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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.08 12:10:00 -
[1]
I cant be the only one, so time to lift your hand and sign.
Mission running has in the past few months got quite boring. I got the idea about removing encounters as they lagged and whatever reason CCP had, but these bloody deadspace missions are breaking me now. A few friends of mine have actually decided to take a break from EVE as they are getting so bored of earning ISK now. Dont say go pvp or something, I earn ISK from missions to pvp for, however this is a way to play the game to, but you would rather play windows solitaire than taking the same deadspace mission over and over again.
Therefore I make this request for all agentrunners in eve. Please give us some encounter back or some deadspace missions that is just like the old encounters. We dont need those 1-2 hour missions that much. And we dont need missions where we have to fly 100km to get to the next stupid gate!
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Linia
Gallente
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Posted - 2006.10.08 12:12:00 -
[2]
I can only agree my friend, to every single topic.
Though I prefer minesweeper :P
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.10.08 12:25:00 -
[3]
Very true. Since the none-deadspace got removed, I lost the drive to run missions with only boring deadspace missions left. I really enjoyed to run missions in a frig, cruiser or wierd fitted BS. But deadspace missions only allow BS cuz you need some serious tank mostly. Not to mention the drone bug and aggro management problems. And no, I¦m no big fan of pvp anymore. I just log in to check my skills, talk to friends and look at the station.
Ship lovers click here |

Myadra
Amarr Blood Inquisition
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Posted - 2006.10.08 15:13:00 -
[4]
Edited by: Myadra on 08/10/2006 15:14:16
I agree, missions are very boring now that the non-deadspace missions are gone, their used to be some good ones that I enjoyed doing, some I would get only every so often so I forgot how I did it...
I pvp alot, but my main source of income is from 0.0 missions, I don't kill pirate npc's but work for them. the rewards/isk per hour even if you count the fancy pirate implants is far towards the mindless belt ratters making more isk than you. but thats cause i do lvl3's, have not done a lvl4 in ages due to many bugs/ship loss's that my pride prevented me to petition :)
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.08 16:28:00 -
[5]
Thanks for the replies so far.
Hellspawn01: You are right that deadspace missions wouldnt be such a pain in the ass if the drones didnt agro everything. I hope that is on CCP's to do list.
Myadra: Making unique missions would be awsome, but wasnt that what the encounter was. Pirate slaughter allways had 10 different spots where a radon 'gang' of npc's was. I dont think it should be possible to view what you are up against before you warp in if they plug encounters back in. but I guess they could be made even more unique.
generally encounters could be made more PVP against npc'ers tbh. Make an 'officer' (no, not officer loot etc) with NOS, more dps and such. Lvl. 4 missions is genereally easy to do so making a single ship in an encounter that can fight would be fun actually.
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.10.08 16:46:00 -
[6]
There are some missions with really hard bosses. One minmatar mission for example needs several ships to break the boss¦ tank. That would totaly rock if this were available for all races missions. No officer loot is fine for me, but leave us with 1-2 missions with faction loot plz.
Ship lovers click here |

Farrel Trenzane
Caldari
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Posted - 2006.10.08 19:01:00 -
[7]
Signed.
Deadspace has taken some of the fun away.
"Much like a bodybuilding midget in winter Eve can be cold, short and hard."
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Zaldo
Caldari Caldari Provisions
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Posted - 2006.10.08 19:50:00 -
[8]
Lol yaa why they made gates 95 km away from the first,in a mission you can only do in a bs is beyond me..Takes a long time to travel especially if you have to warp out on 2nd stage because everything is placed so tight you agro them all Zaldoc...Miner Zaldoza..Mission Runner
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Elias West
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Posted - 2006.10.08 21:31:00 -
[9]
signed, give us the encounter missions back
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Ares Helix
Gallente NunyaBizzness Omega Syndicate
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Posted - 2006.10.08 22:16:00 -
[10]
Signed. I miss them.
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Na Jenton
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Posted - 2006.10.09 01:51:00 -
[11]
or at least make the deadspace ones more than 1. warp in 2. manage aggro like a wow junkie 3. snipe cruisers, frigs, then bs 4. build a few pyramids while waiting to get to gate 5. rinse and repeat as needed
Right now, missions are just puzzles that subtely tell you to get your *** out to 0.0
*************************************** Stolen from a thief, so its the Right Thing to DoÖ
Such a funny picture, go forth and spread the joy! |

FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.09 04:51:00 -
[12]
Originally by: Hellspawn01 There are some missions with really hard bosses. One minmatar mission for example needs several ships to break the boss¦ tank. That would totaly rock if this were available for all races missions. No officer loot is fine for me, but leave us with 1-2 missions with faction loot plz.
Would be awsome to get that to all races indeed. I must say that my working with agent is limited to Gallentean ones so I dont really know about that boss.
Officer loot is completly out of the question as you say but dont you think faction loot would destroy the market totally?
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Hayward Cyprus
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Posted - 2006.10.09 05:57:00 -
[13]
/signed 100%
Hayward Cyprus
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Ataraxa
Gallente Trolltech Ltd.
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Posted - 2006.10.09 08:02:00 -
[14]
You know what's funny ?
The devs / comunity info relayers have basically lied to us.
They said they have to get rid of the old mission system (which was basically the encounters and the old courier missions) due to old code basis which got removed in the Dragon Branch.
But just yesterday I had an important storyline mission ("Covering your tracks") which was basically an encounter: couple frigs, cruisers, 2 BS and a named. No gates and I could warp in at 100km.
So it IS possible to code us encounters - they even DID so in the past. Just too busy with other stuff. So encounters got removed and not yet replaced. And then they said encounters were a part of the old mission code system, which no longer works.
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Misima
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Posted - 2006.10.09 09:59:00 -
[15]
Give us the encounter missions back
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.10.09 11:50:00 -
[16]
Originally by: Ataraxa You know what's funny ?
The devs / comunity info relayers have basically lied to us.
They said they have to get rid of the old mission system (which was basically the encounters and the old courier missions) due to old code basis which got removed in the Dragon Branch.
But just yesterday I had an important storyline mission ("Covering your tracks") which was basically an encounter: couple frigs, cruisers, 2 BS and a named. No gates and I could warp in at 100km.
So it IS possible to code us encounters - they even DID so in the past. Just too busy with other stuff. So encounters got removed and not yet replaced. And then they said encounters were a part of the old mission code system, which no longer works.
Very interesting. I¦m curious what the mission dev has to say about that one. Btw, I dont believe the "incombatible code story".
Ship lovers click here |
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Zrakor

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Posted - 2006.10.09 12:18:00 -
[17]
'Covering Your Tracks' does use the new system. It's just 1 room instead of the multi-room 'dungeons' you're used to.
It is definately possible to create 'encounter' missions in the new system, with just 1 room and which do not use 'deadspace'. We will probably create many of those for Kali 2 (the next big patch after Kali release).
The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
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Hephaesteus
Gallente
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Posted - 2006.10.09 12:50:00 -
[18]
Originally by: Zrakor 'Covering Your Tracks' does use the new system. It's just 1 room instead of the multi-room 'dungeons' you're used to.
It is definately possible to create 'encounter' missions in the new system, with just 1 room and which do not use 'deadspace'. We will probably create many of those for Kali 2 (the next big patch after Kali release).
The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
Does that mean we could use mwd at last cos I just love blasters.  -----------------------------------------------
Knowing all, when all is unknown.
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Leandro Salazar
Aeon Industries
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Posted - 2006.10.09 12:59:00 -
[19]
Originally by: Zrakor 'Covering Your Tracks' does use the new system. It's just 1 room instead of the multi-room 'dungeons' you're used to.
It is definately possible to create 'encounter' missions in the new system, with just 1 room and which do not use 'deadspace'. We will probably create many of those for Kali 2 (the next big patch after Kali release).
The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
Is it possible to recreate the 'The Assault' Mission where you just undocked and got a few waves of Battleships served? That was always one of the best mission imho. Not very rewarding thanks to crap deadspace rat bounty/loot but a great corp event. Pretty much the only mission I usually did with buddies. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Shinshi Casoyako
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Posted - 2006.10.09 13:05:00 -
[20]
I dont see much wrong with deadspace missions. As long as there are many different missions I dont mind. I even prefer more deadspace missions that are based on groups rather than solo-ing.
. Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |
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Shinshi Casoyako
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Posted - 2006.10.09 13:07:00 -
[21]
Originally by: Leandro Salazar
Is it possible to recreate the 'The Assault' Mission where you just undocked and got a few waves of Battleships served? That was always one of the best mission imho. Not very rewarding thanks to crap deadspace rat bounty/loot but a great corp event. Pretty much the only mission I usually did with buddies.
yeah please bring one like that back. But make it like. Go to station x in a hurry and talk to person Y. when there Person Y says we are under attack and a big spawn appears outside the station. This way no loot stealing, no noobs running away afraid. . Seriously Have I Not Said How I Can Assist Some One You Are Killing Online? |

FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.09 13:08:00 -
[22]
Originally by: Zrakor 'Covering Your Tracks' does use the new system. It's just 1 room instead of the multi-room 'dungeons' you're used to.
It is definately possible to create 'encounter' missions in the new system, with just 1 room and which do not use 'deadspace'. We will probably create many of those for Kali 2 (the next big patch after Kali release).
The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
Real sweet to have some response here.
Glad to hear that you are working on more missions as its quite an old part of the game atm. However, making an enounter into a deadspace mission wouldnt just be like scooping all 10 'gangs' of NPC ships into the arena as that would be just like mordusheadhunters. Make a cool story out of it.
You have to take down the serpentis station (or whatever) and a gang arives, and a nother one and so on.. You just gotta shoot the first gang as the next arives like 3 min after the first. (just the idea of how an encounter could work in a deadspace mission)
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Wayfinder
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.09 13:33:00 -
[23]
Edited by: Wayfinder on 09/10/2006 13:36:06 Edited by: Wayfinder on 09/10/2006 13:35:28 I agree with the topic; the limitations and repetativeness of deadspace missions make them quite boring. Would like to use my Blasters again. There is basically enough content so it can't be so difficult to get us a few of those encounter missions back. Gameplay would surely benefit from it. Regards,
Wayfinder
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Sinder Ohm
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Posted - 2006.10.09 14:15:00 -
[24]
I agree with the above posters! I realy miss my encounter missions my fav being Pirate slaughter. Im also glad a dev wrote a reply :) at least we arent being swept under the rug. I can only hope it doesnt take too much longer (well kali 2 is quite a long way off) but none the less i can still hope 
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.10.09 15:28:00 -
[25]
Originally by: Zrakor 'Covering Your Tracks' does use the new system. It's just 1 room instead of the multi-room 'dungeons' you're used to.
It is definately possible to create 'encounter' missions in the new system, with just 1 room and which do not use 'deadspace'. We will probably create many of those for Kali 2 (the next big patch after Kali release).
The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
Expect me to return to eve once this Kali 2 thingy arrived.
Ship lovers click here |

Ti anna
Caldari Playboy Enterprises
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Posted - 2006.10.09 15:47:00 -
[26]
Agreed, expect me to come back with Kali 2. Any plan on implementing L5 missions with possible Carrier/dread support?
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.09 19:00:00 -
[27]
Thank you guys for the replies. I'll send some of this to the feature team for new missions with new objectives and so on. Thanks for sharing whatever you had in mind.
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LeMonde

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Posted - 2006.10.09 19:14:00 -
[28]
Some of the new exploration content also resembles the old missions, though their design is very different from regular agent missions (more fun, hopefully).
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Dynast
Knights of Red Mars
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Posted - 2006.10.10 00:10:00 -
[29]
Originally by: Zrakor The old code was removed though :). We can create similar encounters in the new system, but we couldn't just copy-paste the old content into it since the code was completely different. We will definately create identical missions that were lost though, like 'The Blockade'.
I'm glad to hear this; I took a break from EVE for a couple months, and came back to find missioning a rather stale, repetitive affair. Which was something of a bummer, as I missioned in 0.0 as a break from ratting and other activities.
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FawKa
Gallente Old Farts The Phantom Conglomerate
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Posted - 2006.10.10 05:19:00 -
[30]
Originally by: LeMonde Some of the new exploration content also resembles the old missions, though their design is very different from regular agent missions (more fun, hopefully).
Sounds cool to get new sites for the NPC part of the game. Just keep in mind that making a fun mission isnt just to spawn even more ships. Making a nice story, making a 'boss', I bet you got the ideas allready, we just want em in the game instead of your head 
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