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xHalcyonx
Amarr Viziam
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Posted - 2006.10.26 21:55:00 -
[1]
Is it worth training up? (Its one of my main goals in EVE)
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Temo Jick
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Posted - 2006.10.26 22:03:00 -
[2]
Its the 2nd fastest ship in eve. If that apeals to you then why not? Evasive manovering is a usefull skill for any ship any way.
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Nero Winger
Destructive Influence Band of Brothers
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Posted - 2006.10.26 22:28:00 -
[3]
better train taranis.
malediction is good for scouting and tackling, crusader is only a fighting intie, but taranis is both. good for scouting and fighting (in fighting better than both, crusader and malediction) but it of course depends on you skills. crow is a good one to but a little slower than the rest but therefore a better fighter.
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Olixia Castitatis
Gallente Svefn-G-Englar
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Posted - 2006.10.26 22:32:00 -
[4]
Originally by: Temo Jick Its the 2nd fastest ship in eve. If that apeals to you then why not? Evasive manovering is a usefull skill for any ship any way.
Its the fastest with an MWD. low mass and all. -----------------------
<Sig goes here> |

xHalcyonx
Amarr Viziam
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Posted - 2006.10.26 23:55:00 -
[5]
Edited by: xHalcyonx on 26/10/2006 23:59:46 Edited by: xHalcyonx on 26/10/2006 23:59:21 what guns are these?
Mystery Guns pic #1
Mystery Guns pic #2
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Aakron
Hybrid Syndicate
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Posted - 2006.10.26 23:57:00 -
[6]
egh post damn links to images
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xHalcyonx
Amarr Viziam
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Posted - 2006.10.27 01:23:00 -
[7]
anyone know?
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Khadur
Minmatar Spontaneous Defenestration
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Posted - 2006.10.27 01:53:00 -
[8]
Dual Pulse T2. I use them on mine 
I like Crusader but it's not as good compared to the other ones
<3 taranis.
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Shionoya Risa
Caldari The Xenodus Initiative.
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Posted - 2006.10.27 02:10:00 -
[9]
Disco-SaderÖ
I was bored? Mmm...Kay.
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xHalcyonx
Amarr Viziam
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Posted - 2006.10.27 02:16:00 -
[10]
My long term goals are as follows: Get crusader and all interceptor required skills: takes until 1/27/06 Get Gallente interceptors and required skills: small blaster/railgun spec to lvl 4
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2006.10.27 07:46:00 -
[11]
a well fitted crusader will kill a taranis, and depending on setups should be on par with a crow... as mentioned it is in fact the fastest ship in eve, beating the claw in both straight line and orbital speeds with equal setups
a malediction is a thing of beauty if used right
there are few useless inties in this game... namely the ares, and the raptor to an extent... all others have a purpose
oh, and the taranis is highly overrated, it's not bad, but it's certainly not a great scout ship as mentioned... it's slow and heavy... to give an example, a crusader with a mwd2 is 390 meters/s faster than a taranis with a mwd2... if you fit a 100mm plate on the crusader, it will still be 324m/s faster than the taranis while weighing almost exactly the same amount, and having almost double the armor... it has the highest base armor of any inty and only the taranis and ares have more structure (damage controls are your best friend)... it also has 4 lows allowing for the best armor modding, etc
and as a final note, take everything you learn on these forums with a grain of salt, including my post... nothing beats experience, and that can only come with time and lots of lost/killed ships...
cytomatrix> Try sitting inside a big frickin ball filled up with glue and tubes stuck up your nose and your arse. Then compare RL and Eve. |

Spanker
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Posted - 2006.10.27 08:32:00 -
[12]
I approve of this thread 
Having both crow and crusader skills at max (ie. small missiles and lasers) I can tell you I'd sooner sit in a crusader ANY day, for ANY role.
- Shpank |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.27 09:40:00 -
[13]
Edited by: LUKEC on 27/10/2006 09:44:34 Crusader has only 1 issue and that is 2 med slots. It's probably best frig killer just it can't scramble :/
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Wild Rho
Amarr Black Omega Security
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Posted - 2006.10.27 09:42:00 -
[14]
Personally I love the crusader and wouldn't fly any other inty.
I tend not to look on the 2 midslots as a limitation but rather a characteristic of the ship that needs to be accounted for (much like other inties maybe slower or heavier). When you stop looking at the preceived weaknesses in the ship and instead work on its strengths it's a deadly little ship.
I have the body of a supermodel. I just can't remember where I left it.
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AsfALT
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Posted - 2006.10.27 10:15:00 -
[15]
Regarding interceptors in general (seaing i never used one) how do u kill bigger stuff like cruisers?
I imagine something like use 20km scram and orbit very fast (mwd or ab?) outside webb and nos range.
This strategy will take a lot of time and cap from u (mwd+20km is a cap sucker :P). the time component is a result of filling lows with cpr so u can run the setu long enough to kill the cruiser.
Any help regarding strategy for this type of target would be apreciated.
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Temo Jick
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Posted - 2006.10.27 11:18:00 -
[16]
Edited by: Temo Jick on 27/10/2006 11:20:45 How you go about taking out a cruiser in an inty is dependent upon the cruiser and a bit of luck, if you chose the wrong method and they are set up to handle it you have a problem.
You can set up for a 5k-5m orbit with some nice close range weaponry, this way an AB is quite sufficient so you donĘt have a huge demand on your cap which isnĘt that important any way because as close and fast as you are your not getting hit. You just have to watch how you approach to orbiting range in the first place and if they have a web, which they will if they are PCs with a clue, then you are dead plane and simple. Personally I will choose an AF for this tactic, it gets hit but with the right setup it can take it so getting webbed isnĘt the show stopper it is for an inty.
The 2nd tactic is to fit a MWD and stay outside web range. For this you donĘt want to go up against a missile boat while you still have level one in interceptors. You need that signature reduction. In fact even with it maxed; I would be too much of a chicken to go for anything with launchers like this. When I was a newbie one of my corps mining opps got attacked by a captor that did this. I was guarding in my thorax and quite frankly wasnĘt well set up at all. CouldnĘt do a thing to hurt it, and I doubt I could have if I had set up better but it was only using a 20km warp scrambler and I had two stabs so I was just able to wait until the miners pulled out, while taking the damage, and then pull out myself. If it had wanted a kill it should have gone for a barge but then I would have had an easier time getting into web range so I think the player did the smart thing.
Edit: Forgot to say, With good capacitor skills I dont belive any inty should have a prohblem sustaining their mwd. If you have one you dont fit a tank. One or two slots mid or low can take care of any cap defficency they have.
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Nir
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Posted - 2006.10.27 11:21:00 -
[17]
Originally by: LUKEC Crusader has only 1 issue and that is 2 med slots. It's probably best frig killer just it can't scramble :/
Since after Kali you can no longer gank plated inties before they warp out, I think the Claw/Crusader will be a lot less useful.. Most setups I know of are based on MWD with a Web and rely on sheer damage to kill the other guy before he can warp out.
Maybe after Kali Tuxford can look at Interceptors, the tackling ones could all do with an extra medslot and some of the combat ones need looking at too.
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.27 11:36:00 -
[18]
Originally by: Nir
Originally by: LUKEC Crusader has only 1 issue and that is 2 med slots. It's probably best frig killer just it can't scramble :/
Since after Kali you can no longer gank plated inties before they warp out, I think the Claw/Crusader will be a lot less useful.. Most setups I know of are based on MWD with a Web and rely on sheer damage to kill the other guy before he can warp out.
Maybe after Kali Tuxford can look at Interceptors, the tackling ones could all do with an extra medslot and some of the combat ones need looking at too.
It doesn't work anymore since RMR, apart in very even fights where guy tries to get you and is forcing (too) much (best fights in my opinion :P ). Now crusader without web isn't THAT hot due to lack of really small beams (dl beams are hard to fit(cpu%$#"&"%), you need mapc to fit rep and you need sh1tload of relays to keep guns firing while scrambling). Also anything apart from n00bs will run away (faction scrams don't help like on crow since you have 24-25km lock range).
Only saving grace atm is... 4x nano, mwd and afk through everything.
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