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Noggy
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Posted - 2003.10.26 21:55:00 -
[1]
Dear People
I am quite a new player (2 months) and I have been working my way up and now am a director in a small corp with 7 members and have a thorax and a BB.
I may have missed a few points in this game but I am unsure on how to progress without spending 5 months mining all day every day.
I am sorry if I sound a bit clueless but one thing I must say is that I DO think pirates are an important thing to this game but at the same time I cant see how the hell I am meant to progress??
You see.. I believe I need Bistot or Zydrine and Megacyte to build pretty much anything. I have managed to aquire a Blue Bird bp and would like to know where the heck I as a little dude in a BB can get my hands on some of this megacyte? It seems you have to either be a large corp or a pirate to get anything in this game.
No I am not whining, I just don't understand why they make this rare ore so damn rare that it actually hinders people from making basic ships.
Thanks :)
Noggy
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lordgod denny
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Posted - 2003.10.27 00:09:00 -
[2]
i would reccomen working with other corps.. once you have everyone in cruisers it is possible to make it in 0.0 space... if no one in the corp is a pirate. i would suggest the outer rings area... evemail lordgod denny and i shoudl eb able to get your corp oked to operate in that region though getting out there is hard at them moment...
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Jojin
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Posted - 2003.10.27 01:39:00 -
[3]
For those items like Megacyte and Zydrine where you are not able to obtain them yourself, you need to barter or just purchase those items. There is no requirement for you to be part of a large corporation or be a pirate to obtain all the basic items to perform any job in the game.
I can attest to this as I am building Battleships right now as a single individual. The minerals I cannot mine I simply look on the market, find decent pricing and incorporate the cost into the price of the ship. Competition is not all that fierce, even if they can obtain the minerals themselves. They just have the option of selling the raw materials, which some do, at the same price to make a profit.
So don't give up hope. The only difference between an individual and a large group is time.
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Wild Rho
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Posted - 2003.10.27 23:45:00 -
[4]
The reason why there is so little mega around is because everyone in eve is using it.
If everyone uses up the stock of a RARE mineral or ore it is of course going to be extremely hard to get hold of.
As for your corp, what you do now is entirely up to you. Try hunting or commodity trading. Dont think that the only things in eve are mining, trading and combat. Once you really look at what there is out there you will realise there are huge oppertunites that still havent been used yet.
One good example is the EVE Guardian. This is a corp that has chosen to present news event on life in eve.
I have the body of a supermodel. I just can't remember where I left it... |

Noggy
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Posted - 2003.10.28 12:42:00 -
[5]
Quote:
If everyone uses up the stock of a RARE mineral or ore it is of course going to be extremely hard to get hold of.
This is exactly my point.. Why make a rare mmineral the required component of progression in a game? I mean this is all about building ships and moving on? Isnt it? They way it is now is if it would be like a requirement to have diamonds to build cars. Imagine how many cars we would have then?? Just wait until we get to build space stations!!? I bet you will need megacyte for that too, and whos going to manage to get hold of 50 billion units of mega for that?
So basically the conclusion is, unless you can get bucket loads of mega (which we have established is rare) there is sodd all to do in this game apart from mine and write up news events?? Please...
Anyway thanks to you guys for the replies. They where much appreciated. I will see what else i can come up with.
Regards
Noggy
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Deloup Drakar
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Posted - 2003.10.28 13:18:00 -
[6]
It's rare yes, it's required for every ship yes, CCP is trying to slow down the production of Battleships due to the fact right now everybody and thier cousin are in BS's and blowin them up n fights w/o abandon just cuz they can make another w/o any problem.
Getting a BS right now is as high as a ship as you can get, they are trying to slow down the progression through the game not stop it. If you would wait a bit and save up the minerals, you would have one too, just cuz you can get nough minerals to make one in one day doesn't mean it's impossible.
~gets ready for the "I cant save up megacyte since i cant mine it" whine~
Yes you can, there are a good number of modules that when recycled give you Megacyte and Zydrine.
Flame on brother.
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Noggy
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Posted - 2003.10.28 13:49:00 -
[7]
Quote: , CCP is trying to slow down the production of Battleships due to the fact right now everybody and thier cousin
ok fair enough.. but to do this they are going to have to make frigates and cruisers a lot more attractive. Problem as you said at the moment is people want battleships because in anything else they are space dust before they have even finished loading. Also am I not mistaken that people wanted more PVP content in this game? If so why not let every man and his dog be able to blow them up left right and centre. If thats not the case they need to make other ships tougher so that people can use them instead. Whats the point in a multiplayer game when you cant play it multiplayer?
Do you understand what i am saying?
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Davian Windspear
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Posted - 2003.10.28 18:15:00 -
[8]
Ok there is a problem here, or maybe 2 big problems.
Problem number one, not everyone in the game should be able to do everything. If everyone could get mega easily then the prices would crash, all would have battleships and the game would be very lame.
Problem number two, people believing hype.
Basically you need to buy the megacyte, you do not need to mine it to be able to build ships, mine other minerals and then buy megacyte ok. Remember its supposed to be rare, so not everyone has it (RARE)
You can easily find large (im talking over 3000 units) of mega on the market for very reasonable prices (10,000-12,000) not that many units are required to build a battleship (2.5k for a scorp im sure) the other day i saw over 20,000 units for 12,000 each, so its possible. The thing is i wish more people learned to deal with the problems instead of giving up and asking for rule changes. The universe is a lot more fun when there are some obstacles in the way, just think how cool it will be when you get a battleship built!!!!
Well hope all that helps
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Cell Satimo
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Posted - 2003.10.29 19:30:00 -
[9]
here here. There are far to many nerfs in the game already to satisfy simpleton players.
I'd be interested to list the full range of occupations (most players do many simulataneously).
Please add to this list: COMBAT - Hunter (ie. getting rare loot drops) - Pirate (of Players) - Contract Killer - Mercenary INDUSTRIAL - Scientific (Research/Trade BPs) - Manufacturer - Miner - Refiner TRADING - Minerals - Trade Goods - Anything! COURIER - Agent Missions - Courier Missions EXTENDED - Gambling (ISKRisk.com) - Lotteries (BigLottery, ISKLottery) - Adult Sites (There are a few I can't link to here) - Intelligence (eve-db.com) - Story line events - Trade Federations | Join eve-webring.com to promote your site. |

Wild Rho
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Posted - 2003.10.30 12:43:00 -
[10]
Also if mega was mad easily available or removed from ship contruction requirements the market would be completely flooded with ships causing thr aforementioned price crash.
Maybe if they exteneded the construction times on battleships so they couldne be replaced as quickly it would help things. For example...
- A frigate only take a couple of hours to build.
- A cruiser takes about 16 hours to build.
- A battleship can ake anywhere from 36 to 50 hours to build.
This could help diversify what people want to build, it may also make large scale wars a bit more tactical as right now they are just wars of attrition. Both sides build a fleet of battleships and charge at each other. Rebuild lost battleships and charge in again, and again, and again and so on.
Increasing the construction times makes it both more realistic as well as forcing the larger corp to consider the uses of cruisers and frigates as they can be replaced with much greater speed in the event of needing alot of ship replacements.
PS: Pretty sure some alliance ppl will comlain about this cos it will affect their battleship fleets "strategies".
I have the body of a supermodel. I just can't remember where I left it... |

Mistress D'Malice
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Posted - 2003.10.31 23:31:00 -
[11]
Edited by: Mistress D'Malice on 31/10/2003 23:33:31 Giving ship production longer manufacture times isnt gonna solve the problem IMHO.
They need to double or so, the mineral requirement of all blueprints, or at LEAST Tech 2 stuff. That way it will force people to mine the outer regions more and thus force miners and hauler and fighters to unite in the cause. The more labor/minerals involved in production will weed out the guys that only do it cause they are too lazy for anything else as well as making the market more stable.
They also need to make bp's MUCH less easy to make and aqcuire. Tech 2 bp's should be mostly drop/event only and should be small runs. That way it will prevent an influx of any certain item by a select group of individuals...ie Miner II's.
Also, as mentioned here in these forums, they need to make production more specialized to assure for more competition. Right now all you need is PE5 and your as good as the next guy for the most part.
IMHO of course.... Black Lotus Official Forums - www.blacklotusclan.com Contact Me - [email protected] |

Archemedes
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Posted - 2003.11.08 12:59:00 -
[12]
Quote: Dear People
I am quite a new player (2 months) and I have been working my way up and now am a director in a small corp with 7 members and have a thorax and a BB.
I may have missed a few points in this game but I am unsure on how to progress without spending 5 months mining all day every day.
I am sorry if I sound a bit clueless but one thing I must say is that I DO think pirates are an important thing to this game but at the same time I cant see how the hell I am meant to progress??
You see.. I believe I need Bistot or Zydrine and Megacyte to build pretty much anything. I have managed to aquire a Blue Bird bp and would like to know where the heck I as a little dude in a BB can get my hands on some of this megacyte? It seems you have to either be a large corp or a pirate to get anything in this game.
No I am not whining, I just don't understand why they make this rare ore so damn rare that it actually hinders people from making basic ships.
Thanks :)
Noggy
I'm in a corp about the size of yours and we also have problems mining megacyte. Fortunately, there is a solution: buy it. Deep space mining corps in 0.0 alliances have a huge advantage mining Bistot, since they're closer to the Bistot and have protection from PC pirates. Let them mine it and buy it from them (either off the market or by offering mining contracts). You can always sell blueprint copies, mine lower-level minerals, or farm NPCs for ISK even without any minerals. Once you have the megacyte an zydrine, you can build ships to sell (if you can stand the low profit margins). There might even be money in shipping large loads of ammo out to 0.0 space, since there are many corps out there who do a lot of combat. Just be careful who you work for or you might end up on someone's kill list for 'aiding the enemy'... especially since almost EVERYONE in an alliance is SOMEBODY'S enemy! 
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Maximum Panic
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Posted - 2003.11.10 15:33:00 -
[13]
Hmmm...many of the posters here have just told you what I think you need to do. Buy the Megacyte unless you have balls. I can tell you that my corp/division of 8 people does deep space mining ops every week and recovers enough bistot to build one battleship and pay for any losses incurred. We then mine/hunt empire space until we have all the base minerals and then build a bs for sale.... Typical profit on the BS after buying a 1-run BPC versus just selling the metals is around 2M ISK (next to nothing). But this gives the whole corp. a target to build to....
Just so you know DS mining does have high risks as expected we typically lose one mining thorax or bestower everyweek to NPC or Player rats...just part of the cost of doing the operation. To be successful the whole team has to plan to be on at the same time. You must verify the operation zone has bistot, and verify that there isn't some huge camping blockade that day to get where you want to go....the 2 escort BS only deter the random wannabe gate pirates not an organized fleet. And everynow and then the whole team just has to know when to fly to a moon and logout for a few hours rather than lose more ships (so we can go play with our production and afk mining alts).
We do DS mining for the thrill of the 0.0 hunt not because it actually makes us a lot of isk. But expect losses and to get your nose bloody unless you join an uber alliance....even then there are no guarantees since enemies of the alliance will still be hunting you. Otherwise just mine scordite and fight 2k rats since you will be "safe".
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Rizzo
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Posted - 2003.11.13 13:32:00 -
[14]
Another option is to not build ships. It seems every corp now wants to be able to mine all the minerals and build ships, but to be honest with the the profit margins aren't big in production and it will take you one hell of a long time to pay off a BP (unless you treat it as an excercise in uniting your corp to a common goal as the ú2M profit Battleship post above)
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JackDonkey
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Posted - 2003.11.13 17:29:00 -
[15]
I like the idea of extending the time it takes to build ships. But like everything else about ships you have to use that rule of 4 thing, so Frigates would take 4 hours, Cruisers 16, and battleships like 64 or something. But let me just say as a whole I'm very satisfied with the game as is and I for one am actually dreading player owned stations, but I wish more corp space were available. I bet Tech 2 will solve more than people know. I seriously don't want player owned stations. I hope this "another khanid" headline means that more systems will be added to the game that'd be cool.
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JackDonkey
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Posted - 2003.11.13 17:34:00 -
[16]
I dread mobile refinerys as well. I think mobile refinerys will make huge corps very much more powerful and small corps not at all. After mobile refinerys I bet you hardly ever find mega anywhere.
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Ooke
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Posted - 2003.11.13 19:23:00 -
[17]
the difference though will be that player made items will be vulnerable and need to be defended at all times...
Ooke: May Contain Nuts |

Athre
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Posted - 2003.11.15 04:29:00 -
[18]
I'm really surprised no one has mentioned this yet... That junk loot that you get from mining in medium space... allow your best refiner to refine and watch the minerals, a handfull of stuff give a mega or two when this is done. Also watch what happends when you stack 2 or 3 of the same item and recycle it. You can always cancel the recycle after checking if it gives Mega or not.
Athre Neutrino Mining Independants |

Harcole
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Posted - 2003.11.19 12:48:00 -
[19]
I'm in a 2 (unique) player corp, (me and RL mate) we have managed to go 0.0 mining and we have megacite 
but the secret is recycle pirate loot 
Any people wanting to join us are more than welcome (shameless plug)
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dutchfreak
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Posted - 2003.11.21 00:52:00 -
[20]
Edited by: dutchfreak on 21/11/2003 00:55:35 Edited by: dutchfreak on 21/11/2003 00:53:58 ... after just reading all the post (time consuming yes) I saw that more people say that manufacturing may cost more time, be more expencive, etc etc... well dont speak too soon.
I read the articles on Eve-Gate often, and it seems that this problem is beeing addressed as we speak. there is a patch coming up which makes manufacturing a bs and so on a little thougher, and the lvl 2 ships (a better version of a thorax for instance) will be even harder to build, because you even need special equipp or tools for them to be built. So boredom wont be an option in the future 
Anyway, bout the megacyte, noggy. Dont be a menace... Like the other dude's told u here, buying is also an option... and considering you have been playing for about 2 or 3 months now in a 7 member corp, you arent doing all that bad :) Dont be worried of getting bored, there might always be a good deal around the next corner... H*ll I got my thor for under 3mill isk  Btw, bistot isnt the only way to get a good ship... just one of the fastest, and with some good drones *cough*ogres*chough* you can mine in a nice .5 maybe even .3 system (like i do on my own sometimes) What im saying is: dont give up too soon, i mined alot too and yes it can be boring, but dont give up yet.. you havent seen all of the game yet. Have fun! and take care Greetz Freak ------------------------ Remember, my child: Without innocence the cross is only iron, hope is only an illusion & Ocean Soul's nothing but a name...
The Child bless thee & keep thee forever ------------------------ |

Xtreem
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Posted - 2003.11.22 14:05:00 -
[21]
i think that battleships should take weeks to build, it takes weeks to train to use a BS, dut only a day to build one?? not gonna happen.
make battleships take weeks to build, that would make them very rare, as fleet battles would take over and gangs would take them out more, so they would be far worse to lose!!
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BATT
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Posted - 2003.11.24 18:30:00 -
[22]
perso,i have been flying Bs's for months and im starting to like frigates a lot more ..
faster ,agile , cheap and weak at same time makes a much better challenge and a lot more fun against any NPC..
I am pretty sure not to be the only one feeling that way..
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Ds Crash
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Posted - 2003.11.24 19:50:00 -
[23]
Quote: perso,i have been flying Bs's for months and im starting to like frigates a lot more ..
faster ,agile , cheap and weak at same time makes a much better challenge and a lot more fun against any NPC..
I am pretty sure not to be the only one feeling that way..
hmm... since u are feeling that way how about me and u swap i'll give u top frigate from each race and u give me your battleship... 
And I am pretty sure too that not to be the only one feeling that way 
Just kidding... but i can see your point of view there. we always want something we can't get, but once we get it we soon get bored of it and start looking for other things we don't have. GREED is a powerful thing... there is no escaping it. If any of you think otherwise, just wait until Tech II you'll soon see what I meant. Until then.. frustrated as you may be.. it's EVE you are playing... it's only the beginning 
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Jandon Kell
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Posted - 2003.11.25 18:00:00 -
[24]
I am in a very small corp also, and we have the same problems you do. But when you take a look at what others that have posted above and combine them, you can keep supplied (mostly) in mega and zyd. You still need a lot of common minerals, so trips to 0.1-0.4 can get you that and a lot of loot to recycle (and get some rare minerals).
We also head out to 0.0 with other small corps every so often. You really dont need that many miners or ships for protection, the trick is finding a LOT of haulers. Check around systems you are in a lot. I bet you that there are a number of smaller corps that are in the same position as you, and if you can get something worked out, everyone can come out ahead. Uhh...My happy glands are out of control |

dutchfreak
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Posted - 2003.11.26 08:38:00 -
[25]
Quote: perso,i have been flying Bs's for months and im starting to like frigates a lot more .. ... I am pretty sure not to be the only one feeling that way..
How true, i still fly around in my tristan fighting of rats in .4 systems, so does my ceo and some other guys. Life is more fun when its harder to keep alive 
...though i am still mining in my thorax to get a bs one day... ------------------------ Remember, my child: Without innocence the cross is only iron, hope is only an illusion & Ocean Soul's nothing but a name...
The Child bless thee & keep thee forever ------------------------ |

Black Drake
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Posted - 2003.11.26 23:12:00 -
[26]
Heck, my corps got 3 people, we worked our way up to battleship and are out mining 0.0 mega and zyd all the time. 1 miner, 1 fighter, 1 hauller.
Our coalition also does joint deep space ventures where we get a miner, a figher and several haullers. Travle out there, mine away and haul back for a couple hours, split the profits and go our seporate ways.
Small corp alliances is the way of the future =P
If your in a rush to get the minerals, mine something basic and buy it off the market or trade channle. Got a week or two? Make some friends, create your own chat channle, build up some trust and then go out together. Keep yourself up to date on alliance wars as well, you dont want to wander into 0.0 space and be in the middle of a war-zone right?
Theres a dozen ways to aqquire what you want, if you like a little more action, get a couple people together and chain spawn pirates in low sec. space, you'd be supprised at what you get in recycleables.
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Blueblooded
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Posted - 2003.11.27 12:41:00 -
[27]
It would be fun if there were rare or on more random locations...not just the far out end systems...
What I mean is that any given astroid belt in 0.0 space should have the posibility to have rare ore (maby not whole systems)
Then you would explore more of the space to look for those belts ----------------------------------------
"The royal blood is blue, hence my name"
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Slarti
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Posted - 2003.11.27 15:12:00 -
[28]
You could always start to mine in 0.0 sec space.....you might find some there
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k0uri
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Posted - 2003.12.03 07:30:00 -
[29]
Quote:
Btw, bistot isnt the only way to get a good ship... just one of the fastest, and with some good drones *cough*ogres*chough* you can mine in a nice .5 maybe even .3 system (like i do on my own sometimes)
You don't even need heavy drones... i myself only use 3 acolytes and that's more than enough for .4-.5 systems 
"I think, therefor I am" - Descartes |

CromO
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Posted - 2003.12.09 11:39:00 -
[30]
BOOM sorry, a PK just killed you in the belt.
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