 Well, again the right Idea has been given so far.... <tech 1>
Frigs: Good for fun nomatter what (Irine, the Combat Condor FTW!)
Destroyers: (often skipped, but I recomend them to anyone, Good introduction to the Slow-more powerful cruiser style of flight). Also nice because they use Frig guns, so you can use the smaller guns while training for the bigger cruiser sized guns.
Cruisers: Your Baseline of ships, Cruisers can do it all with some efficency, and are cheap enough to be disposable once you get settled in.
Battlecruisers: These are your Cruiser Killers, Using Cruiser sized guns, they are like a destroyer, but a tad more powerful. Think a battleship, with about half the firepower, and half the hitpoints.
Battleships: The big boys, These are the ones who do the massive damage and take the big beatings. Even so, You'll notice that most damage is scaled anyway, and you end up with equal Damage-to-size ratios.
Carriers: Just like they suggest, Carriers are the Drone Ship to the max. Lots of uses that people tend to ignore, but look like a lot of fun.
Dreads: If it ain't moving, This thing will kill it. Biggest guns you'll probally see in game unless you stay in for a long while.
Motherships: Carriers on Steroids. Come with the added ability to carry clones.
Titans: "How to build a titan, 101: Step 1, Build Amarr Outpost. Step 2, Close rear launch port, replace with Jumbo Engine. Step 3, Add Toys". AFAIK none exist on TQ yet, but they are on the Test server.
<Tech 2>
Frigs:
Assault Ships: Your basic frigs, with a little bit more, Killer little boats they are...
Cov-Ops: there are really 2 classes here, True Cov-Ops, which are simply mini-cloaking ships that are able to launch cyno fields (cap ship jump drive locater thinges, "The think you Jump Drive to"). You also have Stealth Bombers, which are Frigs that carry BS sized missiles... Loads of fun
Heavy Assault Ships: Cruisers on *****.
Recon Ships: The Cov'Ops big brothers.
Command Ships: These are interesting, they are T2 Battlecruisers, that are specialized in giving out gang bonuses. They are also Extreamly tough as well, and i'm told are lots of fun.
That about covers the ships, But as suggested above, check out the Ships forum up there, and ask around in New Citizens Q&A if ya have any questions on particular ships, Tend to get better responses to this kinda thing up there...
(To many Trolls live under this bridge)
OH and on the topic of Learning skills, Don't train them up to high right off. They are very useful later on, but not worth it to spend 5-8 weeks training up learning skills to be stuck in a frigate. For example, My roomate has been playing for just over a week now, He will be buying and flying his first cruiser, a scythe, today. His corpmate has been playing for over a 6 weeks, and is still in a frig.
Train for what you want to do, Don't fret over the learning skills to much, at least not until you know what you want to do, and have to start with the 30 day lvl 5 skills, IE mining barge and Industrial V...
Oh, and on the 2nd question,
In some regions, Hauler rats can spawn as high as .5 space (i've gotten some shansa mining parties before)
His Planetship, CEO, IM
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