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Lamajagarn McMyra
Mostly Sober The Bastard Cartel
15
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Posted - 2015.01.19 00:31:31 -
[1] - Quote
I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.
The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.
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Lugh Crow-Slave
529
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Posted - 2015.01.19 00:38:58 -
[2] - Quote
ooor if some one is stab plexing jot down his name let your corp mates know then next time one of you see him flip your mids to disruptions use your lows to up your scan res make his life style risky.
rather than changing several dynamics of PvP interaction in FW such as completely removing the need for warp disruptors .
Fuel block colors
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Nariya Kentaya
Ministry of War Amarr Empire
1712
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Posted - 2015.01.19 01:46:02 -
[3] - Quote
Lamajagarn McMyra wrote:I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.  The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside. yes, because we all love seeing 5-10 destroyers or pirate frigates pop up on d-scan, especially when we know we cant escape. even better when those 5-10 guys are neutrals that we cant even defend ourself against without incurring a large sec penalty. hell, when i did FW, over 90% of the people who actually PvP'ed in plexes were pirates roaming in gangs for kills, if plexes need ANY change, its flagging any neutral inside as a suspect/free-target. |

Shelom Severasse
Burning Alder
49
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Posted - 2015.01.19 01:46:10 -
[4] - Quote
how about no. this idea would have far reaching implications that would deter many different pvp setups |

Milton Middleson
Scrap Metal Squadron
558
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Posted - 2015.01.19 03:09:34 -
[5] - Quote
You need to treat the disease, not the symptoms. *****-mode plexers are a symptom. |

Tabyll Altol
Breaking.Bad Circle-Of-Two
69
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Posted - 2015.01.19 06:34:04 -
[6] - Quote
Lamajagarn McMyra wrote:I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.  The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside.
Oh pirate tears, nice.
If you want targets you should be able to grab them. If you couldn-Št you don-Št deserve the kill.
-1 |

Caleb Seremshur
The Atomic Fallout Kids
468
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Posted - 2015.01.19 07:20:12 -
[7] - Quote
Nariya Kentaya wrote:Lamajagarn McMyra wrote:I suggest that in addition to the anti cloak bubble in fw-complexes there should also be an interdiction sphere. preferably with a 5-10 kilometers buffer radius to the active "plexing space". All sides of fw seems to be filled with the dreaded tetra-stabbed lp-farmers. Proposed change would add some real risk to this quite lucrative game-style and probably even endorse actually fitting combat equipment on ships.  The inconvenience this would cause to ab ships could be addressed by having the interdiction sphere get activated when a not friendly pilot lands on grid or at the gate outside. yes, because we all love seeing 5-10 destroyers or pirate frigates pop up on d-scan, especially when we know we cant escape. even better when those 5-10 guys are neutrals that we cant even defend ourself against without incurring a large sec penalty. hell, when i did FW, over 90% of the people who actually PvP'ed in plexes were pirates roaming in gangs for kills, if plexes need ANY change, its flagging any neutral inside as a suspect/free-target.
This has been suggested since the dawn of time and might not have been a problem except for introduced tags4sec. I could potentially make more money off those tags than I can from LP seeing as those negotiators spawn so frequently.
Faction warfare pilot and solo/small gang PVP advocate
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Samillian
Angry Mustellid The Periphery
683
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Posted - 2015.01.19 11:39:57 -
[8] - Quote
As one of the filthy pirate scum mentioned earlier in this thread this would be of massive advantage to people like myself which is why I'm not going to support it.
NBSI shall be the whole of the Law
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