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Kastman
Gallente FinFleet Lotka Volterra
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Posted - 2006.11.13 15:03:00 -
[1]
Why is it that the onlyones that got good bonuses is the Sabre and Flycatcher??.. Sure its good to have missiles if you solo but still you cant get the same dmg with mixed weaponry on it. So why dont give the heretic and eris only one bouns hybrids (eris) and flashlights (heretic). This might get more people to use those to dictors as the sabre and the flycatcher is the only dictors you see usaly out in space.
Some data:
Sabre: It has bonus to just projectile turrets and has 7 turret slots.
Destroyer Skill Bonus: 5% bonus to Small Projectile Turret damage and 10% bonus to Small Projectile Turret tracking speed per level
Interdictors Skill Bonus: 10% bonus to Small Projectile Turret falloff and 10% bonus to Interdiction Sphere Launcher rate of fire per level
Flycatcher: Has bonus to only missiles and has 6 launcher slots.
Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity and 5% bonus to Light Missile precision per level
Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage and 10% bonus to Interdiction Sphere Launcher rate of fire per level
But then we come to the Eris and heretic how come they have mixed bounses?
Eris: Both Hybrid and Missiles bonus i thougt gallente was the blaster "race"?. So why not give it only hybrid bonuses and 6-7 turret slots as the sabre?.
Destroyer Skill Bonus: 10% bonus to Small Hybrid Turret falloff and 10% bonus to Small Hybrid Turret tracking speed per level
Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile thermal damage and 10% bonus to Interdiction Sphere Launcher rate of fire per level
Heretic: Same goes here mixed bonuses laser and missiles but clearly amarr is the flashlight race so why not give there dictor only flashlight bonus and 6-7 turret hardpoints?..
Destroyer Skill Bonus: 10% reduction in Small Energy Turret capacitor use and 10% bonus to Small Energy Turret tracking speed per level
Interdictors Skill Bonus: 5% bonus to Missile EM damage and 10% bonus to Interdiction Sphere Launcher rate of fire per level
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Enmel
Minmatar Setenta Corp
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Posted - 2006.11.13 15:06:00 -
[2]
Works for me.
/signed.
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Lt Chang
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Posted - 2006.11.13 15:46:00 -
[3]
well the hereticis a khanid ship which explains the mixed weapons platform...
but I agreee with what you want
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Mastin Dragonfly
Amarr
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Posted - 2006.11.13 16:47:00 -
[4]
A not-so-very-useful Amarr ship?! Say it ain't so!
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Iteken Hotori
Minmatar GTE Corp
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Posted - 2006.11.13 16:57:00 -
[5]
A usefull / well thought out and well designed minnie ship that makes others look less good?
Nerf it imho. Warning: May contain flaming, trolling, swearing, typos, crimes against grammar, obscure reference to old films, in jokes, rambling, ranting and references to EvE. |

Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.13 17:22:00 -
[6]
meh, nerf the caldari and mini interdictors. dictors are good for one thing, catching things.
If you nerf the flycatcher and minie dictor, then you have a good case for tech II destroyers.
I want a tech II cormorant! not a dman flycatcher! 
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Raste
Shinra Lotka Volterra
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Posted - 2006.11.13 17:35:00 -
[7]
Honestly I wish they'd rethink all split bonuses. I don't see how anyone designing them cannot see that they are crap.
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Squisy Head
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Posted - 2006.11.13 18:02:00 -
[8]
Originally by: Raste Honestly I wish they'd rethink all split bonuses. I don't see how anyone designing them cannot see that they are crap.
Split Boni are not themselves inherantly 'bad' unless you are purely focussed on min-maxing and building ultimate pwnmobile ships ALL THE TIME.
What you lose in ultra-specilisation you make up for in flexability.
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Kastman
Gallente FinFleet Lotka Volterra
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Posted - 2006.11.14 00:18:00 -
[9]
Yes a nerf for the sabre and flycatcher and give us Tech2 destroyer instead would be nice.. just no mixed weapon bonuses.. they realy screw up ships...
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.11.14 00:52:00 -
[10]
while I agree that the sabre is awesome, I disagree in the flycather.
flycathers, are, by far, and imho, the most tin-foiled interdictors, since altho they don't lack flexibility with 5 mids, they lack tankability options with just 1 low slot, even considering shoveling shield extenders, since it is plaged with the standard caldari weak powergrid. It is also **** big and, except in rocket launcher mode, it is very hard to fit.
I also disagree with the heretic, since it has a nice balance between tank and flexibility. it can easily fit T2 dlb's and standart malkuts while sporting some sort of tank and speed (T2 AB, DCU, T2 SAR).
I agree with the eris tho, but the only change here would be giving more cpu to the ship, since it lacks cpu dearly. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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Kastman
Gallente FinFleet Lotka Volterra
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Posted - 2006.11.14 01:25:00 -
[11]
Ok i have no experiance with the heretic and the flycatcher just assumed the flycatcher was good... i have just become a eris pilot and just hate the mixed Skillbonuses.. i want a small hybrid bonus instead.. and mayby a extra turret hardpoint so you can fit a full rack of turrets, cloak and a bubble launcher.
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Phelan Lore
Sniggerdly
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Posted - 2006.11.14 01:47:00 -
[12]
Originally by: Kastman as the sabre and the flycatcher is the only dictors you see usaly out in space.
I don't think people train for specific dictors. I think they just use whatever they have frig 5 in.
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DrEiak
Amarr IONSTAR
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Posted - 2006.11.14 01:57:00 -
[13]
I think that what khanid means (for example) needs to be rethought. There is nothing wrong with khanid ships NOT being laser platforms, but they shouldnt be gimped missle platforms. IMHO khanid SHOULD be armor tanking missle boats, with one extra mid slot (more for EW NOT for shield tanking) and khanid ships should NOT have more shields then armor. I dont think khanid should have THAT many more mid slots then the tech 1 versions, but more enough for them to be a good choice in PvP. I could live with a curse only having 5 mids, since it would boost my tank.
I think heretic should have missles, and flycatcher should have rails. But that is me.
I liked the suggestion i heard a while ago where racially hybrid ships should not be a complete bastard child (like khanid ships currently are) they should be complete elements fused togeather such as caldari missles + amarr armor tank.
Same goes for any other races split setup ships. They SHOULD be one OR the other....
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Cold Gorilla
Perkone
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Posted - 2006.11.14 02:04:00 -
[14]
Meh, even if they give heretic 5-6 guns isntead and remove the em missile onus, i ll be happy with that, missiles arent really anti frig without the velocity bonus.
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Rajon Kelper
Solstice Systems Development Concourse
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Posted - 2006.11.14 04:31:00 -
[15]
anyone who thinks the flycatcher is one of the best dicters has never flown one.  ---------------------------------------------------
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |

Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.11.14 08:54:00 -
[16]
Originally by: Rajon Kelper anyone who thinks the flycatcher is one of the best dicters has never flown one. 
tincan with thrusters ftw! -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
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Kamikaaazi
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Posted - 2006.11.14 10:15:00 -
[17]
my alt can fly all 4 dictors. Caldari flycatcher is the one that i dont fly cos it really sucks. It has no low slots to fit for speed, has uber ****ty mass, acts like a flying brick, has 1 bonus that you even cant use. Eris and heretic are much more useful considering their price. They can fit nicely full rack of nanofibers and standard launchers with 125mm II or dual beam laser II-s. Dont train for caldari it really sucks compared to others.
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