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Sexy Cakes
Have A Seat
938
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Posted - 2015.05.18 13:40:29 -
[31] - Quote
You say the efficiency is killing casual players.
None of the casual players I know need so much ISK to justify running the setups you talk about. I farm sites in nullsec all day everyday but I'm saving up for a titan.
Not today spaghetti.
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Lady Tatanka
Center for Advanced Studies Gallente Federation
4
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Posted - 2015.05.18 14:03:31 -
[32] - Quote
Anthar Thebess wrote:It is not about efficiency , but about how this efficiency killing casual players. As for smartbombing , you don't need -0.9 system , you can do it also on forsaken hubs. You don't include in your payout faction rats and escalations.
You don't need to include them in your calculations, as the chance for these increases linearly with the number of accounts you employ. In other words, an equivalent number of drone boats will net you the same amount of faction spawns and escalations. Additionally, running forsaken hubs is downright slower than using drone boats. If you think nullsec income is too high (lol) feel free to advocate nerfing it, but you'll never stop multiboxing 'farming' under anything remotely resembling the current mechanics (nor do we have an actual reason to do so, this game is a sandbox in spirit). |

Anthar Thebess
1037
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Posted - 2015.05.19 06:43:46 -
[33] - Quote
afkalt wrote:Someone doesn't know that LP and isk mission rewards are scaled against decline rate/time to complete.
If burners continue to pay thus, it is proof that your fears are unfounded - because when people do farm them as you describe, the LP payouts drop.
This is why the mission to get the quafe and recon missions pay so much less than the **** extravaganza ones, or other PITA missions like buzzkill.
HTH
LP payouts are not dropping if you asking about this.
Lady Tatanka wrote:Anthar Thebess wrote:It is not about efficiency , but about how this efficiency killing casual players. As for smartbombing , you don't need -0.9 system , you can do it also on forsaken hubs. You don't include in your payout faction rats and escalations. You don't need to include them in your calculations, as the chance for these increases linearly with the number of accounts you employ. In other words, an equivalent number of drone boats will net you the same amount of faction spawns and escalations. Additionally, running forsaken hubs is downright slower than using drone boats. If you think nullsec income is too high (lol) feel free to advocate nerfing it, but you'll never stop multiboxing 'farming' under anything remotely resembling the current mechanics (nor do we have an actual reason to do so, this game is a sandbox in spirit). We have no conclusive evidence that this so-called efficiency is 'killing' casual players.
40-50mil per tick then add all the stuff you get from the MTU. Important thing you need to use machariels , because of the warp bonus.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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afkalt
Republic Military School Minmatar Republic
1216
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Posted - 2015.05.19 06:45:07 -
[34] - Quote
Anthar Thebess wrote:afkalt wrote:Someone doesn't know that LP and isk mission rewards are scaled against decline rate/time to complete.
If burners continue to pay thus, it is proof that your fears are unfounded - because when people do farm them as you describe, the LP payouts drop.
This is why the mission to get the quafe and recon missions pay so much less than the **** extravaganza ones, or other PITA missions like buzzkill.
HTH LP payouts are not dropping if you asking about this.
Then either you're wrong in your assertions, CCP is lying, or there is a bug.
PIck one and only one. |

Anthar Thebess
1037
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Posted - 2015.05.19 06:46:50 -
[35] - Quote
afkalt wrote: Then either you're wrong in your assertions, CCP is lying, or there is a bug.
PIck one and only one.
Or this amount is being calculated server wide , so higsec solo runners are keeping those numbers up.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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afkalt
Republic Military School Minmatar Republic
1216
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Posted - 2015.05.19 06:59:50 -
[36] - Quote
FFS.
The loyalty point reward is dynamic. Go search.
Here: https://forums.eveonline.com/default.aspx?g=posts&m=4953360#post4953360
If they are stable at the levels they are it is because MOST people DONT run them and when they do they are slow and tough. |

March rabbit
Federal Defense Union
1651
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Posted - 2015.05.19 08:06:33 -
[37] - Quote
Need to say standard location of mission for me is 4-6 systems away. So usually i spend 90% of time travelling. This is Dodixie. That's why 'no blitz' i guess.
The Mittani: "the inappropriate drunked joke"
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Anthar Thebess
1037
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Posted - 2015.05.19 08:19:45 -
[38] - Quote
LP payout levels are are stable. Fluctuation is around 250lp so almost none.
Yes the problem is probably traveling time , and time needed to run other missions. 20k+ LP for a 2min mission ( when you split travel time between other burner missions) just kills the LP value.
Running normal LVL 4 mission non blitzable takes around 15minutes. ( 2 battleships ) This give you 6-15k LP
Running burner mission takes ~2minutes (~5 T2/cheap faction frigates) and it gives you 20-25k LP
1/4 - 1/3 of missions that are offered by agents are the burner missions.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Estella Osoka
Perkone Caldari State
621
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Posted - 2015.05.19 14:21:07 -
[39] - Quote
Anthar Thebess wrote:LP payout levels are are stable. Fluctuation is around 250lp so almost none.
Yes the problem is probably traveling time , and time needed to run other missions. 20k+ LP for a 2min mission ( when you split travel time between other burner missions) just kills the LP value.
Running normal LVL 4 mission non blitzable takes around 15minutes. ( 2 battleships ) This give you 6-15k LP
Running burner mission takes ~2minutes (~5 T2/cheap faction frigates) and it gives you 20-25k LP
1/4 - 1/3 of missions that are offered by agents are the burner missions.
1/4 - 1/3 of missions are burner missions? Where did you get those stats? I for one have not seen this, and I wish it were so. Mission generation is random, and you will not always get a lot of burner missions. So this would not be a sustained activity, as you cannot guarantee you will get mission at a particular pace. |

Vincent Athena
V.I.C.E.
3413
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Posted - 2015.05.19 17:26:30 -
[40] - Quote
None of these activities makes as much ISK per hour as station trading at Jita. Station trading has no risk of losing a ship, and almost no risk of losing ISK.
In my opinion, any in-space activity, no matter how low the risk, is acceptable as long as it makes less ISK per hour than station trading.
Know a Frozen fan? Check this out
Frozen fanfiction
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Jenn aSide
Smokin Aces.
11056
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Posted - 2015.05.19 17:38:45 -
[41] - Quote
Vincent Athena wrote:None of these activities makes as much ISK per hour as station trading at Jita. Station trading has no risk of losing a ship, and almost no risk of losing ISK.
In my opinion, any in-space activity, no matter how low the risk, is acceptable as long as it makes less ISK per hour than station trading.
Station trading "makes" zero isk. And there would be Zero isk in the game were it not for people being out in space ships doing things that actually "make" isk. Station trading has nothing to do with a discussion about Combat PVE rewards balance.
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Estella Osoka
Perkone Caldari State
623
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Posted - 2015.05.19 19:55:20 -
[42] - Quote
Jenn aSide wrote:Vincent Athena wrote:None of these activities makes as much ISK per hour as station trading at Jita. Station trading has no risk of losing a ship, and almost no risk of losing ISK.
In my opinion, any in-space activity, no matter how low the risk, is acceptable as long as it makes less ISK per hour than station trading. Station trading "makes" zero isk. And there would be Zero isk in the game were it not for people being out in space ships doing things that actually "make" isk. Station trading has nothing to do with a discussion about Combat PVE rewards balance.
I think he meant playing the Market. |

Anthar Thebess
1038
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Posted - 2015.05.20 07:40:37 -
[43] - Quote
Maybe the number of burner missions depends on the security status of the system, and at some point CCP Match kicks in.
Station trading is not the issue. Making isk is not the issue , issue is when we have some kind broken mechanic, that generates big amount of "something" out of nothing.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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