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Lucre
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Posted - 2003.11.07 15:14:00 -
[1]
Scenario - assume one pirate BS (say an Apoc or Mega) is lurking at gate or JIP. Assume competent PvP pirate and sensibly fitted BS for the job. Assume they shoot on sight when ship comes through gate or warps to it. Assume no mines, cans or other iffy lag inducers.
What are the odds of getting past this BS in one piece? In a cruiser? In a frigate? In an Indy? In a shuttle? Are you more or less likely to survive going to the gate or coming from it?
Experience so far suggests getting past *to* the gate in a cruiser is reasonably likely, at least if you have a MWD. I've managed it twice. Or was I just really lucky? <g> And what would the odds be like if I met these characters coming the other way?
In curiosity - and hoping not to have to find out the hard way any time soon! Lucretia
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EvilEric
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Posted - 2003.11.07 15:23:00 -
[2]
Ok in a cruiser.... should be ok with MWD fitted. Hmm The others... I dunno.
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SUNchaser
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Posted - 2003.11.07 15:35:00 -
[3]
Slipped by one JIP camper with a few drones out in my indy yesterday. I wasn't in autopilot so it took seconds longer to manually engage warp drive to safety. One shot, all shields gone, armor down to 87%. In auto pilot I may have avoided his shot landing but had there been 3/4 with max'd out drones in place I probably would have been a frozen corpse before I even loaded.
My personal experience has been that each systems varies for client load up. The system I jumped into yesterday seemed to take longer than some.
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Miso
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Posted - 2003.11.07 16:02:00 -
[4]
Seriously depends on speed. MWD cruiser shouldn't have any problems, like wise a fast frigate. I can get a kestrel to about 1200m/s so thats quick enough for alot of camping, but if they have tachs, then I'll more than likely get fried. -------------------------------------------- Dead
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Varia
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Posted - 2003.11.07 16:26:00 -
[5]
Normally I donÆt take the chance with my MK V, if I know about the blockade then IÆll wait them out, although with a 9.8k cargo hold I still get about 800-900 M/S out of her.
The only time I have come under fire from a blockade is at a Jip, where my poor baby lost all its shields and 20% of its armor in the first volley before my auto pilot warped me out of there, I was a very lucky girl indeed.
Women that strive to equal men lack ambition. |

Baldour Ngarr
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Posted - 2003.11.07 18:37:00 -
[6]
Depends how far out from the gate you arrive .. but you have 10 seconds before they can even try to lock target on you, plus their targetting time. With an MWD fitted, *nobody* is going to land a shot on you before you jump.
I've never tried it in an indy; my navigation skills are poor.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Stepping Razor
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Posted - 2003.11.07 18:43:00 -
[7]
Edited by: Stepping Razor on 07/11/2003 18:48:41
Quote: Scenario - assume one pirate BS (say an Apoc or Mega) is lurking at gate or JIP. Assume competent PvP pirate and sensibly fitted BS for the job. Assume they shoot on sight when ship comes through gate or warps to it. Assume no mines, cans or other iffy lag inducers.
I'm confused. A competent PvP pirate soloing in an Apoc or Mega? Seems unlikely. Try a Scorp or a Raven. And they'll hit you with scrablers and webs **if** they can get you targetted before your autopilot warps you out of the JIP(hard to do).
At a GATE, solo, only a *stupid* pirate would be solo in a Megathron or Apoc. Mention their location in local and any 2 Blackbirds will come kill them. Again, if it's a real campers ship like a Scorp or Raven, you are dead if they get you targetted. Some pirate corps deal with gate runners by using 2 or even 3 webs. Your MWD won't help then...
Razor
Originally by: Bonaventure Phaidon CCP is the best at at least three things: 1. Really, really fun gameplay 2. Good forum presence 3. Inventing new and exciting ways to bring about in-game catacly
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ZzeusS
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Posted - 2003.11.07 18:50:00 -
[8]
Quote: Depends how far out from the gate you arrive .. but you have 10 seconds before they can even try to lock target on you, plus their targetting time. With an MWD fitted, *nobody* is going to land a shot on you before you jump.
I've never tried it in an indy; my navigation skills are poor.
What happens if they have mines layed? 50 percent shield hit is a pretty big hit to take.
I am counting every second until I train up enough to get a MWD or 2. Or can you put more than one on a ship?
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Phoenus
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Posted - 2003.11.07 19:03:00 -
[9]
You can fit as many as your cap can take
I can run my blackbird with 4 mwd's for 1 activation stint (not sure how long they last), but that can get me a hell of a long way from anybody ;)
Phoenus Enlightened Incorporated |

eXaro
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Posted - 2003.11.07 19:25:00 -
[10]
i get shuttles frigs and pods with 1 shot.
[i]Innocent child how you thought you knew me understood my ways my dark needs the hunt is not the thrill Im after I want the kill the conquest to |

Lucre
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Posted - 2003.11.08 01:05:00 -
[11]
Quote: I'm confused. A competent PvP pirate soloing in an Apoc or Mega? Seems unlikely.
At a GATE, solo, only a *stupid* pirate would be solo in a Megathron or Apoc.
<shrug> I won't name names but both had sizeable negative sec standings and sizeable bounties! So competent or not had presumably done a lot of PvP. And from the kill/pod statistics in the couple of hours after my passage, it wasn't just a passing encounter. Yet at the time they were alone at the gate, one in an Apoc, one in a Mega...
Perhaps they were the first arrival of a group and just took pot shots on general principle. Lack of principle. Whatever... <g>
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Zezman
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Posted - 2003.11.08 01:26:00 -
[12]
That's what rail lines are for.
(»)(») À\Oo/ À=\/= This is Rat. It is a vermin. It has eaten all of Bunny's lettuce. |

Archemedes
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Posted - 2003.11.08 03:36:00 -
[13]
I had a ship open up on me at a gate once and ding up my shields, but I was jumping out before I even saw what he was in. (It was SOME sort of battleship since a 'graze' took out half my shields) I was in a Vigil and going well over 1km/sec so the jump was no real problem. 
Without an MWD or a very fast frigate, I'd say warp out the second you see a pirate. If they get a lock you're toast. As for jump-in point campers... well, if they do it 'right' (ie, lag you with mines and drones, use several battleships) you appear in a pod. Really doesn't matter WHAT you were flying... you appear in a pod or a cloning chamber. If it's just ONE ship though, a tough cruiser or indy might live long enough to jump on autopilot. I personally wouldn't want to test it in an indy though...
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Dagny
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Posted - 2003.11.08 03:48:00 -
[14]
How about using one of them spiffy Warp Stabilizers?
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Skillz
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Posted - 2003.11.08 03:51:00 -
[15]
Edited by: Skillz on 08/11/2003 03:55:34
Your chances are very good to run a blockade if it means you're loading normally. Infact, you got to be very uncool or very drunk not to get away before the 10 sec. of invunerabilty runs out.
If you come in a shuttle, frig or industrial any competent 'inflation control inspector (tm)' squad would have no choice but to pulsebomb you and propably destroy your pod. Meaning that no ransom can be demanded.
That you can credit the 'carebear pest' for that 'fix'
Keep on flaming, lamers.
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Jash Illian
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Posted - 2003.11.08 04:06:00 -
[16]
Edited by: Jash Illian on 08/11/2003 04:06:51 Mammoth kitted for speed, not cargo, can easily cross 1.5km/s on burners. If you haven't let the autopilot do the warping for you and change you warp exit vector, chances are pretty good you'll pass the jump threshold either before a gate camper can lock to fire. Or taking a couple glancing hits from them.
With 287hp shields and 840hp worth of armor, it'll survive glancing hits just fine. The 3k cargo will suck but it's better than a Vigil's cargo hold. And depending on the cargo, you don't always need 9.8k of cargo space 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |
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