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Thread Statistics | Show CCP posts - 2 post(s) |

Wraith Sentius
Arrowhead Enterprises
0
|
Posted - 2011.11.30 15:38:00 -
[1] - Quote
Can anyone help with customs offices standings?
I've got tax to Blue's set to 0% neutrals to 5% and Reds 100%
But the problem is that my alt (Dark blue) has 0% tax (correct) my friend who is dark blue is getting 5%
I've checked standings to me personally, and to my corp, and all the toons are set dark blue.
I can't see a reason why they are getting different tax rates :(
Any ideas guys? |
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CCP Nullarbor
C C P C C P Alliance
59

|
Posted - 2011.11.30 16:56:00 -
[2] - Quote
Wraith Sentius wrote:Can anyone help with customs offices standings?
I've got tax to Blue's set to 0% neutrals to 5% and Reds 100%
But the problem is that my alt (Dark blue) has 0% tax (correct) my friend who is dark blue is getting 5%
I've checked standings to me personally, and to my corp, and all the toons are set dark blue.
I can't see a reason why they are getting different tax rates :(
Any ideas guys?
Standings are based on corp to corp standings, not individual players. They are also delayed by about 5 mins so if you just changed them then it will take a moment for the customs office to recognise them. CCP Nullarbor | Exotic Dancer (and occasional programmer) |
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Jim Hooknose
Imperial Academy Amarr Empire
6
|
Posted - 2011.11.30 17:01:00 -
[3] - Quote
CCP Nullarbor wrote:Standings are based on corp to corp standings, not individual players. They are also delayed by about 5 mins so if you just changed them then it will take a moment for the customs office to recognise them.
When may we adjust high sec tax rates? They are terribly broken. ETA on fix plz. |

Hundo Kay
Great White North Exploration Gryphon League
16
|
Posted - 2011.11.30 17:37:00 -
[4] - Quote
Jim Hooknose wrote:CCP Nullarbor wrote:Standings are based on corp to corp standings, not individual players. They are also delayed by about 5 mins so if you just changed them then it will take a moment for the customs office to recognise them. When may we adjust high sec tax rates? They are terribly broken. ETA on fix plz.
Wow great hijack when there are already multiple other thread to go cry in. |

Jim Hooknose
Imperial Academy Amarr Empire
6
|
Posted - 2011.11.30 17:43:00 -
[5] - Quote
Hundo Kay wrote:Wow great hijack when there are already multiple other thread to go cry in.
This one has a recent dev post in it. I assume since CCP released this PI nightmare they aren't paying close attention to what players want... only makes sense to grab their attention when you can. |

Letrange
Red Horizon Inc Cascade Probable
31
|
Posted - 2011.11.30 18:04:00 -
[6] - Quote
Jim Hooknose wrote:Hundo Kay wrote:Wow great hijack when there are already multiple other thread to go cry in. This one has a recent dev post in it. I assume since CCP released this PI nightmare they aren't paying close attention to what players want... only makes sense to grab their attention when you can.
Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science.
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Fuujin
GoonWaffe Goonswarm Federation
52
|
Posted - 2011.11.30 18:07:00 -
[7] - Quote
Jim Hooknose wrote:Hundo Kay wrote:Wow great hijack when there are already multiple other thread to go cry in. This one has a recent dev post in it. I assume since CCP released this PI nightmare they aren't paying close attention to what players want... only makes sense to grab their attention when you can.
The players demand a pony, too! CCP why won't you give us all a pony!
The tax rates before were laughable pittances compared to the value of the goods. They are normalized now to what the goods are worth. Raise your sale prices if you can't make a profit.
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Jim Hooknose
Imperial Academy Amarr Empire
6
|
Posted - 2011.11.30 18:11:00 -
[8] - Quote
Letrange wrote:Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science.
Let's say I sell waffle irons in real life. The government decides to add a 250% tax to waffle irons because... well to hell with all those waffle people, I want pancakes darn it... anyway... So I up the prices of my waffle irons to match the tax increase.
You know what the consumer then does...
HE NEVER BUYS THE WAFFLE IRONS.
Supply goes up, demand goes down down down. I sell my waffle iron business and start making pancakes?
No, if my idiotic government actually made this tax I'll just move to another country (MMO in this metaphor). |

Jarnis McPieksu
Aliastra Gallente Federation
56
|
Posted - 2011.11.30 18:11:00 -
[9] - Quote
Jim Hooknose wrote:Hundo Kay wrote:Wow great hijack when there are already multiple other thread to go cry in. This one has a recent dev post in it. I assume since CCP released this PI nightmare they aren't paying close attention to what players want... only makes sense to grab their attention when you can.
Only math and economics deficient noobs want the PI tax system changed from what it is now. L2P. |

Velicitia
Open Designs
134
|
Posted - 2011.11.30 18:13:00 -
[10] - Quote
There was an issue with parsing this post's BBCode |

mnybag1
Imperial Academy Amarr Empire
0
|
Posted - 2011.11.30 18:15:00 -
[11] - Quote
Jim Hooknose wrote:Letrange wrote:Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science. Let's say I sell waffle irons in real life. The government decides to add a 250% tax to waffle irons because... well to hell with all those waffle people, I want pancakes darn it... anyway... So I up the prices of my waffle irons to match the tax increase. You know what the consumer then does... HE NEVER BUYS THE WAFFLE IRONS. Supply goes up, demand goes down down down. I sell my waffle iron business and start making pancakes? No, if my idiotic government actually made this tax I'll just move to another country (MMO in this metaphor).
They did not raise the tax 250% you moron. They rebalanced the priced indicies (long overdue) and raised the taxes to 10%. They rebalanced the indicies because Coolant no longer is worth 4000 isk but 2.5 times that, which is where you get your apocolyptic 250%.
You can also make just as much before by putting up your own POCOs... they pay for themselves in tax savings within about 6 months, and thats if no one else uses them. Math is a funny thing >.> |

Victor Valka
Endoxa Corporation
6
|
Posted - 2011.11.30 18:17:00 -
[12] - Quote
Jim Hooknose wrote:Letrange wrote:Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science. Let's say I sell waffle irons in real life. The government decides to add a 250% tax to waffle irons because... well to hell with all those waffle people, I want pancakes darn it... anyway... So I up the prices of my waffle irons to match the tax increase. You know what the consumer then does... HE NEVER BUYS THE WAFFLE IRONS. Supply goes up, demand goes down down down. I sell my waffle iron business and start making pancakes? No, if my idiotic government actually made this tax I'll just move to another country (MMO in this metaphor). Would down-vote if could. 
Unlike customer IRL, POS operators don't have a choice - they will have to pay the new market price, once it gets established. Just hold on to your products until that happens.
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Fuujin
GoonWaffe Goonswarm Federation
53
|
Posted - 2011.11.30 18:19:00 -
[13] - Quote
Jim Hooknose wrote:Letrange wrote:Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science. Let's say I sell waffle irons in real life. The government decides to add a 250% tax to waffle irons because... well to hell with all those waffle people, I want pancakes darn it... anyway... So I up the prices of my waffle irons to match the tax increase. You know what the consumer then does... HE NEVER BUYS THE WAFFLE IRONS. Supply goes up, demand goes down down down. I sell my waffle iron business and start making pancakes? No, if my idiotic government actually made this tax I'll just move to another country (MMO in this metaphor).
Your metaphor falls flat in so many ways it may as well be a pancake.
I'll hit the high points: -PI is required to build just about anything other than basic T1 modules, ammo, and ships. "Not buying" is not an option. -The previous "tax" was a fraction of a fraction of what the material was worth. The new tax is actually reflective of the value of the goods being exported. In your analogy, you'd be shipping irons of diamond encrusted gold and getting taxed on scrap iron....then the government opened up a box and decided to get a fairer amount for the shipped goods. |

Hundo Kay
Great White North Exploration Gryphon League
16
|
Posted - 2011.11.30 18:47:00 -
[14] - Quote
Dear thread hijacker
I suggest you go back to playing hello kitty treasure Island as it's more suited to people who don't understand math and economics |

Jim Hooknose
Imperial Academy Amarr Empire
6
|
Posted - 2011.11.30 19:08:00 -
[15] - Quote
Hundo Kay wrote:Dear thread hijacker
I suggest you go back to playing hello kitty treasure Island as it's more suited to people who don't understand math and economics
I get it. You don't care and I should "HTFU". That's exactly what makes this game awesome: it's outstanding community 
Here is my take-away from this: PI is a dead career path. POCOs are yet another tool for huge alliances to make even more ISK. POS owners and WH dwellers get kidney punched too. It's all working as intended.
So here is my revised question for CCP: may I remap my PI SP? Seeing as how it is basically as outdated as the Learning skills were. I would take a reduced number of SP even; maybe for every 2 PI SP I get 1 SP. Sounds fair. |

Wraith Sentius
Arrowhead Enterprises
0
|
Posted - 2011.11.30 19:13:00 -
[16] - Quote
CCP Nullarbor wrote:Wraith Sentius wrote:Can anyone help with customs offices standings?
I've got tax to Blue's set to 0% neutrals to 5% and Reds 100%
But the problem is that my alt (Dark blue) has 0% tax (correct) my friend who is dark blue is getting 5%
I've checked standings to me personally, and to my corp, and all the toons are set dark blue.
I can't see a reason why they are getting different tax rates :(
Any ideas guys? Standings are based on corp to corp standings, not individual players. They are also delayed by about 5 mins so if you just changed them then it will take a moment for the customs office to recognise them.
Ahh, that makes sense now, he's in an NPC corp. Thanks for the quick reply! :) |

Hundo Kay
Great White North Exploration Gryphon League
18
|
Posted - 2011.11.30 21:19:00 -
[17] - Quote
Jim Hooknose wrote:Hundo Kay wrote:Dear thread hijacker
I suggest you go back to playing hello kitty treasure Island as it's more suited to people who don't understand math and economics I get it. You don't care and I should "HTFU". That's exactly what makes this game awesome: it's outstanding community  Here is my take-away from this: PI is a dead career path. POCOs are yet another tool for huge alliances to make even more ISK. POS owners and WH dwellers get kidney punched too. It's all working as intended. So here is my revised question for CCP: may I remap my PI SP? Seeing as how it is basically as outdated as the Learning skills were. I would take a reduced number of SP even; maybe for every 2 PI SP I get 1 SP. Sounds fair.
Sadly you don't get it.
I don't care if you STFU or not, but rather I wish you understood the situation, the math, and the economics before coming to the forum and posting in every available thread that CCP broke PI and the career is dead.
Your analogy is so wrong on so many levels its sad to me.
1) The tax is not 250%. It was like 1% and now its between 15% and 25% of the value of the product.
2) You are not selling Waffles. You are selling a fuel essential to the majority of Industrial endeavors in the game.
3) Demand is not going down antime soon unless you believe that Alliances, Corps and Individuals making the majority of their ISK are going to fold shop and emo rage quit over a 15-20% increase in their Fuel costs. Past price changes have not resulted in this so there is no reason to assume this will either.
4) PI is not the domain of Large Alliances only. I know plenty of small corps and groups doing PI for steady income.
5) Yes this favors W-space, Low sec and Null over High Sec, as it should be. You should not be able to run as profitable a business in near complete safety as one who takes risks by living outside CONCORD areas.
6) PI is in no way a dead career path. Sure it might not be as profitable in HS as it was, but I am willing to bet there will still be isk to be made in HS for those who look.
7) How do think POCO's are going to be money makers for alliances? They are going to set the tax level near 0% for their people, which means they save 1 to 2% over the old cost. Low sec will be interesting. POCO's will not be money makers, butrather Tax avoiders.
So in the end, I don't really care if you want to come in hear and cry about CCP and PI, but I would love it if you actually knew what you were talking about more than the average basement dweller. |

Jim Hooknose
Imperial Academy Amarr Empire
9
|
Posted - 2011.11.30 21:55:00 -
[18] - Quote
I had a response to your whole reply but the forum nicked it so I'll respond to what got my attention the most.
Hundo Kay wrote:7) How do think POCO's are going to be money makers for alliances? They are going to set the tax level near 0% for their people, which means they save 1 to 2% over the old cost. Low sec will be interesting. POCO's will not be money makers, but rather Tax avoiders.
What is the different between getting a $1,000 a year raise and saving $1,000 on your mortgage? Effectively: nothing. They both end the year with you having an additional $1,000 in your pockets.
By being a "tax avoider" they make the null sec more ISK, which seems to be the sole motivating factor to CCP. They give those alliances a competitive edge over anyone in empire, or low sec even. How can anyone in empire PI compete with the prices some jagoff in null can put out? They can't.
No, PI isn't a dead career. It's just dead in everywhere except null sec and parts of low sec.
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Fuujin
GoonWaffe Goonswarm Federation
54
|
Posted - 2011.11.30 23:04:00 -
[19] - Quote
Jim Hooknose wrote:I had a response to your whole reply but the forum nicked it so I'll respond to what got my attention the most. Hundo Kay wrote:7) How do think POCO's are going to be money makers for alliances? They are going to set the tax level near 0% for their people, which means they save 1 to 2% over the old cost. Low sec will be interesting. POCO's will not be money makers, but rather Tax avoiders. What is the different between getting a $1,000 a year raise and saving $1,000 on your mortgage? Effectively: nothing. They both end the year with you having an additional $1,000 in your pockets. By being a "tax avoider" they make the null sec more ISK, which seems to be the sole motivating factor to CCP. They give those alliances a competitive edge over anyone in empire, or low sec even. How can anyone in empire PI compete with the prices some jagoff in null can put out? They can't. No, PI isn't a dead career. It's just dead in everywhere except null sec and parts of low sec.
Yeah, those guys in null have it easy, with having to defend their stuff and not having invincible NPCs protecting them and having stuff in stations that they could get locked out of.
No one got rich taking the safe and cushy route. Well, unless they got lucky or had rich parents. |

Jim Hooknose
Imperial Academy Amarr Empire
9
|
Posted - 2011.11.30 23:08:00 -
[20] - Quote
Fuujin wrote:Yeah, those guys in null have it easy, with having to defend their stuff and not having invincible NPCs protecting them and having stuff in stations that they could get locked out of.
No one got rich taking the safe and cushy route.
Oh null sec is risky. It's also not where I want to play eve. I don't mind it having better rewards than empire but this is ridiculous.
CCP if you want to force us into null sec then just drop the pretense. Make every system low/null sec, that is obviously what you want to do. Of course this means a lot of people will quit but HEY that has never matter to you before so why should it matter now? |

Trianta Winter
Production N Destruction INC. Blue Moon Alliance
0
|
Posted - 2011.12.01 00:38:00 -
[21] - Quote
Hundo Kay wrote:[quote=Jim Hooknose][quote=Hundo Kay] 7) How do think POCO's are going to be money makers for alliances? They are going to set the tax level near 0% for their people, which means they save 1 to 2% over the old cost. Low sec will be interesting. POCO's will not be money makers, butrather Tax avoiders.
This right here^^^ Our corp is now looking at the new interbus CO's in our WH and thinking, "Y'all need to get out of here!" and we are scrambling to get our own up, at least on our robotics assembly planet. After that is done we are not only looking at savings from the previous (undertaxed frankly) costs but we get to sell the excess PI for ridonculous profit! So yes, tax avoidance and increased profit margin with an increased risk (of someone raiding us and blowing them up!) on the other. You don't get the later in hisec and thus, you don't get the reward.
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Anya Ohaya
School of Applied Knowledge Caldari State
37
|
Posted - 2011.12.01 00:52:00 -
[22] - Quote
Jim Hooknose wrote:Letrange wrote:Since they synced to the average value of these goods, wha'ts your problem? They told you the taxes were going up. HTFU or go get your own gantries if you don't like the taxes.
and if you say "it cuts into my profit margin" then start selling the stuff for more - the markets will adjust just fine within a week or two. It's not rocket science. [...............] waffle [............................................................] waffle [.........................................] waffle [................................................ ...................... .........................] , [...........................................................] waffle [.............................]. [..............................]... [ ....................................] WAFFLE [....]. [............................................................................................] waffle [.............................................]? [........... ......................... ............................... ............................. .................................. ..................].
Fixed that for you. |

Hundo Kay
Great White North Exploration Gryphon League
19
|
Posted - 2011.12.01 03:03:00 -
[23] - Quote
Jim Hooknose wrote:Fuujin wrote:Yeah, those guys in null have it easy, with having to defend their stuff and not having invincible NPCs protecting them and having stuff in stations that they could get locked out of.
No one got rich taking the safe and cushy route. Oh null sec is risky. It's also not where I want to play eve. I don't mind it having better rewards than empire but this is ridiculous. CCP if you want to force us into null sec then just drop the pretense. Make every system low/null sec, that is obviously what you want to do. Of course this means a lot of people will quit but HEY that has never matter to you before so why should it matter now?
No one is forcing you to move to Null. There are plenty of ways to make a load of money in High Sec, and believe me there will still be ways to make isk in PI in High Sec. Will it be obvious and as much as before? Maybe, maybe not.
Think like a business person, put some effort into looking at the markets, and you will find places in PI to make isk.
Demand is not going anywhere, as people are not going to fold POS's in droves over a 15-20% cost increase.
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Cygnet Lythanea
World Welfare Works Association
12
|
Posted - 2011.12.01 03:52:00 -
[24] - Quote
Hundo Kay wrote:
Sadly you don't get it.
I don't care if you STFU or not, but rather I wish you understood the situation, the math, and the economics before coming to the forum and posting in every available thread that CCP broke PI and the career is dead.
Your analogy is so wrong on so many levels its sad to me.
1) The tax is not 250%. It was like 1% and now its between 15% and 25% of the value of the product.
Actually it is on some items in some locations, due to the tax being based on the average and not on the real prices of the items atm.
Hundo Kay wrote: 2) You are not selling Waffles. You are selling a fuel essential to the majority of Industrial endeavors in the game.
3) Demand is not going down antime soon unless you believe that Alliances, Corps and Individuals making the majority of their ISK are going to fold shop and emo rage quit over a 15-20% increase in their Fuel costs. Past price changes have not resulted in this so there is no reason to assume this will either.
Except that past price changes have resulted in this. Quite a few T2 items have doubled in price since the introduction of PI. I doubt this will reverse that trend.
And, no, they won't ragequit, they'll go do something else more profitable.
Hundo Kay wrote: 4) PI is not the domain of Large Alliances only. I know plenty of small corps and groups doing PI for steady income.
Now, yes. Wait six months and see how that goes for them.
Hundo Kay wrote: So in the end, I don't really care if you want to come in hear and cry about CCP and PI, but I would love it if you actually knew what you were talking about more than the average basement dweller.
Judging by how little your own understanding of the history of EvE prices and market dynamics seems to be, i suggest that people in glass ships shouldn't throw veldspar.
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Hundo Kay
Great White North Exploration Gryphon League
19
|
Posted - 2011.12.01 04:21:00 -
[25] - Quote
I would like to see one example of an item where the tax (not the index ty) is 2.5x the value of the item and is not a hold over from NPC days and no one in their right mind should be producing, so please don't use Planetary Vehicles as your example.
I am not arguing that prices will not go up, but rather the notion that some how this new tax has killed the PI career.
And yes I will see you in 6 months when my happy gang of misfits is still chugging out PI materials at a very nice profit because we understand business dynamics and, wait for it, MAKE WHAT SELLS FOR A PROFIT.
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Cygnet Lythanea
World Welfare Works Association
12
|
Posted - 2011.12.01 04:39:00 -
[26] - Quote
Hundo Kay wrote:I would like to see one example of an item where the tax (not the index ty) is 2.5x the value of the item and is not a hold over from NPC days and no one in their right mind should be producing, so please don't use Planetary Vehicles as your example.
I am not arguing that prices will not go up, but rather the notion that some how this new tax has killed the PI career.
And yes I will see you in 6 months when my happy gang of misfits is still chugging out PI materials at a very nice profit because we understand business dynamics and, wait for it, MAKE WHAT SELLS FOR A PROFIT.
Hondo, from the sound of things, your definition of 'very nice' is something like 3%.
The problem is demand. As price increases, demand decreases. Why? Because this is a pew pew game. Once the price of a given item reaches a certain threshold, players start investigating cheaper alternatives, particularly for uninsured items. This means while your cost is stuck at 'high' for however long, demand heads into the toilet.
So, you have to balance your rising cost with decreased demand. This unfortunately leads to one of two things: reduced profit margins or inflation, depending on if your item is absolutely essential, or a luxury like T2 guns. |
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CCP Phantom
C C P C C P Alliance
263

|
Posted - 2011.12.01 10:15:00 -
[27] - Quote
Off topic posts removed. Please stay on topic, thank you.
You can discuss about PI taxes in this thread. CCP Phantom - German Community Coordinator |
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Jack Dant
The Gentlemen of Low Moral Fibre
186
|
Posted - 2011.12.01 10:23:00 -
[28] - Quote
CCP Nullarbor wrote:Standings are based on corp to corp standings, not individual players. They are also delayed by about 5 mins so if you just changed them then it will take a moment for the customs office to recognise them. Is this related to the eternal problem with POS shooting npc-corp alts set blue?
If so, it would be nice if you could fix both cases. Especially with the huge amount of npc-corp alts doing PI. |
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