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Joe Risalo
State War Academy Caldari State
146
|
Posted - 2011.12.03 01:18:00 -
[1] - Quote
So it seems that CCP has attempted to balance the industrial ships based on the amount of slots the have for tank.
This is just wrong.
It's wrong because ALL indy's rely on their low slots to increase their cargo bay.
Therefore all industrial are typically tanked via shield.
With that in mind, why the hell are their m3 amounts so different???
At all skills lvl 5 with lows filled with expanded carghold II, and rigs with medium cargohold optimization I
Badger Mark II - 20687 m3 Bestower - 24115 m3 Mammoth - 28260 m3 Iteron Mark V - 38433 m3
Why the crap does the itty 5 have over 10k more m3 than the next closest Industrial?!?!?!?
You can argue to quit the QQ and just train Gallente Industrial, but that defeats the purpose of having industrials for each race.
Why not just have one line of industrials instead?????
One industrial line, one frieghter, one jump frieghter
If you're going to balance something that's meant for essentially high sec transport, then balance them on the amount of m3 they carry and not some other wacked out means that isn't blatantly visible when compairing the ships, cause the itty 5 also has the most ehp without tank mods, also has the most cap, is only 1 m/s slower than the next slowest indy, and has 5 mids, where as the badger II has the most with 6.
So where is the balance in all this?? Itty 5 can carry more, fit a tougher more cap stable shield tank, is only 1m/s slower, and even though it's an armor boat it has the second highest shield under the badger.
This often goes unnoticed because these ships aren't typically used in pvp combat to neut, jam, scram, bubble, dps, tank, or any other type of combat, so the fact that it is highly OP for its class of ships(or the rest of the ships in that class are UnderP) goes unnoticed by most players.
The difference between the itty 5 and other faction indy's is OP to the point of comparing it to if the rattlesnake had the tank that it currently has with the dps of a nightmare. That would be rediculously OP and you'd hear about it, but it goes unnoticed by most with the itty 5 because it doesn't have dps, tank, or ewar that could be considered.
So I propose that they either buff the existing ships to be equal to the itty 5, or add a new top tier ship for each race that is equal to the itty 5 because there is no reason why the itty 5 should be so much better than the other races when it's essentially the same ship. |

Ines Tegator
Project ELT
35
|
Posted - 2011.12.03 01:23:00 -
[2] - Quote
All true, but nobody complains much because real haulers train for t2 industrials and never go back. In the t2 lineup, the races are indeed balanced against each other. Not to invalidate your point, but just to explain why it gets so little attention. |

Bearilian
Man Eating Bears
23
|
Posted - 2011.12.03 01:55:00 -
[3] - Quote
I for one would love to see three new t1 industrials come out to match up to the itty5. the more ships the merry'er...
its allways time to be modeling... (if they increased the contests for ship designs they would increase the amount of ship designs they have for just such a situation, probly have to lower the payout though)
 |

Nestara Aldent
EVE University Ivy League
7
|
Posted - 2011.12.03 01:56:00 -
[4] - Quote
Again forums ate my post!
Rebalancing is needed really, but main problem is these ships aren't usable in the game.
CCP could buff Iteron V and Badger II to maybe about 50000 m3 (but not lesser starting indys) and raise their price to maybe 100m to make them usable and offset for their new niche. Old indys can be forced to upgrade for isk or remain docked, so those who own them, already will not be at advantage.
Orca now hauls better than what should be dedicated transports and is used in that role, even though it's a mining support vessel with mining gang link bonuses, which is absurd. And why should hauler be forced to train mining and exhumers anyway?
That would make transports better at hauling tahn Orca, and competitive in price too. Orca would be used in mining ops for support. Freighters like Charon and Obelisk would still reign supreme, but for a steep price. |

Melek D'Ivri
Pro Synergy ACE WRECKING COMPANY
1
|
Posted - 2011.12.03 02:13:00 -
[5] - Quote
CCP needs to make racial Industrial V ships yes (for all 4 races) |

Joe Risalo
State War Academy Caldari State
147
|
Posted - 2011.12.03 02:19:00 -
[6] - Quote
Ines Tegator wrote:All true, but nobody complains much because real haulers train for t2 industrials and never go back. In the t2 lineup, the races are indeed balanced against each other. Not to invalidate your point, but just to explain why it gets so little attention.
Lots of people still use t1 indies, expecially the itty 5.
The reason for this is because in high sec they make great support for solo mining with an alt character when you don't have an orca, or in my case, when the only one that can use an orca is also the only one that can use a hulk. |

HELLBOUNDMAN
Brothers Through Rebellious Actions
2
|
Posted - 2011.12.03 03:05:00 -
[7] - Quote
+1
Even though I have an itty 5, I have an alt with a badger II and it sucks when using it to assist in mining.
Freaking hulk fills it up in like 12 minutes. |

Esunisen
Les Tueurs de Killer Une Pour Tous
15
|
Posted - 2011.12.03 03:09:00 -
[8] - Quote
Cargo size
Gallente have the best T1 hauler, but only if you train to lvl V, and you have to buy a new ship at every lvl.
At lvl IV the Mammoth is bigger.
Lvl III and below, it is the Bestower.
About transports, Impel is the biggest and has almost the same cargo as Ity V. |

Venus Rinah
Paladin Philanthropists
38
|
Posted - 2011.12.03 04:06:00 -
[9] - Quote
Maybe instead of looking whats wrong with the current ship specs for the economic arms race why not fill the "holes" with new higher tier skill level designs where needed?
Don't neccesarily have to consider total m3, even though this will be the most preferd and obvious choice. Just mentioning that certain advantages could lend themselves to things like wrap drive improvements as an alternative choice for economy improvements for haulers. |

LeHarfang
Intersteller Masons Wonder Kids
0
|
Posted - 2011.12.03 04:13:00 -
[10] - Quote
Like i said in the other topic, you have to check background story before changing something that would **** it up. Gallente had a capitalistic economy well before other factions adopted the same kind of economy with the formation of Concord, so it just make sense that their civilian haulers are more develloped to fit the needs of its people. |

Venus Rinah
Paladin Philanthropists
38
|
Posted - 2011.12.03 04:23:00 -
[11] - Quote
LeHarfang wrote:Like i said in the other topic, you have to check background story before changing something that would **** it up. Gallente had a capitalistic economy well before other factions adopted the same kind of economy with the formation of Concord, so it just make sense that their civilian haulers are more develloped to fit the needs of its people.
And why should the other races "not" be developing their equivalent tech even if behind the times?
If Galentte have reached a pinacle in ship design with tier 5 ships why wouldn't other races also try to improve theirs?
Oh wait, but Galentte would be developing technology also. So they would always stay ahead of the curve and it must always be like that, silly me. |

Joe Risalo
State War Academy Caldari State
148
|
Posted - 2011.12.03 04:30:00 -
[12] - Quote
Venus Rinah wrote:Maybe instead of looking whats wrong with the current ship specs for the economic arms race why not fill the "holes" with new higher tier skill level designs where needed?
Don't neccesarily have to consider total m3, even though this will be the most preferd and obvious choice. Just mentioning that certain advantages could lend themselves to things like wrap drive improvements as an alternative choice for economy improvements for haulers.
when it comes to t1 indy's it's all about capacity cause not much else matters because they're high sec ships pretty much all the time.
Esunisen wrote:Gallente have the best T1 hauler, but only if you train to lvl V, and you have to buy a new ship at every lvl.
At lvl IV the Mammoth is bigger.
Lvl III and below, it is the Bestower.
About transports, Impel is the biggest and has almost the same cargo as Ity V.
While you do have to train to lvl 5 to get the better capacity with gallente, that wasn't my issue because I stated it was at all skills lvl 5. When you have industrials at lvl 5 the gallente don't just get a little better, they're significantly better.... Like I said, over 10 m3 more than the closest counterpart.
Now, when you consider transports it's a different story. I'm not concerned about transports because they're actually balanced on means other than cargo capacity.
So this thread is sticking solely to the imbalances in t1 indy ships and how much more powerful the itty 5 is over the rest.
Like I said, if you were to try and implement the OP nature of the itty V to a combat ship, then you would come out with a ship with the tank of a rattlesnake, and the dps of the nightmare. |

Venus Rinah
Paladin Philanthropists
38
|
Posted - 2011.12.03 04:39:00 -
[13] - Quote
Joe Risalo wrote:Venus Rinah wrote:Maybe instead of looking whats wrong with the current ship specs for the economic arms race why not fill the "holes" with new higher tier skill level designs where needed?
Don't neccesarily have to consider total m3, even though this will be the most preferd and obvious choice. Just mentioning that certain advantages could lend themselves to things like wrap drive improvements as an alternative choice for economy improvements for haulers. when it comes to t1 indy's it's all about capacity cause not much else matters because they're high sec ships pretty much all the time.
Well my point was that speed lends itself to efficiency as much as capacity.
As a possibly extreme and obviously simplified example, rather then doublng any haulers capacity you could double its warp drive speed. And although it takes 2 trips to deliver the same load, it still takes the same time. Questionably having favourable advantages of quicker deleveries for lighter loads.
This applies irrespective of what area of space you are in, even though transports are the obvious if not essential choice for lower security areas.
Of course blending the variables with a combination of capacity and warp drive may prove some useful results, but it does not have to be all about m3. |

Joe Risalo
State War Academy Caldari State
148
|
Posted - 2011.12.03 17:43:00 -
[14] - Quote
bump |

Cendres Ange
STEMA Traders Inc
4
|
Posted - 2011.12.03 18:14:00 -
[15] - Quote
Keeping races diverse is key in my opinion, a connection to eve lore as well as creating different demands for diffrent ships. If they were similar all in all, the only difference would be the 3d model. That wouldnt be very much fun. Also, piloting the Itty mkV requires a higher skillevel, SP that could have been spent on something else which all in all gives it the current system somewhat of a balance. |

Velicitia
Open Designs
151
|
Posted - 2011.12.03 18:25:00 -
[16] - Quote
... so, by this reasoning, the Charon should be no bigger than any of the other freighters? |

Joe Risalo
State War Academy Caldari State
148
|
Posted - 2011.12.03 18:29:00 -
[17] - Quote
Cendres Ange wrote:Keeping races diverse is key in my opinion, a connection to eve lore as well as creating different demands for diffrent ships. If they were similar all in all, the only difference would be the 3d model. That wouldnt be very much fun. Also, piloting the Itty mkV requires a higher skillevel, SP that could have been spent on something else which all in all gives it the current system somewhat of a balance.
These ships aren't used for anything but hauling.
Transport ships are well balanced because they're balanced on more than what they haul.
I understand that gallente are better at industry, but being over 10k m3 more than the next closest is rediculous.
Again, it also has the highest cap, second highest shield hp, second highest amount of mid slots, only the slowest by 1 m/s.
Basically what I'm saying is that it's better in almost everyone and where it is lacking, it's either barely lacking or still better than 1 or 2 other types. |

Joe Risalo
State War Academy Caldari State
148
|
Posted - 2011.12.03 18:51:00 -
[18] - Quote
Velicitia wrote:... so, by this reasoning, the Charon should be no bigger than any of the other freighters?
Only if the cheron is better than other freighters in every other way like the itty 5 is over the rest of the t1 indies.
Again though, it's not a matter of it being better than other indies, it's the fact that it's a LOT better than the other indies.
Again, over 10k more m3 than the next best and over 16k m3 over the worst is definitly OP in terms of indies. |

Ines Tegator
Project ELT
37
|
Posted - 2011.12.03 19:52:00 -
[19] - Quote
Just to add, if we're looking at industrials, can we address the ludicrous tanking bonus on the t2? I mean, the transports are fine and don't need buffed, but the fact that DST and BR both get tank bonus is kind of a non sequitur. |

Joe Risalo
State War Academy Caldari State
148
|
Posted - 2011.12.03 20:13:00 -
[20] - Quote
Ines Tegator wrote:Just to add, if we're looking at industrials, can we address the ludicrous tanking bonus on the t2? I mean, the transports are fine and don't need buffed, but the fact that DST and BR both get tank bonus is kind of a non sequitur.
are you talking about the t2's that get a tanking bonus that almost doesn't matter because they can still be instapopped by the same ships or something else? |

Esunisen
Les Tueurs de Killer Une Pour Tous
16
|
Posted - 2011.12.03 20:25:00 -
[21] - Quote
Joe Risalo wrote:So this thread is sticking solely to the imbalances in t1 indy ships and how much more powerful the itty 5 is over the rest.
But all ships are unbalanced... Would you say a Proteus is better than a Tengu ? Doubtfull.
Badger mkII has small cargo but Charon is the biggest freighter. Just looking industrials isn't enough...
Joe Risalo wrote: Like I said, if you were to try and implement the OP nature of the itty V to a combat ship, then you would come out with a ship with the tank of a rattlesnake, and the dps of the nightmare.
I can haz ?  |

Esunisen
Les Tueurs de Killer Une Pour Tous
16
|
Posted - 2011.12.03 20:29:00 -
[22] - Quote
Joe Risalo wrote:are you talking about the t2's that get a tanking bonus that almost doesn't matter because they can still be instapopped by the same ships or something else?
Believe it or not, but me and a corp mate made a test: Him in a Tornado vs me in an Occator. He did all he could but I escaped. I just jammed and cloaked |

Joe Risalo
State War Academy Caldari State
149
|
Posted - 2011.12.03 20:32:00 -
[23] - Quote
Esunisen wrote: But all ships are unbalanced... Would you say a Proteus is better than a Tengu ? Doubtfull.
Badger mkII has small cargo but Charon is the biggest freighter. Just looking industrials isn't enough...
You can't really compare the balance of these two ships because they're balanced in a different manner from each other.
However, indies aren't balanced in different manners, they all do the same thing. If one was faster, one had more tank, one had more m3, and the other had a faster warp speed, then it would make sense. However, the itty 5 is at the top of the charts in tank and m3, only slower by 1m/s, and has the same warp speed. If you figure everything it's a better overall ship.
Also, you can't base the balance on t1 indies because of what their freighter can do. They're both used to totally different things.
Quote:Joe Risalo wrote: Like I said, if you were to try and implement the OP nature of the itty V to a combat ship, then you would come out with a ship with the tank of a rattlesnake, and the dps of the nightmare.
I can haz ? 
I would very much like to have this ship as well. |

Joe Risalo
State War Academy Caldari State
149
|
Posted - 2011.12.03 20:34:00 -
[24] - Quote
Esunisen wrote:Joe Risalo wrote:are you talking about the t2's that get a tanking bonus that almost doesn't matter because they can still be instapopped by the same ships or something else? Believe it or not, but me and a corp mate made a test: Him in a Tornado vs me in an Occator. He did all he could but I escaped. I just jammed and cloaked 
yes, but you didn't TANK him.
He could have easily popped you, but you used the occator for exactly what it's meant to do.
It's meant to break through enemy lines.
However, it's tank bonuses are worthless because they don't help much if any at all.
If you gave them bonuses towards jamming, damp, or some other means, it would actually make more sense than tank bonuses. |

Esunisen
Les Tueurs de Killer Une Pour Tous
16
|
Posted - 2011.12.03 21:36:00 -
[25] - Quote
I did tank for several minutes. I had full set of active armor hardeners and a med repper.
You don't fit cargo expanders on those, do you ? DO YOU ?
To break into enemy lines the Viator is way better, you can fit covert ops cloak and warp cloaked. |

Joe Risalo
State War Academy Caldari State
149
|
Posted - 2011.12.03 21:59:00 -
[26] - Quote
Esunisen wrote:I did tank for several minutes. I had full set of active armor hardeners and a med repper.
You don't fit cargo expanders on those, do you ? DO YOU ?
To break into enemy lines the Viator is way better, you can fit covert ops cloak and warp cloaked.
I think your buddy may not have had the skills or the knowledge of what he was doing if he couldn't pop your occator with a tornado... |

Dalloway Jones
Republic Military School Minmatar Republic
150
|
Posted - 2011.12.03 23:01:00 -
[27] - Quote
Each race has different strengths and weaknesses when it comes to their Indy ship lineup. I think this is better than all of them just being exactly the same as each other.
Gallente has the best basic Indy with the Iteron V if you are willing to put in the long training time to get it. (Level 5). Second largest freighter.
Minmatar has the best Indy if you are willing to put in a week or so of training but don't want to spend a month on it (Level 4). They also (I believe) the fastest aligning blockade runner and fastest freighter (but smallest cargo).
Amarr are the best Indy if you only have time to train to level 1 industrial (Bestower just takes level 1 Amarr industrial but has a reasonably large hold). Their Deep Space Transport has the largest cargo hold.
Caldari has poor lower level industrials (the Badgers don't really excel at anything) but they have the largest freighter.
Why should the ships all be homogenized? Each race offers something different. |

Cendres Ange
STEMA Traders Inc
4
|
Posted - 2011.12.03 23:12:00 -
[28] - Quote
Joe Risalo wrote: However, indies aren't balanced in different manners, they all do the same thing. If one was faster, one had more tank, one had more m3, and the other had a faster warp speed, then it would make sense. However, the itty 5 is at the top of the charts in tank and m3, only slower by 1m/s, and has the same warp speed. If you figure everything it's a better overall ship.
Seems that you forget the sp required for the itty V, its nothing you train in a day. I would call that a balancing factor. Not everyone trains it just for sheer fun the first thing they do. It is not balancing the specific stats for the ship, agree on that*, however, you have to train quite a while to fly it. You sacrifice close to a month, time that could have been spent on training tradingskills that allows you to place more orders, cut tax or whatever floats your boat. Sometimes one needs to take a step back to see the bigger picture.
how does it look on the way there?
The Itty series starts at a lower m3 than the other industrials (except sigil, which also has 3000 m3, but then again has 5 low slots). If you only look at m3 and required lvl, the interon mk IV has more or less the same cargospace as the Badger MKII ! Compare the required SP Caldari industrial lvl 2 vs Gallente lvl 4, for the same amount of cargospace = more SP spent per m3. lvl 4 minmatar industrial would grant you access to a mammoth, that actually has 1 more low slot for cargo than the itty lvl mk4, and even without that still has more cargospace than the itty lvl 4.
All in all, you do a sacrifice all along the way, the final ship may hold more, but you actually transport less until you really DO fly that gigant toothpick.
* And I do know that once you get the skill, you can haul more for the rest of your life compared to the other ships. But that goes for any other skill as well. If you max a skill, it will pay off, you will never loose that advatage. |

Joe Risalo
State War Academy Caldari State
149
|
Posted - 2011.12.04 00:41:00 -
[29] - Quote
Cendres Ange wrote: Seems that you forget the sp required for the itty V, its nothing you train in a day. I would call that a balancing factor. Not everyone trains it just for sheer fun the first thing they do. It is not balancing the specific stats for the ship, agree on that*, however, you have to train quite a while to fly it. You sacrifice close to a month, time that could have been spent on training tradingskills that allows you to place more orders, cut tax or whatever floats your boat. Sometimes one needs to take a step back to see the bigger picture.
I see where you're coming from, but at the same time you're also not looking at the big picture.
At lvl 4 indy the itty 4 is pretty much on part with all the other industrials. Now, while the itty 5 is a completely different ship, it is much more powerful in its nature than any of the other itty's at lvl 5.
Now, as far as the comments made on freighters and t2's, you can't balance the t1's based on what the t2's can do.
that's just ludicrous.
That's would be like saying that scorpions and ravens should have less dps, tank, and less jam on the scorpion because the widow and the golem are powerful replacements.
Most gallente pilots won't use transports in high sec because they itty 5 holds so much more m3, and cost much less.
if you were to tell me that the badger mark II had a 9 au warp time instead of the 4.5 that all the itty's have, then I would understand it's low cargo.
If you were to say that the amarr indy was the second highest indy but the reason for it being 10k below the itty 5 is because it can fit 2 medium or large guns, then I would understand that.
If you were to say that the minmatar indy was the second lowest because it could fit a heftier tank that was more cap stable, then I would understand that.
However, this isn't the case. The itty 5 warps at the same speed as the rest, as over 10k m3 more than the next closest t1, can fit a heftier, more cap stable armor or shield tank than the rest, is only 1 m/s slower than the slowest.
Basically what i'm getting at is that if the gallente have a t1 option that is this capable, then they don't have to spend over 100mil in high sec on a transport ship. so why should the other races have to spend that much isk just to get more hauling capacity in high sec?
Again, you can't balance t1 ships based off how powerful their t2 counterparts are.
They're a completely different line of ships, even if they're using the same skin.
if Every t1 in game was based off of what it's t2 counterpart could do than t1 ships would suck @ss big time.
|

Sigras
Conglomo IMPERIAL LEGI0N
58
|
Posted - 2011.12.04 09:28:00 -
[30] - Quote
Joe Risalo wrote:Now, as far as the comments made on freighters and t2's, you can't balance the t1's based on what the t2's can do.
that's just ludicrous.
That's would be like saying that scorpions and ravens should have less dps, tank, and less jam on the scorpion because the widow and the golem are powerful replacements.
Most gallente pilots won't use transports in high sec because they itty 5 holds so much more m3, and cost much less.
if you were to tell me that the badger mark II had a 9 au warp time instead of the 4.5 that all the itty's have, then I would understand it's low cargo.
If you were to say that the amarr indy was the second highest indy but the reason for it being 10k below the itty 5 is because it can fit 2 medium or large guns, then I would understand that.
If you were to say that the minmatar indy was the second lowest because it could fit a heftier tank that was more cap stable, then I would understand that.
However, this isn't the case. The itty 5 warps at the same speed as the rest, as over 10k m3 more than the next closest t1, can fit a heftier, more cap stable armor or shield tank than the rest, is only 1 m/s slower than the slowest.
Basically what i'm getting at is that if the gallente have a t1 option that is this capable, then they don't have to spend over 100mil in high sec on a transport ship. so why should the other races have to spend that much isk just to get more hauling capacity in high sec?
Again, you can't balance t1 ships based off how powerful their t2 counterparts are.
I vehemently disagree, In PvP you cant balance the T1 ships on how good their T2 counterparts are, but I think that it is valid in hauling, because the roles are all the same . . . hauling . . .
The Iteron 5 is a great ship, the best T1 hauler, but there is no good progression from there . . . they have the second most inefficient jump freighter, their regular freighter is neither fastest nor largest, their blockade runner and deep space transport are nothing to write home about as they are neither the biggest (amarr) nor the quickest (minmatar), so yeah, the Iteron V is great but it gets no good progression, and I think that's a fair balance. |
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