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Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Arthur Aihaken
Jormungand Corporation
4383
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Posted - 2015.04.29 03:13:54 -
[31] - Quote
Sorry to hear that some of you guys are having issues. Solid day of playing EVE (with audio) - no crashes. Thanks for all your hard efforts Sledge!

I am currently away, traveling through time and will be returning last week.
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Roland DeschainofGilead
The Scope Gallente Federation
0
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Posted - 2015.04.29 04:52:26 -
[32] - Quote
So i wasn't having any issues since i started playing Eve again last week. i am unaware of most of the what sounds like common issues with Mac's, I did not have any issues until this update.
Everything downloaded just fine and now it goes to a black screen and the flashes and goes back to the launcher. tried the cloning thing manually didn't change anything. tried to download the Eve CloneMaker and it won't start says its damaged and move it to trash. finally got into the package and opened it straight to the black screen and then it flashes to a white blank window for eve and gives me this dialogue box
TransGaming C Runtime Library
Runtime Error!
Program: C:\Program Files\CCP\EVE\bin\exefile.exe
Abnormal Program Termination
Any one have any ideas i should try next? |

Faye Coxon
New Killer Star Takahashi Alliance
0
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Posted - 2015.04.29 06:40:34 -
[33] - Quote
I think it is a big joke from CCP in the 21st century! I think it is an IT nonsense... day by day I have to reinstall my Mac Launcher that if I want to play a computer game. I really getting bored, that I have to find all of issues because you can't create a correct launcher, what is working proper, and updating proper... seems 16k gamer online... how coming every issues to my computer after every patch? While everybody playing happy I trying fixing the Launcher and the game.... It is ridiculous. I reinstall my everything on my computer, and the launcher still grey and doesn't working. If I try to find the new version, the eve gate website working crazy... just updating the site every sec. unusable....Probably I'll give up that game after 4 years.... |

Sandor Kurovsky
Center for Advanced Studies Gallente Federation
4
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Posted - 2015.04.29 07:33:44 -
[34] - Quote
First, let me say that this update has been relatively smooth compared to many of the recent ones. Looks like the new Cider is working quite well. I've been able to turn my sound back ON without the client crashing every 5-30 minutes (in fact, it's been running well for about 8 hours straight now. YAY!)
There have been a few in-game issues, however, as many previous (and no doubt later) posts have indicated:
All cloaks (gate, covert ops, etc) make my ships disappear entirely: Cloak Bug
The "Opportunities" spam cannot be turned off or opted out of.
Map is TERRIBLY overcrowded and impossible to use for probe scanning anything down.
That's it for now. I'll update if more turns up but for now, I'm quite happy that our beloved game is running well with Yosemite so far :) |

Faye Coxon
New Killer Star Takahashi Alliance
0
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Posted - 2015.04.29 07:53:43 -
[35] - Quote
Faye Coxon wrote:I think it is a big joke from CCP in the 21st century! I think it is an IT nonsense... day by day I have to reinstall my Mac Launcher manually that if I want to play a computer game. I really getting bored, that I have to find all of issues because you can't create a correct launcher, what is working proper, and updating proper... seems 16k gamer online... how coming every issues to my computer after every patch? While everybody playing happy I trying fixing the Launcher and the game.... It is ridiculous. I reinstall my everything on my computer, and the launcher still grey and doesn't working. If I try to find the new version, the eve gate or zendesk, the website working crazy... just updating the site every sec. unusable....Probably I'll give up that game after 4 years.... So, I opened the game manually without launcher.. it is working... but what can I do if coming a new patch? The launcher still doesn't work.... |

Faye Coxon
New Killer Star Takahashi Alliance
0
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Posted - 2015.04.29 11:33:25 -
[36] - Quote
Faye Coxon wrote:Faye Coxon wrote:I think it is a big joke from CCP in the 21st century! I think it is an IT nonsense... day by day I have to reinstall my Mac Launcher manually that if I want to play a computer game. I really getting bored, that I have to find all of issues because you can't create a correct launcher, what is working proper, and updating proper... seems 16k gamer online... how coming every issues to my computer after every patch? While everybody playing happy I trying fixing the Launcher and the game.... It is ridiculous. I reinstall my everything on my computer, and the launcher still grey and doesn't working. If I try to find the new version, the eve gate or zendesk, the website working crazy... just updating the site every sec. unusable....Probably I'll give up that game after 4 years.... So, I opened the game manually without launcher.. it is working... but what can I do if coming a new patch? The launcher still doesn't work.... Now absolutely unplayable the game... congratulation..... |

Sarah Jaxson
The Copernicus Institute
0
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Posted - 2015.04.29 12:24:03 -
[37] - Quote
Any cloaking of ships. completely removes them from view, giving you no indication of alignment. |

Lux Nitor
10
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Posted - 2015.04.29 12:30:40 -
[38] - Quote
## The Good:
- OMG Sound! So nice to have audio working reliably without Soundflower and custom driver hacks. - Love the new Damage Control Icon. - No patch problems. - New sensor overlay adjustments are much improved.
## The Bad:
- Uh, wheres my ship? Gate and module cloaks _completely_ hide all ships i've tried. This is very disorienting. OS X 10.9.5 - GT 750M - Really miss Anti-Aliasing. - Weird rendering going on in fitting window ship previews. Many items are rendering in front of foreground objects. I noticed this same issue while checking out the SKINS dev blog post and dismissed it as some odd webGL bug, but its def happening both in Chrome and in game. |

Nyuukon
Hey Hey Salaryman
0
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Posted - 2015.04.29 13:29:57 -
[39] - Quote
Hi CCP,
quick question, I haven't had any issues with the launcher since its launch (sweet) until today (not so sweet). Mosaic 1.0 now still present, launcher refuses to update to Mosaic 1.1 hence game remains in "greyed out PLAY button" state. Coincidentally, today just before downtime I used the unsupported EVE Clonemaker for the first time (possibly related?), created 2 clones, both launched and worked smoothly. After creation of the first clone the original EVE already would not launch from the launcher anymore (push on orange PLAY would grey it out and then nothing, is this normal?) hence I created a second clone and all went well until downtime. As the clones were working I did not worry about the launcher not starting till downtime. Any hints?
Sincerely, N.
PS: So far: deleted previously made EVE clones, reinstalled launcher, older version, current version, cleared caches, error in the log remains an "invalid start byte".
2015-04-29 22:11:38,747 - root - controllerFunctions - INFO - landing page: 'https://client.eveonline.com/launcherv3/en?steam_token=' backup page: u'/Applications/EVE Online.app/appdata/EVE Online-2.2.878305.macosx/EVE Online.app/Contents/Resources/html/Launcher_{languageID}.html' 2015-04-29 22:11:38,778 - requests.packages.urllib3.connectionpool - connectionpool - INFO - Starting new HTTPS connection (1): client.eveonline.com 2015-04-29 22:11:38,834 - root - selfUpdate - ERROR - Error during self update Traceback (most recent call last): File "lib/selfUpdate.pyc", line 410, in startUpdate File "lib/selfUpdate.pyc", line 373, in initUpdate File "lib/selfUpdate.pyc", line 337, in needsUpdate File "lib/selfUpdate.pyc", line 215, in find_update File "lib/selfUpdate.pyc", line 191, in get_versions File "esky/finder.pyc", line 194, in find_versions File "encodings/utf_8.pyc", line 16, in decode UnicodeDecodeError: 'utf8' codec can't decode byte 0x8b in position 1: invalid start byte 2015-04-29 22:11:38,838 - requests.packages.urllib3.connectionpool - connectionpool - INFO - Starting new HTTPS connection (2): clientlogger.eveonline.com 2015-04-29 22:11:41,381 - browser - browser - INFO - Loading Url: u'https://client.eveonline.com/launcherv3/en?steam_token=' 2015-04-29 22:11:41,382 - browser - browser - INFO - Registered backupUrl base as u'/Applications/EVE Online.app/appdata/EVE Online-2.2.878305.macosx/EVE Online.app/Contents/Resources/html/Launcher_{languageID}.html'
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Nyuukon
Hey Hey Salaryman
0
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Posted - 2015.04.29 14:32:31 -
[40] - Quote
update: dowloaded the new 500MB client, launcher now patching. i will make a backup of the HDD before the next Eve Clonemaker run. |
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Aurora Kattardyr
Furtherance.
0
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Posted - 2015.04.29 14:34:04 -
[41] - Quote
Sandor Kurovsky wrote:All cloaks (gate, covert ops, etc) make my ships disappear entirely: Cloak Bug... Map is TERRIBLY overcrowded and impossible to use for probe scanning anything down.
this
also i noticed, that most everytime i click on a link in chat (that is, when the in-game-browser should start) my client freezes and crashes. i have to force quit it. this happened to me at least 3 times yesterday. afterwards the client can not be started sometimes, unless i go to my terminal, look for the wineserver process and kill it manually.
not a mac specific issue, but: the map... first i thought the new map looks quite good, and it was promised to be highly performant. now looking at all those animation/zooming going on everytime i activate the map, it takes ages until you can actually use it for anything. and moreover with the "intertia" applied when moving the map around or zooming in and out, i can't imagine how one should be able use it for any serious scanning.
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Iwasaki Yataro
Hidden Agenda Deep Space Engineering
0
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Posted - 2015.04.29 15:01:30 -
[42] - Quote
Sandor Kurovsky wrote:All cloaks (gate, covert ops, etc) make my ships disappear entirely: Cloak Bug
I'm seeing this as well. Turning up the shader setting to High fixes it, but I'd rather be running on Medium, as I run multiple clients frequently. |

Raul Gavin
Applied Anarchy SpaceMonkey's Alliance
20
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Posted - 2015.04.29 15:24:14 -
[43] - Quote
CCP Sledgehammer wrote:progstate wrote:Mac clients still crash when you quite one of several \o/ good times 4 years in a row? Using Clonemaker to setup app clones of your master eve install, then using them to run multiple clients fixes this. We as a department are happy to endorse this method. Full instructions here
This is broken. Every time I try to DL and open the clone maker I get this:
GÇ£EVE ClonemakerGÇ¥ is damaged and canGÇÖt be opened. You should move it to the Trash.
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Makkuro Tatsu
The Red Circle Inc. Ministry of Inappropriate Footwork
38
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Posted - 2015.04.29 16:09:59 -
[44] - Quote
Raul Gavin wrote:This is broken. Every time I try to DL and open the clone maker I get this:
GÇ£EVE ClonemakerGÇ¥ is damaged and canGÇÖt be opened. You should move it to the Trash.
Odd. This used to be the case before Clonemaker was properly code-signed. |

Raul Gavin
Applied Anarchy SpaceMonkey's Alliance
20
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Posted - 2015.04.29 16:59:17 -
[45] - Quote
I was able to get it working using a workaround found in another thread:
Darryn Lowe wrote:Just tried it and nope didn't work until I turned off the Security settings. Seeing as I'm not prepared to do that I just right click and Show Package contents. I then go to:
Contents / Resources / Scripts
I then run the Main.scpt file.
To be honest I then save this as an AppleScript application myself.
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Siarhei Boirelle
Thus Reborn
0
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Posted - 2015.04.29 18:08:23 -
[46] - Quote
Downloading is stuck on 0%. Well, actually it downloads, but with ridiculously low speed (couple of kb/sec), despite the fact that i have pretty strong internet connection. Deleting common.ini or re-downloading client doesn't help. Also tried to make it work without launcher but it didn't even let me in. Black screen, and circle "resource downloading" rotating for hours, nothing more.
Macbook Pro OSX 10.9.5 13-ish late 2012 core i5 intel HD 4000 8 GB DDR3 - with this setup to this moment i've got no issues |

Bender Frostweaver
Vacas Muertas
0
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Posted - 2015.04.29 18:46:31 -
[47] - Quote
Running the mac client in windowed mode, I experienced a freeze of the client and had to force quit it. I was just warping to a gate.
.B.
15" Retina Macbook Pro Late 2013, OS X 10.10.3, Nvidia GT 750M |

Tertius Caedes
Hax. Wrecked.
0
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Posted - 2015.04.29 18:48:20 -
[48] - Quote
I want Antialiasing back! I didn-¦t had any performance Problems in the previous Versions. Is there a option to force AA ?
Hackingtosh MAC PRO OS X 10.10.3 Core [email protected] 8GB DDR3 Nvidia GTX 970 with Two 4k Screens |

Utremi Fasolasi
La Dolce Vita
454
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Posted - 2015.04.29 20:08:27 -
[49] - Quote
I'm missing most of the default jacket choices in character customization, it is down to just two, and I feel like other things might be missing too like a few hairstyles:
http://imgur.com/v1jVPV9
Where did they go? I don't remember that in the patch notes. |

Sandor Kurovsky
Center for Advanced Studies Gallente Federation
4
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Posted - 2015.04.29 21:05:02 -
[50] - Quote
Lux Nitor wrote:## The Good:
**UPDATE** The way-too-cloaky cloak effect only happens when Shader Quality is set to Medium. Changing to Low or High brings it back.
For whatever reason, my graphics options do not include a HIGH setting for Shader Quality so I can't test this. I tried setting it to LOW but it was like having my Rembrandt replaced by a stick figure drawing in crayon :( |
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Cat Arthie
Federal Navy Academy Gallente Federation
0
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Posted - 2015.04.30 00:10:47 -
[51] - Quote
CCP Sledgehammer wrote:progstate wrote:Mac clients still crash when you quite one of several \o/ good times 4 years in a row? Using Clonemaker to setup app clones of your master eve install, then using them to run multiple clients fixes this. We as a department are happy to endorse this method. Full instructions here Does it count as modifying the client to create a symbolic link from the original client's p_drive in application support for each of the clones?
It wold save people from having to import their settings and arrange the layout to how they like it for all of their characters on each of the clones.
From my limited testing, quitting the game works correctly from the clones and the original client when the above changes are applied. Looking at the Activity Monitor this looks to be due to each clone running its own wineserver. I would look closer at what the problem is for fun, but putting in the hooks to step through the client closing would probably fall under the category of modifying the client and I rather like not being banned.
Regardless, if the problem truly is each instance needing its own wineserver this problem should have been resolved a long time ago as the initial wineserver is not started until you click the giant play button on the first account logged on. This means you could have just set the code to make a new wineserver for each account logged on instead of only creating one instance for all the instances to share. Certainly is a more elegant solution then forcing all of your Mac customers do it for you for each account they own (seems reasonable to assume number of clones made = number of accounts a player has - 1).
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Darth Terona
Black Rebel Rifter Club The Devil's Tattoo
53
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Posted - 2015.04.30 02:02:26 -
[52] - Quote
soooo.. You guys snuck this one in on me..
Titles are no longer viewable on info tab of pilots.
Its supposed to be not viewable to the public.. but I cannot even see my own titles on my own pilot info screen
Furthermore, Give me the damn option to turn it off!
We use our titles for rank, position and intimidation. We have nothing to hide from the general public, so just as awoxing is selectable, so too should be this bonkers security measure..
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Beng Hin Shakiel
KarmaFleet Goonswarm Federation
1
|
Posted - 2015.04.30 11:03:14 -
[53] - Quote
I'm having issues opening the in-game browser. Started a separate topic thread here. |

Nyuukon
Hey Hey Salaryman
0
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Posted - 2015.04.30 12:57:12 -
[54] - Quote
The problem from yesterday is repeating itself, EVE Clonemaker is breaking the original version of EVE (not running anymore past making the first clone). This is not a problem until downtime, when the client refuses to update and the clones become instantly outdated/not able to be updated.
(as I am usually playing Eve on a mobile connection I cannot download Eve every night..., apart from a daily reinstall certainly being as intended, anyway? ^^) |
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CCP Lebowski
C C P C C P Alliance
535

|
Posted - 2015.04.30 13:44:29 -
[55] - Quote
Darth Terona wrote:soooo.. You guys snuck this one in on me..
Titles are no longer viewable on info tab of pilots.
Its supposed to be not viewable to the public.. but I cannot even see my own titles on my own pilot info screen
Furthermore, Give me the damn option to turn it off!
We use our titles for rank, position and intimidation. We have nothing to hide from the general public, so just as awoxing is selectable, so too should be this bonkers security measure..
Thanks for the feedback, we've taken the decision to revert this change, more info found here: https://forums.eveonline.com/default.aspx?g=posts&m=5710624#post5710624
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Nyuukon
Hey Hey Salaryman
0
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Posted - 2015.04.30 13:45:45 -
[56] - Quote
This seems to be a connection/bandwidth problem, on a broadband-connection the launcher did actually boot properly and then downloaded another giant patch. ^^
consider this solved: launcher is fickle when you cannot offer broadband for patching.  |

Cronox Xon
Shadows of Earth Spears of Destiny
0
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Posted - 2015.04.30 15:01:21 -
[57] - Quote
Cat Arthie wrote:CCP Sledgehammer wrote:progstate wrote:Mac clients still crash when you quite one of several \o/ good times 4 years in a row? Using Clonemaker to setup app clones of your master eve install, then using them to run multiple clients fixes this. We as a department are happy to endorse this method. Full instructions here Does it count as modifying the client to create a symbolic link from the original client's p_drive in application support for each of the clones? It wold save people from having to import their settings and arrange the layout to how they like it for all of their characters on each of the clones. From my limited testing, quitting the game works correctly from the clones and the original client when the above changes are applied. Looking at the Activity Monitor this looks to be due to each clone running its own wineserver. I would look closer at what the problem is for fun, but putting in the hooks to step through the client closing would probably fall under the category of modifying the client and I rather like not being banned. Regardless, if the problem truly is each instance needing its own wineserver this problem should have been resolved a long time ago as the initial wineserver is not started until you click the giant play button on the first account logged on. This means you could have just set the code to make a new wineserver for each account logged on instead of only creating one instance for all the instances to share. Certainly is a more elegant solution then forcing all of your Mac customers do it for you for each account they own (seems reasonable to assume number of clones made = number of accounts a player has - 1).
Same problems...And the Launcher does not launch the Accounts after tat freeze! You always have to restart the computer!
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Iwasaki Yataro
Hidden Agenda Deep Space Engineering
1
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Posted - 2015.04.30 17:39:15 -
[58] - Quote
Cronox Xon wrote: Same problems...And the Launcher does not launch the Accounts after tat freeze! You always have to restart the computer!
I had something similar. You don't need to fully restart, but you do need to quit the launcher and then wait a minute or so for the zombie cider process to go away.
Unfortunately that minute is precious time when you're getting a ping and logging in alts to help your corpmates, so I ended up just installing wine using homebrew and running the EVE client through that. Haven't had a single freeze since. |

Cat Arthie
Federal Navy Academy Gallente Federation
0
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Posted - 2015.04.30 18:03:08 -
[59] - Quote
Iwasaki Yataro wrote:Cronox Xon wrote: Same problems...And the Launcher does not launch the Accounts after tat freeze! You always have to restart the computer!
I had something similar. You don't need to fully restart, but you do need to quit the launcher and then wait a minute or so for the zombie cider process to go away. Unfortunately that minute is precious time when you're getting a ping and logging in alts to help your corpmates, so I ended up just installing wine using homebrew and running the EVE client through that. Haven't had a single freeze since. You can also open Activity Monitor and force quit the wineserver process. This allows you to log back in immediately and removes having to hope for the process to stop itself (it does not always end itself). |

ElHa
Flexing Speed Critters
5
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Posted - 2015.04.30 18:50:34 -
[60] - Quote
Can confirm the cloaky bug.
For me it's happening on my AMD iMac that only shows Low and Medium (but no high) shader options.
My MacbookPro neither has the missing high shader setting problem, nor the cloaky bug. |
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