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Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.06 22:22:00 -
[1]
OK, thing is that missions take forever currently (lv3 and 4), killing stuff takes time and i have no problem with it.
But after everything is dead and theres bazillion jetcans floating around. And looting those take forever in battlecruiser and battleship.
OK, my suggestion is: Implement tractor beam system as a rig.
It could simply function so that when you have it installed, your ship hull becomes magnetic and automatically pulls jetcans towards your ship from 30km range. (no new active slots, no hassle)
After this, one big annoyance is gone from missions.
If this is not right forum for this, mods feel free to throw this to ideas and features discussion :)
Discuss, flame me, whatever  --- Get rid of those *bleep*ing secure containers. *bleep*! |

Areconus
Caldari Cereal Killerz Chimaera Pact
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Posted - 2006.11.06 22:26:00 -
[2]
Edited by: Areconus on 06/11/2006 22:26:43
Originally by: Ruato OK, thing is that missions take forever currently (lv3 and 4), killing stuff takes time and i have no problem with it.
But after everything is dead and theres bazillion jetcans floating around. And looting those take forever in battlecruiser and battleship.
OK, my suggestion is: Implement tractor beam system as a rig.
It could simply function so that when you have it installed, your ship hull becomes magnetic and automatically pulls jetcans towards your ship from 30km range. (no new active slots, no hassle)
After this, one big annoyance is gone from missions.
If this is not right forum for this, mods feel free to throw this to ideas and features discussion :)
Discuss, flame me, whatever 
You know, i think i actually like that concept. Maybe not so much as to say all you would have to do is sit there while cans float towards you, but definetly a system for making collecting loot much easier. There is no reason in my opinion why CCP has to make looting hard for players. There is just no point in it at all. Sitting in a raven for a long time just to travel within tractor range is no fun at all. If not this solution, maybe the larger sized tractor beams
Gloria Stitz-
"Try not to bring reality in to these forums Otherwise we might take the game seriously" |

Skybar
Minmatar Deviance Inc SMASH Alliance
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Posted - 2006.11.06 22:31:00 -
[3]
Basicly if you make Looting faster, as it currently takes some time, it could be compared with improving the miner lasers cycle. You will get more isk/hour, and this would be a negative effect to the games market (inflation). Perhaps not a very big hit, I'm not sure.
The idea do have a valid thought behind it, but I do not see that this would be good in the long run.
"Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy" |

Illistar DeathWing
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Posted - 2006.11.06 22:42:00 -
[4]
How about this:
Deturition Beam Cannon: Shoots a magneticly positive beam 10 km infront of the ship, pulling all light mobile objects to that point in space. 800 capacitor cost, 30 second duration.
This would make it so that you can't use it in combat or on light ships like frigs (because of the capacitor need)
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Skybar
Minmatar Deviance Inc SMASH Alliance
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Posted - 2006.11.06 22:44:00 -
[5]
Originally by: Illistar DeathWing How about this:
Deturition Beam Cannon: Shoots a magneticly positive beam 10 km infront of the ship, pulling all light mobile objects to that point in space. 800 capacitor cost, 30 second duration.
This would make it so that you can't use it in combat or on light ships like frigs (because of the capacitor need)
Perhaps, but then we already have the Tractor beam to take up a highslot, as that Cannon do sounds like something that should fit in the High's, and not in the rig as the topic is about?
"Dauntless fleet commander, or the most nefarious pirate ever to terrorize the galaxy" |

Dannek
Llama F5 and Associates
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Posted - 2006.11.06 22:53:00 -
[6]
Edited by: Dannek on 06/11/2006 22:53:56 How about something to just expand the distance you have to be next to a can in order to open it? The problem with 1.5 klicks is that half the time you fly into the can when you're trying to get the loot out.
It'd decrease the amount of time it takes to loot, but not by too much, it'd mostly just make looting a bit less of a hassle.
edit: I think 5 klicks would be sufficient. -------------------------------------------------------- Working towards my own personal Dreadnought, one ISK at a time. |

Illistar DeathWing
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Posted - 2006.11.06 22:59:00 -
[7]
Edited by: Illistar DeathWing on 06/11/2006 23:00:26 Edited by: Illistar DeathWing on 06/11/2006 23:00:01
Originally by: Skybar
Originally by: Illistar DeathWing How about this:
Deturition Beam Cannon: Shoots a magneticly positive beam 10 km infront of the ship, pulling all light mobile objects to that point in space. 800 capacitor cost, 30 second duration.
This would make it so that you can't use it in combat or on light ships like frigs (because of the capacitor need)
No it could be a rig, as it doesent need tracking targetting or anything like that, it just shoots the beam infront of the ship.
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Sexorella hotz
Beasts of Burden Veritas Immortalis
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Posted - 2006.11.06 23:00:00 -
[8]
Edited by: Sexorella hotz on 06/11/2006 23:01:09 Maybe they should make everything in the game easier!!! Because we want it that way and it will improve the game oh so much. I mean, man, I wish I could insta travel, hell, I wish I could instakill all NPCs, CCP can I have a weapon that instakills NPCs!!!! The game will be soooo much fun then...All ISK making is time based, if the cans aren't worth your time then don't pick them up, if they are worth your time then there's no problem. But just making the game easier is not a solution because the reason the game is fun is that there is effort involved, and not everything is just a click of a button.
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Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.06 23:21:00 -
[9]
Originally by: Sexorella hotz Edited by: Sexorella hotz on 06/11/2006 23:01:09 Maybe they should make everything in the game easier!!! Because we want it that way and it will improve the game oh so much. I mean, man, I wish I could insta travel, hell, I wish I could instakill all NPCs, CCP can I have a weapon that instakills NPCs!!!! The game will be soooo much fun then...All ISK making is time based, if the cans aren't worth your time then don't pick them up, if they are worth your time then there's no problem. But just making the game easier is not a solution because the reason the game is fun is that there is effort involved, and not everything is just a click of a button.
Thanks for the useless rant.
Only thing i have to say to that is: theres big difference on making game easier and making it less annoying. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Sexorella hotz
Beasts of Burden Veritas Immortalis
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Posted - 2006.11.06 23:27:00 -
[10]
Ok, dropping the rant, mining takes time no? Why does it take time? Because it makes money. The same with looting, money=time. Mission runners already make money running the mission, if they wish to profit off the loot that should also be a time investment. I said it nicer, happy now? Yes, looting is annoying, but so is mining, but it makes money, should we just randomly double the yield of mining lasers and half their cycle times? I've run missions and I agree cans are a pain in the ass, but they are profitable, you pick up an arby cruise or a prototype BS class gun and you made 10M, well worth the time, and perhaps sometimes you aren't soo lucky and you find nothing of value(hence risk in the time investment). That is why cans aren't ever going to just magically fly to your ship, and why I think its silly that it should be suggested.
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Brolly
Caldari The Department of Justice
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Posted - 2006.11.06 23:36:00 -
[11]
Pffft, think bigger 
/me wants magnetised hull 
Imagine that, it would kill your shields but attract all wreckages or cans towards you.
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.06 23:36:00 -
[12]
Originally by: Sexorella hotz Edited by: Sexorella hotz on 06/11/2006 23:31:28 Ok, dropping the rant, mining takes time no? Why does it take time? Because it makes money. The same with looting, money=time. Mission runners already make money running the mission, if they wish to profit off the loot that should also be a time investment. I said it nicer, happy now? Yes, looting is annoying, but so is mining, but it makes money, should we just randomly double the yield of mining lasers and half their cycle times? I've run missions and I agree cans are a pain in the ass, but they are profitable, you pick up an arby cruise or a prototype BS class gun and you made 10M, well worth the time, and perhaps sometimes you aren't soo lucky and you find nothing of value(hence risk in the time investment). That is why cans aren't ever going to just magically fly to your ship, and why I think its silly that it should be suggested.
My apologies for ranting but I get annoyed when people just ask for things on the premise that they want it and that's a good enough reason for it to be in game. ISK is easy enough to make in EVE, they don't really need to make it any easier.
Actually they can already be made to 'magically fly' (tractor beam).
Only problem with that game mechanic is that with difficult lv4 missions, you usually cant fit tractor beam on your ship.
Theres also another way to make looting less annoying and thats using fast frigates as looters. (kill stuff -> warp to agent base -> switch ship -> warp back and loot).
But the fact is that why should players bend the game rules (loot with another ship because battleships are so **** slow) instead of devs fixing the issue. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.11.07 00:26:00 -
[13]
Originally by: Ruato It could simply function so that when you have it installed, your ship hull becomes magnetic and automatically pulls jetcans towards your ship from 30km range. (no new active slots, no hassle)
This is a great idea. Particularly if it also radically increases the chance of getting hit by projectile weapons. /evil laugh...  * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Secretary
Bargain consumables
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Posted - 2006.11.07 00:40:00 -
[14]
/me aligns to warp out but bounces off the can that's magnetically bouncing off my hull.
/me tries again but once more bounces out of alignment. /me loses battleship and all rigs.
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Pattern Clarc
The Priory
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Posted - 2006.11.07 00:54:00 -
[15]
seeming as loot comes from wrecks in cali, this point is increadibly outdated Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.07 01:30:00 -
[16]
Originally by: Pattern Clarc seeming as loot comes from wrecks in cali, this point is increadibly outdated
Why?
Same stuff, different geometry.
After reading some replies here, and thinking this bit further. Its obvious that this rig would have to be active (when activated, pulls cans/wrecks towards the ship). Otherwise you would have to loot everything or endlessly bounce against lootcans/wrecks ) Especially after Kali, you would also have to salvage the wrecks to get rid of them.
--- Get rid of those *bleep*ing secure containers. *bleep*! |

Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
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Posted - 2006.11.07 02:37:00 -
[17]
Just get an alt in an exequror with 4 tractor beams. Takes a week of training and gives the same effect as you would like. Depending on mission difficulty I bring such an alt with me and I usually have finished looting by the time all the rats are dead. The rig you propose sounds more like a Minmatar armor and hull repair system than anything else . ----------------------------------------------- http://www.uozone.net/files/cic/val4_eve.jpg Signature filesize exceeds max limit of 24000 bytes. Mail us if you have questions -Eldo |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.07 02:43:00 -
[18]
Originally by: Valator Uel Just get an alt in an exequror with 4 tractor beams.
No thanks. --- Get rid of those *bleep*ing secure containers. *bleep*! |

Naal Morno
ECP Rogues Dusk and Dawn
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Posted - 2006.11.07 02:50:00 -
[19]
Originally by: Skybar ... (inflation)...
Yes, this would definitely accelerate the inflation. Thanks for pointing it out! _________________________________________
Once I thought T2 BPO Lottery is a problem... Then I've become a part of problem and I relized that previously I was just plain jealous. |

Riley Craven
Caldari Black Eclipse Corp Band of Brothers
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Posted - 2006.11.07 05:50:00 -
[20]
Originally by: Naal Morno
Originally by: Skybar ... (inflation)...
Yes, this would definitely accelerate the inflation. Thanks for pointing it out!
No, actually it wouldnt. It would do the oppisite... inflation is paying more for less. What this would cause is deflation i.e. paying less for more.
This is because by his example it would create more goods on the market faster.
The only problem is that his origanl comment was wrong, as this would have no effect on gameplay what so ever. That is such a small change that it would effect that trillions of isk already in ciruculation. Nice try tho.
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Nate D
Priory of Saints
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Posted - 2006.11.07 06:53:00 -
[21]
I like the idea... however it just sounds too easy... maybe a more interesting solution... or maybe it's fine the way it is...
-NateÖ --- Still waiting for CCP to hire me...! They don't have a Dev named Nate yet... Their hire button must have lagged out... Don't worry... SoonÖ |

Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2006.11.07 06:54:00 -
[22]
I like the idea of an area effect tractor beam, but i wouldn't make it a rig. keep it a module.
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Teufel Hund
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Posted - 2006.11.07 07:50:00 -
[23]
I would be happy with TII Tractor Beams. Maybe double the range and speed at which they can pull cans, but uses alot of cap.
Would be nice to be able to invent them. Not sure if its possible as TII TB's dont exist as far as I know.
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Bambi
Gallente
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Posted - 2006.11.07 08:00:00 -
[24]
Edited by: Bambi on 07/11/2006 08:04:32 Edited by: Bambi on 07/11/2006 08:04:19 Medium and Large Tractor beams BP's are already in-game but not released. They have ranges up to 75km if I recall correctly. But saying this so is the Garlic 4 BPO that produces the Buffy The Vampire Slayer Nosferatu, I kid you not it exists!! Look thru the db dumps....
There is a website kicking around with ingame links to all these interesting oddities. Cant remember it off hand.
Knowledge is knowing a tomato is a fruit; Wisdom is not putting it in a fruit salad.
EVE-Log
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Faricar
Caldari Infinite Innovations Astral Wolves
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Posted - 2006.11.07 08:20:00 -
[25]
Originally by: Riley Craven
Originally by: Naal Morno
Originally by: Skybar ... (inflation)...
Yes, this would definitely accelerate the inflation. Thanks for pointing it out!
No, actually it wouldnt. It would do the oppisite... inflation is paying more for less. What this would cause is deflation i.e. paying less for more.
This is because by his example it would create more goods on the market faster.
The only problem is that his origanl comment was wrong, as this would have no effect on gameplay what so ever. That is such a small change that it would effect that trillions of isk already in ciruculation. Nice try tho.
Inflation is where money is worth less hense the money "inflating" (things cost more money)
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FosterK
Caldari Havoc Inc
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Posted - 2006.11.07 08:20:00 -
[26]
Originally by: Ruato your ship hull becomes magnetic
Surely that would attract missiles/ammo too? So a good negative impact of this would be a mahoosively bigger sig radius. 
A carebear's ideal vision of EVE... |

Ruato
Gallente Gurgleblaster Industries
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Posted - 2006.11.07 10:18:00 -
[27]
Originally by: Teufel Hund I would be happy with TII Tractor Beams. Maybe double the range and speed at which they can pull cans, but uses alot of cap.
Would be nice to be able to invent them. Not sure if its possible as TII TB's dont exist as far as I know.
Why should tractor beams use lot of cap?
Theres no balance issues associated with using tractor beams. Looting usually happens when mobs are dead and you sacrifice one high slot for each tractor beam you equip (so less damage for you if you want easier looting). --- Get rid of those *bleep*ing secure containers. *bleep*! |

Vyktor Abyss
The Abyss Corporation
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Posted - 2006.11.07 11:45:00 -
[28]
Yay for magnetic hull rigs!
Reintroduce mines too and poof! 
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Trak Cranker
Feral Tendency Ratel Alliance
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Posted - 2006.11.07 12:09:00 -
[29]
Originally by: Faricar
Inflation is where money is worth less hense the money "inflating" (things cost more money)
And that would not be the case here. More goods and same isk = cheaper goods = deflation. Give or take a few disclaimers.
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