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Kuronaga
Fatal Absolution Negative-Feedback
334
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Posted - 2015.03.20 16:39:07 -
[1] - Quote
http://www.polygon.com/2015/3/20/8263823/playstation-3-exclusive-dust-514-is-now-a-profitable-game-for-ccp
He also mentions that there will indeed be a need to change platforms at some point, though the PS3 version is still getting new players every day.
Might finally get the PS4 version we deserve, though it seems not today. At the very least, I would hope Rattati is given more resources to work with as he has proven he can harness them like dragon fire. |
Gerald Sphinx
The Scope Gallente Federation
78
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Posted - 2015.03.21 00:54:53 -
[2] - Quote
I'm guessing the reason the PS3 is still getting new players is because the PS3 is now cheaper ever since the PS4 came out. But even then, it's hard to tell how many of them even use it to play online now that everyone else has moved on to the PS4. |
Kuronaga
Fatal Absolution Negative-Feedback
335
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Posted - 2015.03.22 12:28:40 -
[3] - Quote
The new players coming into Dust now are mostly from poorer countries with higher import costs just now getting access to a cheaper PS3.
It's a free game to them, and games cost a lot. So, there it is.
But I do have to wonder how many whales those player bases are capable of producing in comparison to others. At some point, even with new players joining on PS3, its going to be a better use of resources to push for PS4 and get the higher-end whales back. |
Lateris
51
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Posted - 2015.03.22 19:22:25 -
[4] - Quote
No offense CCP /
If the upper management is not going to allow Project Legion then why not just port Dust514 over to the PC? I love Dust514 and how far it has come. But why string us along on the PC? No offense CCP / And when I play Dust514 I still see how massive improvements can be accomplished on the PC versus the PS3. At least Valkyrie looks amazing. And Eve is heavily improved- just my opinion.
0/
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Kuronaga
Fatal Absolution Negative-Feedback
335
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Posted - 2015.03.23 02:52:20 -
[5] - Quote
Dust really needs to be on the PS4, not the PC. Shooters are simply way too easy to hack and CCP's police force is incredibly slow on reaction speed.
Top that off with the fact its free to play and there's virtually nothing stopping someone from making a ton of free accounts and griefing every public match with abusive hacks for the lulz.
That said, Dust does deserve proper KB/M raw input support instead of this weird KB/M emulation we have right now that just feels horrible. |
Gerald Sphinx
The Scope Gallente Federation
79
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Posted - 2015.03.27 04:25:14 -
[6] - Quote
Kuronaga wrote:Dust really needs to be on the PS4, not the PC. Shooters are simply way too easy to hack and CCP's police force is incredibly slow on reaction speed.
Top that off with the fact its free to play and there's virtually nothing stopping someone from making a ton of free accounts and griefing every public match with abusive hacks for the lulz.
That said, Dust does deserve proper KB/M raw input support instead of this weird KB/M emulation we have right now that just feels horrible.
Looking at it from a business perspective, it makes sense to keep it on the PS4 at this point now that the Dust community has stabilized and there are people like me willing to invest more money into this game in the hope that CCP will give Rattati some more devs to work with to port it over to PS4. |
Renier Gaden
Immortal Guides Learning Alliance
219
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Posted - 2015.04.02 16:12:10 -
[7] - Quote
Kuronaga wrote:The new players coming into Dust now are mostly from poorer countries with higher import costs just now getting access to a cheaper PS3.
It's a free game to them, and games cost a lot. So, there it is.
But I do have to wonder how many whales those player bases are capable of producing in comparison to others. At some point, even with new players joining on PS3, its going to be a better use of resources to push for PS4 and get the higher-end whales back. True, but those playing DUST now are allowing the game to be refined and improved. When DUST gets released on PS4 or PC it needs to good enough to hold the attention of those higher-end whales.
I expect that CCP is actively experimenting in both PC and PS4 environments, but they won't make an announcement about which way they are going until they have made a final decision. In the mean time, any balance improvements in DUST on the PS3 will be ready for transfer to the next environment. |
Renier Gaden
Immortal Guides Learning Alliance
219
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Posted - 2015.04.02 16:18:52 -
[8] - Quote
Lateris wrote:No offense CCP /
If the upper management is not going to allow Project Legion then why not just port Dust514 over to the PC? I love Dust514 and how far it has come. But why string us along on the PC? No offense CCP / And when I play Dust514 I still see how massive improvements can be accomplished on the PC versus the PS3. At least Valkyrie looks amazing. And Eve is heavily improved- just my opinion. All talk about Legion stopped at about the same time CCP realized that DUST was starting to get good on the Console after all. Legion was announced when they thought DUST on the Console was a failure... then there was the rise of Rattati and everything changed.
I expect they are still working on Project Legion, but they probably also have a Project ________ to research what they could do with DUST on the PS4. There will be no further talk about either until they make their final platform decision. I am willing to bet though that when they make the platform announcement they will have a fully functional build on that platform ready to test... probably at Fan Fest 2016. |
Scheneighnay Mc8ob
Republic Military School Minmatar Republic
0
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Posted - 2015.04.19 18:47:29 -
[9] - Quote
Dust is definitely not going to PS4- CCP stated they don't like having to go through sony for everything, which is why they're trying to make the switch to PC. |
Tornii
Red Federation RvB - RED Federation
75
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Posted - 2015.04.20 11:16:50 -
[10] - Quote
DUST being profitable is good news for current DUST players, not so much for those of us who have been looking forward to PL on PC. |
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Kane Spero
GoonWaffe Goonswarm Federation
108
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Posted - 2015.04.23 06:45:21 -
[11] - Quote
Dust 514 going to PS4 makes the most sense.
With what games like War Thunder are doing though maybe the best bet is to have PC/PS4 cross play?
CPM0 and Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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Arthurus Rosalis
The Patriots La.Li.Lu.Le.Lo.
0
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Posted - 2015.04.23 13:58:03 -
[12] - Quote
Scheneighnay Mc8ob wrote:Dust is definitely not going to PS4- CCP stated they don't like having to go through sony for everything, which is why they're trying to make the switch to PC. I think is better if CCP would port DUST 514 to PlayStation 4, because the hardware is stronger than the PlayStation 3, then from there they will get new players especially with the VR Project Morpheus Headset that is coming to PlayStation 4 on 2016, then when they improved the game more better and have new gamers, they can port it to PC or imagine if you can play it on both PS4 and PC and still be connected to EVE servers, that would be awesome but in the same time can the servers handle that much people playing online. I have a PS3, PS4 and a PC, but would like to see it port to PS4 first, then later on to PC where they can still improved it way better. Everyone that plays DUST 514 is very excited for the new updated of Warlords 1.1 on April 28 |
Sarayu Wyvern
Federal Defense Union Gallente Federation
2
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Posted - 2015.07.09 16:27:06 -
[13] - Quote
Kuronaga wrote:Dust really needs to be on the PS4, not the PC. Shooters are simply way too easy to hack and CCP's police force is incredibly slow on reaction speed.
Top that off with the fact its free to play and there's virtually nothing stopping someone from making a ton of free accounts and griefing every public match with abusive hacks for the lulz.
That said, Dust does deserve proper KB/M raw input support instead of this weird KB/M emulation we have right now that just feels horrible. The issue is that with raw input it would be impossible for controller users to compete without giving them extremely strong aim assist, which would likely upset both sides equally.
The current system does suck, yes, partly because it's easily worked around by getting a mouse with adjustable DPI settings. Ideally we could have raw input with a flat cap on character rotation speed so that you don't end up with the drastic oversampling issue the game has right now, which actually slows down your rotation the faster you move your mouse.
Far more important than the hacker issue though or the control method is the fact that the game has a small but VERY dedicated community on the PlayStation Network, and I wouldn't personally support any migration that took the game away from them. As one of the people who got in on the first wave of Mordu's Private Trials, I've made a lot of friends in that game, as has most every player who still remains, and I don't want that community to be fragmented or die out.
Alt of MidnightWyvern. (Mobius Wyvern in Dust 514)
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Kuronaga
Fatal Absolution Negative-Feedback
358
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Posted - 2015.07.11 06:53:21 -
[14] - Quote
Sarayu Wyvern wrote:Kuronaga wrote:Dust really needs to be on the PS4, not the PC. Shooters are simply way too easy to hack and CCP's police force is incredibly slow on reaction speed.
Top that off with the fact its free to play and there's virtually nothing stopping someone from making a ton of free accounts and griefing every public match with abusive hacks for the lulz.
That said, Dust does deserve proper KB/M raw input support instead of this weird KB/M emulation we have right now that just feels horrible. The issue is that with raw input it would be impossible for controller users to compete without giving them extremely strong aim assist, which would likely upset both sides equally. The current system does suck, yes, partly because it's easily worked around by getting a mouse with adjustable DPI settings. Ideally we could have raw input with a flat cap on character rotation speed so that you don't end up with the drastic oversampling issue the game has right now, which actually slows down your rotation the faster you move your mouse. Far more important than the hacker issue though or the control method is the fact that the game has a small but VERY dedicated community on the PlayStation Network, and I wouldn't personally support any migration that took the game away from them. As one of the people who got in on the first wave of Mordu's Private Trials, I've made a lot of friends in that game, as has most every player who still remains, and I don't want that community to be fragmented or die out.
The last time KB/M was functional with raw input was during Chromosome build. At that time, there were no clear differences between KB/M and controller in terms of performance by the top players. This was also when the game had a fairly weak aim assist system which was totally different than what we have now. The only major performance difference was from snipers and forgers, and that's such a specialized role that I find it entirely acceptable. Dust being a strafe shooter with high health actually lends itself to controller rather well. Counter-strafing is about muscle memory, expectation, and reaction. These things all work very well with analog sticks.
If this was Counter-Strike, it would be more about the twitch and the ability to put precise rounds down range as fast as possible on an opponent who won't be doing much moving at all after the initial hits land. So THAT kind of game definitely benefits KB/M over controller. In a game like UT, there are fast, spontaneous linear movements such as dashes and jumps that are simply too fast for a controller to really keep up with but, again, this isn't really a problem in Dust. Myofibril stacked players are the closest we get to that, and while its an incredible initial advantage during the jump what goes up most come down... and typically does, in a very slow, predictable, and vulnerable fashion. Any complaints coming from controller users in Dust have typically just been inferior players looking for a scapegoat, and in most cases the individuals they try to persecute aren't even on KB/M in the first place. I wouldn't place any stock in complaints about it, as its about 99% player crafted hysteria.
I agree about the PSN loyalty thing. The Rouge Wedding was one of the most deplorable moves in the history of CCP, and the Dust community deserves so much better than a knife in the back after dealing with what is essentially a highly frustrating, buggy, incomplete, undelivering broken shell of a game for the last few years. |
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