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evistin
Multiverse Corporation
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Posted - 2006.10.04 23:59:00 -
[31]
Maybe we should have a treaty, where all alliances who sign it, will not engage a enemy system or defend a system with more than 50 ships...lol. Like that will ever happen. -----------
Management and Leadership û The Eve-online Guide |
w0rmy
Intensive CareBearz
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Posted - 2006.10.05 00:50:00 -
[32]
Originally by: St Dragon
Originally by: Xenofur kieron, out of curiosity: how will your hardware be able to hold up against fleet battles with 10+ participants?
It would be a bit like this.
KA-BBBBOOOOOOMMMMMM
There, fixed
Originally by: Avon
Originally by: Dark Shikari
What single item is larger than a jetcan?
My ego?
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.10.05 01:05:00 -
[33]
Originally by: Locke DieDrake Best bet is for CPU power to increase faster. Which is likely to happen in the near future. Intel is talking about 80 core CPU's by 2008.
The question is how many can the server side software use. 80 cores is not going to improve performance 80 times... --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.10.05 01:50:00 -
[34]
Originally by: Hllaxiu
Originally by: Locke DieDrake Best bet is for CPU power to increase faster. Which is likely to happen in the near future. Intel is talking about 80 core CPU's by 2008.
The question is how many can the server side software use. 80 cores is not going to improve performance 80 times...
Well no. But dual cores, on unoptimized systems usually provide about a 50% increase in CPU overhead. Which means effectivly taking one current node and making it 40x more powerfull. (using an 80 core processor) (this also presumes that the clock speed doesn't change, and also that memory wont' improve, which both will)
I'm not sure it really works like that. There is probably a ceiling somewhere in there. Memory bus or execution block size or some other detail. But who knows.
I'd presume that EVE is optimized to run on multi-processor systems to begin with. But I could be off there. If it's not, then that is going to have to change in order for eve to take advantage of the massive scaling of cores that we are going to see over the next few years.
___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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Seventh Paradox
Gallente
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Posted - 2006.10.05 03:31:00 -
[35]
The hardware is not the limiting factor in the way eve works.
It's the architecture used to achieve it. You can upgrade the hardware every few months but it won't necessarily mean a performance improvement in real terms.
There's really nothing to fear from CCP maxing out any of their hardware capabilities if they plan accordingly with their architecture. ItÆs poorly written code and clunky software layers that cause the problems.
I work for one of the largest financial transaction companies in the world designing and supporting their server infrastructure. Oracle rates us as one of the hottest 3 databases in the world.
(You're my neighbours by the way CCP, we rent some of that same Level 3 complex)
We use multiple SUN 6900 DB servers (The enterprise versions have separate memory boards that result in adding a couple of hundred nanoseconds to latency which affects performance to much.) with 48 CPU's, 48GB of RAM and FibreChannel connectivity to a 22TB HDS. We push over 13,000 hits per second to the web and a constant 600MB/s of outbound web traffic without accounting for any peak time. We usually run at a load of around 4.0 (The equivalent of 4 CPUÆs having instructions in their queue.)
Our web front end consists of 60 Sun X4100 boxes running Linux that distribute our services.Our cluster barely breaks 4% usage with normal load.
So there is no hardware limit that CCP will reach in the next few years that existing hardware can't manage.
It's whether or not the software architecture is scalable enough to handle that many transactions.
So all we can do is speculate which isn't very productive unless one of you can show me a flowchart of the software tier and the network infrastructure.
So keep playing, keep paying and all the back end stuff will take care of itself.
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evistin
Multiverse Corporation
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Posted - 2006.10.05 03:53:00 -
[36]
Is that not what CCP is doing now, working to optimize the code, part of the recent patch/Dragon code was to improve server performance and stablility. -----------
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