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eMerchant
eMerchant Family
0
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Posted - 2015.05.02 00:20:38 -
[1] - Quote
Greetings,
I thought it would be nice to have a NPC service where you can hire their convoys to move your items to one location or more during downtime. It sure would save a lot of time and make the game more profitable for the market side of the game.
Regards, eMerchant |

Paranoid Loyd
4999
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Posted - 2015.05.02 00:26:22 -
[2] - Quote
The only reason moving stuff to another location is profitable is that someone has to move it. Removing this means removing the profit.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Kaarous Aldurald
Glorious Revolutionary Armed Forces of Highsec CODE.
12863
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Posted - 2015.05.02 00:28:23 -
[3] - Quote
Like downtime is really that much of a problem anymore?
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Solecist Project
Red Federation RvB - RED Federation
22733
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Posted - 2015.05.02 00:34:11 -
[4] - Quote
This has been brought up in numerous variations already.
The answer all have in common, is ...
It's a really bad idea. First of all should NPCs not do a players job. Second should NPcs not take away another players's business. (couriers) Third does it make no sense that item magically get moved during downtime.
This is never ever going to happen, because it makes no sense to implement it.
DOES YELLING ANNOY YOU ?
LIKE MY IDEA BELOW AND I WILL REMOVE IT !!
Corpses4Drifters
CLICK THE LINK !! YOU LIKE THE IDEA !!
FOR EVEN MORE PLAYER DRIVEN CONTENT !!
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Tiddle Jr
Galvanized Inc.
149
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Posted - 2015.05.02 03:38:40 -
[5] - Quote
Sounds great !
So for example if you achieves +10.0 standing to an NPC corp they could move your stuff as a favor to you. Or if you've been running courier missions for ages and became a good fella of npc agent, so could ask him in your turn to move some stuff affound during DT.
+1 |

Anhenka
Infinite Point Nulli Secunda
1506
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Posted - 2015.05.02 04:20:11 -
[6] - Quote
Tiddle Jr wrote:Sounds great !
So for example if you achieves +10.0 standing to an NPC corp they could move your stuff as a favor to you. Or if you've been running courier missions for ages and became a good fella of npc agent, so could ask him in your turn to move some stuff affound during DT.
+1
I fully support this as long as it's true +10.0
None of that pansy rounded garbage. |

Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
546
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Posted - 2015.05.02 06:17:46 -
[7] - Quote
That's a great idea. I also think we should implement a service that mines out an entire belt during DT based on mining mission standings. And a service that will rf a pos during DT for the security missions
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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Rivr Luzade
Exclusion Cartel The Kadeshi
1395
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Posted - 2015.05.02 06:30:48 -
[8] - Quote
It will come. CCP already announced their rough plans for NPC convoys to ferry stuff around the player built structures to compensate for the fundamental flaw they pose.
Station Tab :: UI Improvement Collective
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James Baboli
Ferrous Infernum
595
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Posted - 2015.05.02 06:35:58 -
[9] - Quote
And so long as NPC courier service is 1: Done in space. 2: relatively slow 3: At approximately even or higher risk of loss than player contracts 4:Expensive and finally 5: requires higher than jump clone standings
it seems like this would be a reasonable way to add more lift capability for things like raw veld.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
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Karak Bol
Low-Sec Survival Ltd.
209
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Posted - 2015.05.02 06:53:19 -
[10] - Quote
This idea was thrown around on fanfest along the line of "Will basically move like on autopilot, will be T1 haulers (multiple if needed) and cost quiet a lot" so if it happens, I wont use them very much :D |
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Danika Princip
GoonWaffe Goonswarm Federation
3342
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Posted - 2015.05.02 10:17:52 -
[11] - Quote
eMerchant wrote:Greetings,
I thought it would be nice to have a NPC service where you can hire their convoys to move your items to one location or more during downtime. It sure would save a lot of time and make the game more profitable for the market side of the game.
Regards, eMerchant
What's wrong with getting players to do it for you? It's not like pushx is expensive. |

Ix Method
Brutor Tribe Minmatar Republic
443
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Posted - 2015.05.02 10:33:09 -
[12] - Quote
Didn't they pretty much announce this at Fanfest? Not during downtime though, we'll get the chance to shoot them down 
Danika Princip wrote:What's wrong with getting players to do it for you? It's not like pushx is expensive. If NPC haulers provide a hilariously slow service with a 40% chance of your contract just expiring I'm all in.
Travelling at the speed of love.
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Solecist Project
Red Federation RvB - RED Federation
22905
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Posted - 2015.05.02 11:17:12 -
[13] - Quote
Ah well, if it means clueless people are more likely to lose their crap ... ... then I'm all for it anyway.
DOES YELLING ANNOY YOU ?
LIKE MY IDEA BELOW AND I WILL REMOVE IT !!
Corpses4Drifters
CLICK THE LINK !! YOU LIKE THE IDEA !!
FOR EVEN MORE PLAYER DRIVEN CONTENT !!
|

Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
548
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Posted - 2015.05.02 11:20:08 -
[14] - Quote
I for one will take up convoy popping...
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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bunzing heet
Demon-War-Lords Circle-Of-Two
2
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Posted - 2015.05.02 12:03:07 -
[15] - Quote
I wud agree to this but not during dt There shud not be a safe way to transport stuff there must always be a possibility of getting shot down
Fly safe keep killing
And remember
I'm watching you !!!!
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Mario Putzo
1390
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Posted - 2015.05.02 15:09:30 -
[16] - Quote
I am pretty sure they announced this at fanfest for the most part, but not during downtime, and the NPC couriers can be engaged by other players.
Want it moved quick but at higher risk give it to NPCs to move Want it moved, and actually arrive, Contract to PCs to move. |

James Baboli
Ferrous Infernum
596
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Posted - 2015.05.02 16:12:00 -
[17] - Quote
Mario Putzo wrote:I am pretty sure they announced this at fanfest for the most part, but not during downtime, and the NPC couriers can be engaged by other players.
Want it moved quick but at higher risk give it to NPCs to move Want it moved, and actually arrive, Contract to PCs to move. Someone was talking about doing a version of freight hauling services with a 100% rate of ascendancy implants to justify a premium over red frog and similar.
Talking more,
Flying crazier,
And drinking more
Making battleships worth the warp
|

Solecist Project
Red Federation RvB - RED Federation
23064
|
Posted - 2015.05.02 21:20:36 -
[18] - Quote
And the best part....
NPCs aren't capsuleers, so don't get "protected" by CONCORD.
The idea is stupid and brilliant at the same time. All the sad escapists who refuse to accept reality will use NPCs ... ... and never see their crap arrive. ^_^
DOES YELLING ANNOY YOU ?
LIKE MY IDEA BELOW AND I WILL REMOVE IT !!
Corpses4Drifters
CLICK THE LINK !! YOU LIKE THE IDEA !!
FOR EVEN MORE PLAYER DRIVEN CONTENT !!
|

GankYou
Redshield Holding Company
228
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Posted - 2015.05.03 09:00:49 -
[19] - Quote
This is bad.
Would remove a whole profession, shrink the economy and genuine ISK-making activity. Instead, join the in-game channel "Haulers Channel" which is frequented by over 250 freelancers and clients at any one time. 
It is better to work and expand on the current very efficient Courier Contract system, and introduce various player-set conditions, such as 4, 6, 8-hour time delivery bonuses. 
I understand the frustration one might feel when a shipment needs to be delivered within the next 3-4 hours, and you're ready to pay hefty premium, but there is almost no guarantee it won't be there in 23 hours instead, as that is the minimum expiration duration currently. 
...And They All Crave One Thing - ISK.
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Tiddle Jr
Galvanized Inc.
159
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Posted - 2015.05.03 09:34:41 -
[20] - Quote
Why do you think a whole profession should dissapear and economy shrinks? |
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GankYou
Redshield Holding Company
232
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Posted - 2015.05.03 09:41:18 -
[21] - Quote
I am responding strictly to the conditions proposed in the original post.
These people think they will profit on the spread of commodities in differing regions to make billions, which are now spent on player interaction and hauling services instead. And they will - for a time, until the efficiency reaches such a level, where this spread disappears for most items and you have a clinically dead universe.
The NPCs do not tire, they do not negotiate, they only serve a function.
This is akin to ISBoxer clowns running the show elsewhere.
Next logical step would be to enable multi-regional order modification and interaction, along with being able to accept an item exchange Contract, or to bid on an auction anywhere from the comfort of your Jita 4-4 office.
The next greater step in this devolution would be to remove all the Ores and Reprocessing, the middlemen, you know, and get your fresh Tritanium straight out of the rocks. Perhaps, a little NPC mineral seeding at fixed prices, as well? Should we, also, reduce layers of T2, T3 production? Useless middlemen - it's merely 1 + 1 = 2, some may not want to have 1 + 0.2 * 1.5 + 0.6 + 0.1 = 2
You may be unaware, that there's a whole profession working towards the efficient distribution goods and, indeed, supporting your whole economy - it isn't only RF Freight or PushX, the "Haulers Channel" has more people than the Ships and Blueprints trade channels combined.
Even the simplest act of allowing Deadspace/Faction modules to be exchanged on the regional markets instead of previously being able to do so only on Contracts, has plunged Modules & Munitions trade channel activity from 700 to 50 people in our times, but at least players have moved their wares, actions, strategies & tactics onto the regional markets, instead of disappearing completely.
CCP can't afford to lose flesh-and-blood interaction, and player-driven economy aspects at any cost right now - http://eve-offline.net/?server=tranquility
Which they have Gracefully accepted in November 2014 Policy shift, for it was a long time in the making. More on the eternal struggle of Man vs machine here - https://forums.eveonline.com/default.aspx?g=posts&m=5699354#post5699354
Nanos Gigantum Humeris Insidentes
...And They All Crave One Thing - ISK.
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Gerhard Stringfellow
Fisherbody Trading Company
20
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Posted - 2015.05.03 12:02:28 -
[22] - Quote
Taking a function that is currently filled my players and is an integral part of the EvE Economy is an awful idea. You'd have a completely safe way to transport goods (which you shouldn't have) unless CCP also created ganking bots that would fly around during downtime as well.
Beside, there isn't exactly a shortage of people willing to move things aorund New Eden as it is. You'd be creating a problem where one doesn't exist.
Another pubbie elite PvE pay to win mining carebear
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Tabyll Altol
Tribal Liberation Force Minmatar Republic
92
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Posted - 2015.05.04 09:29:34 -
[23] - Quote
eMerchant wrote:Greetings,
I thought it would be nice to have a NPC service where you can hire their convoys to move your items to one location or more during downtime. It sure would save a lot of time and make the game more profitable for the market side of the game.
Regards, eMerchant
Seems someone want to move stuff without risk. Would be okay if the hauler it during the game with an fragile industrial with autopilot. But i don-Št think that whay you wanna.
No to safe features which kills player buisness.
-1 |

GankYou
Redshield Holding Company
239
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Posted - 2015.05.04 12:19:42 -
[24] - Quote
However, I could agree with NPC Hauling for very, very small volumes with something like 2 active jobs per pilot at any one time.
It could be very useful for new players and total casuals who don't even attempt at figuring out the contract system. Perhaps, something like an unassembled frigate + fittings = 2750 m3?
These haulers should be just as vulnerable as the current NPC Tradegoods Couriers are, which go from station to station.
I read somewhere that there was an NPC Hauling presentation during the March Fanfest - I'll try to find the source. 
...And They All Crave One Thing - ISK.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1769
|
Posted - 2015.05.04 13:07:25 -
[25] - Quote
Solecist Project wrote:And the best part....
NPCs aren't capsuleers, so don't get "protected" by CONCORD.
The idea is stupid and brilliant at the same time. All the sad escapists who refuse to accept reality will use NPCs ... ... and never see their crap arrive. ^_^
I would not get my hope too high about that. Not that I think they should be protected but just don't base your happiness on this panning out that way. |

Soldarius
Naliao Inc. Test Alliance Please Ignore
1264
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Posted - 2015.05.04 16:40:16 -
[26] - Quote
RIP Courier Contracts.
Bad idea.
http://youtu.be/YVkUvmDQ3HY
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Juan Mileghere
Incident Command Southern Star Dominion
25
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Posted - 2015.05.04 17:37:21 -
[27] - Quote
at 1B per m3 plus 1B per 1 ISK of value if it has not available as the value then 100T seems fair
Blobbing Explained
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Goatman NotMyFault
Lubrication Industries Fortis Et Certus
191
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Posted - 2015.05.04 20:52:28 -
[28] - Quote
oh please make this happen, cuz ganking npc haulers has no penalty besides a drop in standing to the owners of the haulers... so free loot to all, an improvement to the shite the haulers drop nowadays XD XD XD |
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