| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Jenshae Chiroptera
1195
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Posted - 2015.04.02 01:01:30 -
[1] - Quote
I hope it is a joke. It doesn't grab the eye quickly enough for an emergency module.
CCP - Building ant hills and magnifying glasses for fat kids.
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High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1230
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Posted - 2015.04.07 12:46:58 -
[2] - Quote
It is too detailed. The eye latches onto simple designs faster and that is important in a combat game.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
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Jenshae Chiroptera
1231
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Posted - 2015.04.07 13:39:52 -
[3] - Quote
March rabbit wrote:Lan Wang wrote: if you cant understand what the name of a module is how on earth do you understand what it does? I just know what it does and i recall its name LITERALLY. +1 For making the effort to communicate and play in a game of a foreign language to yourself.
CCP - Building ant hills and magnifying glasses for fat kids.
.
High Sec needs a stepping stone to other areas of space, where they can grow.
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1234
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Posted - 2015.04.08 01:12:14 -
[4] - Quote
Niobe Song wrote:... makes them run around with their skirts up over their heads crying like little girls who lost their favorite dollies. ... I suddenly need a doll sold in the AUR shop thing for my doll in their Captain's Quarters. 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1240
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Posted - 2015.04.08 15:22:45 -
[5] - Quote
Ashterothi wrote:also, make it passive ;-P I agree about iconic. However, I think it should remain active. If you arrange your modules correctly then it makes no difference. I dance my fingers across my Function keys and flip on my tank automatically.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1243
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Posted - 2015.04.08 18:39:33 -
[6] - Quote
War Kitten wrote:Jenshae Chiroptera wrote:Ashterothi wrote:also, make it passive ;-P I agree about iconic. However, I think it should remain active. If you arrange your modules correctly then it makes no difference. I dance my fingers across my Function keys and flip on my tank automatically. Active damage control acts as a heavy neuting detector. You know they're neuting the **** out of you if even your DCII shuts off :) Good thing you are hugging a carrier to swop in a battery at the time, right? 
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|

Jenshae Chiroptera
1270
|
Posted - 2015.04.11 01:59:13 -
[7] - Quote
LifeisagameCH Thellere wrote:... in the meantime, to use Keyboard-shortcuts more then the Menu  ... I am also finding that I am doing this. The Neocom is horrible and counter intuitive, so I am learning and using short cuts more and more. (Admittedly, this is a good side effect for me from a bad design).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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