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Shadows Legion High-Sec Tomfoolery
417
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Posted - 2015.02.25 12:05:58 -
[1] - Quote
Be curious to know why you think people are entitled to make unlimited, risk-free isk in highsec?
Travelling at the speed of love.
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Shadows Legion High-Sec Tomfoolery
417
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Posted - 2015.02.25 12:19:59 -
[2] - Quote
Aven Yassavi wrote:Isk in high sec should be easy yes but it should be way less so if you want to make money you have to go to low/null/wh space. Under your proposals 99% of people wouldn't be worth wardeccing and ganking is apparently just gone. Isk earning would be effectively risk-free, more efficient because pimpmods and devalue isk-making activities in other parts of space.
This would be a massive change to the culture of the game. Needs justifying.
Travelling at the speed of love.
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Shadows Legion High-Sec Tomfoolery
419
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Posted - 2015.02.25 13:12:25 -
[3] - Quote
Bob Maths wrote:Again, why should you be entitled to ruin other peoples fun and frustrate them because of a lack of capability on their side? Because the game supposedly has a meaningful economy. Because their is no lack of capability on their side, simply a lack of effort or inclination.
But really, because sandbox. Risk-free paradise is not sandbox.
If you want a single player sandbox you're playing the wrong game. That's not 'play my way or you're doing it wrong' but simply the nature of an MMO sandbox - you can do whatever you want and so can everyone else.
Saying sandbox once more for luck.
Travelling at the speed of love.
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Brutor Tribe Minmatar Republic
419
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Posted - 2015.02.25 17:31:42 -
[4] - Quote
Kestral Anneto wrote:Quote:Tracking, signature radius, explosion velocity, scan resolution, sensor strengh, hitpoints, resistances, Powergrid, CPU, drone bay, special capacities of each ship, Capacitor recharge, all these things you must understand to just begin to play the game!!! This is exactly my point, oh the humanity of a game expecting you to LEARN. I say make it more complex, lets get rid of idiots that want to make high sec 'safe' or the ones that demand that the entire community bend to THEIR playstyle. And I'm sure you and the five other people who stay would be delighted with your own utter genius.
Eve's learning curve is not a feature, it's a somewhat-necessary evil that allows the game to function as envisioned. Suggesting ramping that up just so you can feel superior to 'idiots' who can't/won't bother wouldn't improve the game.
What's the point of a complex metagame if there's no grunts left to act it out?
Travelling at the speed of love.
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