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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Sniper Smith
Center for Advanced Studies Gallente Federation
335
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Posted - 2015.03.24 17:18:57 -
[61] - Quote
Ur'yaen wrote:Reposting from another thread Ur'yaen wrote:If someone could elnlighten me on that topic please
Currently I have 3 EvE folders - SiSi, TQ 1st account, TQ 2nd account (as a walkaround to not being able to switch toons without relogging). At this moment each launcher/game updates separately and I'm ok with that.
With DoD will that change and if, how do i keep it the old way?
Can I patch all 3 clients and pick different cache folder for each or they will be somehow forced to use one?
There's no reason to have 3 clients.
TQ and SiSi are all you need. To log in a second account on TQ, just launch the " ?:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe " and log in.. It bypasses the launcher thus allows you to log in another account. I run 3 accounts (at once) that way without issue. In fact it's how I normally log into eve, unless I know there's an update, or need access to the NEX Store or Redeeming.
Now that you've done that, and freed up an Eve's worth of space.. You are left with 2 installs. Live Server. Test Server. Clean and simple :) |
Ashlar Maidstone
Kiith Paktu Curatores Veritatis Alliance
168
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Posted - 2015.03.24 17:19:37 -
[62] - Quote
Antonio Steele wrote:Anyone have a general idea how fast your internet has to be to use download on demand. My eve install takes up 13 GB of space, and it might be nice to lessen that amount. I figure trying download on demand would mean uninstalling EVE than reinstalling the download on demand installer version to test it. I would rather not do that without having an idea of how fast my internet needs to be.
Mine is rated at 105mbps with Comcast, even tho it was a rather hefty amount of data to retrieve at 13.8gigs.
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Jinx Jameson
Dead Cow Theory
4
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Posted - 2015.03.24 17:46:28 -
[63] - Quote
CCP Maxwell wrote:Jinx Jameson wrote:Jinx Jameson wrote:Hmm,
After DT started launcher, patched everything properly and launched the game after about 15 mins, no issues at all. Me saying, "well that went better then expected"
rebooting PC, started launcher, launcher broken (you know the usual TQ unavailable, you have no connection, restart launcher, blabla screen) ...
Is there a link to a launcher download useable for this ? Like in this post : Dev Post launcherfixAs mentioned Downoad, Patch and running the game went perfect, after reboot of the PC and using my shortcut to Eve I got this Launcher ErrorLaunching the game directly from the Bin folder works perfectly Cheers. The launcher version in your pic seems to be older than is currently deployed on TQ. You could try this one: http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_871265.exe
Thanks, worked. I seem to have that issue every major patch ...
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Nihilaus Vause
Eleutherian Guard Villore Accords
4
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Posted - 2015.03.24 18:14:21 -
[64] - Quote
My launcher doesn't even give a file-size, so I'm not sure where you guys are getting it from.
It's just started updating automatically, without giving me any option, and it seems to be taking an age.
Too scared to close it though, so I'll just sit here and pray to BOB. |
Primary This Rifter
4S Corporation Goonswarm Federation
751
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Posted - 2015.03.24 20:23:41 -
[65] - Quote
Sniper Smith wrote:Ur'yaen wrote:Reposting from another thread Ur'yaen wrote:If someone could elnlighten me on that topic please
Currently I have 3 EvE folders - SiSi, TQ 1st account, TQ 2nd account (as a walkaround to not being able to switch toons without relogging). At this moment each launcher/game updates separately and I'm ok with that.
With DoD will that change and if, how do i keep it the old way?
Can I patch all 3 clients and pick different cache folder for each or they will be somehow forced to use one?
There's no reason to have 3 clients. TQ and SiSi are all you need. To log in a second account on TQ, just launch the " ?:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe " and log in.. It bypasses the launcher thus allows you to log in another account. I run 3 accounts (at once) that way without issue. In fact it's how I normally log into eve, unless I know there's an update, or need access to the NEX Store or Redeeming. Now that you've done that, and freed up an Eve's worth of space.. You are left with 2 installs. Live Server. Test Server. Clean and simple :) WTF both of you. You don't need to bypass the launcher at all. You just log into one account on the launcher, and once the main window opens go back to the launcher, click "switch user account" under the play button, log into your next account, and repeat.
Reminder: CCP thinks you have no right to your alliance logos.
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Herzog Wolfhammer
Sigma Special Tactics Group
6490
|
Posted - 2015.03.24 21:08:05 -
[66] - Quote
Thankfully I'm busy enough in RL that I can wait a couple of days before logging in again. Beats waiting for the patch.
Bring back DEEEEP Space!
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Ur'yaen
Xcense
1
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Posted - 2015.03.24 21:42:12 -
[67] - Quote
Primary This Rifter wrote:Sniper Smith wrote:Ur'yaen wrote:Reposting from another thread Ur'yaen wrote:If someone could elnlighten me on that topic please
Currently I have 3 EvE folders - SiSi, TQ 1st account, TQ 2nd account (as a walkaround to not being able to switch toons without relogging). At this moment each launcher/game updates separately and I'm ok with that.
With DoD will that change and if, how do i keep it the old way?
Can I patch all 3 clients and pick different cache folder for each or they will be somehow forced to use one?
There's no reason to have 3 clients. TQ and SiSi are all you need. To log in a second account on TQ, just launch the " ?:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe " and log in.. It bypasses the launcher thus allows you to log in another account. I run 3 accounts (at once) that way without issue. In fact it's how I normally log into eve, unless I know there's an update, or need access to the NEX Store or Redeeming. Now that you've done that, and freed up an Eve's worth of space.. You are left with 2 installs. Live Server. Test Server. Clean and simple :) WTF both of you. You don't need to bypass the launcher at all. You just log into one account on the launcher, and once the main window opens go back to the launcher, click "switch user account" under the play button, log into your next account, and repeat.
Both solutions work only when you log into the account once for longer. Well they work regardless of how many times you log but they require writing in passwords each time you switch a toon. If done frequently it's a real PITA.
Having two separate lauchers allows to switch toons by simply killing the game and pushing PLAY button on each launcher - that is far more convenient. Unfortunatedly Win 7 x64 says no to multiple instances so having two separate folders was the one and only solution.
Anyway everything went smooth - all clients patched separately and everything works fine. All 3 clients seem to use one cache folder now
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CCP Maxwell
C C P C C P Alliance
64
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Posted - 2015.03.24 22:56:32 -
[68] - Quote
Ur'yaen wrote:Primary This Rifter wrote:Sniper Smith wrote:Ur'yaen wrote:Reposting from another thread Ur'yaen wrote:If someone could elnlighten me on that topic please
Currently I have 3 EvE folders - SiSi, TQ 1st account, TQ 2nd account (as a walkaround to not being able to switch toons without relogging). At this moment each launcher/game updates separately and I'm ok with that.
With DoD will that change and if, how do i keep it the old way?
Can I patch all 3 clients and pick different cache folder for each or they will be somehow forced to use one?
There's no reason to have 3 clients. TQ and SiSi are all you need. To log in a second account on TQ, just launch the " ?:\Program Files (x86)\CCP\EVE\bin\ExeFile.exe " and log in.. It bypasses the launcher thus allows you to log in another account. I run 3 accounts (at once) that way without issue. In fact it's how I normally log into eve, unless I know there's an update, or need access to the NEX Store or Redeeming. Now that you've done that, and freed up an Eve's worth of space.. You are left with 2 installs. Live Server. Test Server. Clean and simple :) WTF both of you. You don't need to bypass the launcher at all. You just log into one account on the launcher, and once the main window opens go back to the launcher, click "switch user account" under the play button, log into your next account, and repeat. Both solutions work only when you log into the account once for longer. Well they work regardless of how many times you log but they require writing in passwords each time you switch a toon. If done frequently it's a real PITA. Having two separate lauchers allows to switch toons by simply killing the game and pushing PLAY button on each launcher - that is far more convenient. Unfortunatedly Win 7 x64 says no to multiple instances so having two separate folders was the one and only solution. Anyway everything went smooth - all clients patched separately and everything works fine. All 3 clients seem to use one cache folder now Edit: Double checked the size - as I moved cache folder to one of game folders it now has a size of 26GB - 13GB cache folder itself + 13GB ResFiles folder. Before it was 13GB per game folder so nothing changed size wise
That 26GB size does not make sense. Do you have two SharedCache folders? If that is the case, one of those is just wasting space, as only one shared cache folder is used. You can see the location of the folder being used in your launcher settings under the download tab.
CCP Maxwell - QA Engineer - Team RnB
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2Sonas1Cup
53
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Posted - 2015.03.25 00:19:59 -
[69] - Quote
CCP Maxwell wrote:
If your connection is a bottleneck, then I'd probably recommend entering the launcher settings and ticking the "Download all the resource files" box. Doing this ensures that you have all the resources possibly needed in game.
Must be quoted. |
Obsidian Hawk
RONA Corporation RONA Directorate
1324
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Posted - 2015.03.25 04:40:04 -
[70] - Quote
Speaking of Cache
Where is my cache folder again? I want to delete it before patching.
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
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Ioci
Bad Girl Posse Somethin Awfull Forums
562
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Posted - 2015.03.25 08:12:37 -
[71] - Quote
CCP Mephysto wrote:Agent Intrepid wrote:Is the patch supposed to be 7GB? No, restart your launcher
R.I.P. Vile Rat
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Ur'yaen
Xcense
1
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Posted - 2015.03.25 10:53:55 -
[72] - Quote
CCP Maxwell wrote:Ur'yaen wrote:Edit: Double checked the size - as I moved cache folder to one of game folders it now has a size of 26GB - 13GB cache folder itself + 13GB ResFiles folder. Before it was 13GB per game folder so nothing changed size wise That 26GB size does not make sense. Do you have two SharedCache folders? If that is the case, one of those is just wasting space, as only one shared cache folder is used. You can see the location of the folder being used in your launcher settings under the download tab.
One shared cache folder for all 3 clients (checked). Additional weight comes from a second/old "ResFiles" folder.
I just moved it out of the main folder and all clients seem to work properly so it I guess problem is solved. Will wait a week and delete it if no problems should show up. |
Eon Xero
Disconnect.
1
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Posted - 2015.03.25 16:30:47 -
[73] - Quote
Please allow us to opt out of this "feature." I do not approve of stuttery/laggy gameplay for something I don't need or want. |
Commissar Kate
GoonWaffe
399578
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Posted - 2015.03.25 16:35:51 -
[74] - Quote
Eon Xero wrote:Please allow us to opt out of this "feature." I do not approve of stuttery/laggy gameplay for something I don't need or want.
Uhg... You can just go to the launcher options and check the "Download all the resources box"
You can win Eve by not posting on the forums.
My Fanclub
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Eve Solecist
Science and Trade Institute Caldari State
13
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Posted - 2015.03.25 16:37:17 -
[75] - Quote
Commissar Kate wrote:Eon Xero wrote:Please allow us to opt out of this "feature." I do not approve of stuttery/laggy gameplay for something I don't need or want. Uhg... You can, just go to the launcher options and check the "Download all the resources box" For some reason I doubt he even tried. |
Eon Xero
Disconnect.
1
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Posted - 2015.03.25 16:51:14 -
[76] - Quote
Commissar Kate wrote:Eon Xero wrote:Please allow us to opt out of this "feature." I do not approve of stuttery/laggy gameplay for something I don't need or want. Uhg... You can just go to the launcher options and check the "Download all the resources box"
I have and it didn't fix it. Of course I would try something before coming here and complaining.
I have experienced perfectly silky smooth eve for years and this is pretty annoying. |
Mournful Conciousness
Embers Children TOHA Conglomerate
876
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Posted - 2015.03.25 16:53:28 -
[77] - Quote
Eon Xero wrote:I have experienced perfectly silky smooth eve for years and this is pretty annoying.
Tell us your secret, Master!
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5067
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Posted - 2015.03.25 17:02:00 -
[78] - Quote
Eon Xero wrote:Commissar Kate wrote:Eon Xero wrote:Please allow us to opt out of this "feature." I do not approve of stuttery/laggy gameplay for something I don't need or want. Uhg... You can just go to the launcher options and check the "Download all the resources box" I have and it didn't fix it. Of course I would try something before coming here and complaining. I have experienced perfectly silky smooth eve for years and this is pretty annoying.
Did you close and reopen the launcher?
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Bienator II
madmen of the skies
3215
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Posted - 2015.03.25 17:30:32 -
[79] - Quote
telling the launcher to download everything does not help with the fps drops. We all already had everything in the cache anyway after the migration. So the checkbox wouldn't do anything anyway - its already downloaded. It must have something to do with the asset loading process itself when you land on grid.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Moshi
University of Caille Gallente Federation
0
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Posted - 2015.03.25 17:32:22 -
[80] - Quote
I have the 'download everything' box ticked but loading times are longer than before the patch and I'm constantly seeing the 'Resources downloading' animation in the bottom left corner. |
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Eon Xero
Disconnect.
1
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Posted - 2015.03.25 17:39:10 -
[81] - Quote
Bienator II wrote:telling the launcher to download everything does not help with the fps drops. We all already had everything in the cache anyway after the migration. So the checkbox wouldn't do anything anyway - its already downloaded. It must have something to do with the asset loading process itself when you land on grid.
Seems like CCP may have made a bad move here and I hope they fix the stutters. Adding new "features" that no one really cares about that impacts performance negatively is something F2P devs do. |
Wolf Kruol
Deep Core Mining Inc. Caldari State
84
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Posted - 2015.03.25 17:58:46 -
[82] - Quote
Yup this stuttering hiccups are a pain. I had some interesting things happen with this new lag issue. CCP please fix it.
GÇ£If you're very very stupid? How can you possibly realize you're very very stupid?
You have to be relatively intelligent to realize how stupid you really are!GÇ¥
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Soldarius
Kosher Nostra The 99 Percent
1189
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Posted - 2015.03.25 18:01:07 -
[83] - Quote
You know, you can literally delete your entire install (not recommending because it kills your overview settings and saved fittings iirc) and the client will simply retrieve them as required. It'll take a few minutes to dl and install the basic client. After that there will be a slight delay on start up as the minimum required files are retrieved, a short delay upon first undocking to load the exterior station environment, grid models, and backgrounds, and an almost unnoticeable delay on first system change. But after that, its pretty much seamless.
To test all this I literally erased my entire Duality client and started from scratch. As soon as I got in game, I set my all my graphics settings to maximum, and then flew from Vale of the Silent in the north all the way to Stain. It works perfectly and is only noticeable at the very beginning when the client has to download things for the first time. Everything after the first jump gate worked just as it always has.
Personally, I feel that this is an excellent method of dealing with a slow internet connection. Why would you want to dl 13GB of data on a dial-up-speed connection? There should only ever be a delay the first time the client needs to fetch new data. After that, it has it and doesn't need to get it again. If you disagree, then the option is there to get everything just as before.
I imagine that when changes are made to the game, if you never use that content your client may never even need to download it.
If you already have a full install, you should not notice any changes. The launcher should update itself, shuffle some files around, retrieve the new client, and then be happy. In the future, you should almost never notice anything happening while playing, and expansion/update time should be radically reduced because you're no longer required to download hundreds of MB of files, until and unless you actually need them.
If you are starting up eve for the first time from a clean install and your very first act after this update is to set everything to maximum and undock from Jita 4-4 or Amarr at 22:00 GMT, no ****, you're gonna get a huge delay as the client retrieves all that data. But after that, it should never happen again for those models. My recommendation in that case is to undock in a noob ship, let the client retrieve everything, then go about your business. Otherwise, you shouldn't even notice anything has changed.
http://youtu.be/YVkUvmDQ3HY
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Celestia Via
Tribal Liberation Force Minmatar Republic
72
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Posted - 2015.03.25 20:33:41 -
[84] - Quote
I have unacceptable game startup times (3-4minutes) since this feature was implemented. And before any smartass suggests to defragment my hardrive, dont.
Anyone else?
"We marched for days and nights, under sun, in the rain. Our minds and bodies ached for rest, but in our hearts there was nothing but the fight."
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Shiva Darksun
EVE-RO Fidelas Constans
37
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Posted - 2015.03.25 22:26:41 -
[85] - Quote
Celestia Via wrote:I have unacceptable game startup times (3-4minutes) since this feature was implemented. And before any smartass suggests to defragment my hardrive, dont.
Anyone else?
Yes, me. And I have a SSD, defragmenting ain't even a thing. Yes, TRIM is enabled. Also it looks like some game files were removed while patching, e.g. some item icons I already had loaded were missing and had to be re-downloaded (Mobile Depot, Mobile Tractor Unit and some BPOs so far). |
Tony Prazol
House of the Dead Monkey SpaceMonkey's Alliance
0
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Posted - 2015.04.18 22:23:33 -
[86] - Quote
Ever since they implemented the download on demand feature my game has had serious stuttering issues and fps drops. Had no problems before the patch, even after downloading a ton of my thumbnails for items were gone, as well as my combat modules wouldnt display when they were active or inactive. Broken as hell. I re-installed and it fixed the missing icons but the game is still stuttering badly in combat. Also yes, I ticked the option to download all the files and it didn't make any change. "Patch" was fail. |
Jesho
Black Flag Operations The Kadeshi
3
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Posted - 2015.04.19 08:45:53 -
[87] - Quote
Tony Prazol wrote:Ever since they implemented the download on demand feature my game has had serious stuttering issues and fps drops. Had no problems before the patch, even after downloading a ton of my thumbnails for items were gone, as well as my combat modules wouldnt display when they were active or inactive. Broken as hell. I re-installed and it fixed the missing icons but the game is still stuttering badly in combat. Also yes, I ticked the option to download all the files and it didn't make any change. "Patch" was fail. i bet antivirus programs might be an issue now with the shared resource cache.
any half-decent antivirus program will do scanning every time a program opens a file. in the past we had several large files, now we have loads of many small files and it is reasonable to assume that the eve client will need to open a lot more files now than before, each causing antivirus program to scan the file before eve can access the file.
i wonder what would happen if those with performance problems adjusted their antivirus program temporarily to exclude the shared resource cache folder.
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Logan Revelore
Symbiotic Systems
53
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Posted - 2015.04.19 09:16:17 -
[88] - Quote
Bienator II wrote:telling the launcher to download everything does not help with the fps drops. We all already had everything in the cache anyway after the migration. So the checkbox wouldn't do anything anyway - its already downloaded. It must have something to do with the asset loading process itself when you land on grid.
Something is definitely wrong with the way the ressource loading is handled after this feature was implemented. I too have "download everything" ticked, but I still get massive stutter due to the load process when I land on busy grids, much more so than before the patch.
It feels like you've removed all and any form for pre-loading, and that now you only load assets when the clients need them. This will naturally create massive stutter in busy systems, especially for guys like me with the shared cache and EVE installation on a non-SSD disk (HDD).
Pre-loading is essential for performance. Really, it is. |
Logan Revelore
Symbiotic Systems
53
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Posted - 2015.04.19 09:20:25 -
[89] - Quote
Soldarius wrote:You know, you can literally delete your entire install (not recommending because it kills your overview settings and saved fittings iirc) and the client will simply retrieve them as required. It'll take a few minutes to dl and install the basic client. After that there will be a slight delay on start up as the minimum required files are retrieved, a short delay upon first undocking to load the exterior station environment, grid models, and backgrounds, and an almost unnoticeable delay on first system change. But after that, its pretty much seamless.
To test all this I literally erased my entire Duality client and started from scratch. As soon as I got in game, I set my all my graphics settings to maximum, and then flew from Vale of the Silent in the north all the way to Stain. It works perfectly and is only noticeable at the very beginning when the client has to download things for the first time. Everything after the first jump gate worked just as it always has.
Personally, I feel that this is an excellent method of dealing with a slow internet connection. Why would you want to dl 13GB of data on a dial-up-speed connection? There should only ever be a delay the first time the client needs to fetch new data. After that, it has it and doesn't need to get it again. If you disagree, then the option is there to get everything just as before.
I imagine that when changes are made to the game, if you never use that content your client may never even need to download it.
If you already have a full install, you should not notice any changes. The launcher should update itself, shuffle some files around, retrieve the new client, and then be happy. In the future, you should almost never notice anything happening while playing, and expansion/update time should be radically reduced because you're no longer required to download hundreds of MB of files, until and unless you actually need them.
If you are starting up eve for the first time from a clean install and your very first act after this update is to set everything to maximum and undock from Jita 4-4 or Amarr at 22:00 GMT, no ****, you're gonna get a huge delay as the client retrieves all that data. But after that, it should never happen again for those models. My recommendation in that case is to undock in a noob ship, let the client retrieve everything, then go about your business. Otherwise, you shouldn't even notice anything has changed.
A lot of shoulds in this post, also a lot of assuming that if it works perfectly for you, then it does so for everyone else as well. Too bad neither of these reflect our current reality.
My bet is that there is an ineffecient asset load protocol from diskGåÆRAM, which causes people's stutter when loading assets, even though they have "download everything" ticked in the launcher.
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
69
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Posted - 2015.04.25 22:18:48 -
[90] - Quote
Anyone else still wish we could opt out of this new "feature"? Also i tried to find it but cant, can someone post link to where this new "feature" was EVER requested? |
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