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Rhombus
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Posted - 2003.10.30 08:49:00 -
[1]
Hi,
I am going to buy my first BS - a Dominix, currently being the best ship for me thus it offers me the best of both worlds (mining and hunting NPCs).
As char is quite high in most skills (4M), the only question is which (large?) turrets I should train and use: hybrids or artillery. I have compared them and I can not judge if the high damage of Howitzers and stuff are okay in respect to the hybrids faster firing speed.
Ok... my dilemma:
1) Artillery uses no cap... so the med-slots my really come into action. But how - beside shield hardeners?
2) Damage per second: hybrids or artillery and blaster(s)?
Any experience on these strategic questions? Thanks!
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eXaro
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Posted - 2003.10.30 09:02:00 -
[2]
425 and 250 is the way to go ;)
[i]Innocent child how you thought you knew me understood my ways my dark needs the hunt is not the thrill Im after I want the kill the conquest to |
ClawHammer III
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Posted - 2003.10.30 09:03:00 -
[3]
Hybrids give higher damage per second but use more ammo and cap.
As for the medium slots I would recommend going with a large shield booster, 1 EM and 1 thermal hardner, a MWD and maybe a tracking computer.
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StiZum Hilidii
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Posted - 2003.10.30 11:12:00 -
[4]
right i have owned a dominix and this is the way to play it if your gonna ncp hunt easiest set up for spawns of 4x30k pirates or something like that.
5x modal ion blasters the ammo is smaller and you can carry more than you would if you use large guns 2x medium shield boosters 1xmwd 1x thermal hardener 1x ballistic hardener (depending on your pirates) spare one for either an amp or what ever your feeling low slots i have my 7 cap relays to keep me well charged who cares about dmg when your doing a spawn with that setup you can sit in spawn for a while things get hairy get out but you should be fine STAN
FACTA NON VERBA |
Filve Tantiss
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Posted - 2003.10.30 11:55:00 -
[5]
Yeah right Stizum, what a dump setup, ion blasters suck ass. and why the hell would you put 2 med shields boosters on when you can get 1 large one? it saves a med slot that way. Dont bother on the blasters, Use 4X 425mm rails and 2X 250mm rails with antimatter, serious damage on 24km range, for very close use drones, (5000 dronespace on the domi if you didn't notice yet)
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PoNgEh
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Posted - 2003.10.30 12:32:00 -
[6]
Use 2 Large Neutron cannons, 4 medium anode neutrons, afterburner, Large shield booster, 2 shieldhardners( depends on which pirate u gonna hunt) And low slots damage mods + cap recharge rate modules(the 20%). U can chain kill all the pirates ingame, i prefer 5x non missile pirates so that i can stay on one spot close to the spawn and check all the cons at the same time.
Hope this Helps:) Greetz.
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Negotiator
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Posted - 2003.10.30 16:04:00 -
[7]
beh hybrids suck atm so i would suggest using tachyons for NPC hunting - saves ya money. just make sure u dont run out of cap!
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Lentia
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Posted - 2003.10.30 18:19:00 -
[8]
Rhombus I fly a dom and used to use a close range set up with: 5 modal neutrons med booster, 2 hardeners, 2 mono ab's 5 cap relays, cargo exp and damage mod Advantage: could stay out all day with shields and being less than 2km I scooped all cargo as i went. The ammo is much smaller than large. Disadvantage: the constant reloading gave me carpal tunnel
I now used mega beams and hit from 30km out, screw the damn hybrids! and I dont have to even worry about shields or ammo or reloading. Large hybrids suck so bad its not even funny.
Lentia Military Officer http://www.staf.online-guild.com/ |
Kaylon Syi
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Posted - 2003.10.30 19:28:00 -
[9]
Edited by: Kaylon Syi on 30/10/2003 20:31:15
Quote: 425 and 250 is the way to go ;)
Not on your life.... and it will come down to it with Hybrids
My current Domi Setup is this :
Long range -
4 1200mm, 1 720mm Howlizer, 1 small photon Smart bomb
Short range ( read as anti-Ewar fights )
5 800mm, 1 small photon smart bomb
Medslots :
1 Phased Gas MWD 1 med C5-L 1 30% Sheild booster 2 ECCM Magnatronic
Low Slots :
2 Pnumatic Balancers 1 AutoGain 2 Magnetronic Backup arrays 1 Beta : 10% Pgrid Mod 1 Overdrive ( atm its only Partial hull )
That will make you injammable to all but the Elite 6 ECM Mutli-Spectal users ( but you can out last them in cap drain or just leave or call for backup )
You can engage most eWar ships and let them think they can are jamming you until you get within 7k and pound them with 5 800mm w/ EMP L and Praetor Drones. You can hang in a fight at taht range longer than you could with Nuetrons ( cap drain is horrible ) and if you choose long range fighting instead ( as I do ) equip the 1200mm and 720mm and stay 30 - 48km out and wail on them and use the small smart bombs to put their torpedos and cruise missiles to sleep.
They will think twice about firing on you for sure. And you will be able to leave most fights if things get harry.
PS : I hunt 40 - 50k rats with the long range setup and it works nicely.
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Ana Khouri
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Posted - 2003.10.30 21:40:00 -
[10]
Edited by: Ana Khouri on 30/10/2003 21:40:30
Quote: That will make you injammable to all but the Elite 6 ECM Mutli-Spectal users ( but you can out last them in cap drain or just leave or call for backup )
And if someone sensor dampens & webs you they can still shoot you to pieces while keeping a range of 8-9km.
And for a NPC-farming Dominix I would suggest 6 modal ions or neutrons. You have to get pretty close for those, though - 4-5 km - so use one AB and only use such a setup with NPCs which don't fire missles and close up to you as well - 20, 30 and 40k serpentis are perfect here. With a 5*40k spawn I was able to make 5-6 millions per hour.
Another option are ions or neutron cannons. But you will need at least 2 cap power relays for those. And you will get problem with the ammo size, your ammo won't last long.
free speech not allowed here |
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Jarjar
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Posted - 2003.10.30 21:53:00 -
[11]
Don't forget that they don't have to jam you all the time (although it's obviously the best thing to do - esp. vs drone users). If a scorpion lets the EW go when the enemy is at 50% hull, he'll most likely win anyway unless the enemy jams him back.
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darth solo
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Posted - 2003.10.30 23:55:00 -
[12]
Quote: Don't forget that they don't have to jam you all the time (although it's obviously the best thing to do - esp. vs drone users). If a scorpion lets the EW go when the enemy is at 50% hull, he'll most likely win anyway unless the enemy jams him back.
At last, some1 who knows ho its done.
Players always worry about cap, and how long they will need to jam.
Using ecm for 50% of the battle is usually enough.
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Kaylon Syi
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Posted - 2003.11.01 05:02:00 -
[13]
Quote: Edited by: Ana Khouri on 30/10/2003 21:40:30
Quote: That will make you injammable to all but the Elite 6 ECM Mutli-Spectal users ( but you can out last them in cap drain or just leave or call for backup )
And if someone sensor dampens & webs you they can still shoot you to pieces while keeping a range of 8-9km.
And for a NPC-farming Dominix I would suggest 6 modal ions or neutrons. You have to get pretty close for those, though - 4-5 km - so use one AB and only use such a setup with NPCs which don't fire missles and close up to you as well - 20, 30 and 40k serpentis are perfect here. With a 5*40k spawn I was able to make 5-6 millions per hour.
Another option are ions or neutron cannons. But you will need at least 2 cap power relays for those. And you will get problem with the ammo size, your ammo won't last long.
First if you outfit for anti-ewar and someone dampens you... you forget about 8 - 10 drones putting a choke hold on your shields after you do lock you better have a cap drainer to make sure their cap runs dry ... but oh i forgot the mighty ewar ships are bad enuff about the low slots... but now they have to run a cap drainer too... yeah thats really gonna eat you up.
If you fight for distance then there is little chance a Ship fitted ( mind you im talking 1 on 1) with 1200mm and 1400mm is gonna take as much damage as the oppenent equiped for ewar. Remember pilots execute tactics they are prepared for ... and usually leave if 1) it doesn't work or 2) our out classed
As for fighting NPCs with Hybrids ... you must be crazy. That advice will get any BS chewed up... wheather it takes a few outings is beside the point. Its like rolling the dice... you are in the heat of the battle chain killing NPCs you clear one wave... BAM... Thank you CCP for the next 2 waves ... barraging your arse with widowmaker missiles and now your running your shield booster and hybrids too... not to mention the poor tracking on blasters that make you miss. Hmmm would you like to roll the dice again ?
Fighting NPCs atm is the most boring thing atm unless you takle 30 - 50k rats in a cruiser. More boring than Mining if you ask me... wait till BS rats come in then we will talk again. If you must NPC hunt... go for distance and get projectiles... 1200mm and 1400mm... or Tachs. Nuff said. PVP... drones, projectiles, ( smart bombs or torpedo/cruise as well )and ECCM and properly laid out plans save your arse.
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Ana Khouri
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Posted - 2003.11.01 09:20:00 -
[14]
Edited by: Ana Khouri on 01/11/2003 09:20:39
Quote: First if you outfit for anti-ewar and someone dampens you... you forget about 8 - 10 drones putting a choke hold on your shields after you do lock you better have a cap drainer to make sure their cap runs dry ... but oh i forgot the mighty ewar ships are bad enuff about the low slots... but now they have to run a cap drainer too... yeah thats really gonna eat you up.
If you fight for distance then there is little chance a Ship fitted ( mind you im talking 1 on 1) with 1200mm and 1400mm is gonna take as much damage as the oppenent equiped for ewar. Remember pilots execute tactics they are prepared for ... and usually leave if 1) it doesn't work or 2) our out classed
Cannot really follow you there - a cap drainer aganst drones??? A drone swarm usually gets one hits from a cruise while they're still near the target ship are are finished quickly with my 800mm repeating. If I even bother to kill them, usually they just began nibbling at my armor when the other BS makes *boom*.
And distance - which distance? The ~6km targeting range you have left when 4 dampeners are aimed at you?
Quote: As for fighting NPCs with Hybrids ... you must be crazy. That advice will get any BS chewed up... wheather it takes a few outings is beside the point. Its like rolling the dice... you are in the heat of the battle chain killing NPCs you clear one wave... BAM... Thank you CCP for the next 2 waves ... barraging your arse with widowmaker missiles and now your running your shield booster and hybrids too... not to mention the poor tracking on blasters that make you miss. Hmmm would you like to roll the dice again ?
Try them, then say they don't work.
free speech not allowed here |
Rhombus
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Posted - 2003.11.03 09:28:00 -
[15]
I really get somewaht frightened... just on the way to my first BS and you're talking about couples being destroyed.
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Lentia
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Posted - 2003.11.04 20:13:00 -
[16]
Anna is right NPC farming with a DOM works great with med blasters. I used the same rig for a while (Now I'm in a Mega and use Tachs). You can hold 1-2 hrs easy of ammo and still have tons of cargo space for loot And about the shieds going down and chewed up....WRONG! With a med booster and thermal hardener and a second hardener(depending on rat weapon type) and a few cap relays u can stay out all day without shields goin down.
Lentia Military Officer http://www.staf.online-guild.com/ |
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