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Leitari
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Posted - 2003.11.07 18:35:00 -
[1]
Now that we see that CCP is doing everything they can to keep empire space safe, but what about the pirate regions? Guristas space, Serpentis space etc. Are these corporations just going to sit on their arses until the Mega alliances mine their space clean? (which some have already done) These pirate corporations are rich and wealthy, should they not be able to put sentry guns at the gates to stop those that are killing them in belts and at gates? Well of course not, the carebears would whine too much. It would be very interesting to see Guristas, serpentis and all the other pirate owned space totally controlled by these npc's just like concord is doing. Guristas mounting up fleets to counter the invading forces, responding anywhere inside the systems as it where their 1.0 space. These people that claim their space walse over their home systems like it was their god given rights and yet no response from the pirates, only sitting in belts and at gates. Reading the stories about these corporations you can see that they are really wealthy and should be able to mount up some sort of defence against any aggression. Lets hope in the future when CCP makes empire space totally secure for the little cutie pies to mine in that the NPC pirate corporations will mount up some sort a cavalry to push those invaders out of their space.
Here, Only the silent survive.
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j0sephine
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Posted - 2003.11.07 18:38:00 -
[2]
"Reading the stories about these corporations you can see that they are really wealthy and should be able to mount up some sort of defence against any aggression."
... Am still waiting for Fatal and the Rabbit to kidnap the KIA leaders and demand hefty ransom from NVA.... :/
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Leitari
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Posted - 2003.11.07 21:14:00 -
[3]
well, people seem not to care about this because of the great wealth that these superpower hold(the alliances) They need to be checked and stopped in their seek for power that will eventually spread to empire space. The NVA, SA, FA and all the other puppets of capitalism will finally have their war against them when the NPC corporations will strike back. I wonder what will happen when the upcoming changes occur on tranqulity and pirates will not be able to enter empire space. Are CCP going to change the NPC pirate corporations as well? Only time will tell. But I hope to see the large alliances to face more problems than just roving bands of pirates.
Here, Only the silent survive.
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Joshua Calvert
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Posted - 2003.11.07 21:16:00 -
[4]
Quote: should they not be able to put sentry guns at the gates to stop those that are killing them in belts and at gates?
Ironic coming from SPVD 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.11.07 21:18:00 -
[5]
Quote: Now that we see that CCP is doing everything they can to keep empire space safe, but what about the pirate regions? Guristas space, Serpentis space etc. Are these corporations just going to sit on their arses until the Mega alliances mine their space clean? (which some have already done) These pirate corporations are rich and wealthy, should they not be able to put sentry guns at the gates to stop those that are killing them in belts and at gates? Well of course not, the carebears would whine too much. It would be very interesting to see Guristas, serpentis and all the other pirate owned space totally controlled by these npc's just like concord is doing. Guristas mounting up fleets to counter the invading forces, responding anywhere inside the systems as it where their 1.0 space. These people that claim their space walse over their home systems like it was their god given rights and yet no response from the pirates, only sitting in belts and at gates. Reading the stories about these corporations you can see that they are really wealthy and should be able to mount up some sort of defence against any aggression. Lets hope in the future when CCP makes empire space totally secure for the little cutie pies to mine in that the NPC pirate corporations will mount up some sort a cavalry to push those invaders out of their space.
I can't see the point of making gurista's attack any of the alliance members in "waves upon waves of pirates" since, in reality, the NPC corporations have infinite resources and, despit the power of Stain, Fountain, Curse etc, we could never win against such unrealistic NPC logistics.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Leitari
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Posted - 2003.11.08 07:01:00 -
[6]
you cant see the point guristas attacking? the whats the point of concord attacking wave upon wave? If you have a negative standing against Guristas you should have a hard time beeing in their space should you not?
Here, Only the silent survive.
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Dirus
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Posted - 2003.11.08 07:16:00 -
[7]
Edited by: Dirus on 08/11/2003 07:17:33 the whole faction system is going to be totally redone in the next patch (you can see some of it in action on chaos server).
I think CCP are holding off on pirate factions have navies, until they can get player owned stations into the game, since otherwize most players wont be able to use 0.0 stations, as 90% of them are owned by pirate factions. ********** Everyone deserves to die. You go first.
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Sally
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Posted - 2003.11.08 07:20:00 -
[8]
Leitari, this system is not working as intended currently.
Once upon a time a developer had the vision of a faction rating system similar to what you are describing.
If it would be the player pirates "exploiting" a system which is not working as intended, we would have a big whinage fest on the forums, followed by a few warnings/bans. Note, that I am using CCP's definition of exploits here. If a game mechanic isn't implemented and it is violating the bigger picture and a player is participating in the violation of the bigger picture, it is an exploit. Some of the people do not even get any negative faction rating hits.
But since the mega alliances are mining the ore including Megacyte/Zydrine without any opposition, making billions of ISK selling it in 1.0 starter systems for exaggerated prices, ruining the manufacturing economy for start-ups and since this is the majority of the playerbase, everything seems to be okay.
My hope is, that when CCP implements the faction rating in full, no one of the NPC killers will get a reset and they all burn in TL3 sentry gun fire coming back to the stations like it happened to some player pirates after radical security changes. -- Stories: #1 --
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Zinke
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Posted - 2003.11.08 08:32:00 -
[9]
Why just not close game for everyone.
BTW i have postive side of neutral standing with my host NPC pirates (0.07).
Its really sad that some poeple still didn't figure out how faction works and how to keep their positive (i thought there were guy in space inviders who did know how but i guess others can not be bothered).
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Deadflip2
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Posted - 2003.11.08 09:04:00 -
[10]
in reallife pirates ("terrorists") are small groups that have to do with the little they have, the ships flown by the ncps are just drones, so there must be some hq flying them. the actual ncp faction (guys in the hq) do not have the manpower to controll the regions --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

FileCop AI
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Posted - 2003.11.08 11:39:00 -
[11]
Nice, so now it's impossible to kill npc pirates - even gate pirates. NICE! Very good job leitari, well thought through.
FileCop AI of MASS Co-CEO |

Femme Fatal
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Posted - 2003.11.08 11:48:00 -
[12]
Edited by: Femme Fatal on 08/11/2003 11:49:07
Quote:
... Am still waiting for Fatal and the Rabbit to kidnap the KIA leaders and demand hefty ransom from NVA.... :/
Fatal is lying drunk in my living room, and Rabbit broke his leg playing soccer with my ammunition boxes... so this might take a while..
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Psy Corp
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Posted - 2003.11.08 11:56:00 -
[13]
actually i have to say that when faction standings gets to be as they should anyone with neg sec shouldent beable to dock even if its guristas pirates area.. plain simple if you have neg sec you shouldent.. we have our area that we none pirates can go around as we wish.. and the player pirates should have theres to. but as it is i dont want that in until i can build mobile refineris and mobile hangers and those stuff, cause then i cant care less 
I Have The Power Of The Mighty Lo.0lipop..
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Zinke
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Posted - 2003.11.08 15:14:00 -
[14]
I think it is one of the most stupid idea in a long time.
Let me remind you of criminal connection skill available in character creation. It is skill that gives + standing with npc pirate factions.
It does not function as CCP claimed they don't want people to mine free of worry from npc pirates.
And now it seems that you can not even kill those same npc pirates to defend yourself or your corpmates while mining.
I am sure that this and solution to BS mining will surely solve mega and zydrine shortage problems.
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Hakera
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Posted - 2003.11.08 16:21:00 -
[15]
The freelancer standings system was very simple but worked ok, you knew who were enemies were and they attacked you on site, stations would fire at you and not allow you to dock etc,even the convos in the bar were interesting 
While I dont think such a system could work here because it is too late. (as in all those alliance folks would probably leave!) The only way to get the whole system working is when player stations come in so the alliances have somewhere else to park their ships.
I have to be honest,I think the design of the galaxy is wrong - it is too easy for alliances to claim and restrict access to whole regions of space. Then for pirates to occupy the no-mans land inbetween. People wonder why whole corps prefer to remain in the empire, it is becasue there is nothing for them in 0.0 but trouble and blocked gates to any region that they might want to go to.
Forcing corps out into lower sec space will not solve anything but hurt those corps, in essence the problem remains that it is stil not worth going to 0.0, you will stil have every fringe region closed off, and pirates in the choke-points.
There is no simple answer to how to balance this, ultimatly the game mechanics and galaxy design need changing to make sure that 0.0 space can remain free or neutral and unclaimed, that anyone travelling in 0.0 has a fair chance of getting away from pirates, and that alliance may claim ownership of regions but will have to pay a large registration fee and mining permits from the faction who own the space.
The empire space should be used by pirates fairly to operate in on hit&run raids but not to camp for long before they are hunting by concord, who like in real life will pursue them through gates.
Dumbledore - Eve-I.com |
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