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HTC NecoSino
No Vacancies
146
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Posted - 2015.02.13 18:13:08 -
[1] - Quote
There was once a day when, as long as a warp disruption bubble was in place before someone entered warp, it would pull them out of warp regardless of where the bubble was, as long as it was in their warp path.
Now, if there is no bubble in place before you click "warp," you pass right through it.
This is completely counter-intuitive to how a "warp disruption" device should work. My proposal would be two-fold as detailed below:
The idea of a ship being pulled out of warp at the front-edge of the bubble always seemed.. weird.. The way I'd expect interdiction to work would be that once you hit a bubble, that's when your warp drive disengages, dropping you out of warp but moving at 1,500 m/s.
A frigate would decelerate quickly and end up close to the front of the bubble, but a BS/capital would wind up towards the rear, or even all the way through the bubble, requiring webs/another bubble to stop and hold it.
The second part would be a return to the old days: A bubble would need to be deployed before a pilot initiates warp, not just clicks warp, since the warp drive hasn't actually activated yet. The ramp-up to warp shouldn't prevent a warp bubble from working.
Ideally, a bubble wouldn't need to be on grid with the destination to pull someone out of warp. I know, NS hates this, but that's the nature of the beast. As a counter, I would consider increasing the production costs of bubbles by 10-15% to reduce their over-use in non-strategic situations. HIC and disrupt probes could be increased slightly as well, although I think their use is already as intended.
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Anhenka
The Cult of Personality DARKNESS.
1047
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Posted - 2015.02.13 22:02:26 -
[2] - Quote
Haha.... no.
Cloaking sabres pulling people out of warp between gates would be a bullshit mechanic on par with remote AOE DD's. On grid with destination only.
As to the whole bubbles only working when they are deployed, you are just going to have to learn to deal with it. The ability for say a dictor to be able to warp after a target that has already left, land on gate before they get there, then bubble to stop them would be incredibly powerful.
Assuming it's not just an issue of your landing point being set as soon as you hit he warp button. If a dictor bubble is up when you warp but not when you land do you land at where the dictor bubble would have stopped you or at the unimpeded destination?
Either way, -1 for me.
And if you think a 15% increase on a 15k isk disruption probe would do anything to inhibit use, you are crazy. A 1000% increase wouldn't do anything. |

Danika Princip
GoonWaffe Goonswarm Federation
3216
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Posted - 2015.02.13 23:23:43 -
[3] - Quote
So for the price of an hour or two dicking about in a BR and an interceptor, I could, essentially, make it virtually impossible to warp to a particular gate by spamming half a dozen bubbles in half a dozen inline safes from every relevant celestial, right? |

Swiftstrike1
Swiftstrike Incorporated
864
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Posted - 2015.02.14 02:01:30 -
[4] - Quote
Bubbles work well as they are. Except when they are used to kill me... in which circumstances they should be nerfed. That is all 
Targeting, Sensors and ECM Overhaul
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Aran Hotchkiss
Phoibe Enterprises
61
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Posted - 2015.02.14 04:45:58 -
[5] - Quote
I'll admit the tangent idea of having ships leave warp at max/warp initiation is interesting, would probably benefit smaller/faster ships much greater than slower ships as those crucial seconds getting range/getting up to speed is one of their moments of vulnerability. If that was even an idea you'd suggested.
Shamelessly stole this line,
Alternatively, QFT
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia
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Adrie Atticus
Shadows of Rebellion The Bastion
911
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Posted - 2015.02.14 10:23:27 -
[6] - Quote
Bubbles warp the locking pattern of your warp navigation computer, not the drive itself. If you manage to create a lock to the target before the bubble is up, the game will (lore wise) let you land on that spot. |
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