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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2006.11.10 19:13:00 -
[1]
when carriers came out there was thered about the fact that if you where to build a carrier in a pos in the captial asseble array there was some sort of saving to be had that would get the construction price down to 600 mil ish.
I have not seean or heard this mentioned since I was woudnering was this wish fullthinking roumer or just plain rubish, does any one know? Has any one tried building carriers in pos's? ----------------------------------------------
Gone but not forgotten
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ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.11 14:31:00 -
[2]
I think you can build carriers in large ship assembly arrays, but I can't confirm this myself. Also, I think there's some sort of bug where it gets stuck and you need a GM to come along and help you.
The saving you make is in building time only. You won't get any material reduction. --------------------------------------------------------------------
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Sunshine Sally
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Posted - 2006.11.11 14:43:00 -
[3]
If you intend to build the capital components at the POS as well then it'll actually cost you more to build, as for some inexplicable reason the Component Construction Array has a 1.1 multiplier on material requirements. Make sure you do the math on whether the 25% time reduction actually makes you any profit. For example, when I looked at building Obelisk's at a POS, the increased mineral requirements meant that despite being able to make 4 Obes in a month instead of 3, the extra profit didn't cover the 10% more minerals required.
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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2006.11.11 18:28:00 -
[4]
hum, i am going to say that the 600 mil price tag was probley only on the test server then becuase i have not seen or heard any more of cheap captial production in pos's. ----------------------------------------------
Gone but not forgotten
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Chadawahee
Amarr Debiloff's Vanguard Combined Planetary Union
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Posted - 2006.11.12 17:57:00 -
[5]
Originally by: Hohenheim OfLight when carriers came out there was thered about the fact that if you where to build a carrier in a pos in the captial asseble array there was some sort of saving to be had that would get the construction price down to 600 mil ish.
I have not seean or heard this mentioned since I was woudnering was this wish fullthinking roumer or just plain rubish, does any one know? Has any one tried building carriers in pos's?
you dont realy need a cap ship assembly array for the small carriers, a large assembly array works too. what i know of these is it just saves time, 75% of the normal build time. And yeah, you need a gm to move it to the ship maint array. you cant assemble it in the ship array because an assembled carrier is roughly 12 mil m3 and the max for a large ship assembly array to hold is 5 mil atm. you also cant move it when its packaged, this would solve the problem too. i already bugreported this issue it,dev's should be aware of it.
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Hohenheim OfLight
Pegasus Mining and Securities R0ADKILL
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Posted - 2006.11.14 09:00:00 -
[6]
Yep I know that but a mate was talking about building a mothership, and it reminded me of when they came out and that there was all this talk of beeing able to build a carrier in a pos for 600 mil isk, if you built it in the capital ship arrary, I just woundered if any one had actual manged to do it? ----------------------------------------------
Gone but not forgotten
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Cker Heel
ISS Logistics Interstellar Starbase Syndicate
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Posted - 2006.11.14 20:42:00 -
[7]
There was a brief period where some assembly arrays had a material bonus. But I believe it was the Blood patch that converted all material bonuses to time bonuses. There are no arrays now with material bonuses.
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Say'dur
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Posted - 2006.11.17 13:22:00 -
[8]
Edited by: Say''dur on 17/11/2006 13:22:52
Originally by: Chadawahee
Originally by: Hohenheim OfLight when carriers came out there was thered about the fact that if you where to build a carrier in a pos in the captial asseble array there was some sort of saving to be had that would get the construction price down to 600 mil ish.
I have not seean or heard this mentioned since I was woudnering was this wish fullthinking roumer or just plain rubish, does any one know? Has any one tried building carriers in pos's?
you dont realy need a cap ship assembly array for the small carriers, a large assembly array works too. what i know of these is it just saves time, 75% of the normal build time. And yeah, you need a gm to move it to the ship maint array. you cant assemble it in the ship array because an assembled carrier is roughly 12 mil m3 and the max for a large ship assembly array to hold is 5 mil atm. you also cant move it when its packaged, this would solve the problem too. i already bugreported this issue it,dev's should be aware of it.
i dont get it...
if you have the following setup: large ship assembly array ship maintenance array
than i see no problem at all because: the assembly array build for example a carrier (1 kk packaged), no prob cos assembly array has a cap of 5 kk -> building finished --> you drag&drop it to the ship maintenance array, which should be located 1.5 km away of the assembly array-> within the maintenance array you should be able to "make active" - now the ship has around 12 kk, which shouldnt be a probl, coz the ship maintenance array has a 20 kk capacity.
although i didnt try it, but i am up to do so.
you know of the fact for sure that a gm has to do the "drag&drop" thing from the assembly array to the maintenace array for ya ?
any kind of bringing some light into this is very appreciated ;-)
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Chadawahee
Amarr Debiloff Combined Planetary Union
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Posted - 2007.02.23 12:07:00 -
[9]
Originally by: Say'dur Edited by: Say''dur on 17/11/2006 13:22:52
Originally by: Chadawahee
Originally by: Hohenheim OfLight when carriers came out there was thered about the fact that if you where to build a carrier in a pos in the captial asseble array there was some sort of saving to be had that would get the construction price down to 600 mil ish.
I have not seean or heard this mentioned since I was woudnering was this wish fullthinking roumer or just plain rubish, does any one know? Has any one tried building carriers in pos's?
you dont realy need a cap ship assembly array for the small carriers, a large assembly array works too. what i know of these is it just saves time, 75% of the normal build time. And yeah, you need a gm to move it to the ship maint array. you cant assemble it in the ship array because an assembled carrier is roughly 12 mil m3 and the max for a large ship assembly array to hold is 5 mil atm. you also cant move it when its packaged, this would solve the problem too. i already bugreported this issue it,dev's should be aware of it.
i dont get it...
if you have the following setup: large ship assembly array ship maintenance array
than i see no problem at all because: the assembly array build for example a carrier (1 kk packaged), no prob cos assembly array has a cap of 5 kk -> building finished --> you drag&drop it to the ship maintenance array, which should be located 1.5 km away of the assembly array-> within the maintenance array you should be able to "make active" - now the ship has around 12 kk, which shouldnt be a probl, coz the ship maintenance array has a 20 kk capacity.
although i didnt try it, but i am up to do so.
you know of the fact for sure that a gm has to do the "drag&drop" thing from the assembly array to the maintenace array for ya ?
any kind of bringing some light into this is very appreciated ;-)
you cant drag unassambled ships to the ship array, thats the issue. it might have been resolved now cause this topic is rather old. anyone that can confirm ?
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Shino Tu
Caldari Kaaii-Net Research Labs
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Posted - 2007.02.23 17:40:00 -
[10]
I can confirm
There is now enough space in the hanger/LSAA to complete capitols w/o GM intervention.
a patch or two ago it was fixed....
"Unhappy people expect the world to adapt to them and happy people adapt to the world." |

Raynaar
Amarr Intergalactic Mining And Trade Corp.
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Posted - 2007.02.24 01:31:00 -
[11]
Originally by: Shino Tu
I can confirm
There is now enough space in the hanger/LSAA to complete capitols w/o GM intervention.
a patch or two ago it was fixed....
Way longer ago than just a patch or 2. This was possible July 2006.
-Ray
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Henry Fredyericus
Gallente H.F. Enterprises
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Posted - 2007.02.25 19:01:00 -
[12]
Originally by: Shino Tu
I can confirm
There is now enough space in the hanger/LSAA to complete capitols w/o GM intervention.
a patch or two ago it was fixed....
One question I have is about the chartered high-sec POS facilities. As are you able to build carriers in a large ship assembly array, anchored into a 0.6 sec POS ? Are you able to anchor LSAA into a 0.6 sec POS for first place ? Only when the tide goes out, you see who's been swimming naked... - Mr. Buffet |

Selak Zorander
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Posted - 2007.02.25 21:14:00 -
[13]
Edited by: Selak Zorander on 25/02/2007 21:10:13
Originally by: Henry Fredyericus
One question I have is about the chartered high-sec POS facilities. As are you able to build carriers in a large ship assembly array, anchored into a 0.6 sec POS ? Are you able to anchor LSAA into a 0.6 sec POS for first place ?
no longer possible, a few patches ago they changed it so that you can not anchor a large ship assembly array in 0.5 or higher space. Not sure if they did anything to the Large ship assembly arrays that were anchored prior to this change though.
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Akela
Caldari Interstellar Developments Corp
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Posted - 2007.02.26 00:38:00 -
[14]
Originally by: Selak Zorander Edited by: Selak Zorander on 25/02/2007 21:10:13
Originally by: Henry Fredyericus
One question I have is about the chartered high-sec POS facilities. As are you able to build carriers in a large ship assembly array, anchored into a 0.6 sec POS ? Are you able to anchor LSAA into a 0.6 sec POS for first place ?
no longer possible, a few patches ago they changed it so that you can not anchor a large ship assembly array in 0.5 or higher space. Not sure if they did anything to the Large ship assembly arrays that were anchored prior to this change though.
Rumor has it, that the existing pos's with the LSAA's already anchored, were "grandfathered in" so that they remained and are able to produce cap ships (dreads/carriers), but no new arrays can be anchored.
"All who wander are not lost.." |
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