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thatguyinpc
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Posted - 2006.10.25 22:02:00 -
[1]
Hi gang,
I want to throw an idea in the air that I have mentioned before in other hi sec suicide ganking threads, the problem is by the time I get into a thread itÆs usually already several pages long, deep into flames and therefore never gets any serious debate or discussion.
I would like to propose a high slot mod that blocks scanning.
Whether it should block all scanning or just cargo scanning is debatable, or if there should be two separate mods, one to block ship fitting scanning and one to block cargo scanning. Me personally IÆm of the opinion that since it is taking a high slot that it should block all scanning.
By introducing this module we will be reintroducing the risk vs reward to hi sec suicide ganking. It will in no way prevent suicide ganking, it only removes the certainty that the kamikaze run will net a huge profit, unless of course you have inside information from a spy etc.
I believe this module is in the best tradition of eve in that every tactic has a counter, for other examples of this tradition please note:
Warp Core Scrams vs Warp Core Stabs. ECM vs ECCM. Nos and all forms of capacitor draining/neutralizing vs capacitor boosters.
For those who may not be aware there is currently no way to block scanning of your cargo, if you have been told and/or believe that either using courier plastic wrap or placing your cargo in secure containers will block scanning you have been misinformed, and I encourage you to test that false theory for yourself immediately.
The only possible way to slow the scanning is by placing an unknown number of bookmarks in with your cargo in an attempt to lag out the person scanning you. It has been debated as to whether or not this is an exploit. Considering the steps that CCP has taken to limit the copying of bookmarks it is a solution that many are hesitant to use, and I believe rightly so.
Guy
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Ki An
Gallente Ginnungagaps Rymdfarargille Tre Kroner
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Posted - 2006.10.25 22:12:00 -
[2]
I kinda like that idea. However, I don't think it should be a high-slot. In my experience, high slot is the least important for industrial ships, whereas low-slots are most important. Therefore I think it should be a low-slot. Sacrifice a bit of cargo space for increased security. Seems like a good deal to me.
/Ki
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Edhel
Eternal Silence Ltd.
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Posted - 2006.10.25 22:17:00 -
[3]
Edited by: Edhel on 25/10/2006 22:24:25 If you have enough stuff in your cargo worth so much that it's worth ganking your hauler. you should afford to buy a tech2 hauler which have warp core bonus and better resistances or are faster. I don't see why you should be immune from this which you would with that kind of a module.
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Ki An
Gallente Ginnungagaps Rymdfarargille Tre Kroner
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Posted - 2006.10.25 22:20:00 -
[4]
Originally by: Edhel You can also put stuff in cargo containers inside your ship's cargo which serves as a cargo scanning block.
As I understood it this doesn't work. Anyone that can clarify?
Anyway, I feel sacrificing a low slot is worth being hard to scan. Perhaps that's it though... Maybe it should be chance-based like ECM?
/Ki
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qrac
Caldari Shiva Morsus Mihi
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Posted - 2006.10.25 22:24:00 -
[5]
Originally by: Ki An
Originally by: Edhel You can also put stuff in cargo containers inside your ship's cargo which serves as a cargo scanning block.
As I understood it this doesn't work. Anyone that can clarify?
/Ki
It doesn't work. -------------------------------------------
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thatguyinpc
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Posted - 2006.10.25 22:28:00 -
[6]
Originally by: Ki An I kinda like that idea. However, I don't think it should be a high-slot. In my experience, high slot is the least important for industrial ships, whereas low-slots are most important. Therefore I think it should be a low-slot. Sacrifice a bit of cargo space for increased security. Seems like a good deal to me.
/Ki
Ki,
Thank you for your input; your suggestion is certainly a debatable one.
From my point of view IÆm hoping for a mod that would block cargo scanning as well as the scans that reveal your ship fittings. This would make the mod a tool that would be a valuable addition to a combat ship also; therefore the loss of a high slot would be in order.
Please also keep in mind that this mod doesnÆt prevent a suicide gank or standard attack, only scanning; those low slots may still be needed for armor, armor repairers, speed mods, etc; especially if you will be traveling back and forth between high and low security.
Guy
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Stratharn
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Posted - 2006.10.25 23:01:00 -
[7]
Make cargo scanning a skill. Or make the module more effective if you have the skill. Make cargo hiding a skill. Call it smuggling, and also use it to allow easier transfer of drugs through gates in empire, for example.
Rob http://www.chainblade.com/
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thatguyinpc
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Posted - 2006.10.25 23:24:00 -
[8]
Originally by: Stratharn Make cargo scanning a skill. Or make the module more effective if you have the skill. Make cargo hiding a skill. Call it smuggling, and also use it to allow easier transfer of drugs through gates in empire, for example.
Rob
Stratharn,
I believe most players would consider your idea a needless time sink, and unfair as the scanner has been available so long with no additional training time.
Now considering that you have proposed separate training time for both scan users, and scan blockers your idea has merit, but I wouldnÆt expect it to be openly embraced by the community because of the time sink aspect.
Guy
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thatguyinpc
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Posted - 2006.10.26 17:09:00 -
[9]
Originally by: Edhel Edited by: Edhel on 25/10/2006 22:24:25 If you have enough stuff in your cargo worth so much that it's worth ganking your hauler. you should afford to buy a tech2 hauler which have warp core bonus and better resistances or are faster. I don't see why you should be immune from this which you would with that kind of a module.
Edhel,
First and foremost you are incorrect in your statement that this mod would make anyone immune from a suicide ganking.
However as a reasonable argument to the point that you are trying to make:
A T2 hauler is a significant time investment. It is a very common tactic for suicide gankers to use minimally trained disposable alts to do the dirty work. It is unreasonable to insist that the average player fly a T2 ship to defend against disposable alts. Please keep in mind that T2 ships are considered to be the exception, not the rule.
Guy
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