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Davir Sometaww
Snuff Box Snuffed Out
18
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Posted - 2015.02.20 00:58:37 -
[1] - Quote
Intro:
While the Gallente may have been the slowest in the research arm's race for the tactical destroyers, enterprising people within the Federation been focusing and pooling massive amounts of resources on a new and highly classified new line of Battleship known as the "Aegis" series.
A secret section of Duvelle Laboratories have been rumored to cooperate with its mysterious benefactor. Speculations ranging from Serpentis involvement to the vaunted Jovians have been rumored.
Learning from the mistakes and failure of their earlier line of Marauders; specialized teams co-operating with select capsuleers and the Black Eagles have been pressed forth with purposely diverting a large majority of research material into this project.
Ancient ships destroyed in the Battle of Vak'Atioth were similar in signature and damage compared to the scattered wrecks found from the devastation of Jovian "Drifter" class Battleships.
With a growing concern at this new potential threat; The Black Eagle pressed Duvelle Laboratories to devise and develop a counter by any means necessary.
Thus, after countless metric tons of coffee consumed. The "Aegis" line of Defender Battleships were born. The mission of the "Aegis" and subsequent improvements from its "Marauder" sister class is threefold:
1.) Have the endurance and capabilities to adapt and thrive in today's modern large scale battles. 2.) Devise a defense against the Jovian/Sleeper Threat. 3.) Provide heavy support for capital ships against smaller threats.
Sharing tactical elements with its sister vessel - the Kronos; The "Aegis" represents the final word in providing subcap defense to any large scale force. "Aegis" class Defender Battleships are the only ship in existence currently configured to use Ionic Pulse Disruption Field Generator, a module which can be used to create a field that can reduce/disrupt incoming fire to the fleet.
"Aegis" - new Tech 2 class Battleship
Role Bonus: 20% bonus to all armor resistances GÇó Can fit Ionic Pulse Disruption Field Generator
Gallente Battleship Bonus (per skill level): 7.5% bonus to Remote Sensor Dampener effectiveness 10% bonus to ship armor hitpoints
Defender Battleship Bonuses (per skill level): 20% Increase to duration/activation of Pulse Disruption Field Generator 5% bonus to Large Hybrid Turret Rate of Fire 20% CPU reduction in Ionic Pulse Disruption Field Generator
Slot layout: 5H, 6M, 8L; 4 turrets, 2 launchers Fittings: 1000 PWG(+50), 370 CPU(+20) Defense (shields / armor / hull): 7,500 / 12,000 / 7000 Capacitor (amount / capacitor per second) : 8000 GJ / 1200 s. Mobility (max velocity / agility / align time): 80 m/sec / 0.117x / 20 sec Drones (bandwidth / bay): 50 / 50 Targeting (max targeting range / Scan Resolution / Max Locked targets):120km / 500 m / 10 Sensor strength: 20 Radar Signature radius: 450 m |

Davir Sometaww
Snuff Box Snuffed Out
18
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Posted - 2015.02.20 00:58:54 -
[2] - Quote
[Reserved - Need More Coffee] |

Tiddle Jr
Galvanized Inc.
58
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Posted - 2015.02.20 01:24:24 -
[3] - Quote
Looks like i can't find a T3 portion. Armor bonuses is more likely amarr's is that mean that Douvolle got some kind of 'grey' agreement with Empire or simply stole amarrians technologies? |

Davir Sometaww
Snuff Box Snuffed Out
18
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Posted - 2015.02.20 01:30:08 -
[4] - Quote
Tiddle Jr wrote:Looks like i can't find a T3 portion. Armor bonuses is more likely amarr's is that mean that Douvolle got some kind of 'grey' agreement with Empire or simply stole amarrians technologies?
Aye; Duvolle Labs ((Whoops mispelled it on the first one))
They definitely have done some shady stuff to ramp up the defenses. Whereas the Kronos shines in small scale combat - the Aegis is meant to stay in the field with a fleet in large scale battles.
With abysmal damage from only 4 guns - its definitely lacking in the punch factor of its sister.
Essentially to answer your question,
Minmatar: Shields Resists/Shield Hitpoints + Target Painter Bonus
Caldari: Shields Resists/Shield Hitpoints + ECM Bonus
Amarr: Armor Resists/Armor Hitpoints + Tracking Disruption Bonus
Gallente: Armor Resists/Armor Hitpoints + Sensor Dampening Bonus
Possibly: as an additional effect - they can retain the MJD bonuses |

DlCard
Snuff Box Snuffed Out
22
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Posted - 2015.02.20 03:28:49 -
[5] - Quote
MOAR SHIPS! I like more ships.
My Youtube Channel (PVP Vids)
http://www.youtube.com/user/DCard77
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Tiddle Jr
Galvanized Inc.
58
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Posted - 2015.02.20 03:51:09 -
[6] - Quote
The Duvolle Labs are specialized on high-end blaster's weapons. |

Zan Shiro
Alternative Enterprises
581
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Posted - 2015.02.20 04:38:57 -
[7] - Quote
Davir Sometaww wrote: Caldari: Shields Resists/Shield Hitpoints + ECM Bonus
Not to be a smart ass really but why?
Unless getting some midslot layout to like 10+.....this would follow in widows and scorps footsteps. Jams mids, tank lows (actual armour tank or mods to boost ecm for tank by jam). Only shield fit widows I have seen are a bit pricey...they run 2-3 officer multi specs to free up some mid slots and usually opt for shiny shield mods to go 2-3 slot tank. Effective? Yes. Pricey as all hell? Yes again lol. Same fit could work on scorpions ofc....never have seen those in real eve though.
The choice between a projected cost for this still has scorpion or widow preferred. Scorp for cost, widow for ninjya hopping around (either as bridge or just solo hopping to covert cyno's).
Would I be against a potential armour tank bonus? Nope. I know some pure blood caldari rp'ers will scream heresy as they are the shield race, oh well. Most people run this stuff armour tanked. If I ran a business....its trend like this that are noteworthy as to where I could find new markets. |

Tabyll Altol
Breaking.Bad Circle-Of-Two
77
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Posted - 2015.02.20 09:09:56 -
[8] - Quote
Davir Sometaww wrote: Ionic Pulse Disruption Field Generator
-In summary:
-Two modes:
First Mode: (Focused Disruption Beam)
-Able to directly stop/delay a super weapon from being fired by disrupting its process that would take years for scientists to describe in elementary terms. -One beam activated itself will for example directly stop a Drifter Battleship from firing its superweapon -Has an activation time of 1 minutes ((during which the ship cannot move, warp, or be affected by hostile/friendly electronic warfare)) -has a 20% chance of BREAKING a Heavy Interdictor's Warp Disruption Field lock. -Consumes a huge amount of strontium.
Second Mode: (Fleet Defensive Shield)
-Reduced AOE damage from bombs and Smart Bombs by 90%: Range 20km Sphere -Has an activation time of 1 minutes ((during which the ship cannot move, warp, or be affected by hostile/friendly electronic warfare)) -Consumes a huge amount of strontium.
Final Notes:
-Each beam hitting a Titan will increase the time it takes to fire a doomsday by 20 sec. 5 Beams altogether will overload the Titan's doomsday and prevent it from being activated or firing for 5 min. -The vessel is also able to exist in conditions where combat recons would be instantly vaporized - and able to support its fleet.
-PvP Purposes: Provide Heavy Support to a fleet. High Slots could be fitted with additional utility if firepower isn't needed. -PVE purposes: Would be to kill the new Jovian Faction/Sleepers arising.
-What do you think of this idea? Don't kill the messenger please - Thought this would be a fun addition to fleets.
You just proposed to eliminate one of the few posibilitys to fight agains a big blob of ship. Yeah lets do this because what eve needs is just that always the bigger side wins not posibilitys to give the smaller side even a chance to beat the bigger fleet.
Second way to powerful, i mean you can break hic bubbles you can prevent smartbombs you can prevent doomdays. But wait theres more you got 20% more resistances (i think you wanna full t2 defence for that ship) and 50% more armor. Sounds very balanced to me , not !
Few things:
- Wanna bring down the hic bubble, just kill it should not be that hard - Wanna a defence against bubbles, get a better fc or fly your ship better - Wanna prevent a titan to doomsday you kill it first.
A big no from me way to strong.
-1
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Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
302
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Posted - 2015.02.20 12:34:49 -
[9] - Quote
So, you envision some kind of "fleet protection-EWAR" battleship type? Sounds very interesting to me. Technical details should be polished (90% damage reduction for smartbombs seem a bit excessive to me), but the concept is nice. I however am confused about the "Provide heavy support for capital ships against smaller threats" part: I don't see how these battleships could provide that. Maybe if they had bonuses to tracking and range of small/medium turrets/launchers, and be able to fit a lot of them? |

Ix Method
Shadows Legion High-Sec Tomfoolery
411
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Posted - 2015.02.20 14:00:24 -
[10] - Quote
This isn't as utterly mental as most T2 BS ideas (a properly focused defensive ship could be fascinating) but the combination of massive, massive, ridiculously massive tanks, ewar bonuses and some magic anti-bomb shield is just excessive.
Pick two maybe?
Travelling at the speed of love.
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Komodo Askold
No Code of Conduct Fluffeh Bunneh Murder Squad
302
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Posted - 2015.02.20 14:59:43 -
[11] - Quote
Ix Method wrote:This isn't as utterly mental as most T2 BS ideas (a properly focused defensive ship could be fascinating) but the combination of massive, massive, ridiculously massive tanks, ewar bonuses and some magic anti-bomb shield is just excessive.
Pick two maybe? Maybe if instead of both having resists and HP bonuses they only got one of the two? The resists one, for example, like in HICs? On the other hand there are not many ships with a HP bonus, it could be interesting...
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
236
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Posted - 2015.02.20 15:04:34 -
[12] - Quote
Reported for redundancy -1 |

Alvatore DiMarco
Capricious Endeavours Ltd
3509
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Posted - 2015.02.20 16:04:20 -
[13] - Quote
Well! This.. this is quite a ship you're proposing.
Maybe it's too much ship. Scale it back a bit and when you do, try to make it a little more balanced. For that kind of power, they're way too tanky. Or if you want to keep the tank, chop off the power. |

Ravasta Helugo
Republic University Minmatar Republic
299
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Posted - 2015.02.20 17:15:37 -
[14] - Quote
+1 for a Battleship idea that isn't simply "Battleship HAC!"
Although... why don't we like Battleship HACs again? Serious question. |

Siginek
BAND of MAGNUS
10
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Posted - 2015.02.20 20:51:56 -
[15] - Quote
Gallanteans are last in T3 destroyer not because they did something amazing lore-based, but because players just suck at supporting them so thats it ... why should they get anything first if players seems not to want to support them over other races? |

Azazel The Misanthrope
Animadversion Tactical Operations Index Legion of Immortal Corporations
49
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Posted - 2015.02.20 22:41:15 -
[16] - Quote
Although I appreciate all of the work you put into this, I am not privy to the idea of a Gallente "Supership" I feel like the gallente already have advantageous aspects of usability that put them ahead of other races in any sort of "arms race". Also, power creep. -1 |

Tiddle Jr
Galvanized Inc.
60
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Posted - 2015.02.20 22:47:34 -
[17] - Quote
Gallente Federation has deserved a SuperBattleAShip.
But looking through the stats of the ship i found a serious gap which is kind of dissapointing me a lot.
What is that joke about drone bay and bandwidth?? 50/50 
500m3 drone bay and 150Mb bandwidth and that's at least! It's should be able to launch 3 Geckos (which is shame that Caldari made them) and cut like a hot knife through a butter.
I was thinking what dps would be sufficient? Something like pipmped but unsieged Moros, what you think? |

Davir Sometaww
Snuff Box Snuffed Out
19
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Posted - 2015.02.20 23:03:44 -
[18] - Quote
Hey gentlemen and ladies,
As for the battleship it is an idea - that can obviously be changed; also - for reference; the other races will have their addition of "Defender class Battleships".
I still think it has amazing potential; it is supposed to fill in a niche of large scale fleet combat in low sec/null sec.
It has an important defensive role in low sec - where it has the potential to break a HIC's lock on a super.
It can provide protection against massive bombing runs in nullsec to shield a fleet.
NOTE: -While it may seem overpowered; It bogs down the fleet as they have two choices:
-The battleship is immobile now that it is using its generator. Cannot receive any outside aid until it comes out of its mode. -This essentially can force a fleet to position and fight; the FC has a decision to either stay behind with the Battleship and hold their ground - or run and leave a expensive ship behind.
Keep in mind too; that it can't keep up its "Ionic Pulse Field Disruptor Generator" forever. It requires massive amounts of strontium.
(Person with 1-4 lvls in Defender Battleships will only have enough fuel to use the generator 3 times) ; Person with lvl 5 will be able to fire it 4 times.
Its main drawbacks: -High Skill point Requirement -Low Firepower - barely above a cruiser if that. -Dreadnought/Super Carrier vulnerability - while it is at zero (another drawback could be to increase sig radius while using the generator)
Edit: As for the drone bay - it is limited to make space (its supposed to be able to field a flight of medium drones or x2 flights of lights). To keep up with the theme of Low Damage, heavy tank, heavy utility. |

Ferni Ka'Nviiou
Republic University Minmatar Republic
5184
|
Posted - 2015.02.21 03:16:10 -
[19] - Quote
Why do you need a whole new ship to fight Drifters when you can do it just fine with a Burst?
I swear you people.. |

Tiddle Jr
Galvanized Inc.
61
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Posted - 2015.02.21 04:38:51 -
[20] - Quote
Ferni Ka'Nviiou wrote:Why do you need a whole new ship to fight Drifters when you can do it just fine with a Burst?
I swear you people..
No jokes? A Starburst? |

Lugh Crow-Slave
775
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Posted - 2015.02.22 12:08:55 -
[21] - Quote
sooo you want a ship to make fighting a rat that was meant to be hard easy?
and -1 to anything that makes hictors even less viable
Fuel block colors? Missiles for Caldari T3?
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Ferni Ka'Nviiou
Republic University Minmatar Republic
5975
|
Posted - 2015.02.22 12:21:00 -
[22] - Quote
Tiddle Jr wrote:Ferni Ka'Nviiou wrote:Why do you need a whole new ship to fight Drifters when you can do it just fine with a Burst?
I swear you people.. No jokes? A Starburst? Well, I wasn't joking about the Burst, but I did something better today, so...
http://i.imgur.com/qsRdryM.png |

DrysonBennington
Aliastra Gallente Federation
215
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Posted - 2015.02.22 19:35:26 -
[23] - Quote
Granted finding new ways to destroy a Titan is always worthy, but shouldn't our efforts be centered around developing combat class vessels to repel what ever the cute Carebear Circadian Scouts might be scanning K-Space for in preparation of?
Everyone has been to W-Space, or most everyone has where we have been witness to the devastating weaponry that these creatures possess. While we play around with new designs to take down Titans with we allow the Beast itself to occupy our backyards without even giving it a second notice as if the Circadian Scouts were cute little puppy dogs.
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