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Jean Baptist
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Posted - 2006.10.06 09:49:00 -
[1]
Good morning,
i had been following the incidents and discussions surrounding the 8/10 complex bug/exploit whatever and especially the need to see if steps have been taken to punish those who had been excessively using this bug. From my memory there has been a thread discussing this issue and it implications. I have been wondering if there could be any feedback from CCP on this matter as i have been preceiving several of the potential abusers to be still ingame and happily flying around, which leads me to believe that no punishment has been given. Let me say it again. I would like to hear if things haven been set into action or if CCP just sat it out and kept quite about it, hoping that we would all forget ?
Jean
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Joe Bloggers
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Posted - 2006.10.06 10:02:00 -
[2]
Edited by: Joe Bloggers on 06/10/2006 10:03:56 CCP banned over 2.5k accounts last month. However, most of these are Trial accounts I assume being used for isk selling spam.
As for the 8/10 - It appears that nobody got banned, as I have heard that the farmers are still ingame farming away.
When the exploit was active, they would farm, then when a GM tells them to stop they would logg off, - log in a alt and repeat, so they will plead ignorence.
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Josiah Bartlet
Destructive Influence Band of Brothers
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Posted - 2006.10.06 10:14:00 -
[3]
The community deserves a responce. Ignoring us and hoping we will go away wont work.
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Glumpumpkin
House Elf Liberation Front
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Posted - 2006.10.06 10:23:00 -
[4]
this is important 
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spurious signal
Caldari Brainiacs
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Posted - 2006.10.06 10:53:00 -
[5]
Not going to happen I'm afraid.
CCP won't discuss specific cases and this thread will shortly be locked I'd guess.
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Hehulk
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.10.06 11:02:00 -
[6]
Edited by: Hehulk on 06/10/2006 11:02:11 Sadly, the community most likely will forget that this blatent cheating occured for over a year. I however, won't. RA POS spamage funded by these bugged plexes make my life a misery for well over a month until I decided **** this and left the corp i was in. ---------- Please choose one signature image, as per the forum rules. - Teblin |

Lacero Callrisian
Minmatar Solar Storm Axiom Empire
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Posted - 2006.10.06 11:05:00 -
[7]
If I forget it'll be because I've quit eve and am enjoying my real life too much.
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wystler
Forum Moderator Interstellar Services Department

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Posted - 2006.10.06 11:21:00 -
[8]
I've already had to clean this thread once. Given how the last threads discussing this issue went, this does not bode well.
If you want any chance of an official answer I cannot give it.
I can however guarantee this thread will be locked quickly if people cannot or will not behave 
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Chadawahee
Amarr Debiloff's Vanguard Combined Planetary Union
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Posted - 2006.10.06 11:22:00 -
[9]
i agree, this abuse gives certain alliances an isk advantage that can not be contested propperly and 00 stuff should be risky at all times. if no propper solution can be implemented soon, i sugest closing the complexes until kali arrives.
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Glumpumpkin
House Elf Liberation Front
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Posted - 2006.10.06 14:20:00 -
[10]
Originally by: Chadawahee i agree, this abuse gives certain alliances an isk advantage that can not be contested propperly and 00 stuff should be risky at all times. if no propper solution can be implemented soon, i sugest closing the complexes until kali arrives.
0.0 is all about resource control. Those resources that are most valuable are those that need to be fought for the hardest. Fighting for a complex is as simple as showing up to the system with a gang large enough to run it and dispatch the enemy forces as well. If you're unable to break through their defenses to run these complexes then you don' deserve to run them, plain and simple.
It's not as though there are server-run entities firing on you while you lag to hell, and ginormous gatecamps with multiple anchored bubbles and snipers. Billions of isk worth of officer-fitted dreadnoughts aren't being risked to steal a complex. It's a matter of tactics. If your corp's PvP tactics are unable to overcome those of the corp you wnat to steal the complex from, that's EVE. Consider posting a recruitment thread and hiring some better players.
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Joe Bloggers
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Posted - 2006.10.06 14:29:00 -
[11]
Edited by: Joe Bloggers on 06/10/2006 14:29:46 Edited by: Joe Bloggers on 06/10/2006 14:29:22
Originally by: Glumpumpkin
Originally by: Chadawahee i agree, this abuse gives certain alliances an isk advantage that can not be contested propperly and 00 stuff should be risky at all times. if no propper solution can be implemented soon, i sugest closing the complexes until kali arrives.
0.0 is all about resource control. Those resources that are most valuable are those that need to be fought for the hardest. Fighting for a complex is as simple as showing up to the system with a gang large enough to run it and dispatch the enemy forces as well. If you're unable to break through their defenses to run these complexes then you don' deserve to run them, plain and simple.
It's not as though there are server-run entities firing on you while you lag to hell, and ginormous gatecamps with multiple anchored bubbles and snipers. Billions of isk worth of officer-fitted dreadnoughts aren't being risked to steal a complex. It's a matter of tactics. If your corp's PvP tactics are unable to overcome those of the corp you wnat to steal the complex from, that's EVE. Consider posting a recruitment thread and hiring some better players.
There is only 1 fix needed for complex's - Remove the invincibility of the people running the plex by removing keys as requirements.
Otherwise a Complex is a Timezone war.
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Ernest Graefenberg
Minmatar Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.10.06 15:40:00 -
[12]
Edited by: Ernest Graefenberg on 06/10/2006 15:41:10
Originally by: Glumpumpkin
Originally by: Chadawahee i agree, this abuse gives certain alliances an isk advantage that can not be contested propperly and 00 stuff should be risky at all times. if no propper solution can be implemented soon, i sugest closing the complexes until kali arrives.
0.0 is all about resource control. Those resources that are most valuable are those that need to be fought for the hardest. Fighting for a complex is as simple as showing up to the system with a gang large enough to run it and dispatch the enemy forces as well. If you're unable to break through their defenses to run these complexes then you don' deserve to run them, plain and simple.
It's not as though there are server-run entities firing on you while you lag to hell, and ginormous gatecamps with multiple anchored bubbles and snipers. Billions of isk worth of officer-fitted dreadnoughts aren't being risked to steal a complex. It's a matter of tactics. If your corp's PvP tactics are unable to overcome those of the corp you wnat to steal the complex from, that's EVE. Consider posting a recruitment thread and hiring some better players.
This would only hold true for unbugged complexes. As soon as there's an exploit that only a few partys know about, it's vastly unfair as nobody will contest it as heavily as those that know about the massive gain. I can personally vouch for hopping on the first train to RA-town and raping them until their ears bleed had I known, and so would the rest of EvE.
It also doesn't hold true because that bug let people camp risk-free at the end of the complex, meaning unless you were online 24/7 with a superior force the other side would still make vasts amount of isk. Unlike properly working complexes which only respawn every 12 hours, making control over it a reasonable proposition.
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Kaylana Syi
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.10.06 19:06:00 -
[13]
It is fixed. AAA no longer can be found anywhere near the local 8/10 angel. AAA still need a massive banstick.
Team Minmatar Carriers need Clone Vats
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