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Garen Ragnek
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Posted - 2006.10.12 14:02:00 -
[1]
Hi all
I'm just getting back into eve after a while a way and have returned with a somewhat empty wallet. I have a low quality lvl 4 agent I was thinking of using to boost the isk. Any ideas on how many isk and hour I might expect to earn whiclst using a second account to loot and having my main fly a tech 2 sniper pest? |

Scorpyon
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.10.12 16:01:00 -
[2]
Just a very rough guess of maybe 10 mil/mission. Some mission are obviously better but on average, that would be my guess. Missions you seem to make you money on cashing in loyalty points, while rating in 0.0 you make more on bounties and drops. Just my 2 cents
Scorp
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Krav
Egad Inc.
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Posted - 2006.10.12 16:10:00 -
[3]
Originally by: Garen Ragnek Hi all
I'm just getting back into eve after a while a way and have returned with a somewhat empty wallet. I have a low quality lvl 4 agent I was thinking of using to boost the isk. Any ideas on how many isk and hour I might expect to earn whiclst using a second account to loot and having my main fly a tech 2 sniper pest?
All the old old encounter missions have been removed, there are a minority of missions that allow you to pick range, including Right Hand of Zazzmatazz, a very high DPS difficult to tank mission. Be aware of this as you think about your tactics in using a sniping BS.
Eventually those old encounters will come back with the new mission code, it will be just like right hand of zazz is now.... deadspace missions with no gate and only 1 room.
Krav =====
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Garen Ragnek
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Posted - 2006.10.12 16:58:00 -
[4]
Thanks for the info. When I used to do missions I just jumped into the deadspace, avoiding targetting anything, ran my ab for a while and once 80km away just started firing. With 6 Tech 2 1400s and pretty much fully developed gunnery skills very little ever got near me. Can you no longer do this? |

Krav
Egad Inc.
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Posted - 2006.10.12 17:02:00 -
[5]
Originally by: Garen Ragnek Thanks for the info. When I used to do missions I just jumped into the deadspace, avoiding targetting anything, ran my ab for a while and once 80km away just started firing. With 6 Tech 2 1400s and pretty much fully developed gunnery skills very little ever got near me. Can you no longer do this?
Many missions like Guristas Extravaganza commonly have ships right on top of where the acceleration gate throws you, so you land within 10 km of them. In right hand of Zazz a group aggro's upon warpin and some of them have MWD (which you can't have).
Krav =====
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Moyra Rumsfeld
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Posted - 2006.10.13 02:03:00 -
[6]
You don't earn so much anymore as you were maybe used to back then because implants went down in price very strong, in the last few months, so that lps are not so much worth anymore. Some are even like half price of what they were 4-5 months back. And they still seem to sink, did not reach the bottom. I think it's the fault of those damn achuras that crowd the the game and make missions only, now after a while the most of them can do lvl 4s and its like a plague, they are everywhere and do lvl 4 so that there is a significant lp inflation Damn achuras ! 
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Reinala
Minmatar
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Posted - 2006.10.13 05:41:00 -
[7]
Originally by: Krav Many missions like Guristas Extravaganza commonly have ships right on top of where the acceleration gate throws you, so you land within 10 km of them.
While Guristas have such "gatecamp", they also have stupid habbit of having optomal orbit at 20-30km... So, when you warp in, they honestly trying to take it...
Stop your ship completly, look at the transversal speed. Even with 1400 T1 I killed em all before they reached it usualy. It's hard to miss BC with 0m/s transversal speed.
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XRay Blue
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Posted - 2006.10.13 07:23:00 -
[8]
You get money on these ways: a) rewards - let¦s say 4 mil per mission, let¦s say 90 minutes per mission b) bounties - different - let¦s say 5 mil per hour c) LP - about 8000 per mission in average - let¦s say 1 LP = 1000 isk worth d) recycled loot - let¦s say 3 mil. in minerals at market prices per (longer) mission e) valuable loot - let¦s say in average 4 Mil. in valuable loot per mission you sell on the market f) +4 implant every 16th mission - let¦s say 50 mil.
So overall: about 18 mil / hour
Good or lucky players might get much much more, some might get much less. Also depending on agent quality and if in Hi or Low sec. But this should be the average.
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