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So riya
Lost in shadow Brothers of Tangra
6
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Posted - 2015.03.24 14:29:17 -
[1] - Quote
They remove fighter ability without nothing to return no aSsist no guard no defend ....give that drone less popular again and again |

Samillian
Angry Mustellid The Periphery
755
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Posted - 2015.03.24 16:11:28 -
[2] - Quote
What exactly is the Feature or Idea you wish to discuss?
From here it just looks like your moaning and this really isn't the place for that.
NBSI shall be the whole of the Law
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Leto Aramaus
Spiritus Draconis Spaceship Bebop
81
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Posted - 2015.03.24 16:52:43 -
[3] - Quote
So riya wrote:They remove fighter ability without nothing to return no aSsist no guard no defend ....give that drone less popular again and again
I know not everyone's first language is English... but make an effort.
Let me try to translate:
Quote:CCP removed the ability to assign fighters, but they haven't replaced it with anything to make up for this loss, such as assist, or defend. They continue to nerf the fighter class drones, again and again.
Is this about right?
Yea... so there's no feature or idea suggestion, just a complaint. While I have as many or more complaints as the next guy, you need to come up with ideas that try to fix what you don't like about the game. |

Jake Reece
Unimatrix003
0
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Posted - 2015.03.24 17:08:58 -
[4] - Quote
Leto Aramaus wrote:So riya wrote:They remove fighter ability without nothing to return no aSsist no guard no defend ....give that drone less popular again and again I know not everyone's first language is English... but make an effort. Let me try to translate: Quote:CCP removed the ability to assign fighters, but they haven't replaced it with anything to make up for this loss, such as assist, or defend. They continue to nerf the fighter class drones, again and again. Is this about right? Yea... so there's no feature or idea suggestion, just a complaint. While I have as many or more complaints as the next guy, you need to come up with ideas that try to fix what you don't like about the game.
Well - he is discussing idea to remove that function and claims it is a bad idea... I agree. You might see it as a complaint, I see it as a point of view in discussion.
Please excuse any spelling errors as English is not my native language |

joecuster
AQUILA INC Verge of Collapse
26
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Posted - 2015.03.24 18:02:13 -
[5] - Quote
Is this even an idea? |

Gosti Kahanid
GANOR Deep Space Explorers GANOR INC.
93
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Posted - 2015.03.24 18:37:15 -
[6] - Quote
So riya wrote:They remove fighter ability without nothing to return no aSsist no guard no defend To correct you here, you can now Assist your Fighters instead of assigning them, and you can also set them to guard somethin. But this only works with targets on grid, they won-Št follow into warp with an assisted ship |

Davey Talvanen
Brave Newbies Inc. Brave Collective
33
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Posted - 2015.03.24 18:43:05 -
[7] - Quote
Samillian wrote:What exactly is the Feature or Idea you wish to discuss?
From here it just looks like your moaning and this really isn't the place for that.
He wishes to disscuss asagined fighters nerf and bassically said
so riya wrote:Fighters cannot be assaigned anymore and have not got any balance to help them on grid. E.g. Attack or Defend modes.
Discuss. |

Jake Reece
Unimatrix003
3
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Posted - 2015.03.24 18:47:26 -
[8] - Quote
Gosti Kahanid wrote:So riya wrote:They remove fighter ability without nothing to return no aSsist no guard no defend To correct you here, you can now Assist your Fighters instead of assigning them, and you can also set them to guard somethin. But this only works with targets on grid, they won-Št follow into warp with an assisted ship
Nope - there is no that fuction as well |

Antonia Iskarius
Republic Military School Minmatar Republic
10
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Posted - 2015.03.24 18:58:11 -
[9] - Quote
Gosti Kahanid wrote:So riya wrote:They remove fighter ability without nothing to return no aSsist no guard no defend To correct you here, you can now Assist your Fighters instead of assigning them, and you can also set them to guard somethin. But this only works with targets on grid, they won-Št follow into warp with an assisted ship This function is also removed. Only the carrier or supercarrier itself can set fighters on a target. Doesn't matter if on-grid, there is no assist option. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
255
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Posted - 2015.03.24 18:59:27 -
[10] - Quote
There is no idea in this post. However, even though fighters won't have the ability to assist, they are still quite powerful. |
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Jake Reece
Unimatrix003
3
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Posted - 2015.03.24 19:06:12 -
[11] - Quote
Celthric Kanerian wrote:There is no idea in this post. However, even though fighters won't have the ability to assist, they are still quite powerful.
That may be true... since they can tank a little more than havies, but still. Do you really think that its OK to nerf significant feature lots of players long worked to achieve and use and just take it away...
I have one Dec answering that Capital rebalance will come later this year. I say capitals if you wish - but do it all at once rather than take something away as a quick fix that hits greal player base including me.... |

Antonia Iskarius
Republic Military School Minmatar Republic
13
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Posted - 2015.03.24 19:06:33 -
[12] - Quote
Celthric Kanerian wrote:There is no idea in this post. However, even though fighters won't have the ability to assist, they are still quite powerful. How so? The long lock times from the capital hull itself + the recent scan res nerfs means that locking a subcapital will take over a minute. This makes them useless for PVE and for on-grid PVP in the great majority of situations. Even locking other capitals takes over 30 seconds. Why would I not just use sentries or heavy drones? |

FireFrenzy
Satan's Unicorns
284
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Posted - 2015.03.24 21:40:08 -
[13] - Quote
deeps?
With some painters in the support fleet you could easily make the locking speed better... But then you'd need to actually plan your fleet setup for mutual support instead of just bringing a stack of tengus/ishtars... |

Zan Shiro
Alternative Enterprises
593
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Posted - 2015.03.24 21:51:40 -
[14] - Quote
Antonia Iskarius wrote:Celthric Kanerian wrote:There is no idea in this post. However, even though fighters won't have the ability to assist, they are still quite powerful. How so? The long lock times from the capital hull itself + the recent scan res nerfs means that locking a subcapital will take over a minute. This makes them useless for PVE and for on-grid PVP in the great majority of situations. Even locking other capitals takes over 30 seconds. Why would I not just use sentries or heavy drones?
This was already happening. When fighters go to feature was attacking things from the dark sides of moons no where near the fight its not the best leg to stand on. Even so called grid fu if implemented properly requires a ship to be you know...somewhere in the area. Maybe not your grid but some distance to it. Some distance measured in km's not light years lol.
Lemons into lemonades here....if fighters are lacking they can now be fixed. Under old scheme with fighters launched from God knows where....a request to buff them would not go over well. |

Tiddle Jr
Galvanized Inc.
84
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Posted - 2015.03.24 22:18:12 -
[15] - Quote
It's about the time to turn Fighters into Sentries Capital size as it was requested/suggested a few times in other threads. |
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