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Olixia Castitatis
Gallente Svefn-G-Englar
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Posted - 2006.10.08 20:47:00 -
[1]
Edited by: Olixia Castitatis on 08/10/2006 20:49:02 I am very impressed by all these wierd setups people post. It must take a lot of out-of-the-box thinking to design them. Very clever. Anyway, I decided to give it a go myself. I rather like the result.
SUPER MALLER SETUP
High Slots 5 x 425mm Autocannon II with Hail M 1 x Small Energy Neutralizer II
Med Slots 3 x Large Shield Extender II
Low Slots 6 x Shield Power Relay I
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The idea of this setup is to be able to tank and gank well. The autcannons give the ship 170dps, a fair sum, while the medium and low slots provide a good tank - a maximum shield regen time of 117s, and 9200 shield HP. Of Course, you would probably have to fly with a wingman to be effective - the passive shield tank sadly does not leave much room for tackling.
unfortunatly, I don't have shield skills, Projectile skills or Amarr ship skills, so I have Not been able to test this fit in PvP yet. I asked the resident Maller pilot of my corp to give it a spin, but, alas, he refused.
Quote: Olixia Castitatis> So, will you test out this setup for me? * TrouserDeagle punches Olixia in the crotch.
Something about honouring the Amarr Emperor, I think. I would imagine it will perform well in PvP situations, however - it will give the user the advantage of suprise, thats for sure.
Any suggestions for improvement would be much appreciated.
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Olixia Castitatis Svefel-G-somethingorother master ship fitter -----------------------
<Sig goes here> |

Valerie Ganor
Minmatar Defile.
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Posted - 2006.10.08 20:48:00 -
[2]
Not to down your parade mate but:
Shield extenders are med slots. +=+=+=+=+=+=+ Win the crowd... |

SpaceSlag
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Posted - 2006.10.08 20:48:00 -
[3]
lol you have it wrong way round^^
Low Slots 6x Shield Power Relay
Med Slots 3x Large Shield Extender II
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DeadRow
True Core
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Posted - 2006.10.08 20:49:00 -
[4]
I think you got your highs and lows mix'ed. It certainly is an iteresting concept but surely a armour tank works better thanks to the resist bonus? /DeadRow, True Core |

Adoran Wa'alle
Caldari Herzfall Armory
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Posted - 2006.10.08 20:50:00 -
[5]
Yeah yeah, so she made a mistake.
Great setup Olix. Not that I'd ever use it, since it's crazy and all (:P) but I enjoy that it's annoying TD so much  -------------------------------------
CEO, Herzfall Armory |

xlop
Gallente Yes no maybe - i dont know
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Posted - 2006.10.08 20:50:00 -
[6]
shiled tanking amarr ship with AC eh?
well the dps figures with the tank figures are not too bad, but that just shows how broke amarr crusiers/medium guns are
-- Imperial College London FTW -- |

Dr Fighter
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Posted - 2006.10.08 20:51:00 -
[7]
So your nos proof. Thats about the only upside to that crazy setup.
Your not gunna 'gank' anything with 170 dps.
Your not gunna tank much even with 7k shield if you dont hav any decent resistances.
I expect a maller setup with hevavy/focused pulses and a striat forward armor tank (even with tackling gear!) would out-do your setup.
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Dakkon Maletu
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Posted - 2006.10.08 20:52:00 -
[8]
Originally by: Dr Fighter So your nos proof. Thats about the only upside to that crazy setup.
Your not gunna 'gank' anything with 170 dps.
Your not gunna tank much even with 7k shield if you dont hav any decent resistances.
I expect a maller setup with hevavy/focused pulses and a striat forward armor tank (even with tackling gear!) would out-do your setup.
9k shield. It makes all the difference.
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xlop
Gallente Yes no maybe - i dont know
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Posted - 2006.10.08 20:53:00 -
[9]
Originally by: Dr Fighter So your nos proof. Thats about the only upside to that crazy setup.
Your not gunna 'gank' anything with 170 dps.
Your not gunna tank much even with 7k shield if you dont hav any decent resistances.
I expect a maller setup with hevavy/focused pulses and a striat forward armor tank (even with tackling gear!) would out-do your setup.
it tanks 190DPS if the numbers he posted are correct, that is if shields had 0% resistance, so its gona be > 200DPS tank with average resistances. which is good for a crusier tbh
-- Imperial College London FTW -- |

Dr Fighter
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Posted - 2006.10.08 20:55:00 -
[10]
Work out how much dmg an armor tank could cope with, whilst actually holding somthing down.
Think EANM IIs, 220 vulcans and armor plates and injectors :)
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inSpirAcy
The Solopwnmobiles
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Posted - 2006.10.08 21:00:00 -
[11]
The post was pretty meh, but the entertainment value came from the few responses trying to argue its merits.
Indirect comedy FTW. 
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Taipan Gedscho
Taipan Industries
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Posted - 2006.10.08 21:01:00 -
[12]
zomg!
whats the weirdest thing in this thread?
correct. people that react in a serious way 
to stay on topic: i think what the setup needs is a real contraproductive implementation of flux coils.
and a tractor beam. -- Only you can save MMORPGS - Stop whining today! |

Olixia Castitatis
Gallente Svefn-G-Englar
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Posted - 2006.10.08 21:02:00 -
[13]
Edited by: Olixia Castitatis on 08/10/2006 21:02:59
Originally by: Dr Fighter Work out how much dmg an armor tank could cope with, whilst actually holding somthing down.
Think EANM IIs, 220 vulcans and armor plates and injectors :)
Assuming an average of 80% resists across the board, and one medium armour rep, 177dps tank. Which dies when you run out of cap boosters. Also, 165 dps with significantly less range if you put 5 neutron blaster IIs with void on. 161dps with Vulcans and Hail. -----------------------
<Sig goes here> |

inSpirAcy
The Solopwnmobiles
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Posted - 2006.10.08 21:04:00 -
[14]
If you want to see how real satirical comedy is done, try the Rubberducky Musharmor thread.
And see KilROCK's response which put the icing on the cake. 
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Dr Fighter
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Posted - 2006.10.08 21:04:00 -
[15]
groovey, i hope no speed mods, or tackling mods make this setup the new must fly!!!
Oh and warping around will be fun too ^^
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Olixia Castitatis
Gallente Svefn-G-Englar
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Posted - 2006.10.08 21:06:00 -
[16]
Originally by: inSpirAcy If you want to see how real satirical comedy is done, try the Rubberducky Musharmor thread.
And see KilROCK's response which put the icing on the cake. 
There was a good "LOLATHRON" thread from way back. I can't find it now, though. -----------------------
<Sig goes here> |

Tassi
Infinitus Odium
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Posted - 2006.10.08 21:15:00 -
[17]
170 dps?
cool, you will achieve that with 5 medium pulses t2 aswell AND have 5k armor with 70% resist across the board.
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Samirol
Ore Mongers
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Posted - 2006.10.08 21:15:00 -
[18]
Originally by: inSpirAcy If you want to see how real satirical comedy is done, try the Rubberducky Musharmor thread.
And see KilROCK's response which put the icing on the cake. 
not ONLY did he make a satirical reply, but he ALSO flamed malka badia!
Save Low-sec |

Dr Fighter
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Posted - 2006.10.08 21:18:00 -
[19]
Originally by: Tassi 170 dps?
cool, you will achieve that with 5 medium pulses t2 aswell AND have 5k armor with 70% resist across the board.
and not go 140 m/s from having hail loaded and no afterburners.
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Olixia Castitatis
Gallente Svefn-G-Englar
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Posted - 2006.10.08 21:19:00 -
[20]
Originally by: Tassi 170 dps?
cool, you will achieve that with 5 medium pulses t2 aswell AND have 5k armor with 70% resist across the board.
Thats so generic though. Fight the man, man. Think outside the box. -----------------------
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Tassi
Infinitus Odium
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Posted - 2006.10.08 21:24:00 -
[21]
outside the box?
To have many shield hps without any resists is outside the box? To achieve the same dps with medium guns as with small guns is outside the box?
Thank god I don't use "outside the box" setups on my ships.
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Dr Fighter
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Posted - 2006.10.08 21:25:00 -
[22]
Edited by: Dr Fighter on 08/10/2006 21:25:13 its outside the box, cos its not worth keeping!
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TorpSpammer ExtraordinR
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Posted - 2006.10.08 21:26:00 -
[23]
good "suicide-ops" setup
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Rina Shanu
Phoenix Knights
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Posted - 2006.10.08 21:51:00 -
[24]
Edited by: Rina Shanu on 08/10/2006 21:51:42
Originally by: Olixia Castitatis
SUPER MALLER SETUP
High Slots 5 x 425mm Autocannon II with Hail M 1 x Small Energy Neutralizer II
Med Slots 3 x Large Shield Extender II
Low Slots 6 x Shield Power Relay I
I shall say 1 thing to you: EM.
what has 4 legs and 1 hand? a happy pitbull |

samuel222
Amarr Pirates of Destruction Union
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Posted - 2006.10.08 21:57:00 -
[25]
swap the guns for potato mashers and really mess with their heads
or better yet stap some fins on it with ductape and you have the best matari ship ever, oh so versisitle, give it a passive regen bonus too ___________________________ Now thats a face for radio!
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DubanFP
Caldari
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Posted - 2006.10.08 22:28:00 -
[26]
Edited by: DubanFP on 08/10/2006 22:33:17 the numbers are NOT correct, the shield regen with skills should be 209 seconds or a tank of 104 DPS. Not a horrible setup, but i'll stick with my ferox and it's even higher max regen/resistances bonus. Probebly a bit more damage too since 5 light drones with Drone interfacing 4 and combat drones 4 should get about 140 damage in itself.
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Vizgoth
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Posted - 2006.10.08 23:50:00 -
[27]
EM would totally destroy this tank. You can still equip projectiles just switch the tank to armor and use resists. The best thing about the maller is its awesome tank, why totally destroy it?
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Demios Khan
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Posted - 2006.10.09 03:21:00 -
[28]
Somewhat interesting post for the actual shield tank possibilities with Amarr.
That ship will have average shield resists at 30%, has 9.2k shields and at peak it will regen 117 shield per second, letting it tank 167 DPS forever (taking mixed types of damage). Takes a 13.1k damage alpha to kill the shield, and NOS wont harm the tank.
To compare with a armor tank on Maller, 3x cap recharger + MAR2 + 3x hardeners + EANM2 + CPR has average resists of 80%, 1.9k armor, will regen 36 armor per second, letting it tank 180 DPS forever. It takes a 9.5k alpha to kill the armor, and enough NOS will kill the tank (but fitting allows for one medium NOS).
So to get that shield tank you just have to live with a ship that cant get in range, cant warp scramble, cant travel (no cap regen), cant web to hit faster ships, moves at 138 m/s with Hail, no EW, no drones and 205m signature radius. And for PvP you dont need a "forever-tank", you need a cap-boosted tank that lasts as long as it takes to kill your opponent.
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Dr Fighter
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Posted - 2006.10.09 03:30:00 -
[29]
Originally by: Demios Khan Takes a 13.1k damage alpha to kill the shield
not true.
if you are putting out say 200 dps, but in vollys of say 2k (every ten seconds) the tank will break quite fast.
The dmg if enough alpha to break the tank at its peak (33%) it will then happily take the remaining 20% no problems and leak into armor.
im not that good at the maths, but i know that having a heavy constentrated burst of dmg helps alot at the critical stage of the passive tank.
either way this setup is balls, and im not gunna waste anymore time on it, tho novel and good at lvl 1 missions its nothing amazing or new.
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Demios Khan
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Posted - 2006.10.09 03:46:00 -
[30]
Originally by: Dr Fighter
Originally by: Demios Khan Takes a 13.1k damage alpha to kill the shield
not true.
Yes, true. A 13.1k damage hit will on average do 13100*0.7 damage ~= 9200 damage to the shield, just enough to kill the shield.
Would only require a 9.2k EM alpha to kill it, or a 23k explosive alpha. On average its 13.1k though.
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