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Ching Ling
Gallente
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Posted - 2006.09.19 20:17:00 -
[1]
Ok, I am planning a MAJOR operation against gate snipers (hehe, ok, just imagaining and the plan may never be carried out), so being a noob in PvP I have many ideas on countering them, but please tell me whether these ideas make sense or not.
1. How to get near a sniper? Last time I saw a sniper 200km from gate, aligned to incoming gate, so I warped to 100km from gate, make BM, and warp to another 100km from BM, and landed right on top of the sniper...
2. Are gate snipers only equipped for range? If I have a blaster-thron orbiting a sniper, will his guns and problems tracking me? While my blasters tear the sniper to shreds...
3. Cab I further assume that gate snipers not prepared for close range combat? Can I assume he doesn't have short range mods fitted like ECM, Painter, Web and Scram?
4. Do snipers have tanked setups? Or, are all slots devoted to sensor boosters and tracking devices?
5. Snipers can probablly lock my ship faster than I can lock him due to his skills and sensor boosters, what does this mean in combat?
Can someone point me to discussion threads about countering snipers, or are there corps out there which specialise in it?
Thanks a lot.  ---------- EvE Ship Classes now in poster format |

Bloodst0ne
The Priory
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Posted - 2006.09.19 20:39:00 -
[2]
Edited by: Bloodst0ne on 19/09/2006 20:40:19
Originally by: Ching Ling Ok, I am planning a MAJOR operation against gate snipers (hehe, ok, just imagaining and the plan may never be carried out), so being a noob in PvP I have many ideas on countering them, but please tell me whether these ideas make sense or not.
1. How to get near a sniper? Last time I saw a sniper 200km from gate, aligned to incoming gate, so I warped to 100km from gate, make BM, and warp to another 100km from BM, and landed right on top of the sniper...
2. Are gate snipers only equipped for range? If I have a blaster-thron orbiting a sniper, will his guns and problems tracking me? While my blasters tear the sniper to shreds...
3. Cab I further assume that gate snipers not prepared for close range combat? Can I assume he doesn't have short range mods fitted like ECM, Painter, Web and Scram?
4. Do snipers have tanked setups? Or, are all slots devoted to sensor boosters and tracking devices?
5. Snipers can probablly lock my ship faster than I can lock him due to his skills and sensor boosters, what does this mean in combat?
Can someone point me to discussion threads about countering snipers, or are there corps out there which specialise in it?
Thanks a lot. 
1. Get a buddy in a covert to align you to him. This is simply the easiest way to get to him.
2. They are equipped for range. His guns will have a problem hitting you. And yes a blasterthron will tear ANY sniper to shreads.
3. TBH you shouldn't assume anything in eve. People do a lot of stupid/weird things. But for all intensive purposes there will be occations where a sniper will fit some ecm in the event of an attack. Don't count on them ever having a web or painter. And it would be very unlikely for them to be carrying a scram if they are devoted snipers.
4. I only use a large rep when I snipe. This obviously varies. You will have to look at the pilots range. If he is at 200km++ then he deffo will have some tracking mods in lows. A lot of snipers will run 2-3 stabs in lows too. So don't count on him having any sort of tank.
5. Yes he will lock you first.. but lets be honest here. If you ever come across a sniper 200km off a gate in a blasterthron.. he SHOULD die. To answer your question, the only way I can see him locking you first is to get ecm on you to aid in his gettaway. Fit ECCM and then the lock speed is pointless.
There are some threads about anti-snipers I am sure. But I am too lazy to find them. This is really the basics of it all. Any 2 people should be able surprise and own any sniper. Covops + Close Range BS = As many dead snipers as you can get a scram on. 
Or you can do the old fashoned way.. get a bunch of friends and fit out sniping setups and bbq his ***
-blood
I have the "I Win Button" of eve. |

Lifewire
Caldari TunDraGon
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Posted - 2006.09.19 20:49:00 -
[3]
The best way to nail a sniper is to use a Manticore. Use it as "pre-tackler". Since it can lock instantly after uncloaking and has 4 medlots for up to 4 scramblers, it is perfect to do such a "pre-tackle-attack". The pilot has to keep the sniper scrambled only for few seconds. While or just before the Manti uncloakes, a closerange-ganker has to jump in at the sniped gate. He warps to Manti and finishes the job. There is a risk that the Manti gets destroyed, but it can be minimised with using the same taktic a sniper uses: be aligned before you uncloak and do a "flyby-attack". If drones or smartbombs hurt - warp out.
Note: this tactic works on single snipers. If you want to attack sniper-teams then you need improved tactics.
Forum:http://www.tundragon.com/forum/ Movies:http://www.tundragon.com/pub/eveclips Killboard:http://www.tundragon.com/
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Jan Riksma
Forsaken Empire
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Posted - 2006.09.20 08:00:00 -
[4]
this is so simple.
Get a cloaker next to the target have some 2 or more inty pilots on the gate next door with atleast 4 points of scramble. inty pilots jump into system warping directly to the cloaker next to the sniper as soon as the inties warp to sniper the damage dealers jump into system and finish off the snipers.
Cheers,
Jan
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Karash Amerius
Amarr O.E.C
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Posted - 2006.09.20 19:01:00 -
[5]
covert ops is the only counter to gate snipers.
Merc Blog |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.09.20 20:58:00 -
[6]
Many snipers are so focused on sniping that their ships are pretty much totally useless close range. I've seen a tempest fall to a lone rax and crow. Generally they wont have a tank of any worth.
Beware that some snipers may be able to switch ammo for close range, though I doubt many carry it.
Click me for Pirate Coalition Website of Gankage |

Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.09.20 21:03:00 -
[7]
Originally by: tiller Many snipers are so focused on sniping that their ships are pretty much totally useless close range. I've seen a tempest fall to a lone rax and crow. Generally they wont have a tank of any worth.
Beware that some snipers may be able to switch ammo for close range, though I doubt many carry it.
[ObiWan]I sense a trap..[/ObiWan]
___________________________________________________________________________________________________ [2:02:08] Dred'Pirate Jesus > I'm Mexican you dolt.. It's pronouced "hey zeus" not "gee zus" : |

murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.09.21 01:32:00 -
[8]
This is exactly why I like to park my Blasterthron in sniper spots 
Because I said so...
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Leyalor Esperence
Sha Kharn Corp Ascendant Frontier
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Posted - 2006.09.21 04:36:00 -
[9]
In the past I've had success with this run- Covert jumps in and sets up a warp-to point. Interdictor jumps in and warps to covert, bubbles sniper and webs him and kills drones if they have any. Support jump in and barbeque sniper.
Problem is, snipers stay aligned so you've only got a short time period for the bubble.
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VeNT
Minmatar Freelancer Union Unaffiliated
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Posted - 2006.09.24 14:54:00 -
[10]
Originally by: Karash Amerius covert ops is the only counter to gate snipers.
Covert ops is one of the best ways, not the only way.
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

Uglyone
Hunter Killers
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Posted - 2006.09.24 15:09:00 -
[11]
Originally by: Lifewire The best way to nail a sniper is to use a Manticore. Use it as "pre-tackler". Since it can lock instantly after uncloaking and has 4 medlots for up to 4 scramblers, it is perfect to do such a "pre-tackle-attack". The pilot has to keep the sniper scrambled only for few seconds. While or just before the Manti uncloakes, a closerange-ganker has to jump in at the sniped gate. He warps to Manti and finishes the job. There is a risk that the Manti gets destroyed, but it can be minimised with using the same taktic a sniper uses: be aligned before you uncloak and do a "flyby-attack". If drones or smartbombs hurt - warp out.
Note: this tactic works on single snipers. If you want to attack sniper-teams then you need improved tactics.
that would work although if going after tundragon snipers make sure you got atleast 5+ warpscrambling strenght or they will warp away.
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Famine Aligher'ri
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Posted - 2006.09.24 15:22:00 -
[12]
Originally by: Lifewire The best way to nail a sniper is to use a Manticore. Use it as "pre-tackler". Since it can lock instantly after uncloaking and has 4 medlots for up to 4 scramblers, it is perfect to do such a "pre-tackle-attack". The pilot has to keep the sniper scrambled only for few seconds. While or just before the Manti uncloakes, a closerange-ganker has to jump in at the sniped gate. He warps to Manti and finishes the job. There is a risk that the Manti gets destroyed, but it can be minimised with using the same taktic a sniper uses: be aligned before you uncloak and do a "flyby-attack". If drones or smartbombs hurt - warp out.
Note: this tactic works on single snipers. If you want to attack sniper-teams then you need improved tactics.
Umm what? What game do you play? :P
Tip for you gate campers. You see a manticore enter the system and cloak at the gate. Refit, SS, or dock.
Anyways, yes covert op ships are the best. Force recons would be the ideal solo ship. Most snipers use alts at both gates. So they don't have to sit in there spot while unexperienced pilots get there spots. They also don't sit 150km+ from a warp in point so you can warp between gates and warp in on top of them. Unless they're a amature sniper.
In my cases using the force recon to flush snipers out. They have all had alts, both in system and in the next system (yay eve). I found it good to just log out in the system for a few hours so they think I either left the system or got scared. I come back, cloaked of course. Then I goto the gate they're known to warp to and snipe. If they're not there, I wait for them to come and snipe a target. If they're there, I of course get to there location. I then BM that location for tactical refrence (even though most snipers have alts in shuttles or covert ops leading them around each day).
With that said, it doesn't take to much to pop a sniper. It however is still hard. In most of my cases, the sniper will have WCS's fitted. In other cases smartbombs (Rapier with drones killed is lower DPS). However, you still put them down good if you can snag them.
Also, pod the alts if you can. If you can't get the sniper, send there alts back to where ever they came from and let them know "Alts are for weak players".
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Zafriel
TunDraGon
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Posted - 2006.09.24 16:29:00 -
[13]
There is really only 1 place on a gate a sniper will snipe from, so go around with a shuttle and bm all the locations, then take a thorax and go kill them, if you take a bs, the lone sniers will align, same with a recon cruiser or anything else that looks like a threat.
The vast amjority of snipers get attacked several times a day, so if you want to kill one do something unexpected
I ♥ Tenacha Khan |

Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.09.24 16:52:00 -
[14]
Covert ops, inty and a cruiser as above... interdictors are excellent at this too but you can only use their sphere launchers in 0.0. I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |

Zafriel
TunDraGon
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Posted - 2006.09.24 17:13:00 -
[15]
Originally by: Constantine Arcanum Covert ops, inty and a cruiser as above... interdictors are excellent at this too but you can only use their sphere launchers in 0.0.
Covert ops is a bad iead if there are scouts out
I ♥ Tenacha Khan |

Constantine Arcanum
Gallente IMPERIAL SENATE Pure.
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Posted - 2006.09.24 18:36:00 -
[16]
Originally by: Zafriel
Originally by: Constantine Arcanum Covert ops, inty and a cruiser as above... interdictors are excellent at this too but you can only use their sphere launchers in 0.0.
Covert ops is a bad iead if there are scouts out
How so? I can understand if there are smaller ships, inties eg. with them...
I helped - Cortes What a shiny and lovely place here - Eshtir Well lets make it a party atleast :D -Xorus RAWWWR!11!!1!2 SIG HIJACK!!11!1 I found it first, get orrrfff moiiii laaannnd - Cortes |

Bazman
Caldari The Establishment Establishment
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Posted - 2006.09.24 18:42:00 -
[17]
fly at them in an interceptor, 100% guaranteed to make them run away they can't touch you with T2 ammo -----
Hi TUXFORD! Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks.
I am a Gallente Whiner. Minmatar Whining is currently in training. |

Zafriel
TunDraGon
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Posted - 2006.09.24 19:21:00 -
[18]
Originally by: Bazman fly at them in an interceptor, 100% guaranteed to make them run away they can't touch you with T2 ammo
lol, I cant hit a good inty pilot with t1 ammo
A cover tops that enters system and doesnt leave makes me edgy, so I would be more inclined to notice a trap, a cruiser entering system would hardly set alarm bells ringing, it really depends on how much effort you want to put into it, Ive nabbed a fair few solo snipers using covert ops, but they had no scouts out and were in pretty big systems with friendlies galore local, but they were just lazy and unprepared snipers, hardly a satisfying kill.
I ♥ Tenacha Khan |

Zafriel
TunDraGon
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Posted - 2006.10.07 14:43:00 -
[19]
Originally by: Bazman fly at them in an interceptor, 100% guaranteed to make them run away they can't touch you with T2 ammo
I ♥ Tenacha Khan |

Majin82
Caldari g guild
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Posted - 2006.10.07 18:26:00 -
[20]
Any real gate sniper is going to have a warp in point that is not in line with the gate. The last time I was sniped I never even saw it coming. Guy warped in at 180km from me, locked and fired before I could even select a escape route. ------------------------------------- Proud member of G Guild! |

papaPadla
Minmatar Sha Kharn Corp Ascendant Frontier
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Posted - 2006.10.08 01:23:00 -
[21]
Amarr recons are the best for that... but any recon will do... Or a combo of covert op+damage dealer
Forget the stupidity of trying to inty your way to them as mwd+no radial means they will one volley you.
Only real problem is to get such a guy within the 1-2 seconds he needs to warp out. You can check before engaging if he is aligned and at full speed and if he's not... that gives you an extra 5-10 seconds to lock him down. If he is... try bumping him...
When using a small ship against a sniper, you have max 10-20 seconds before you have to warp out so you better test and sincronise with your partner. Don't worry about smartbombs, worry about nos/neut + drones.
My personal choice would be for the damage dealer to have 2 -2 scramblers as most snipers will fit 2-3 wcs and you can't count that the small ship will be able to hold the scrambler running. -------------------------------------
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Sean Dillon
Caldari Caldari Provisions
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Posted - 2006.10.08 10:23:00 -
[22]
You will only catch the stupid snipers, any decent sniper will have multiple sniper bookmarks setup. So if u warp to him, he can warp to the other bookmark and snipe your position from there.
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.10.08 10:43:00 -
[23]
Originally by: Sean Dillon You will only catch the stupid snipers, any decent sniper will have multiple sniper bookmarks setup. So if u warp to him, he can warp to the other bookmark and snipe your position from there.
no, only a stupid sniper hunter would let him warp away. By the time he realizes he's been BMd he's already pinned to the spot.
Click me for Pirate Coalition Website of Gankage |

PCaBoo
Caldari Newbies On Xstacy Pirate Coalition
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Posted - 2006.10.08 11:24:00 -
[24]
I snipe in my raven with javs =p. When someone looks suspicious, I dock, refit, and come back out to the same spot hoping he's trying to trap me. =p
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AaronP
CrossFire Collective
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Posted - 2006.10.08 11:27:00 -
[25]
Covops.
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DJ LOUD
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Posted - 2006.10.08 11:32:00 -
[26]
best ship for taking out snipers is simply the pilgrim. most snipers i find stab so fit a plus 6 scram, tracking disruptor (won't hit u with single shot probably) and tear them apart. the trick is not to hit decloak but to charge towards them and by the time u decloak naturally u get a bump on them.
DJ
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