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Jaeger Orlofsson
VentureCorp CORE.
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Posted - 2006.10.20 16:56:00 -
[1]
I'm selling some Shield Boost Amp BPCs, which - assuming CCP releases the T2 module - you'll be able to use with Invention to create T2 BPCs of this item. There currently are none of these in game, so its your guess as to what the specs might be. However, when you consider the high price meta versions of this mod sell for, it could be a real goldmine. Of course if you just want to build these to sell its up to you!
Anyway, for auction - 5 x 30 run Shield Boost Amp BPC ME5 PE0
Starting bid per BPC: 1.5m Reserve: None Buyout: None Increment: 0.3m per Sniper: 15 minutes End time: Monday 23rd Oct 18:00 Eve time.
Winning bidders so far:
1. 2. 3. 4. 5.

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Fliewatuet
Angelus dos Business
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Posted - 2006.10.20 17:27:00 -
[2]
Hm, releasing a t2 module only means that ccp have to seed the bpo so that it gets handed out from the R&D agents. I don't think that that would be necessary for invention.
You have to collect some stuff for invention, one of it is the t1 bpc of the t2 module you want to invent. As long as all the ingredients are there, the seeding of a bpo is not necessary.
So, bid away. :-) -- |

Fliewatuet
Angelus dos Business
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Posted - 2006.10.20 17:30:00 -
[3]
Oh, i see what you mean. The T2 module isn't seeded on the market so selling it would be a bit cumbersome. But the t2 module itself exists in the database. Its even linked in the Variations tab of the t1 item. 36% shield boost bonus it tells me. :) -- |

Jaeger Orlofsson
VentureCorp CORE.
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Posted - 2006.10.20 19:18:00 -
[4]
Ah yes, now I'm ingame I see that, thanks fliewatuet. In fact looking at the T2 details they'll be better than Hakim's and Gist C-Type 
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Jaeger Orlofsson
VentureCorp CORE.
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Posted - 2006.10.21 13:24:00 -
[5]
Little bumpy 
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Traxman
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Posted - 2006.10.21 13:51:00 -
[6]
Devs stated that you can only invent stuff that exist, so no Shield Boost amp IIs nor Cargo Expander IIs, sorry to break your heart.
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Ramblin Man
Empyreum
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Posted - 2006.10.22 00:09:00 -
[7]
Sorry to break the heart breaking, but original and first reply are more correct.
From the dev blog, "Everything in the game that has a tech II equivalent can be invented. Modules, rigs and most ships can thus be invented."
Reading before posting 4tw.
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Dubh Faol
Black-Lotus
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Posted - 2006.10.22 00:14:00 -
[8]
1.5m x5.
___________________________________ Aut Pacem, Aut Bellum |

Haffrage
Dirty Deeds Corp. Axiom Empire
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Posted - 2006.10.22 01:24:00 -
[9]
1-5 @ 1.8M each -----
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Krashtest
Exploratory Conglomerate
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Posted - 2006.10.22 12:18:00 -
[10]
The BPO for the shield boost amp was a bear to get, 254 missions with 1 agent, but now that is much more common with all the mission whoring.
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Jaeger Orlofsson
VentureCorp
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Posted - 2006.10.22 17:06:00 -
[11]
Today's bump, 25 hours to go 
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Jaeger Orlofsson
VentureCorp Imperial Republic Of the North
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Posted - 2006.10.23 14:20:00 -
[12]
Final bumpety! Less than 4 hours to go!
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