Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
GavinGoodrich
The Great Harmon Institute Of Technology
89
|
Posted - 2015.02.03 06:31:37 -
[1] - Quote
"Bonuses are applied in this system from:
Fleet Booster: 28% increase in remote armor repair cycle speed 28% decrease in remote armor repair capacitor need 23% increase in armor resists (with stacking penalty)
Wing Booster: 23% reduction in signature radius 28% increase in range of "tackle" modules 23% increase of speed of propulsion modules
Could view it from mouse over on the check mark.
Not that I don't appreciate being able to brag about what I'm giving my fleetmates, but it seems a bit redundant and can be fixed with the "little things" patch.
Also, any word on when the bug with assigning someone else as wing/fleet/squad booster is gonna get fixed? It kinda limits some tactical options for people who don't have 6+ months of training and are trying to do fleetwarps, etc.
Haaaaaalp my head's on fire
|
Alvatore DiMarco
Capricious Endeavours Ltd
3411
|
Posted - 2015.02.03 06:45:46 -
[2] - Quote
This seems like a reasonable thing and a good idea.
+1 |
IHaveTenFingers
Lethal Dosage. Violent Society
4
|
Posted - 2015.02.03 07:56:03 -
[3] - Quote
This is a long-awaited feature +1000 |
Daichi Yamato
Xero Security and Technologies
2258
|
Posted - 2015.02.03 08:11:09 -
[4] - Quote
do it.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
|
FireFrenzy
Satan's Unicorns
197
|
Posted - 2015.02.03 08:15:21 -
[5] - Quote
+1 |
Izuru Hishido
Lethal Dosage. Violent Society
34
|
Posted - 2015.02.03 09:03:25 -
[6] - Quote
+1
Guarantees that fleetmates know what they're getting from the FC, and if they've got better skills, they can replace the person at the top. I like it. |
GavinGoodrich
The Great Harmon Institute Of Technology
97
|
Posted - 2015.02.03 16:50:42 -
[7] - Quote
Thanks guys, keep it bumped :D
Haaaaaalp my head's on fire
|
Alvatore DiMarco
Capricious Endeavours Ltd
3412
|
Posted - 2015.02.03 17:11:10 -
[8] - Quote
GavinGoodrich wrote:Thanks guys, keep it bumped :D
This really belongs in the "Little Things" thread though, especially since CCP karkur has confirmed that she reads it regularly. |
Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
63
|
Posted - 2015.02.03 17:54:09 -
[9] - Quote
+1, yes plz |
HTC NecoSino
No Vacancies
139
|
Posted - 2015.02.03 17:58:15 -
[10] - Quote
+1 |
|
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8736
|
Posted - 2015.02.03 18:05:59 -
[11] - Quote
yup, good idea +1
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|
|
CCP karkur
C C P C C P Alliance
3864
|
Posted - 2015.02.04 01:23:53 -
[12] - Quote
Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread
CCP karkur | Programmer | Team Pirate Unicorns |-á@CCP_karkur
|
|
Foxicity
Red Federation RvB - RED Federation
121
|
Posted - 2015.02.04 01:36:08 -
[13] - Quote
CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not)
CCP Karkur please reverse the spaghettification of EVE's code. Nothing worse than when a good idea comes along and then "Sorry, but first we would have to un-tangle all the spaghetti." De-spaghettify and let the great new era of EVE begin.
Also yeah love this idea. I tried selling boosts to Incursion runners once and we kind of hit a wall when the question of percentages came up, even though I knew what they were. |
GavinGoodrich
The Great Harmon Institute Of Technology
104
|
Posted - 2015.02.04 02:38:54 -
[14] - Quote
Foxicity wrote:CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not) CCP Karkur please reverse the spaghettification of EVE's code. Nothing worse than when a good idea comes along and then "Sorry, but first we would have to un-tangle all the spaghetti." De-spaghettify and let the great new era of EVE begin. Also yeah love this idea. I tried selling boosts to Incursion runners once and we kind of hit a wall when the question of percentages came up, even though I knew what they were.
I seem to have walked into a really really sticky room.
Haaaaaalp my head's on fire
|
Shai'd Hulud
Federal Navy Academy Gallente Federation
12
|
Posted - 2015.02.04 03:02:03 -
[15] - Quote
Excellent idea and i presume this tool will be also available for all type of boost. +1 |
elitatwo
Eve Minions Poopstain Removal Team
556
|
Posted - 2015.02.04 03:09:39 -
[16] - Quote
CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not)
well, at least you are the right person for the job. I believe in you!
signature
|
Vincent Athena
V.I.C.E.
3119
|
Posted - 2015.02.04 04:54:51 -
[17] - Quote
CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not) Is there a lesser version you could do? For example, just give the total boost. After all, my client must know the total boost I am getting. Surely you could have that shown without too much trouble.
Know a Frozen fan? Check this out
Frozen fanfiction
|
Erika Mizune
The Soul Society DeepSpace.
763
|
Posted - 2015.02.04 07:00:07 -
[18] - Quote
This would indeed be useful and would like to see it as well. I read that it's tricky (karkur above) but maybe something similar? I do like Vincent's idea there, I would think a condensed version would be doable, I hope anyways.
DJ Yumene of Eve Radio | Erika Mizune/Yumene for CSM X | Eve Radio | MMO Parody Music
|
MukkBarovian
Blackwater USA Inc. Pandemic Legion
32
|
Posted - 2015.02.04 08:04:56 -
[19] - Quote
The presence/absence of bonuses can be calculated client side the exact same way we currently find out if we have them. Check the ship stats and see if they are better than normal. |
Arla Sarain
271
|
Posted - 2015.02.04 08:18:40 -
[20] - Quote
MukkBarovian wrote:The presence/absence of bonuses can be calculated client side the exact same way we currently find out if we have them. Check the ship stats and see if they are better than normal. This peeves me off when people say it.
"It's ok not to have a house, you can just live outside under cardboard boxes".
There is no reason this should not be included. Time to get out of stone age. |
|
Grookshank
Brave Newbies Inc. Brave Collective
44
|
Posted - 2015.02.04 10:41:33 -
[21] - Quote
CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not)
Maybe this would be a little thing?
We already have a checkmark that shows you are receiving boosts, please add one for links too. It would already be good, if you could see that you are receiving them, even if the details like OP proposed would be better. |
|
CCP Prism X
C C P C C P Alliance
1616
|
Posted - 2015.02.04 13:30:49 -
[22] - Quote
In the current version of our item attribute system, called Dogma, this is simply not practical. I'm also very protective of people working in certain areas of Dogma because we're trying to finish three different rewrites and integrate them back up to our MAINLINE. Any changes in the MAINLINE, like this one, are a bit of a headache to implement in our sandboxes and usually end up being rewritten by Team Gridlock. That of course takes time which keeps us from shipping my work.
But this becomes practical to look at with the new dogma paradigm we're implementing in order to be able to implement the elusive Brain in a Box. I'm clearly not saying we'll ship the BiaB with this feature included, I can downright promise you that is not happening because we need to actually finish this project as opposed to feature creep ourselves into vapourware-land. Absolutely not promising any delivery of anything. Just shedding light on things.
But we in Gridlock will try and keep it in mind when reimplementing Fleet Bonuses after we've finished the skill rewrite. We promise nothing. But it's really not practical to do before the stage where we promise nothing is reached. How I manage so many words into promising nothing amazes me and I should clearly be in politics.
CCP Prism X
Programmer on Team Gridlock & Expert Ranter
|
|
Harvey James
The Sengoku Legacy
1090
|
Posted - 2015.02.04 13:51:05 -
[23] - Quote
CCP Prism X wrote:In the current version of our item attribute system, called Dogma, this is simply not practical. I'm also very protective of people working in certain areas of Dogma because we're trying to finish three different rewrites and integrate them back up to our MAINLINE. Any changes in the MAINLINE, like this one, are a bit of a headache to implement in our sandboxes and usually end up being rewritten by Team Gridlock. That of course takes time which keeps us from shipping my work.
But this becomes practical to look at with the new dogma paradigm we're implementing in order to be able to implement the elusive Brain in a Box. I'm clearly not saying we'll ship the BiaB with this feature included, I can downright promise you that is not happening because we need to actually finish this project as opposed to feature creep ourselves into vapourware-land. Absolutely not promising any delivery of anything. Just shedding light on things.
But we in Gridlock will try and keep it in mind when reimplementing Fleet Bonuses after we've finished the skill rewrite. We promise nothing. But it's really not practical to do before the stage where we promise nothing is reached. How I manage so many words into promising nothing amazes me and I should clearly be in politics.
expert ranter indeed ... will dogma when implemented fix off grid boosting too be ongrid instead?
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone/fighter assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|
MukkBarovian
Blackwater USA Inc. Pandemic Legion
32
|
Posted - 2015.02.04 17:17:56 -
[24] - Quote
Arla Sarain wrote:MukkBarovian wrote:The presence/absence of bonuses can be calculated client side the exact same way we currently find out if we have them. Check the ship stats and see if they are better than normal. This peeves me off when people say it. "It's ok not to have a house, you can just live outside under cardboard boxes". There is no reason this should not be included. Time to get out of stone age.
I mean actually have the client do it instead of us having to do it by hand. |
Max Kolonko
WATAHA. Unseen Wolves
495
|
Posted - 2015.02.04 21:21:56 -
[25] - Quote
Harvey James wrote:CCP Prism X wrote:In the current version of our item attribute system, called Dogma, this is simply not practical. I'm also very protective of people working in certain areas of Dogma because we're trying to finish three different rewrites and integrate them back up to our MAINLINE. Any changes in the MAINLINE, like this one, are a bit of a headache to implement in our sandboxes and usually end up being rewritten by Team Gridlock. That of course takes time which keeps us from shipping my work.
But this becomes practical to look at with the new dogma paradigm we're implementing in order to be able to implement the elusive Brain in a Box. I'm clearly not saying we'll ship the BiaB with this feature included, I can downright promise you that is not happening because we need to actually finish this project as opposed to feature creep ourselves into vapourware-land. Absolutely not promising any delivery of anything. Just shedding light on things.
But we in Gridlock will try and keep it in mind when reimplementing Fleet Bonuses after we've finished the skill rewrite. We promise nothing. But it's really not practical to do before the stage where we promise nothing is reached. How I manage so many words into promising nothing amazes me and I should clearly be in politics. expert ranter indeed ... will dogma when implemented fix off grid boosting too be ongrid instead?
He can promise nothing :D
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
|
Aryth
GoonWaffe Goonswarm Federation
1685
|
Posted - 2015.02.04 23:55:13 -
[26] - Quote
CCP Prism X wrote:In the current version of our item attribute system, called Dogma, this is simply not practical. I'm also very protective of people working in certain areas of Dogma because we're trying to finish three different rewrites and integrate them back up to our MAINLINE. Any changes in the MAINLINE, like this one, are a bit of a headache to implement in our sandboxes and usually end up being rewritten by Team Gridlock. That of course takes time which keeps us from shipping my work.
But this becomes practical to look at with the new dogma paradigm we're implementing in order to be able to implement the elusive Brain in a Box. I'm clearly not saying we'll ship the BiaB with this feature included, I can downright promise you that is not happening because we need to actually finish this project as opposed to feature creep ourselves into vapourware-land. Absolutely not promising any delivery of anything. Just shedding light on things.
But we in Gridlock will try and keep it in mind when reimplementing Fleet Bonuses after we've finished the skill rewrite. We promise nothing. But it's really not practical to do before the stage where we promise nothing is reached. How I manage so many words into promising nothing amazes me and I should clearly be in politics.
Or upper management.
Leader of the Goonswarm Economic Warfare Cabal.
Vile Rat: You're the greatest sociopath that has ever played eve.
|
GavinGoodrich
The Great Harmon Institute Of Technology
111
|
Posted - 2015.02.05 03:28:49 -
[27] - Quote
Well I'm hopeful anyway. It seems a lot of reworking stuff is happening deeeeep in the dungeons, and hopefully, at some point, this can get integrated into it. I'd rather not break what you're working on for the sake of this little request, but if you can do it, please do :D it seems to be what people want (no objections so far).
Haaaaaalp my head's on fire
|
Petrified
TOG - The Older Gamers TOG - The Older Gamers Alliance
213
|
Posted - 2015.02.05 04:50:03 -
[28] - Quote
CCP karkur wrote:Sadly this is a very tricky issue, and I'm afraid it does not really belong in the "Little things" thread (but you can of course post it there, but it's not likely to be worked on as a "little thing", since it's not)
hmm... considering how many times boosts get weird and require the fleet to reform, I can believe it.
Maybe, just maybe, if you visit changing how boosts work, you can see about making it possible to see the boost type and amount. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |